ziratha, chaotic female devilish Poison Mage ###.. #<.;. ##&;. #### [Ziratha the Poison Mixer] St9 Dx15 Co11 In11 Wi7 Ch4 PoiDevFemCha Dlvl:2 $0 HP-3(20) Pw14(20) AC6 Xp1/6 T42 Latest messages What do you want to call? [bd-t or ?*] You don't have that object. What do you want to call? [bd-t or ?*] Never mind. # What do you want to call this dungeon level? u - a scroll labeled ODER MOTHERATOR {0}. You hear a door open. The door resists! The door opens. You hear the roar of the sea. That can't be right.... There is a wall in the way! The giant crab claws you! [-4 -> 16] The giant crab claws you! [-14 -> 2] Warning: HP low! You fail to cast the spell correctly. The giant crab claws you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - a blessed finalized scroll of undo genocide {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed scroll of identify {0} Spellbooks i - a blessed finalized spellbook of confuse monster (6:3) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed spellbook of poison blast (6:4) {0} Potions d - a blessed finalized potion of invisibility {0} Rings h - an uncursed ring of discount action (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:9) {0} Tools m - an uncursed oil lamp (1426) {0} Gems t - 8 uncursed +5 rocks named Boneshade {0} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: half spell damage Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 18 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 184 Musable item generation frequency had a negative bias of 45% Ring drop chance was reduced to 90% Wand drop chance was reduced to 88% Weapon drop chance was reduced to 99% Food drop chance was reduced to 82% Shop item generation was reduced to 80% Mastering the following skill taught you the hidden power: symbiosis The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: occult spells (turn 1) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 2703) The following skill became untrainable after a while: petkeeping (turn 6039) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 19950 Monster spawn increase reached its maximum at turn 220929 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 38519360 The monster class that cannot be genocided was quadruped The monster species that spawned more often: taiga bear (freq bonus 8) The monster species that spawned more often: young adult golden dragon (freq bonus 12) The monster species that spawned more often: awgwa (freq bonus 6) The monster species that spawned more often: sucker hole (freq bonus 16) The monster species that spawned more often: express train (freq bonus 8) The monster species that spawned more often: carom equinely (freq bonus 20) The monster species that spawned more often: lavender force fungus (freq bonus 4) The monster species that spawned more often: guranguta (freq bonus 8) The monster species that spawned more often: player jabberwock (freq bonus 18) The monster species that spawned more often: werebat (freq bonus 9) The monster species that spawned more often: quendi wierdo (freq bonus 4) The monster species that spawned more often: swirgit (freq bonus 9) The monster species that spawned more often: uncommon orc (freq bonus 6) The monster species that spawned more often: beaumont weensier (freq bonus 2) The monster species that spawned more often: nausea wort (freq bonus 9) The monster species that spawned more often: Thorwald (freq bonus 6) The monster species that spawned more often: hunger vortex (freq bonus 2) The monster species that spawned more often: grotesque tentacle thing (freq bonus 21) The monster species that spawned more often: pink wort (freq bonus 4) The monster species that spawned more often: asiyah sephirah (freq bonus 2) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 4) The monster species that never randomly spawned: anarchist orchestrator The monster species that never randomly spawned: Lich, the Fiend of Earth The monster species that never randomly spawned: little hidden box The monster species that never randomly spawned: ancient evil dragon The monster species that never randomly spawned: flint banger The monster species that never randomly spawned: at rainkid The monster species that never randomly spawned: mean warp patch The monster species that never randomly spawned: amphisbaena The monster species that never randomly spawned: xebec legged The monster species that never randomly spawned: evilpatch disintegrator The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 25) The RNG hath decreed that this item was generated more often: weighted flail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 15) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 22) The RNG hath decreed that this item was generated more often: strangling (choking, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 6) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 20) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 7) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 7) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: skill loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this trap was always invisible: goldspell trap The RNG hath decreed that this trap was generated more often: entire level trap (freq bonus 10) The spell school whose books are more common was occult spells (freq bonus 1) The spell school whose books are more common was occult spells (freq bonus 20) Trap randomization happened for 1 in 64 traps Traps were spawned invisible 1 times in 39 Traps were extra hard to find 11% of the time Next attribute increase check would have come at turn 820 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1472 points of nutrition remaining You had discount action You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (614) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 100% b - protection 1 + protect 2% 100% c - cure blindness 2 + healing 2% 100% d - poison blast 4 + attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (copper cloak) Scrolls scroll of undo genocide (BADIDEAS XOMIDEAS DIESELTEAMIDEAS) scroll of healing (DIFFER SEX CANT USE STUNTS) scroll of mana (SO LIEBER FLAUSCHIGER REGEN) scroll of phase door (PNLS DTH) scroll of standard id (SUS QUO SUM) scroll of cure (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of heal other (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) * scroll of extra healing (OAR ARE THE BUCKLES SHARP EDGED) * scroll of greater mana restoration (LIBERA MI DALLE CATENE DI AENDRU RASENBAN) scroll of identify (ODER MOTHERATOR) Spellbooks spellbook of confuse monster (bursting) spellbook of protection (rough) spellbook of cure blindness (abnormal) spellbook of poison blast (red and white) Potions potion of invisibility (glossy white) potion of oil (sticky) Rings ring of discount action (meteosteel) Wands wand of poison (slate) wand of venom scattering (orthorhombic) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: (vault) Level 2: <- You are here Vanquished creatures 0 teapot grannies (1 created) a cave goblin 0 venom fungi (1 created) 0 mini xorns (1 created) 0 eh ghosts (1 created) 0 demonoids (1 created) 0 turto fish (6 created) 0 scortas (1 created) 0 swim hatas (1 created) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 hata-sleepas (1 created) 0 wet hatas (1 created) 0 hermit crabs (1 created) 0 redfish (1 created) 0 graceful mussles (2 created) 0 shells (1 created) 0 lick trouts (1 created) 0 pain jellyfish (1 created) 0 water peoples (1 created) 0 splashfish (1 created) 0 sharks (13 created) 0 giant crabs (5 created) 0 floor fiends (1 created) 0 twens (1 created) 48 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 74 points, and 0 pieces of gold, after 42 moves. Killer: a monster (giant crab) You were level 1 with a maximum of 20 hit points when you died. You reached the 246th place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 244 76 puppey17-Nec-Chg-Fem-Neu quit in The Dungeons of Doom on level 1. 23 [23] 245 76 spiderapoc-Ele-Asg-Mal-Neu quit in The Dungeons of Doom on level 1. 19 [19] *246 74 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant crab). - [20] 247 63 Algot-Cav-Nag-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a rotted kobold corpse. 22 [22] 248 63 Algot-Pro-Nym-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (grant). - [17]