&] Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-12-12.21:12:06.ttyrec Time: (1576185126) Thu Dec 12 21:12:06 2019 ']N[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ']=WShall I pick a character's race, role, gender and alignment for you? [ynq] (]+nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Astronaut  k - an Augurer  l - a Barbarian  m - a Bard  n - a Binder  o - a Bleeder  p - a Bloodseeker  q - a Bosmer  r - a Bully  s - a Camperstriker  t - a Caveman/Cavewoman  u - a Cellar Child  v - a Chaos Sorceror (1 of 7))]L w - a Chevalier  x - a Convict  y - a Cook  z - a Courier  A - a Cracker  B - a Cruel Abuser  C - a Cyberninja  D - a Death Eater  E - a Demagogue  F - a Dissident  G - a Diver  H - a Doll Mistress  I - a Doom Marine  J - a DQ Slime  K - a Druid  L - a Drunk  M - a Dunmer  N - an Electric Mage  O - an Elementalist  P - an Elph  Q - an Empath  R - an Erdrick  S - a Failed Existence  T - a Feat Master (2 of 7))]# 9 U - a Feminist  V - a Fencer  W - a Fighter  X - a Firefighter  Y - a Flame Mage  Z - a Form Changer  a - a Foxhound Agent  b - a Gamer  c - a Gang Scholar  d - a Gangster  e - a Geek  f - a Gladiator  g - a Goff  h - a Goldminer  i - a Graduate  j - a Grenadonin  k - a Gunner  l - a Healer  m - a Hussy  n - an Ice Mage  o - an Intel Scribe  p - a Janitor  q - a Jedi  r - a Jester (3 of 7)+]L w - a Chevalier  x - a Convict  y - a Cook  z - a Courier  A - a Cracker  B - a Cruel Abuser  C - a Cyberninja  D - a Death Eater  E - a Demagogue  F - a Dissident  G - a Diver  H - a Doll Mistress  I - a Doom Marine  J - a DQ Slime  K - a Druid  L - a Drunk  M - a Dunmer  N - an Electric Mage  O - an Elementalist  P - an Elph  Q - an Empath  R - an Erdrick  S - a Failed Existence  T - a Feat Master (2 of 7)+]oa Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Astronaut  k - an Augurer  l - a Barbarian  m - a Bard  n - a Binder  o - a Bleeder  p - a Bloodseeker  q - a Bosmer  r - a Bully  s - a Camperstriker  t - a Caveman/Cavewoman  u - a Cellar Child  v - a Chaos Sorceror (1 of 7)-]+ > +Choosing Race Pick the race of your Chaos Sorceror   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman (1 of 11).]W w - blait  x - borg  y - bossrusher  z - bover  A - breton  B - burninator  C - carthage  D - celtic  E - centaur  F - cerberus  G - chiquai  H - chiropteran  I - clockwork automaton  J - cockatrice  K - colorator  L - cortex  M - cupid  N - curser  O - dark seducer  P - deathmold  Q - deep elf  R - destabilizer  S - developer  T - devil (2 of 11).]$ U - dinosaur  V - dolgsman  W - doppelganger  X - dorian  Y - dragon  Z - drow  a - dryad  b - dufflepud  c - dunadan  d - duthol  e - dwarf  f - dynamo  g - egymid  h - elemental  i - elf  j - engchip  k - ent  l - erosator  m - evilvariant  n - expert  o - extravator  p - fairy  q - fawn  r - felid (3 of 11)/]` w - blait  x - borg  y - bossrusher  z - bover  A - breton  B - burninator  C - carthage  D - celtic  E - centaur  F - cerberus  G - chiquai  H - chiropteran  I - clockwork automaton  J - cockatrice  K - colorator  L - cortex  M - cupid  N - curser  O - dark seducer  P - deathmold  Q - deep elf  R - destabilizer  S - developer  T - devil (2 of 11)0]./ +Use hybrid races? [yn] (n) 1](ynChoosing Gender Pick the gender of your devilish Chaos Sorceror  m - male f - female * - Random ! - Quit(end) 2]8>+Choosing Alignment Pick the alignment of your female devilish Chaos Sorceror  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 2].b+2]| -+-.&(.Q(00(B2]24 [Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP 17(17)  Pw 24(24)  AC7 Xp1/0 T1  It is written in the Book of Miki Onimaru:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Miki Onimaru seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Chaotic Dweller, have been heralded from birth as the instrument of Miki Onimaru. You are desti2]<4 ned to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Miki Onimaru!--More--2] 5-+-.&(.Q(00(B2] zHello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Chaos Sorceror.--More--4]K] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--5]8 Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--5]q ' 5]t C[Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha  17(17)  Pw 24(24)  AC7 Xp1/0 T1 You are lucky! Full moon tonight.6]*g Amulets  m - an uncursed amulet of unchanging {0}  Weapons  e - a ^ uncursed +0 droven arrow (in quiver) {0}  Armor  f - an uncursed +3 robe of randomness (being worn) {16}  Comestibles  p - an uncursed Hacker's Food {0}  Scrolls  i - a blessed scroll of enchant armor {0}  j - a blessed scroll of identify {0}  k - an uncursed finalized scroll of rumor {0}  l - an uncursed scroll of message {0}  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of berserk (0:5) {0}  b - a blessed finalized spellbook of BUC randomization (0:5) {0}  c - a blessed spellbook of polyform (0:2)6]:g {0}  d - a blessed spellbook of disintegration beam (0:3) {0}  Potions (1 of 2)6]E [Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP 17(17)  Pw 24(24)  AC7 Xp1/0 T1 -+-.&(.Q(00(B7] 9# 7] enhance7]' Current skills: (0 slots available)   Fighting Skills  high heels Basic (max Master)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Basic (max Master)  devices Basic (max Expert)  missile weapons Unskilled (max Expert)  implants Unskilled (max Expert)  memorization Unskilled (max Expert)  squeaking Unskilled (max Expert)  symbiosis Unskilled (max Expert)  form IV (Ataru) Basic (max Grand Master)  form V (Djem So) Unskilled (max Expert)  form VII (Juyo) Basic (max Master)  martial arts Unskilled (max Expert)  Weapon Skills  axe Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unski7]'lled (max Expert)  polearms Basic (max Master)  lance Unskilled (max Expert) (1 of 2)8] bow Basic (max Expert)  sling Basic (max Legendary)  firearms Basic (max Master)  shuriken Unskilled (max Expert)  lightsaber Basic (max Master)  Spellcasting Skills  body spells Unskilled (max Expert)  chaos spells Basic (max Wizard) (2 of 2):]? Current skills: (0 slots available)   Fighting Skills  high heels Basic (max Master)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Basic (max Master)  devices Basic (max Expert)  missile weapons Unskilled (max Expert)  implants Unskilled (max Expert)  memorization Unskilled (max Expert)  squeaking Unskilled (max Expert)  symbiosis Unskilled (max Expert)  form IV (Ataru) Basic (max Grand Master)  form V (Djem So) Unskilled (max Expert)  form VII (Juyo) Basic (max Master)  martial arts Unskilled (max Expert)  Weapon Skills  axe Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert:]'?{)  polearms Basic (max Master)  lance Unskilled (max Expert) (1 of 2):]  bow Basic (max Expert)  sling Basic (max Legendary)  firearms Basic (max Master)  shuriken Unskilled (max Expert)  lightsaber Basic (max Master)  Spellcasting Skills  body spells Unskilled (max Expert)  chaos spells Basic (max Wizard) (2 of 2);]  Current skills: (0 slots available)   Fighting Skills  high heels Basic (max Master)  shield Unskilled (max Expert)  body armor Basic (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Basic (max Master)  devices Basic (max Expert)  missile weapons Unskilled (max Expert)  implants Unskilled (max Expert)  memorization Unskilled (max Expert)  squeaking Unskilled (max Expert)  symbiosis Unskilled (max Expert)  form IV (Ataru) Basic (max Grand Master)  form V (Djem So) Unskilled (max Expert)  form VII (Juyo) Basic (max Master)  martial arts Unskilled (max Expert)  Weapon Skills  axe Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Unskilled (max Expert;] {)  polearms Basic (max Master)  lance Unskilled (max Expert) (1 of 2)=]q  bow Basic (max Expert)  sling Basic (max Legendary)  firearms Basic (max Master)  shuriken Unskilled (max Expert)  lightsaber Basic (max Master)  Spellcasting Skills  body spells Unskilled (max Expert)  chaos spells Basic (max Wizard) (2 of 2)>][Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP 17(17)  Pw 24(24)  AC7 Xp1/0 T1 -+-.&(.Q(00(B?]# ?]![Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha  17(17)  Pw 24(24)  AC7 Xp1/0 T1 @]  Amulets  m - an uncursed amulet of unchanging {0}  Weapons  e - a ^ uncursed +0 droven arrow (in quiver) {0}  Armor  f - an uncursed +3 robe of randomness (being worn) {16}  Comestibles  p - an uncursed Hacker's Food {0}  Scrolls  i - a blessed scroll of enchant armor {0}  j - a blessed scroll of identify {0}  k - an uncursed finalized scroll of rumor {0}  l - an uncursed scroll of message {0}  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of berserk (0:5) {0}  b - a blessed finalized spellbook of BUC randomization (0:5) {0}  c - a blessed spellbook of polyform (0:2) {0}[@] {m  d - a blessed spellbook of disintegration beam (0:3) {0}  Potions (1 of 2)A]&, g - an uncursed finalized potion of confusion {0}  h - a blessed potion of hallucination {0}  Wands  n - an uncursed wand of magic mapping (6:5) {0}  o - an uncursed wand of digging (0:6) {0}  Gems  q - 8 uncursed +0 silver slingstones  r - 2 blessed +0 silver slingstones (2 of 2)A]T Amulets  m - an uncursed amulet of unchanging {0}  Weapons  e - a ^ uncursed +0 droven arrow (in quiver) {0}  Armor  f - an uncursed +3 robe of randomness (being worn) {16}  Comestibles  p - an uncursed Hacker's Food {0}  Scrolls  i - a blessed scroll of enchant armor {0}  j - a blessed scroll of identify {0}  k - an uncursed finalized scroll of rumor {0}  l - an uncursed scroll of message {0}  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of berserk (0:5) {0}  b - a blessed finalized spellbook of BUC randomization (0:5) {0}  c - a blessed spellbook of polyform (0:2) {0}  A]Tqd - a blessed spellbook of disintegration beam (0:3) {0}  Potions (1 of 2)C]G [Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP 17(17)  Pw 24(24)  AC7 Xp1/0 T1 -+-.&(.Q(00(BD] Choose which spell to cast   Name Level Category Fail Memory a - berserk 2 + chaos 0% 100% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700%(end) I]`Zj+I]6O][Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha  17(17)  Pw 14(24)  AC7 Xp1/0 T1 Raaaaaargh! You fly into a berserk rage![Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha  17(17)  Pw 14(24)  AC10 Xp1/0 T2 K]!# K]Sa "[Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha  17(17)  Pw 14(24)  AC10 Xp1/0 T2 L]w  Currently known spells   Name Level Category Fail Memory a - berserk 2 + chaos 0% 110% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700% ? - Describe a spell instead(end) M]s+-+- Reordering spells; swap 'berserk' with   Name Level Category Fail Memory a + berserk 2 + chaos 0% 110% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700%(end) N]}- Currently known spells   Name Level Category Fail Memory a - berserk 2 + chaos 0% 110% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700% ? - Describe a spell instead(end) N] 7+-+- Choose a spell to describe   Name Level Category Fail Memory a - berserk 2 + chaos 0% 110% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700% ? - Memorize a spell instead(end) O]з+-+-spellbooks of berserk - This is a spellbook. Color: white. Material: paper. Appearance: fine-printed. Spell level: 2. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. --More--S]u Allows you to go berserk, which greatly increases your damage output for a while, but after it times out you will be heavily confused and stunned. You also cannot block and have greatly lowered armor class while the spell is active. Do not try to cast it again while it's already active!--More--_]i  Choose a spell to describe   Name Level Category Fail Memory a - berserk 2 + chaos 0% 110% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700% ? - Memorize a spell instead(end) b]P1 +-+-spellbooks of BUC randomization - This is a spellbook. Color: bright blue. Material: paper. Appearance: irresistible. Spell level: 5. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--c]vM This spell can affect uncursed items in your inventory, turning them into blessed or cursed ones at random.--More--g][!  Choose a spell to describe   Name Level Category Fail Memory a - berserk 2 + chaos 0% 110% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700% ? - Memorize a spell instead(end) i]h +-+-spellbooks of polyform - This is a spellbook. Color: magenta. Material: paper. Appearance: middle-handed. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. --More--m]K A completely random polymorph will affect you if you cast this. It can occasionally backfire, and often the duration of this polymorph is not very long.--More--p]=   Choose a spell to describe   Name Level Category Fail Memory a - berserk 2 + chaos 0% 110% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700% ? - Memorize a spell instead(end) q]I-+-[Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha  17(17)  Pw 14(24)  AC10 Xp1/0 T2 q]8 # r]ګquitr] uitr][Really quit? WARNING: this will erase your game permanently! [yes/no]? s]ys] es]st]w[Ziratha the Chaotic Dweller  17(17)  Pw 14(24) t]ԏ-+-.&(.Q(00(B[Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP 17(17)  Pw 14(24)  AC10 Xp1/0 T2 Do you want your possessions identified? DYWYPI? [ynq] (n) t] n Amulets  m - an uncursed amulet of unchanging {0}  Weapons  e - a ^ uncursed +0 droven arrow (in quiver) {0}  Armor  f - an uncursed +3 robe of randomness (being worn) {16}  Comestibles  p - an uncursed Hacker's Food {0}  Scrolls  i - a blessed scroll of enchant armor {0}  j - a blessed scroll of identify {0}  k - an uncursed finalized scroll of rumor {0}  l - an uncursed scroll of message {0}  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  a - a blessed spellbook of berserk (0:5) {0}  b - a blessed finalized spellbook of BUC randomization (0:5) {0}  c - a blessed spellbook of polyform (0:2) {t] 0}  d - a blessed spellbook of disintegration beam (0:3) {0}  Potions (1 of 2)t]p -+-.&(.Q(00(B[Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP 17(17)  Pw 14(24)  AC10 Xp1/0 T2 Do you want to see your attributes? [ynq] (n) t]' nFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: cold resistance. Ring identification only worked 4 times out of 16. Implant identification only worked 1 times out of 27. Wand identification only worked 3 times out of 11. Armor identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 348. Monsters only dropped their musable items with 78% chance. Scroll drop chance was reduced to 84%. Wand drop chance was reduced to 84%. Amulet drop chance was reduced to 79%. Potion drop chance was reduced to 83%. Armor drop chance was reduced to 65%. Food drop chance was reduced to 92%. Concealing monsters were spawned underneath items 87% of the time only. Monster death drot]' ps spawned with only 90% chance. The following skill could not be trained at all: occult spells. The following skill was trained at one fifth the usual rate: petkeeping. --More--t]x The following skill was limited to basic proficiency: shuriken. The following skill was limited to skilled proficiency: devices. The following skill became harder to train at higher skill levels: memorization. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 111538. Monster spawn increase had reached its maximum at turn 234121. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1683370. The monster class that cannot be genocided was rodent. The monster class that was spawned more often: imp or minor demon (freq bonus 2).The monster species that was spawned more often: checkered force fungus (freq bonus 12). The monster species that was spawned more often: extreme jermlaine (freq bonus 24). The monster species that was spawned more often: stationed vamoosed dynamiting (freq t]x @bonus 8). The monster species that was spawned more often: uber stalkish (freq bonus 16). The monster species that was spawned more often: umbrellaing non sensibler (freq bonus 8). The monster species that was spawned more often: elogreater mummy (freq bonus 12). --More--t] The monster species that was spawned more often: dermic recognizance (freq bonus 48). The monster species that was spawned more often: reschedule traipsed irreproachable redheaded exec uninvited shimmed aplenty (freq bonus 40). The monster species that was spawned more often: poison ivy (freq bonus 3). The monster species that was spawned more often: covvplete lich (freq bonus 8). The monster species that was spawned more often: lusi (freq bonus 12). The monster species that was spawned more often: anglicanism imprecate (freq bonus 21). The monster species that was spawned more often: hole mold (freq bonus 18). The monster species that was spawned more often: dull force fungus (freq bonus 4).The monster species that was spawned more often: asterisker (freq bonus 18). The monster species that was spawned more often: marjittel (freq bonus 15). The monster species that was spawned more often: theory slime (freq bot] /nus 24). The monster species that was spawned more often: venezuela terpsichorean showerhead cinematheque stooging (freq bonus 20). The monster species that was spawned more often: normal ant (freq bonus 12). The monster species that was spawned more often: green warp fungus (freq bonus 16). The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4). The monster trait that was more common: monsters with drain resistance (freq bonus 2). --More--t]$t The monster trait that was more common: monsters that can teleport (freq bonus 13). The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 12). The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 3). The monster species that was never randomly spawned: ogre slogger. The monster species that was never randomly spawned: shur ogre. The monster species that was never randomly spawned: spellcaster lichen. The monster species that was never randomly spawned: negotiation calcimined merganser inefficaciously profanity heretofore. The monster species that was never randomly spawned: Elena's combat boot. The monster species that was never randomly spawned: putrid zombie. The monster species that was never randomly spawned: magistracy etcetera. The monster species that was never randomly spawned: urolithic tether. The monster species thatt]1t  was never randomly spawned: tu-tara battlemower. The monster species that was never randomly spawned: dokkalfar eternal matriarch. The RNG hath decreed that this item was never generated: alignment stone (gray). The RNG hath decreed that this item was never generated: implant of lines (victorious). The RNG hath decreed that this item was never generated: insect squasher ((null)). --More--t] The RNG hath decreed that this item was never generated: rubber hose ((null)). The RNG hath decreed that this item was never generated: magical paintbrush ((null)). The RNG hath decreed that this item was never generated: dioptase (radiant). The RNG hath decreed that this item was never generated: great houchou ((null)). The RNG hath decreed that this item was never generated: elven boots (mud boots). The RNG hath decreed that this item was never generated: stealth (pageless). The RNG hath decreed that this item was never generated: striped shirt ((null)). The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 40). The RNG hath decreed tt] hat this item was generated more often: restration (enamel, freq bonus 40). The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 66). The RNG hath decreed that this item was generated more often: kyrt shirt --More--t]l ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of finger pointing (perverted, freq bonus 9). The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 10). The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 59). The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 9). The RNG hath decreed that this item was generatt]x ed more often: hellish bolt (hellish, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 4). The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 2). The RNG hath decreed that this item was generated more often: out of memory --More--t]{ helmet (masked helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 9). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 92). The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: slow monster (tin). The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves). The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: container kaboom stone (gray). The RNG hath decreed that this item was always generated cursed: timely backup (rusty). The RNG hath decreed that this item was always generated cursed: gold detection (THARR). ] G20;1HThe RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak). The RNG hath decreed that this item was always generated cursed: chaos terrain (illusory). The RNG hath decreed that this item was always generated cursed: metal lamellar --More--t]tarmor ((null)). The RNG hath decreed that this trap was always invisible: artifact jackpot trap. The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 10). Trap randomization happened for 1 in 938 traps. Next attribute increase check would have come at turn 313. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You were fire resistant. You were doubly poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were berserk. (5). You had infravision. You had 1484 points of nutrition remaining. You were lucky (1). You had spell retention for remembering 100 spells. You could not have safely prayed (219). You survived. --More--t]-+-.&(.Q(00(B[Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP 17(17)  Pw 14(24)  AC10 Xp1/0 T2 Do you want to see your discoveries? [ynq] (n) u])n Discoveries   Amulets  amulet of unchanging (splashed)  Weapons  droven arrow (obsidian arrow)  Armor  robe of randomness (white robe)  Scrolls  scroll of enchant armor (WORLD FALL)  scroll of identify (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN)  scroll of rumor (RIBBET)  scroll of message (BAMESEN KRIPHI NIPOUMICHMOUMAOPH)  scroll of healing (SNOWMAN WITHOUT SNOW)  scroll of mana (THIS IS YOUR GRAVE)  scroll of phase door (ZESE PLASHCH)  scroll of standard id (MUDDIED SLEUTH)  scroll of cure (DASH EM EXTENDED 100 METERS)  * scroll of extra healing (YOU ARE CLOSE TO DEATH)  * scroll of greater mana restoration (AJMO TO UCINITI)  Spellbooks  spellbook of berserk (fine-printed)  spellbook of BUC randomization (irresistible)  spellbook of polyform (middle-hanu])ded) (1 of 2)u]/ spellbook of disintegration beam (generous)  Potions  potion of confusion (syrup)  potion of hallucination (ghostly)  Wands  wand of magic mapping (mineral)  wand of digging (fir)  Gems  silver slingstone (gray)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)u]-+-.&(.Q(00(B[Ziratha the Chaotic Dweller ] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP 17(17)  Pw 14(24)  AC10 Xp1/0 T2 Do you want an account of creatures vanquished? [ynq] (n) n Vanquished creatures:  0 chaos polymorphers (1 created) 0 coins from the depths (1 created) 0 metals (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More---+-.&(Do you want to see your conduct? [ynq] (n) ]Kn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You successfully cast spells 1 time. You had a minimum alignment of -10. You had a maximum alignment of 0.--More---+-.&(.Q(00(BGoodbye ziratha the Chaos Sorceror... You quit in The Dungeons of Doom on du] ungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 17 hit points when you quit.--More--u]