ziratha, chaotic female devilish Poison Mage --- . ------------ ------- ------------------ -.-------- --------- |...<.......,|.....| |......|......|.. |.|$.)[[!| |.......| |.......>..|,......|#### |..... |..<...|.. |.|""!?%%| |.......| |..........|,|.....-,,,#--|.... |..... |.. |.|......|--- --|.......|-- |...........,-----|-##,,|.|.. ... -|----.-----|--..-----.|.......|[| -----+---.--` #,|.-|-------|-----...........%..........----|----.| #,|..K.K.....*.........{...........................| #,-.--&------|-----......--------|---..............| ##|.|K@@...|... |-----.|......%...|...---|-----.$| --|/?)+".|..... |....-.|((.(((((((|---- ... ---- |([*%.%|......|....|.|((((((.(((| |...... |!?%..?|......|... |.|%(((.(((((| |....... --------------------.------------ --------- |........| ---------- [Ziratha the Green Poisoner] St7 Dx15 Co9 In15 Wi5 Ch5 PoiDevFemCha Dlvl:5 $85 HP41(85) Pw96(102) AC7 Xp6/422 T1063 Stn Latest messages Kabalebo gets angry! Kabalebo screams! You hit Kabalebo. You hear the shrill sound of a guard's whistle. The mugger swings her steel-capped sandal. The mugger misses. Kabalebo wields a spear {12}! Kabalebo thrusts his spear. Kabalebo hits you! [-8 -> 66] Kabalebo thrusts his spear. Kabalebo hits you! [-15 -> 51] Kabalebo thrusts his spear. Kabalebo hits you! [-10 -> 41] Kabalebo thrusts his spear. Kabalebo misses. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets t - an uncursed amulet versus poison {0} v - the uncursed amulet of unchanging named Fix Everything {0} I - an uncursed amulet versus stone {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} w - 5 uncursed melons {0} A - a blessed food ration {0} B - an uncursed tripe ration {0} D - 2 uncursed cloves of garlic {0} F - an uncursed tin of slow ant meat {0} Scrolls e - an uncursed scroll of identify {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} C - 2 uncursed scrolls of enchant weapon {0} Q - an uncursed scroll of charging {0} Spellbooks i - a blessed spellbook of confuse monster (0:4) {0} j - a blessed spellbook of protection (3:1) {0} k - a blessed spellbook of cure blindness (4:3) {0} l - a blessed spellbook of poison blast (6:1) {0} Potions d - an uncursed potion of gain ability {0} s - an uncursed finalized potion of sanity {0} u - an uncursed potion of gain health {0} z - an uncursed potion of sickness {0} H - an uncursed potion of sleeping {0} M - an uncursed finalized potion of gain ability {0} P - a potion of holy water {0} Rings h - an uncursed ring of stealth {0} G - an uncursed +1 ring of increase damage {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:6) {0} E - the uncursed wand of enlightenment named Mort (0:4) {0} J - an uncursed wand of sleep (1:3) {0} Tools x - an uncursed blindfold {0} y - an uncursed chest {750} Contents of the chest: 2 uncursed apples {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: fear factor You could not have the double effect of this property: see invisible Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 3% Ring drop chance was reduced to 97% Wand drop chance was reduced to 97% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: healing spells The following skill could not be trained at all: lance The following skill was trained at half the usual rate: knife The following skill became untrainable if you tried to train it too early: quarterstaff (turn 8) The following skill became harder to train at higher skill levels: martial arts Number of artifacts generated was 4 Number of fake artifacts generated was 6 Monster spawn increase started at turn 184584 Monster spawn increase reached its maximum at turn 411204 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 984738 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: unicorn or horse (freq bonus 4) The monster color that was spawned more often: green (freq bonus 3) The monster species that spawned more often: triglyceride pestered (freq bonus 5) The monster species that spawned more often: sabre-toothed cat (freq bonus 24) The monster species that spawned more often: wite gnome (freq bonus 7) The monster species that spawned more often: small rust monster (freq bonus 12) The monster species that spawned more often: flinger (freq bonus 10) The monster species that spawned more often: low mind flayer (freq bonus 18) The monster species that spawned more often: Manuela (freq bonus 14) The monster species that spawned more often: saddle nightmare (freq bonus 6) The monster species that spawned more often: very old rainbow dragon (freq bonus 42) The monster species that spawned more often: mub thing (freq bonus 36) The monster species that spawned more often: tretch (freq bonus 12) The monster species that spawned more often: lastly goosing (freq bonus 12) The monster species that spawned more often: equality world takeover bitch (freq bonus 6) The monster species that spawned more often: amnesia mold (freq bonus 12) The monster species that spawned more often: paralyzing sphere (freq bonus 42) The monster species that spawned more often: imaginer spawner (freq bonus 24) The monster species that spawned more often: wood sylph (freq bonus 18) The monster species that spawned more often: proscenia sludgy propitiate (freq bonus 12) The monster species that spawned more often: baby black dragon (freq bonus 15) The monster species that spawned more often: flumtrap vortex (freq bonus 15) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 3) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 1) The monster trait that was more common: monsters that are unsolid (freq bonus 3) The monster trait that was more common: monsters that drain your score (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 2) The monster species that never randomly spawned: columbium confectioner foretell The monster species that never randomly spawned: necro archer The monster species that never randomly spawned: visor crow The monster species that never randomly spawned: warty warp patch The monster species that never randomly spawned: zohar sephirah The monster species that never randomly spawned: defication fish The monster species that never randomly spawned: med xorn The monster species that never randomly spawned: colorless waser The monster species that never randomly spawned: versed colony The monster species that never randomly spawned: packer rat The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: blue spell helmet (bluy helmet) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: colossus blade ((null)) The RNG hath decreed that this item was never generated: ceramic spear ((null)) The RNG hath decreed that this item was never generated: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 6) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 13) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 15) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 5) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 5) The RNG hath decreed that this item was generated more often: Anastasia dancing shoes (bronze shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: field plate ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 97) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 97) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: heavy metal ball ((null)) The RNG hath decreed that this trap was always invisible: recurring spell loss trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 6) The spell school whose books are more common was chaos spells (freq bonus 6) Trap randomization happened for 1 in 529 traps Traps were spawned invisible 1 times in 73 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 3244 Strength training was 48 Dexterity training was 19 Wisdom training was 12 Constitution training was 39 Your sanity was 3 Your constitution was temporarily reduced by 2 Your intelligence was temporarily reduced by 1 You were fire resistant You were poison resistant You were level-drain resistant You were stunned (19) You were possessed by the ghost of Madeleine. (81) You had not decided on your sexuality yet You leeched mana You had infravision You had 2313 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 90% b - protection 1 + protect 0% 90% c - cure blindness 2 + healing 0% 90% d - poison blast 4 + attack 0% 302% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet versus poison (beaten) amulet of unchanging (Yendorian) amulet versus stone (cabbalist) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (different cloak) Scrolls scroll of identify (QUICKER USED THE STUNT OF ELF) scroll of healing (IM SAILING DOWN HERE BOUT A HANG KESSIMI) scroll of mana (BREATH WEAPON 1 USED) scroll of phase door (XOR ME HSALS) scroll of standard id (DID I ASK FOR YOUR OPINION) scroll of cure (DO NOT GOOGLE FOR DISTORTION FRACTURE) scroll of heal other (NETHACK 360 APPEARED IN DECEMBER 2015) * scroll of extra healing (EYEHACK LEVELPORT CHANGE IS BULLSHIT) * scroll of greater mana restoration (CLIENT ANACONDA SENT A BOGUS COMMAND PACKET) scroll of enchant weapon (SCHLAE FEL BUE SCHEL FLUE GEL) scroll of charging (MEGAKILL HOLYSHIT KILLINGSPREE) Spellbooks spellbook of confuse monster (indexed) spellbook of protection (leaf-patterned) spellbook of cure blindness (protected) spellbook of poison blast (biting) Potions potion of gain ability (sparkly) potion of sanity (icy) potion of gain health (sweet) potion of sickness (stevia) potion of sleeping (red) potion of water (clear) Rings ring of stealth (cancerous) ring of increase damage (candlelight) Wands wand of poison (illusory) wand of venom scattering (ray-shooting) wand of enlightenment (zebrawood) wand of sleep (golden) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: (vault, altar) Level 3: (mins) Level 4: Level 5: [mall] <- You are here The Gnomish Mines: level 4 Level 4: Vanquished creatures an ant an acid blob 0 flightless birds (1 created) 0 mini scrapotrices (1 created) 0 chicks (1 created) 0 turkey chicks (1 created) 0 chickens (1 created) 0 cluckens (1 created) 0 overrun chickens (1 created) 0 cockatoos (1 created) 0 green chickens (1 created) 0 chickatrices (1 created) 0 flying cockatrices (1 created) a floating eye (2 created) 0 kittens (1 created) a wimp 0 hobbits (1 created) 0 hobbutts (1 created) 0 hobbit slingerers (1 created) 0 army dwarves (2 created) 0 barfing midgets (1 created) 0 pick dwarves (1 created) 0 dwarf lords (1 created) 0 red jellies (1 created) 0 mynocks (3 created) 0 mini mimics (1 created) 0 tuski mimics (2 created) 0 petit mimics (1 created) 0 mimics (1 created) 0 normal mimics (1 created) 0 lil mimics (1 created) a mountain nymph a goblin a sewer rat (2 created) 0 sua rats (1 created) a sextarian cutie 4 GRs a giant phasing spider 0 larvae (1 created) 0 green worm masses (1 created) 0 dung worms (1 created) 0 bugger errors (1 created) 2 natural bugs a boom light an aangel 0 pale spores (1 created) 0 porter slow fungi (1 created) 0 gray patches (1 created) 0 venom fungi (1 created) a stroke gnome 0 gnomes (4 created) 0 satanic gnomes (1 created) a nuub gnome 0 rock gnomes (1 created) 0 gnome lords (2 created) 0 gnomish wizards (1 created) 0 deep gnomes (2 created) 0 Kop Reinforcers (1 created) 0 EQ Sergeants (1 created) 0 Officer Lieutenants (1 created) 0 creep mummies (1 created) 0 kobold mummies (1 created) a green naga hatchling a sp-do 0 oozing puddings (1 created) 0 mub things (1 created) a mini xorn an insolent monkey (2 created) a new zombie 0 rat zombies (1 created) 0 kobold zombies (1 created) a score thief a curser 0 wereacidblobs (1 created) 2 muggers (4 created) 0 shopkeepers (5 created) 0 watchmen (5 created) 0 watch captains (3 created) 2 minighosts an eh ghost 0 sin images (1 created) a draftsmen unharmed a batman plant a pi plant an attacker plant a floating spore 0 shrieker mushroom patches (1 created) a kentucky chicken 0 juicy cherries (1 created) a shower turret 120 creatures born. 38 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 68 times You killed 38 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 3 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 1 time You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 1 time You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 2 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (88 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (32 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (22 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 1788 points, and 0 pieces of gold, after 1063 moves. Killer: quit You were level 6 with a maximum of 85 hit points when you quit. You reached the 19th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] 3 96163 ziratha-Poi-Dev-Fem-Cha died in Grue Challenge on level 11. Killed by a monster (invisible lantern stalker). - [176] 17 2684 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (Ms. Wonotobo, the shopkeeper). - [86] 18 1816 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 94 [94] *19 1788 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 41 [85] 20 1357 puppey17-Fla-Chg-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a lead bullet. - [67] 21 1070 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (tarball). - [80]