ziratha, neutral female slimy Doll Mistress ------------ |..........| |..........| ...........| |.... .{.| .<.. ...| -- -.-- ,,,,,#,# |,##### #,,,,,,,### ,,,,,,# -------.-,,,,,# -.-.-P--#,# |.......+,###,, |....I..#,# |.......|,I,I,I |III....#,# |#......|,##### |..I....#,# |.......|,# |)1I....#,# |...{...|,# +)......#,#### |.......|,# |.......#,,,,#####---------,# 1--------####,,,,,,,,,,,,,,,,# ################## [Ziratha the Yin Seal Thrower] St12 Dx15 Co6 In17 Wi9 Ch9 DolSliFemNeu Dlvl:1 $6 HP-2(34) Pw26(26) AC9 Xp3/51 T422 Bli Latest messages [-1 -> 13] It bites you! [-1 -> 12] It misses. It hits you! [-2 -> 10] It hits you! [-1 -> 9] It misses. (2x) It bites you! [-1 -> 8] You hear a door open. There is a wall in the way! You try to feel what is lying here on the floor. It bites you! [-1 -> 7] It misses. You hear a flinging sound. You are hit! You die... Your inventory Weapons a - an uncursed +1 worm tooth (weapon in foreclaw) {2} x - an uncursed +0 orcish dagger {4} Armor b - an uncursed +2 dwarvish cloak (being worn) {4} c - a cursed +0 victorian underwear (being worn) {5} u - an uncursed +0 banded mail {160} y - an uncursed +0 orcish helm {12} Comestibles d - an uncursed lembas wafer {1} e - 3 uncursed food rations {3} f - 3 uncursed tripe rations {3} g - 2 uncursed fortune cookies {2} h - 3 uncursed cram rations {3} Scrolls o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} t - a blessed scroll of healing {1} w - an uncursed scroll of genocide {1} Spellbooks k - an uncursed spellbook of resist random element (0:5) {1} l - an uncursed spellbook of command undead (3:3) {1} Potions m - an uncursed potion of booze {1} Tools n - 7 uncursed wax candles {4} Gems v - an uncursed +0 worthless piece of teal glass {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: shock resistance You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 23 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 93% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 75% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: body armor (turn 69) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14950 Monster spawn increase reached its maximum at turn 49886 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 115640 The monster class that cannot be genocided was jelly The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: weak crow (freq bonus 5) The monster species that spawned more often: aquatic beetle (freq bonus 12) The monster species that spawned more often: Nicholas D. Wolfwood (freq bonus 10) The monster species that spawned more often: amnesia fungus (freq bonus 18) The monster species that spawned more often: confusion monster (freq bonus 18) The monster species that spawned more often: cave spider (freq bonus 14) The monster species that spawned more often: grass giant (freq bonus 24) The monster species that spawned more often: harmonic alien pod (freq bonus 16) The monster species that spawned more often: Olog-hai permamimic (freq bonus 12) The monster species that spawned more often: club racquet (freq bonus 12) The monster species that spawned more often: spider bomb (freq bonus 3) The monster species that spawned more often: General Zaroff (freq bonus 6) The monster species that spawned more often: dwarf king permamimic (freq bonus 24) The monster species that spawned more often: static blob (freq bonus 24) The monster species that spawned more often: sexy child model (freq bonus 4) The monster species that spawned more often: edgy patch (freq bonus 24) The monster species that spawned more often: bad lance carrier (freq bonus 144) The monster species that spawned more often: failure clock (freq bonus 12) The monster species that spawned more often: wicked woods (freq bonus 20) The monster species that spawned more often: ghastly soul (freq bonus 20) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 4) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 8) The monster species that never randomly spawned: racer champion The monster species that never randomly spawned: huh The monster species that never randomly spawned: voracious penetrator The monster species that never randomly spawned: cave bear The monster species that never randomly spawned: fire beetle The monster species that never randomly spawned: pile of rare gold coins The monster species that never randomly spawned: zombie prostitute The monster species that never randomly spawned: Max the Badass The monster species that never randomly spawned: evil orange The monster species that never randomly spawned: master mimic The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 18) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 13) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 9) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 80) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 26) The RNG hath decreed that this item was always generated cursed: mommy stone (gray) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: silver spear ((null)) The RNG hath decreed that this trap was always invisible: rodney trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 10) Next attribute increase check would have come at turn 1797 Strength training was 9 Dexterity training was 0 Wisdom training was 5 Constitution training was 25 You were cold resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You were blinded (32) You were prevented from drunken boxing (0) You were warned You had 1649 points of nutrition remaining You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Reimu The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 62% 296% b - command undead 5 attack 65% 396% Techniques known in the end Name Level Status attire charm 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Amulets amulet of change (cracked) Weapons orcish dagger (crude dagger) Armor dwarvish cloak (hooded cloak) orcish helm (iron skull cap) Scrolls scroll of healing (ENSSICIBZ EDUDO) scroll of mana (BFG 9000 OH YEAH) scroll of phase door (XOR OTA) scroll of standard id (ELF CANT TO BE POISONING) scroll of cure (SEE YA CUNT) scroll of genocide (USING FRUITS TO ATTACK) Spellbooks spellbook of resist random element (black-listed) spellbook of command undead (irresistible) Potions potion of booze (swirly) Tools wax candle (candle) Gems worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a goblin a marine goblin (13 created) a rabbit 4 hole spiders (8 created) 0 grid bugs (2 created) 0 ungenomolds (1 created) a sub-gnome 2 kobold zombies 0 goodwives (1 created) a hata-hata a newt (3 created) 2 twens a gray twen (0 created) 0 novice medium walls (1 created) 0 small turrets (1 created) 38 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (23 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Doll Mistress... You died in The Dungeons of Doom on dungeon level 1 with 210 points, and 6 pieces of gold, after 422 moves. Killer: a crossbow bolt You were level 3 with a maximum of 34 hit points when you died. You reached the 126th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 124 232 kivla-Bin-Add-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [62] 125 227 Andy-Tha-Syl-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (baby cyan dragon). - [24] *126 210 ziratha-Dol-Sli-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a crossbow bolt. - [34] 127 196 Andy-Bos-Sok-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (horned devil). - [24] 128 185 Andy-Gof-Aqu-Mal-Cha escaped the dungeon [max level 1]. 13 [13]