ziratha, chaotic female ancipital Flame Mage ----- --------- |<..--- ------.......-- ------- --------------- |.....---|...).....--..| |.....| |.............| --..|....|.---------|..| |.%_..| --.---.--.----+- --.|-.....---- ---- |.@e..| |..|...|-.| --|.........|--- ----- ---|--- |...--.-..--- ---.|....|..----...-- |.| --+-. -|-......)..--+- -----%.|....|[.)..---- |.| ..... ...............| ------ |..|%...))......[---.-- .... .--------%--..-- |(...| --.%%%..---...........---- {.. |.?...[...|..-- |....| |..%.....|...|...........--- .... |.+.+.../`|...| ---|--------....-------...---......-. --....- -----------...| ------.---...-|...-|..|..|-.%.|..---...|.-.. .. . |.......-- |..|-.........|.)--|..|...-.%....|-....|..... ..---... - I |.------- |..-.............).-|---.....-..-|..........--.........-.((! |.|...-.# -----....%{....---....................`............|...- |.|...|## |..............--#|...-.-------...........--...........| |.--|------- |.-----.........| |.....|)((.|,,-........-----|...|....|--------.....|....| |...| --..------- |...|.-.)((|#,,---...--- --..|...--......|...{%....-.| |...| ---- ------|(((.|#### ----- -----.....----....)..)|%.|(| ----- ------ ------- --------------- [Ziratha the Combuster] St10 Dx18 Co11 In20 Wi6 Ch8 FlaAcpFemCha Min:5 $38 HP81(96) Pw24(122) AC-9 Xp10/7858 T4119 Latest messages What do you want to sacrifice? [#### or ?*] Nothing happens. You drop a land urchin corpse {3}. You drop 5 carrots {3}. U - a land urchin corpse {3}. # What do you want to sacrifice? [###U or ?*] Nothing happens. You see here a fast lichen corpse {20}. # - a fast lichen corpse {20}. You displaced your flaming sphere. # What do you want to sacrifice? [####U or ?*] You have a strong feeling that Earth is angry... Your sacrifice is consumed in a flash of light! Ash accepts your allegiance. You have a sudden sense of a new direction. You see here 5 carrots {3}. # Really quit [yes/no]? Your inventory Weapons # - a blessed +1 dwarvish mattock {48} # - 21 uncursed +1 shuriken {11} # - 19 uncursed poisoned +0 orcish arrows {10} # - 5 blessed +0 orcish daggers {20} # - an uncursed +0 bow {12} # - 23 uncursed +4 arrows {12} # - an uncursed +0 bow {12} # - an uncursed +0 bow {12} # - an uncursed +0 demon crossbow {20} # - a blessed +3 orcish dagger {4} a - a blessed +1 quarterstaff {16} o - 40 uncursed +0 arrows {21} p - the uncursed +0 heavy hammer named Mjollnir (weapon in hand) {24} r - an uncursed +0 boomerang {1} s - an uncursed -1 orcish dagger {4} B - an uncursed +0 bullwhip {8} R - 6 uncursed +0 orcish daggers {24} S - 15 blessed +1 arrows {8} T - 6 uncursed +0 orcish daggers {24} X - an uncursed +0 dagger {4} Z - an uncursed +0 bow {12} Armor # - an uncursed +0 robe of permanence {16} # - an uncursed +2 pair of kicking boots {8} # - a cursed -1 pair of leather gloves {4} # - an uncursed +0 pair of low boots {4} # - an uncursed +0 pair of leather gloves {4} # - an uncursed +0 pair of low boots {4} # - a cursed -2 ring mail {100} # - an uncursed +0 splint mail {160} # - a cursed -1 pair of gauntlets of power {4} x - an uncursed +0 cloak of protection (being worn) {4} I - an uncursed +0 dwarvish cloak {4} N - a blessed +4 metal lamellar armor (being worn) {160} V - an uncursed +0 chain mail {120} Y - an uncursed +0 dwarvish cloak {4} Comestibles # - an uncursed tripe ration {1} # - an uncursed lizard corpse {10} # - an uncursed hidden lizard corpse {10} # - a blessed lizard corpse {10} # - 2 uncursed bananas {1} # - 2 uncursed lemons {1} # - 4 uncursed apples {2} # - an uncursed fortune cookie {1} c - 4 uncursed food rations {4} q - 12 uncursed slime molds {6} y - an uncursed lembas wafer {1} U - an uncursed land urchin corpse {3} Scrolls # - a cursed scroll of teleportation {1} # - a cursed scroll of healing {1} # - a blessed scroll of blank paper {1} # - an uncursed scroll of food detection {1} l - 10 uncursed scrolls of healing {5} m - 5 uncursed scrolls of mana {3} n - 2 uncursed scrolls of phase door {1} G - an uncursed scroll of taming {1} H - a blessed scroll of healing {1} J - 2 uncursed scrolls of scare monster {2} K - an uncursed scroll of enchant weapon {1} L - an uncursed scroll of WC {1} Spellbooks # - an uncursed spellbook of godmode (7:3) {1} # - an uncursed spellbook of command undead (0:1) {1} e - an uncursed spellbook of detect treasure (1:3) {1} h - a blessed spellbook of flame sphere (7:5) {1} i - a blessed spellbook of fireball (2:3) {1} j - a blessed spellbook of detect monsters (6:3) {1} t - a blessed spellbook of dig (0:4) {1} C - an uncursed spellbook of full healing (0:3) {1} Q - an uncursed spellbook of repair armor (3:4) {1} Potions # - an uncursed potion of invisibility {1} # - 2 uncursed potions of healing {2} # - a cursed potion of hallucination {1} # - an uncursed potion of clairvoyance {1} d - an uncursed potion of acid {1} u - an uncursed potion of extra healing {1} A - a blessed potion of extra healing {1} M - an uncursed potion of oil {1} Rings # - an uncursed ring of slow digestion {1} g - an uncursed ring of polymorph {1} D - a heavily cursed ring of protection from shape changers {1} O - an uncursed ring of shock resistance {1} P - a cursed ring of see invisible {1} Wands # - an uncursed wand of magic missile (0:8) {1} f - an uncursed wand of fire (0:0) {1} w - an uncursed wand of enlightenment (0:1) {1} Tools # - an uncursed tinning kit (7:22) {1} # - an uncursed tin whistle {1} b - a cursed magic lamp {1} k - an uncursed oil lamp {1} v - an uncursed leather saddle {1} E - 3 uncursed +0 torches {60} W - an uncursed figurine of a monkey {1} Gems # - an uncursed +1 salt chunk # - an uncursed +0 worthless piece of orange glass {1} # - an uncursed +0 worthless piece of red glass {1} z - 3 uncursed +0 worthless pieces of white glass {3} F - a cursed -2 aquamarine stone {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 15 sins You could not have this property at all: manaleech You could not have this property extrinsically: free action You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 157 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 64% Amulet drop chance was reduced to 98% The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: spirituality (turn 71) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18207 Monster spawn increase reached its maximum at turn 55017 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 129184 The monster class that cannot be genocided was kobold The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: stone fungus (freq bonus 18) The monster species that spawned more often: green hulk (freq bonus 6) The monster species that spawned more often: impact hound (freq bonus 3) The monster species that spawned more often: knight of the abyss (freq bonus 12) The monster species that spawned more often: cyan dragon (freq bonus 3) The monster species that spawned more often: black oak (freq bonus 6) The monster species that spawned more often: amorphous warp patch (freq bonus 8) The monster species that spawned more often: cheeky pupil biter (freq bonus 6) The monster species that spawned more often: turkey chick (freq bonus 5) The monster species that spawned more often: fake warp patch (freq bonus 24) The monster species that spawned more often: Eliane's vulnerable sneaker (freq bonus 3) The monster species that spawned more often: omega knight (freq bonus 4) The monster species that spawned more often: fucked up monster (freq bonus 8) The monster species that spawned more often: Gunnhild's General Store (freq bonus 6) The monster species that spawned more often: village fool (freq bonus 36) The monster species that spawned more often: electro trove (freq bonus 7) The monster species that spawned more often: cursed force patch (freq bonus 10) The monster species that spawned more often: ice bear (freq bonus 9) The monster species that spawned more often: afternoon caller (freq bonus 18) The monster species that spawned more often: hostile girlfriend (freq bonus 12) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 4) The monster trait that was more common: monsters that count as human (freq bonus 1) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters that originate from Angband (freq bonus 1) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 2) The monster species that never randomly spawned: porter rock mole The monster species that never randomly spawned: insanity vortex The monster species that never randomly spawned: flame lord The monster species that never randomly spawned: null warp patch The monster species that never randomly spawned: T-hawk The monster species that never randomly spawned: frenzied ice spawn The monster species that never randomly spawned: sludge elf The monster species that never randomly spawned: braaaaains The monster species that never randomly spawned: police officer The monster species that never randomly spawned: young man The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: magic dragon scales ((null)) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 48) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 7) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 16) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 4) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 5) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 4) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 9) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 80) The RNG hath decreed that this item was always generated cursed: poker stick ((null)) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: cloak of freedom (angband cloak) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: helm of starvation (guzzle helmet) The RNG hath decreed that this trap was always invisible: toxic venom trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 3) Next attribute increase check would have come at turn 4623 Strength training was 50 Dexterity training was 15 Wisdom training was 50 Constitution training was 6 You were cold resistant You were prevented from having manaleech (0) You were prevented from having free action (0) You had 2438 points of nutrition remaining You had slower digestion You were protected You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (297) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 444% b - fireball 4 matter 0% 309% c - detect monsters 4 divine 0% 264% d - full healing 6 healing 98% 73% e - dig 5 matter 52% 74% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Not Ready(2098) invoke deity 10 R Prepared(0) power surge 8X Prepared(0) draw energy 6X Prepared(0) sigil of tempest 1X Prepared(0) Discoveries Weapons quarterstaff (staff) dwarvish mattock (broad pick) shuriken (throwing star) orcish arrow (crude arrow) orcish dagger (crude dagger) Armor cloak of protection (ripped cloak) orcish chain mail (crude chain mail) orcish helm (iron skull cap) robe of permanence (green robe) kicking boots (weapon light boots) leather gloves (clumsy gloves) low boots (walking shoes) gauntlets of power (mirrored gloves) dwarvish cloak (hooded cloak) Scrolls scroll of teleportation (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of healing (FOX NAWAGU) scroll of mana (TIGHT SPANDEX SHIRT) scroll of phase door (CHANGED WITH OPPOSITE ABILITYPERSON) scroll of standard id (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of cure (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of taming (DUCTUM ADIS) scroll of WC (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of enchant weapon (CIRMOCLINE) scroll of blank paper (unlabeled) scroll of food detection (BUSTER HYMEN) scroll of scare monster (JUMP OFF A BRIDGE) Spellbooks spellbook of flame sphere (light brown) spellbook of fireball (lovely) spellbook of detect monsters (hot-cold) spellbook of full healing (received) spellbook of dig (chilly) spellbook of godmode (korean) spellbook of command undead (impenetrable) spellbook of detect treasure (antichrist) spellbook of repair armor (radiant green) Potions potion of acid (concocted) potion of oil (pink) potion of extra healing (crimson) potion of speed (illegal) potion of sleeping (dangerous) potion of invisibility (silvervine) potion of healing (hidden tea) potion of hallucination (brown oolong tea) potion of clairvoyance (red) Rings ring of polymorph (opal) ring of slow digestion (granite) ring of protection from shape changers (rhodonite) ring of shock resistance (ceramic) ring of see invisible (alive) Wands wand of fire (cottonwood) wand of enlightenment (double-headed) wand of magic missile (fall) Tools oil lamp (lamp) tin whistle (whistle) magic lamp (lamp) leather saddle (saddle) Gems salt chunk (gray) worthless piece of orange glass (orange) worthless piece of red glass (red) worthless piece of white glass (white) aquamarine stone (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 snow ants (1 created) a giant beetle 2 acid blobs 0 quivering blobs (1 created) a cockatoo chick a jackal a thick jackal a fox a scruffy little dog 0 canine badgers (1 created) a marten 2 wolves a hell hound pup 13 gas spores 5 ego gas spores 0 hidden gas spores (1 created) 2 monotons 3 poison gas spores 2 wizard eyes 18 floating eyes a floating nose a floating cunt 3 cubic eyes 2 speeding eyes 5 porter floating eyes 2 levitators 2 burning eyes 3 dutons 3 tritons a radiation eye a susuwatari 4 land urchins 3 gazer larvae a quaton a magebane eye 2 glowing eyes 2 one-eyed buggers 2 freezing spheres 62 flaming spheres (63 created) a shocking sphere a dream sphere a gloomy sphere an acid sphere a clumsy sphere an ugly sphere a disease sphere a teleport sphere a luminary terminal a lower suzuki-dogezaemon a pulsating sphere (2 created) 2 blinking eyes a crawling eye a rolling eye a large shocking sphere a gas bomb 2 fluffy cats 0 tiger cubs (1 created) a metal panther a hobbit gentleman a dwarf a camo dwarf a normal dwarf a dwarf thief a blue yeek a pesky brain eater a player dolgsman (2 created) a dog-man a blue jelly (2 created) 3 kobolds 2 pack kobolds a hidden kobold a kobolt 2 small kobolds a small group kobold an eloi 3 large kobolds a large group kobold a kobold shaman a kobold hewer an enraged shaman 2 devilkins a kobold archer a devilkin shaman a kobold chieftain 2 rock kobolds an aggressive morlock a little leprechaun (2 created) a petit mimic (2 created) 0 goblins (2 created) 2 evasive hill orcs (3 created) 11 Mordor orcs a porter rock piercer a sheep 6 sewer rats 3 drains rats a rabbit a serious rat a bushy squirrel 0 ferrets (1 created) a metallic blue centipede a white unicorn foal 0 fog clouds (1 created) 3 larvae 6 crawling maggots a dung worm 0 undead worms (1 created) 2 blue worm masses (1 created) a grid bug (2 created) a two-winged shape (2 created) a baby roc 0 invisible badguys (1 created) a lichen (0 created) a stalking lichen 2 spore lichens a water lichen (0 created) a fast lichen (0 created) a blue force patch 0 yellow growths (1 created) 0 green molds (1 created) a red growth a violet fungus a karmic patch (0 created) 0 amnesia molds (1 created) 2 mana patches (0 created) a crunchy patch a hairy mold a sub-gnome (2 created) 4 gnomes (5 created) a gnome stalker (2 created) a panotty an intermediate gnome 0 gnome guards (1 created) 2 gnome lords a gnome watcher 5 gnomish wizards a gnome bitch a deep gnome a gnome warrior a gnome battlemaster a kestrel an Inspector Sergeant 4 mummies a gnome mummy a green naga hatchling a guardian naga hatchling a spirit naga hatchling a blue naga an ojyama puyo a garter snake 0 striped rat snakes (3 created) a controller a newt zombie a gnome zombie an orc zombie (3 created) 5 dwarf zombies 0 elf zombies (1 created) 0 human zombies (2 created) a zombie an immunizer 0 vile archers (1 created) a novice rogue a money transporter 0 prostitutes (1 created) 0 item masters (11 created) 0 shopkeepers (4 created) an aligned priest 2 watchmen (4 created) 0 watch captains (1 created) 2 newts 0 twens (1 created) a deminewt 2 lizards a hidden lizard a floor grue an arrow turret 378 creatures born. 329 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 19 times You eaten food with animal by-products 14 times You eaten meat 14 times You have communicated with the gods 12 times You prayed to the gods 1 time You hit with a wielded weapon 396 times You killed 248 monsters You read items or engraved 21 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (39 of 160) body armor [Basic] (max Expert) (49 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (108 of 160) quarterstaff [Basic] (max Expert) (308 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (24 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (184 of 160) Goodbye ziratha the Flame Mage... You quit in The Gnomish Mines on dungeon level 5 with 31680 points, and 38 pieces of gold, after 4119 moves. Killer: quit You were level 10 with a maximum of 96 hit points when you quit. You reached the 21st place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 19 36672 ziratha-Fla-Spr-Fem-Law died in The Gnomish Mines on level 8. Killed by a blast of fire. - [46] 20 31916 ziratha-Twe-Inc-Mal-Law died in The Dungeons of Doom on level 5 [max 7]. Killed by a monster (Danielle's cuddly sneaker). - [70] *21 31680 ziratha-Fla-Acp-Fem-Cha quit in The Gnomish Mines on level 5. 81 [96] 22 29115 ziratha-Gof-Wra-Fem-Law died in The Gnomish Mines on level 6 [max 7]. Killed by a monster (elite uruk). - [114] 23 27054 stonewall-Pri-Hum-Mal-Law quit in The Dungeons of Doom on level 6 [max 8]. 107 [107]