zor, chaotic male fixer Nuclear Physicist ----- -------###--------- ###############-------- (((( |.....-,,,-.....%.|###########,,,,,,,,,,,,,,.......| .(( |.....|###|...>..>.,,,,,,,,,,,,-----#######,|......|}-. |.....| ----.----###########--...--######,|.....%|,# |.....| #j#### |......,,,,,,,..`....|,#### |.....| #,@,,#### |.....|######,------.-,,,,# -|----- ####,,,,##### |.....| ### #,####,# ######,# ####,,,,,# --...-- #,# #,# #,,,,,,# --------.- -|--- -|----,# #,###### |........|## #,# |....|,# #,# |.........,# ##,# |.....,# #,# |........|%# #,,, |....|## -.--------- ----------,# ,,, ### |....| |........(|##############,,,,,,,` #,, #,# |....| |......`...,,,,,,,,,,,,,,,#####,,---|--------,# ------ |.........|################ |%....<....|,# |.........| ...........-,# ----------- ------------## [Zor the Burning Stick Controller] St6 Dx7 Co7 In18 Wi10 Ch3 NucFixMalCha Dlvl:2 $79 HP-1(22) Pw37(37) AC11 Exp3 T787 Latest messages You hear a wavy, repeating sound! You feel that you're in a hopeless situation. You see here a runed ring {0}. (2x) A - a runed ring {0}. There is a wall in the way! You hear some noises in the distance. You hear a nearby zap. (2x) Mira wields a long sword {16}! You miss Mira. Mira swings her long sword. Mira hits you! [-8 -> 14] Mira kicks you! [-3 -> 11] You hit Mira. Mira swings her long sword. Mira hits you! [-5 -> 6] Mira kicks you! You die... Your inventory Weapons a - an uncursed +0 spear (weapon in hand) {12} w - an uncursed +0 devil star {48} Armor b - an uncursed +0 jumpsuit (being worn) {5} n - an uncursed +0 chain mail {120} Comestibles q - 3 uncursed melons {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - 2 uncursed scrolls of heal other {0} o - a cursed scroll of mana {0} r - an uncursed scroll of secure identify {0} Spellbooks l - an uncursed spellbook of endure heat (0:0) {0} Potions c - 2 uncursed potions of healing {0} k - an uncursed potion of speed {0} s - an uncursed potion of acid {0} t - a blessed potion of enlightenment {0} Rings z - an uncursed ring of fire resistance {0} A - an uncursed ring of searching {0} Wands d - an uncursed wand of probing (0:30) {0} x - an uncursed wand of healing (0:12) {0} Tools m - an uncursed bag of holding {5} p - an uncursed wax candle (2000) {0} u - an uncursed +0 unicorn horn {8} v - an uncursed blindfold {0} The bag of holding is empty. Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 226 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 17% Ring drop chance was reduced to 99% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 95% Food drop chance was reduced to 96% Shop item generation was reduced to 90% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 96% chance Mastering the following skill taught you the hidden power: matter spells The following skill could not be trained at all: crossbow The following skill was trained at one fifth the usual rate: general combat The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: matter spells Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 108082 Monster spawn increase reached its maximum at turn 219846 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 892620 The monster class that cannot be genocided was xorn The monster species that spawned more often: undead camperstriker (freq bonus 3) The monster species that spawned more often: chickadee isomerism clothbound queaziest nonalcoholic (freq bonus 8) The monster species that spawned more often: invisibly edified iridescent atmospheric (freq bonus 3) The monster species that spawned more often: partial nymph (freq bonus 6) The monster species that spawned more often: Paimon (freq bonus 4) The monster species that spawned more often: undead type (freq bonus 6) The monster species that spawned more often: electrifying biasing (freq bonus 16) The monster species that spawned more often: G cube (freq bonus 6) The monster species that spawned more often: hound (freq bonus 3) The monster species that spawned more often: forcefully indited (freq bonus 2) The monster species that spawned more often: loading snake (freq bonus 4) The monster species that spawned more often: chaos serpent (freq bonus 18) The monster species that spawned more often: swarm nymph (freq bonus 15) The monster species that spawned more often: shadow troll (freq bonus 2) The monster species that spawned more often: gsas turret (freq bonus 9) The monster species that spawned more often: resin golem (freq bonus 4) The monster species that spawned more often: girly girl (freq bonus 3) The monster species that spawned more often: silver naga (freq bonus 8) The monster species that spawned more often: remap deplore epigon (freq bonus 24) The monster species that spawned more often: krona melding (freq bonus 4) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 1) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 1) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 4) The monster trait that was more common: monsters who nivellate your HP and Pw (freq bonus 2) The monster species that never randomly spawned: snow sasquatch The monster species that never randomly spawned: evolte The monster species that never randomly spawned: conscious force patch The monster species that never randomly spawned: giant silver frog The monster species that never randomly spawned: middle-earth cannon fodder The monster species that never randomly spawned: skeletal fighter The monster species that never randomly spawned: steelfist The monster species that never randomly spawned: chocobone The monster species that never randomly spawned: attractive babe The monster species that never randomly spawned: friction patch The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: amulet of real screwery (mech-tech) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 31) The RNG hath decreed that this item was generated more often: macuahuitl ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 130) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 6) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 35) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 54) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 14) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 3) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 4) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 13) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 6) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 4) The RNG hath decreed that this item was generated more often: viperwhip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: attune magic (chthonic) The RNG hath decreed that this item was always generated cursed: BUC knowledge (priestly) The RNG hath decreed that this item was always generated cursed: fleecy corset ((null)) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: identify curd helmet (speechpipe helmet) The RNG hath decreed that this trap was always invisible: filtering trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 3) Trap randomization happened for 1 in 200 traps Traps were spawned invisible 1 times in 87 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 1921 Strength training was 1 Dexterity training was 9 Wisdom training was 9 Constitution training was 18 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You had 679 points of nutrition remaining You had contamination resistance You had improved technique levels You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Gina, Gordon Freeman and G-Man Your deity was G-Man The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - endure heat 2 + protect 37% 95% Techniques known in the end Name Level Status decontaminate 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) symbiosis 3 O LIMIT(0) Discoveries Armor jumpsuit (silver clothes) Scrolls scroll of healing (BREAKPOINT) scroll of mana (ALLOY IS FUNCTIONALLY IDENTICAL TO IRON) scroll of phase door (RAHIM UND DIE BLU) scroll of standard id (PUFFIN TUNDRA) scroll of cure (CONFUSION YOU FUXXOR) scroll of heal other (TICHAMIRA ZVINO PANGUVA PAMAWERE) * scroll of extra healing (OINKOINKOIIIIIIIIIINK I CAN NAME A SILVER BALL THAT IS OP) * scroll of greater mana restoration (VELOX NEB) scroll of secure identify (H A T E) Spellbooks spellbook of endure heat (loathsome) Potions potion of healing (bird's eye) potion of gain ability (creamy) potion of speed (magenta) potion of acid (peppermint) potion of enlightenment (nettle) Rings ring of fire resistance (arcanium) ring of searching (runed) Wands wand of probing (fleececube) wand of healing (plasma) Tools bag of holding (bag) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: <- You are here Level 3: Space Base: level 3 Level 3: Vanquished creatures 0 slow ants (1 created) 0 giant flies (2 created) 0 flightless birds (1 created) a mini scrapotrice 2 jackals a floating eye a hobbit a white jelly Mira (0 times) 0 last hole kobolds (1 created) 0 geckechauns (1 created) 0 baby mimics (1 created) 0 baby permamimics (1 created) 0 fast mimickers (2 created) 0 tuski mimics (1 created) 0 mimics (1 created) 0 payoff mimics (1 created) 0 femalemondaines (1 created) an eggoblin 0 sad shapes (1 created) a weit unicorn a dmg vortex 0 grid bugs (2 created) an unexpected banner 0 explode lights (1 created) a one-winged bat a stab centaur 0 wud centaurs (1 created) 0 green patches (1 created) a baby umber hulk (2 created) 0 baby monkeys (1 created) 0 humapes (1 created) 0 space monkeys (1 created) 0 intelligent monkeys (1 created) 0 baby owlbears (1 created) 0 sour apes (1 created) 0 brain-eating ghouls (1 created) a regular human a sickly granny 0 shopkeepers (3 created) an eh ghost 0 confined ghosts (1 created) 0 gun spirits (1 created) 0 visor piranhas (1 created) 0 small turrets (1 created) 52 creatures born. 16 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 16 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 4 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 1 time You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new fixer 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (2 of 20) symbiosis [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) grinder [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (41 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye zor the Nuclear Physicist... You died in The Dungeons of Doom on dungeon level 2 with 490 points, and 79 pieces of gold, after 787 moves. Killer: a monster (Mira) You were level 3 with a maximum of 22 hit points when you died. You reached the 214th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 1272670 ziratha-Poi-Dev-Mal-Cha died in One-eyed Sam's Market on level 28 [max 31]. Killed by a monster (elder astral elemental), while paralyzed by an engulfing monster. - [159] 212 521 Branyolo-Cav-Dev-Mal-Cha quit in The Dungeons of Doom on level 2 [max 3]. 59 [59] 213 518 Branyolo-Bar-Dev-Mal-Cha quit in The Dungeons of Doom on level 2. 69 [69] *214 490 zor-Nuc-Fix-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Mira). - [22] 215 480 crashman-Mon-Esp-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (invisible ungenocidable arch-lich). - [42] 216 472 tkirkby-Lun-Tra-Fem-Cha escaped the dungeon [max level 1]. 32 [32]