LYh( Player: zor Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-04.21:04:18.ttyrec Time: (1507151058) Wed Oct 4 21:04:18 2017 LY?MThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] LY y------ |.:u.. |...@| |....| |....| |....| |.... -+---Zor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/0 T:1   It is written in the Book of His Majesty:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your gLY od His Majesty seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Usher, have been heralded from birth as the instrument of His Majesty. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with His Majesty!--More--LYȮHello zor, welcome to SlashEM! You are a lawful hobbit Yeoman.LY Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false] (1 of 4)LY:  a - null [true]  b - perm_invent [false]  c - pickup_thrown [true]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - showdmg [false]  l - showweight [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - time [true]  s - timed_delay [true]  t - tombstone [true]  u - toptenwin [false]  v - travel [true]  w - use_inverse [false]  x - verbose [true]   Compounds (selecting will prompt for new value):  name [zor] (2 of 4)LYy  role [Yeoman]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmodeLYy U [run]  l - scores [3 top/2 around] (3 of 4)LY  a - sortloot [none]  b - suppress_alert [(none)]  c - tileset [(none)]  d - autopickup exceptions (0 currently set) (4 of 4)LYui  role [Yeoman]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmodeLYi U [run]  l - scores [3 top/2 around] (3 of 4)LYz+LY+LY- Select message history display type:  s - single c - combination f - full r - reversed(end) LY_+ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) LYhe+[?1l>Zor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/0 T:1  ------ |.:u.. |...@| |....| |....| |....| |.... -+---LY @#< 16(16)  Pw:4(4) AC:4 Xp:1/0 T:2 The saddled pony misses the newt.The saddled pony misses the newt. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:3 LYc@. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:3 The saddled pony hits the newt.The saddled pony bites the newt.--More--LYThe newt misses the saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:4 .:LYYou miss the newt. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:4 The saddled pony hits the newt.The newt is killed! 16(16)  Pw:4(4) AC:4 Xp:1/0 T:5 .u4PY>Unknown command 'M-P'. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:5 Unknown command 'M-)'. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:5 5PYe Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false] (1 of 4)PY Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false] (1 of 4)@PY +APY"z)0Zor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/0 T:5  (0lqqqqk(B (0x~~~(B@(0~(B# (0x~~(Bu<(0x(B (0x~~~~x(B (0x~~~~x(B (0x~~~~x(B (0x~~~~(B (0m(B+(0qqq(BBPYg(0~(B@ 16(16)  Pw:4(4) AC:4 Xp:1/0 T:5 The saddled pony picks up a newt corpse. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:6 u(0~(BCPY:1t(0~(B@# 16(16)  Pw:4(4) AC:4 Xp:1/0 T:6 The saddled pony drops a newt corpse. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:7 %uCPY You displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:9 @#uEPYx)@(0~(BYou see here a newt corpse. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:10 #EPY1  16(16)  Pw:4(4) AC:4 Xp:1/0 T:11 %@EPY 16(16)  Pw:4(4) AC:4 Xp:1/0 T:12 <@FPY? 16(16)  Pw:4(4) AC:4 Xp:1/0 T:13 (0~(B@FPY2J 16(16)  Pw:4(4) AC:4 Xp:1/0 T:15 u%<(0~(B@(0a(B(0j(BFPYp  16(16)  Pw:4(4) AC:4 Xp:1/0 T:16 (0~(B@GPY 16(16)  Pw:4(4) AC:4 Xp:1/0 T:17 (0~(B(0~(B(0~(B@#GPY 16(16)  Pw:4(4) AC:4 Xp:1/0 T:18 (0a(B@#GPYs 16(16)  Pw:4(4) AC:4 Xp:1/0 T:19 #@#HPY 16(16)  Pw:4(4) AC:4 Xp:1/0 T:21 (0~(Bu@#HPYm You displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:22 @#uJPYC Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false] (1 of 4)MPY+MPYpZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/0 T:22  (0lqqqqk(B (0x~~~(B%(0~(B## (0x~~~(B<(0x(B (0x~~~~x(B (0x~~~~x(B (0x~~~~x(B (0x~~~~(B@#u# (0m(B+(0qqqj(BNPYA  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false] (1 of 4)SPY +TPYFZZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/0 T:22  Ŀ % <    @u +UPY˂ What type of object do you want an inventory of?  a - Weapons b - Armor c - Comestibles d - Potions e - Tools(end) VPY2o 16(16)  Pw:4(4) AC:4 Xp:1/0 T:22 VPYX Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [true]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false] (1 of 4)WPY+WPY8 ZZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/0 T:22  ------ |...%.## |...<| |....| |....| |....| |....@#u# -+----YPY4s Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false] (1 of 4)\PY+]PY#PZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/0 T:22  ------ |...%.## |...<| |....| |....| |....| |....@#u# -+----^PY 16(16)  Pw:4(4) AC:4 Xp:1/0 T:23 @-u#^PY 16(16)  Pw:4(4) AC:4 Xp:1/0 T:24 @.u#^PY0S  16(16)  Pw:4(4) AC:4 Xp:1/0 T:25 .@_PYYou displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/0 T:27 ...@#_PYw 16(16)  Pw:4(4) AC:4 Xp:1/0 T:28 -@#_PYE  16(16)  Pw:4(4) AC:4 Xp:1/0 T:29 ..@##_PY3  16(16)  Pw:4(4) AC:4 Xp:1/0 T:30 u<@-#`PY 16(16)  Pw:4(4) AC:4 Xp:1/0 T:31 %@.ePY? Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false] (1 of 4)PY5 +PY$  +PYR^Zor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/0 T:31  ------ |...%.## |...<| |....| |....| |....| |..@.-### -+----PYMc 16(16)  Pw:4(4) AC:4 Xp:1/0 T:33 .@d PY 16(16)  Pw:4(4) AC:4 Xp:1/0 T:34 .@d##PY9  16(16)  Pw:4(4) AC:4 Xp:1/0 T:35 @d#PYYou kill the fox!16  16(16)  Pw:4(4) AC:4 Xp:1/4 T:36 -PY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:37 .@#PYG 16(16)  Pw:4(4) AC:4 Xp:1/4 T:39 -@u#PY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:40 @u#PY(  16(16)  Pw:4(4) AC:4 Xp:1/4 T:41 @-uPY7Unknown command 'M-P'. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:41 Unknown command 'M-)'. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:41 PY Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [true] (1 of 4)QY4 +QYOZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:41  ------ |...%.## |...<| |....| |....| |....| |...@-u## -+----QYY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:42 .@QYYou displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:43 u-@#QY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:45 ..#@#QY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:46 .@##QY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:47 u.@##QY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:48 u.@-#QY~  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [true]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [true] (1 of 4) QYn gZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:48  ------ |...%.## |...<| |..u.| |....| |....| |...@-### -+---- QYYgZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:48  ------ |...%.## |...<| |..u.| |....| |....| |...@-### -+---- QY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:49 u.@. QYu<@. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:49 The saddled pony picks up a newt corpse. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:51 ..u QY/m@. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:51 The saddled pony drops a newt corpse. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:52 %u QY That door is closed. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:52  QY{ 3In what direction? [47896321><]  QY9 The door opens. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:53 .u.|QY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:54 u..@#QY] 16(16)  Pw:4(4) AC:4 Xp:1/4 T:55 .|@#QY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:57 #@#QY+O 16(16)  Pw:4(4) AC:4 Xp:1/4 T:58 ##@#QYS 16(16)  Pw:4(4) AC:4 Xp:1/4 T:59 .u##@+QYZThat door is closed. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:59 QY+? That door is closed. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:59 QY 3In what direction? [47896321><] QY This door is locked. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:59 QYz3In what direction? [47896321><] QYRThis door is locked. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:59 QYF 3In what direction? [47896321><] QY'Y WHAMMM!!! 16(16)  Pw:4(4) AC:4 Xp:1/4 T:60 |uQY83In what direction? [47896321><] QYaWHAMMM!!! 16(16)  Pw:4(4) AC:4 Xp:1/4 T:61 u#QY:3In what direction? [47896321><] QY0As you kick the door, it crashes open! 16(16)  Pw:4(4) AC:4 Xp:1/4 T:63 .|.|..|..|... ----QYL  16(16)  Pw:4(4) AC:4 Xp:1/4 T:64 u|##-@-......>.|..|---QY Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [true]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [true] (1 of 4)1QYU+1QY Zor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:64  ------ |.....## |...<| |.%..| |....| |....| |u...-### -|---- ####-@-|... |..... |...>.| |.....| -------3QY Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [true]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [true] (1 of 4)3QY  a - null [true]  b - perm_invent [false]  c - pickup_thrown [true]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - showdmg [false]  l - showweight [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - time [true]  s - timed_delay [true]  t - tombstone [true]  u - toptenwin [false]  v - travel [true]  w - use_inverse [false]  x - verbose [true]   Compounds (selecting will prompt for new value):  name [zor] (2 of 4)KQY+KQYZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:64  ------ |.....## |...<| |.%..| |....| |....| |u...-### -|---- ####-@-|... |..... |...>.| |.....| -------MQY Zor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:64  ------ |.....## |...<| |.%..| |....| |....| |u...-### -|---- ####-@-|... |..... |...>.| |.....| -------OQYdE Weapons a - a +2 short sword (weapon in hand) b - a +1 partisan (alternate weapon; not wielded) Armor c - an uncursed +1 leather armor (being worn) d - an uncursed +0 pair of high boots (being worn) e - an uncursed +0 pair of leather gloves (being worn) Comestibles f - 10 uncursed apples g - 11 uncursed carrots Potions h - 3 uncursed potions of water Tools i - a +0 fishing pole(end) QQY,  16(16)  Pw:4(4) AC:4 Xp:1/4 T:64 QQYjE Weapons a - a +2 short sword (weapon in hand) b - a +1 partisan (alternate weapon; not wielded) Armor c - an uncursed +1 leather armor (being worn) d - an uncursed +0 pair of high boots (being worn) e - an uncursed +0 pair of leather gloves (being worn) Comestibles f - 10 uncursed apples g - 11 uncursed carrots Potions h - 3 uncursed potions of water Tools i - a +0 fishing pole(end) RQY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:64 SQY E Weapons a - a +2 short sword (weapon in hand) b - a +1 partisan (alternate weapon; not wielded) Armor c - an uncursed +1 leather armor (being worn) d - an uncursed +0 pair of high boots (being worn) e - an uncursed +0 pair of leather gloves (being worn) Comestibles f - 10 uncursed apples g - 11 uncursed carrots Potions h - 3 uncursed potions of water Tools i - a +0 fishing pole(end) TQYY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:64 VQY  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [true]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [true] (1 of 4)XQY  a - null [true]  b - perm_invent [true]  c - pickup_thrown [true]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - showdmg [false]  l - showweight [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - time [true]  s - timed_delay [true]  t - tombstone [true]  u - toptenwin [false]  v - travel [true]  w - use_inverse [false]  x - verbose [true]   Compounds (selecting will prompt for new value):  name [zor] (2 of 4)dQY?J+fQYK  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [true]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [true] (1 of 4)hQY +iQY  a - null [true]  b - perm_invent [true]  c - pickup_thrown [true]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k + showdmg [false]  l - showweight [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - time [true]  s - timed_delay [true]  t - tombstone [true]  u - toptenwin [false]  v - travel [true]  w - use_inverse [false]  x - verbose [true]   Compounds (selecting will prompt for new value):  name [zor] (2 of 4)xQY0+xQY Zor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:64  ------ |.....## |...<| |.%..| |....| |....| |u...-### -|---- ####-@-|... |..... |...>.| |.....| -------zQY] 16(16)  Pw:4(4) AC:4 Xp:1/4 T:65 #@.{QYJ} 16(16)  Pw:4(4) AC:4 Xp:1/4 T:66 .##@}QY Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [true]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [true] (1 of 4)~QY a - null [true]  b - perm_invent [true]  c - pickup_thrown [true]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - showdmg [true]  l - showweight [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [true]  r - time [true]  s - timed_delay [true]  t - tombstone [true]  u - toptenwin [false]  v - travel [true]  w - use_inverse [false]  x - verbose [true]   Compounds (selecting will prompt for new value):  name [zor] (2 of 4)QY/+QY |Zor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:66  ------ |.....## |...<| |.%..| |....| |....| |....-### -|---- ####-@-|... |..... |...>.| |.....| -------QY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:67 #@.QY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:69 ##@QYrZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:69  ------ |.....## |...<| |.%..| |....| |....| |....-### -|---- ####-@-|... |..... |...>.| |.....| -------QY_  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [true]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [true]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [true] (1 of 4)QYZu a - null [true]  b - perm_invent [true]  c - pickup_thrown [true]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - showdmg [true]  l - showweight [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [true]  r - time [true]  s - timed_delay [true]  t - tombstone [true]  u - toptenwin [false]  v - travel [true]  w - use_inverse [true]  x - verbose [true]   Compounds (selecting will prompt for new value):  name [zor] (2 of 4)QY)  role [Yeoman]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [reversed]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmodQYx _e [run]  l - scores [3 top/2 around] (3 of 4)QYV a - null [true]  b - perm_invent [true]  c - pickup_thrown [true]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [true]  i - showrace [false]  j - showscore [true]  k - showdmg [true]  l - showweight [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [true]  r - time [true]  s - timed_delay [true]  t - tombstone [true]  u - toptenwin [false]  v - travel [true]  w - use_inverse [true]  x - verbose [true]   Compounds (selecting will prompt for new value):  name [zor] (2 of 4)QY`g role [Yeoman]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [reversed]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmodQYqg_e [run]  l - scores [3 top/2 around] (3 of 4)?RYS  a - sortloot [none]  b - suppress_alert [(none)]  c - tileset [(none)]  d - autopickup exceptions (0 currently set) (4 of 4)GRYcrZor the Usher St:16 Dx:14 Co:14 In:10 Wi:14 Ch:8 Lawful S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:4(4) AC:4 Xp:1/4 T:69  ------ |.....## |...<| |.%..| |....| |....| |....-### -|---- ####-@-|... |..... |...>.| |.....| -------?SYyz  16(16)  Pw:4(4) AC:4 Xp:1/4 T:70 #@.@SY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:71 .u#@#ASY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:72 .u##@ASY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:73 |u##@BSYH 16(16)  Pw:4(4) AC:4 Xp:1/4 T:75 ###u.---- @..|+ BSYR  16(16)  Pw:4(4) AC:4 Xp:1/4 T:76 #u.@CSYS 16(16)  Pw:4(4) AC:4 Xp:1/4 T:77 ..u.@CSYK 16(16)  Pw:4(4) AC:4 Xp:1/4 T:78 .u.@DSY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:79 .u.@ESYj&In what direction? [47896321><] ESYThis door is locked. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:79 FSYW 3In what direction? [47896321><] FSYؙ WHAMMM!!! 16(16)  Pw:4(4) AC:4 Xp:1/4 T:81 ..uGSY-Unix SlashEM Version 0.0.7E7F3 - last build Sat Sep 10 16:49:23 2016. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:81 ISY Unknown command ' '. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:81 JSY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:82 @u.KSYYou displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:83 u@LSY3In what direction? [47896321><] LSY\ WHAMMM!!! 16(16)  Pw:4(4) AC:4 Xp:1/4 T:84 NSYh  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RSYe 16(16)  Pw:4(4) AC:4 Xp:1/4 T:84 USY# VSYϕ forceVSYт 3In what direction? [47896321><] WSY+Break down the door? [yn] (n) WSYByYou force your short sword into a crack and pry. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:85  16(16)  Pw:4(4) AC:4 Xp:1/4 T:87  16(16)  Pw:4(4) AC:4 Xp:1/4 T:88  16(16)  Pw:4(4) AC:4 Xp:1/4 T:89  16(16)  Pw:4(4) AC:4 Xp:1/4 T:90  16(16)  Pw:4(4) AC:4 Xp:1/4 T:91  16(16)  Pw:4(4) AC:4 Xp:1/4 T:93  16(16)  Pw:4(4) AC:4 Xp:1/4 T:94  16(16) WSYB[25;1H Pw:4(4) AC:4 Xp:1/4 T:95  16(16)  Pw:4(4) AC:4 Xp:1/4 T:96  16(16)  Pw:4(4) AC:4 Xp:1/4 T:97  16(16)  Pw:4(4) AC:4 Xp:1/4 T:99  16(16)  Pw:4(4) AC:4 Xp:1/4 T:100  16(16)  Pw:4(4) AC:4 Xp:1/4 T:101  16(16)  Pw:4(4) AC:4 Xp:1/4 T:102  16(16)  Pw:4(4) AC:4 Xp:1/4 T:103  16(16)  Pw:4(4) AC:4 Xp:1/4 T:105  16(16) SY%CB5;1H Pw:4(4) AC:4 Xp:1/4 T:106  16(16)  Pw:4(4) AC:4 Xp:1/4 T:107 ....>u..--More--XSY/You succeed in prying open the door. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:108 u.XSY| You displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:109 u.@#YSY9 16(16)  Pw:4(4) AC:4 Xp:1/4 T:111 ..@#YSY>mu##@# 16(16)  Pw:4(4) AC:4 Xp:1/4 T:112 YSYC |.(..|...#####u##@# 16(16)  Pw:4(4) AC:4 Xp:1/4 T:119 YSY' T 16(16)  Pw:4(4) AC:4 Xp:1/4 T:125 -+-...-..|...#u#######@ZSY$- @You displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:126 ##@u#$.|---[SYWhYou displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:127 .#u|##@#|.-[SY5z--|.##.@#-You see here a chest. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:129 ..u[SY{You displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:130 u@\SY .@You see here 24 gold pieces {0}. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:131 (.u\SY:124 gold pieces.40 24 16(16)  Pw:4(4) AC:4 Xp:1/4 T:132 u.]SY@.You see here a chest. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:133 u.^SYZ>There is a chest here, loot it? [ynq] (q) ^SYyHmmm, it seems to be locked. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:133 _SY;X# _SY force`SY4In what direction? [47896321><] `SY`n ?There is a chest here, force its lock? [ynq] (q) aSY#jyYou force your short sword into a crack and pry. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:135  16(16)  Pw:4(4) AC:4 Xp:1/4 T:136  16(16)  Pw:4(4) AC:4 Xp:1/4 T:137 uYou hear some noises. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:138 --More--aSYYou succeed in forcing the lock. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:139 #bSY>There is a chest here, loot it? [ynq] (q) bSYByYou carefully open the chest...--More--bSY Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) cSY_ + Take out what?  Comestibles a - a melon {5}(end) dSY +dSY j - a melon {5}. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:141 #ueSYD 16(16)  Pw:4(4) AC:4 Xp:1/4 T:142 (@#eSY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:143 @.u.#eSY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:144 @.(ueSY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:145 @.u.eSY: 16(16)  Pw:4(4) AC:4 Xp:1/4 T:147 .@u...fSY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:148 #.@##.ugSY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:149 #.@#(hSY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:150 ####@##hSY7{ 16(16)  Pw:4(4) AC:4 Xp:1/4 T:150 iSY]k 16(16)  Pw:4(4) AC:4 Xp:1/4 T:153 ###@####iSY  16(16)  Pw:4(4) AC:4 Xp:1/4 T:154 ###@##u#jSY ).####@### 16(16)  Pw:4(4) AC:4 Xp:1/4 T:154 jSY +----------@+.........|u#...........##...........|####-----------############ 16(16)  Pw:4(4) AC:4 Xp:1/4 T:161 jSY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:162 #ukSYz 16(16)  Pw:4(4) AC:4 Xp:1/4 T:162 kSY z 16(16)  Pw:4(4) AC:4 Xp:1/4 T:162 kSYy That door is closed. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:162 lSYU 16(16)  Pw:4(4) AC:4 Xp:1/4 T:162 lSY1That door is closed. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:162 mSYG 16(16)  Pw:4(4) AC:4 Xp:1/4 T:162 mSY&zYou displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:163 #u@#mSYL  16(16)  Pw:4(4) AC:4 Xp:1/4 T:165 ###@.u##nSY 16(16)  Pw:4(4) AC:4 Xp:1/4 T:166 -.#|#@#-nSY @You displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:167 -#.#.@u#oSYYou displaced your saddled pony. 16(16)  Pw:4(4) AC:4 Xp:1/4 T:168 u.@pSY# qSYrqSY iderSYT3In what direction? [47896321><] rSY>You slip while trying to get on the saddled pony.[14 pts.] 2(16)  Pw:4(4) AC:4 Xp:1/4 T:168 sSY.@ 2(16)  Pw:4(4) AC:4 Xp:1/4 T:168 sSYx %.u.@You fall into a pit![3 pts.] 0(16)  Pw:4(4) AC:4 Xp:1/4 T:169 --More--tSYp sYou die... 0(16) --More--uSYgFDo you want your possessions identified? [ynq] (n) uSY]?nDo you want to see your attributes? [ynq] (n) uSYKnDo you want an account of creatures vanquished? [ynq] (n) uSY<nDo you want to see your conduct? [ynq] (n) uSY_n ----------  / \  / REST \  / IN \  / PEACE \  / \  | zor |  | 24 Au |  | fell into a pit |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye zor the Yeoman... You died in The Dungeons of Doom on dungeon level 1 with 38 points, and 24 pieces of gold, after 169 moves. You were level 1 with a maximum of 16 hit points when you died. --More--