ziratha, chaotic female devilish Poison Mage -------- |...$<.| |.....(| |......| |......| |......|### |......-,,# ----.---#,# ----- #,##|$...| #,,&.....| ####|....| ----- [Ziratha the Venom Scatterer] St5 Dx13 Co12 In17 Wi9 Ch7 PoiDevFemCha Dlvl:6 $85 HP52(52) Pw54(65) AC-2 Xp4/133 T1185 Stn Latest messages You hear a door open. You see here a wooden container {750}. There is a wooden container {750} here, loot it? [ynq] (q) Hmmm, it seems to be locked. You see here a wooden container {750}. You hit the flea. You hit the flea! The flea bites you! [-1 -> 51] You hit the flea. You hit the flea! The flea misses. You kill the flea! N - a finalized scroll labeled ROT THIRTEEN EBG GUVEGRRA {0}. The door opens. KABOOM!! The door was booby-trapped! [-2 -> 50] You stagger... # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} F - 22 uncursed +3 darts {0} J - 17 uncursed +0 elven arrows {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} C - an uncursed +0 pair of destructive heels {8} H - the uncursed +0 bronze plate mail named On Most Surfaces (being worn) {200} Comestibles c - 2 uncursed food rations {0} y - 5 uncursed carrots {0} D - an uncursed melon {0} Scrolls e - an uncursed scroll of enchant armor {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} w - an uncursed greased scroll of standard id {0} N - an uncursed finalized scroll of proof weapon {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - an uncursed finalized potion of paralysis {0} t - an uncursed potion of healing {0} u - an uncursed finalized potion of extra healing {0} v - an uncursed potion of clairvoyance {0} x - a blessed potion of booze {0} A - a blessed potion of hallucination {0} Rings h - an uncursed ring of polymorph {0} z - an uncursed ring of slow digestion {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:17) {0} E - an uncursed wand of opening (0:8) {0} I - a ! uncursed wand of summon undead (1:11) {0} K - an uncursed wand of cancellation (0:2) {0} Tools m - an uncursed magic marker (1:61) {0} Gems G - an uncursed +0 worthless piece of violet glass {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property extrinsically: peacevision You could not have the double effect of this property: corrosivity Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 31 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 22 Tool identification only worked 5 times out of 21 Scroll drop chance was reduced to 94% Wand drop chance was reduced to 98% Potion drop chance was reduced to 93% Armor drop chance was reduced to 87% Tool drop chance was reduced to 93% Food drop chance was reduced to 97% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: attack spells The following skill could not be trained at all: shield The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: symbiosis The following skill couldn't be trained before a certain turn number is reached: short sword (turn 70432) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 26744 Monster spawn increase reached its maximum at turn 55731 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1040256 The monster class that cannot be genocided was golem The monster species that spawned more often: complexest dashing (freq bonus 18) The monster species that spawned more often: nivellate rooster (freq bonus 2) The monster species that spawned more often: horror shark (freq bonus 6) The monster species that spawned more often: runoff spore (freq bonus 8) The monster species that spawned more often: venomous spirit (freq bonus 36) The monster species that spawned more often: moa constrictor (freq bonus 6) The monster species that spawned more often: aestivate byronic (freq bonus 4) The monster species that spawned more often: ratling (freq bonus 6) The monster species that spawned more often: bright blue growth (freq bonus 6) The monster species that spawned more often: Ina's leather pump (freq bonus 8) The monster species that spawned more often: marivert (freq bonus 2) The monster species that spawned more often: to fronter tannable strangely motormen (freq bonus 8) The monster species that spawned more often: fast permamimicker (freq bonus 1) The monster species that spawned more often: misleading administrating (freq bonus 6) The monster species that spawned more often: blight queen (freq bonus 2) The monster species that spawned more often: bright bulb (freq bonus 12) The monster species that spawned more often: sobbing spirit (freq bonus 18) The monster species that spawned more often: suborner ratiocinated (freq bonus 4) The monster species that spawned more often: protected nazgul (freq bonus 1) The monster species that spawned more often: multicolor beam (freq bonus 24) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 24) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters that cause terrain terror (freq bonus 4) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters that have kick attacks (freq bonus 6) The monster trait that was more common: monsters that wander randomly (freq bonus 1) The monster species that never randomly spawned: mantic core The monster species that never randomly spawned: viri patch The monster species that never randomly spawned: tin piercer The monster species that never randomly spawned: plateau girl The monster species that never randomly spawned: petty rifed sephirah The monster species that never randomly spawned: nether mushroom The monster species that never randomly spawned: anorexic femmy The monster species that never randomly spawned: blowstream baby The monster species that never randomly spawned: amulet station The monster species that never randomly spawned: lightscreen metroid The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: silver spell stone (gray) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 6) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 38) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 15) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 6) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 32) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 13) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 12) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: Jette's jewel (black, freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 11) The RNG hath decreed that this item was generated more often: nano nunchiaku ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 4) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: heal other (SYMBIOTIC STEED, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 94) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: implant of fervor (stalwart) The RNG hath decreed that this item was always generated cursed: Marike's jewel (green) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: sia boots (princess pumps) The RNG hath decreed that this item was always generated cursed: amulet of quadruple attack (signet) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 15) Trap randomization happened for 1 in 665 traps Traps were spawned invisible 1 times in 93 Trap difficulty was increased by 17 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 2213 Strength training was 21 Dexterity training was 6 Wisdom training was 10 Constitution training was 15 Your sanity was 0 You were poison resistant You were level-drain resistant You were stunned (1) You had not decided on your sexuality yet You had infravision You had 1493 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 89% b - protection 1 + protect 0% 89% c - cure blindness 2 + healing 0% 89% d - poison blast 4 + attack 16% 293% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) elven arrow (runed arrow) Armor poisonous cloak (hammered cloak) destructive heels (ballet heels) Scrolls scroll of enchant armor (SHANKING DOES NOT GET RID OF A PRIME CURSED CRYLOCK RING) scroll of healing (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of mana (PC LOAD LETTER) scroll of phase door (8008135) scroll of standard id (TEPER VY MERTVY) scroll of cure (DIT DEDIDET DAET) scroll of heal other (WAKE ME UP INSIDE) * scroll of extra healing (LOCKE COMES AND DOES EVIL THINGS TO BRIENNE) * scroll of greater mana restoration (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of proof weapon (ROT THIRTEEN EBG GUVEGRRA) Spellbooks spellbook of confuse monster (violet) spellbook of protection (printed) spellbook of cure blindness (multispell) spellbook of poison blast (stolen) Potions potion of paralysis (sparkly) potion of healing (prickly ash) potion of extra healing (pale yellow) potion of clairvoyance (dark green) potion of booze (magenta) potion of hallucination (simmering) Rings ring of polymorph (constricting) ring of slow digestion (amber) Wands wand of poison (pointed) wand of venom scattering (wispy) wand of cancellation (zelkova) wand of opening (silicon) wand of summon undead (asbestos) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: <- You are here Vanquished creatures a flea a blob 0 acid blobs (3 created) a fogs 0 floating noses (1 created) 0 dwarves (1 created) 0 wanter demons (1 created) a homunculus 0 nonstandard kobolds (1 created) a last hole kobold 0 small kobolds (2 created) 0 mini leprechauns (1 created) 0 young nymphs (3 created) 0 downpullmondaines (1 created) 0 mountain nymphs (1 created) 0 dryads (1 created) 0 goblins (2 created) 0 wimpgoblins (1 created) 0 marine goblins (1 created) 0 goblin cops (1 created) a cave goblin 0 bartoli retards (1 created) 0 goo hobgoblins (1 created) 0 slowgoblins (1 created) 0 uncool goblins (2 created) 0 men from mars (1 created) 0 si-oh-wee orcs (1 created) 0 evasive hill orcs (1 created) 0 covetous hill orcs (1 created) 0 ascent orcs (1 created) 0 goblin raiders (1 created) 0 Uruk-sharks (1 created) 0 joust ostriches (1 created) 0 goblin-captains (1 created) 0 ruthless orcs (1 created) 0 culves (1 created) a sua rat a little cheatspider 0 grabhappy plants (1 created) 0 baby metroids (1 created) a ponue a curn centaur 0 tiny beamdragons (1 created) 0 baby corona dragons (1 created) 0 ungenomolds (1 created) 0 little worts (1 created) 0 yellow mushrooms (1 created) 0 green growths (1 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) an unable gnome 0 gnome lords (1 created) a large humanoid a brutal kop a sanity mummy a mininaga an easy vamp 0 vampeyroids (1 created) a shamble walk a regular human a promiscuous lass a karate scrub 0 shopkeepers (3 created) 0 demonoids (2 created) 0 graceful mussles (1 created) a newt (2 created) 0 stealer plants (2 created) a forgotten plant 0 batman plants (1 created) 0 piles of worthless coins (3 created) 0 coins from the dirt (1 created) 0 piles of pennies (1 created) 0 coins from the trash (1 created) 0 piles of copper coins (4 created) 0 piles of dimes (2 created) 0 kinuesili starters (1 created) 0 lawn gnomes (1 created) 0 gully play figures (1 created) 0 piles of silver coins (2 created) 0 ueueuep figures (1 created) 0 yerles machine infantries (3 created) 0 ledy play figures (1 created) 0 shadow play figures (1 created) a dream-beam (3 created) 0 blades (1 created) 0 little sisters (1 created) 0 dummy monster needed for visual interfaces (1 created) 110 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 27 times You killed 20 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 1 item to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 1 time You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 1 time You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (7 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (47 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (9 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 867 points, and 85 pieces of gold, after 1185 moves. Killer: quit You were level 4 with a maximum of 52 hit points when you quit. You reached the 21st place on the top 10000 list. No Points Name Hp [max] 1 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] 2 96163 ziratha-Poi-Dev-Fem-Cha died in Grue Challenge on level 11. Killed by a monster (invisible lantern stalker). - [176] 3 92761 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6. Killed by a monster (forest hulk), while paralyzed by a monster attack. - [155] 19 1070 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (tarball). - [80] 20 875 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Hmnyw-Pharaoh). - [51] *21 867 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 52 [52] 22 817 puppey17-Pok-Chg-Mal-Neu was poisoned in The Dungeons of Doom on level 1 [max 2]. Poisoned by a rotted spread worm corpse. 42 [42] 23 698 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (river moccasin). - [50]