ziratha, chaotic female devilish Poison Mage --------- |....<.(| ----------- ##|......*|#|.........| #,-........,-.........| -------- ####.---------#|......#..| |)))&).| ------- #,,,,# |.......`.| |)))).`|,|.....|###,#### |.........| |)))*)@-,|.)...|,,,,# ----------- --------,|..|..-,#### #,,-.-----## #,,,,,, #,,#-.- |.... |....| |....| |....| ------ [Ziratha the Venom Scatterer] St8 Dx16 Co12 In18 Wi6 Ch6 PoiDevFemCha Dlvl:3 $106 HP32(42) Pw48(48) AC5 Xp3/73 T524 Latest messages You see here a boomerang {0}. You see here a bent sword {16}. You see here 25 bullets {0}. You hear gently lapping water. You see here a short sword {12}. You see here 25 bullets {0}. You see here a boomerang {0}. You see here an auto shotgun (auto) {24}. You see here a pair of italian heels {5}. You see here a baseball bat {12}. (2x) You see here a pair of italian heels {5}. "For you, esteemed creature; only 800 for this pair of italian heels." A - a pair of italian heels (unpaid, 800 zorkmids) {5}. What do you want to wear? [A or ?*] You are putting on a pair of italian heels. You finish your dressing maneuver. What do you want to take off? [bA or ?*] You can't. They are cursed. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed rotted +1 poisonous cloak (being worn) {4} A - a cursed -1 pair of italian heels (being worn) {5} Comestibles c - 2 uncursed food rations {0} u - 10 uncursed slime molds {0} x - 4 uncursed carrots {0} y - a cursed tripe ration {0} Scrolls e - a blessed finalized scroll of enchant weapon {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} z - an uncursed scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:4) {0} Potions d - an uncursed potion of invulnerability {0} s - an uncursed finalized potion of enlightenment {0} t - an uncursed potion of extra healing {0} Rings h - an uncursed ring of sustain ability {0} Wands f - an uncursed wand of poison (0:17) {0} g - an uncursed wand of venom scattering (0:9) {0} Gems v - a cursed -1 worthless piece of radiant glass {1} w - 6 uncursed +2 rocks named Elements Bane {0} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: glib combat You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 177 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 41 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 194 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 71% chance Wand drop chance was reduced to 97% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 91% Armor drop chance was reduced to 87% Tool drop chance was reduced to 89% Shop item generation was reduced to 94% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 96% chance Mastering the following skill taught you the hidden power: body spells The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: flail The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: devices The following skill couldn't be trained before a certain turn number is reached: spear (turn 37756) Items were more likely to be generated cursed by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 63412 Monster spawn increase reached its maximum at turn 247192 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 484889 The monster class that cannot be genocided was nemese The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: cursed light (freq bonus 10) The monster species that spawned more often: white ooze (freq bonus 32) The monster species that spawned more often: agape self (freq bonus 80) The monster species that spawned more often: colluded wort (freq bonus 108) The monster species that spawned more often: swamp centaur (freq bonus 10) The monster species that spawned more often: nemi basher (freq bonus 21) The monster species that spawned more often: venom trove (freq bonus 20) The monster species that spawned more often: kimono girl (freq bonus 9) The monster species that spawned more often: Zuggtmoy (freq bonus 6) The monster species that spawned more often: Undead Sergeant (freq bonus 9) The monster species that spawned more often: grass elemental (freq bonus 6) The monster species that spawned more often: heckled sultriest (freq bonus 8) The monster species that spawned more often: gun spirit (freq bonus 48) The monster species that spawned more often: paralleled yellowish (freq bonus 14) The monster species that spawned more often: red seraphon (freq bonus 10) The monster species that spawned more often: lesser moloch (freq bonus 42) The monster species that spawned more often: parting spore (freq bonus 33) The monster species that spawned more often: filthy long hair guy (freq bonus 40) The monster species that spawned more often: odorous girl (freq bonus 21) The monster species that spawned more often: indigo patch (freq bonus 168) The monster trait that was more common: monsters whose attacks numb you (freq bonus 1) The monster trait that was more common: monsters that have touch attacks (freq bonus 4) The monster trait that was more common: monsters with soldier dialogue (freq bonus 4) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1) The monster trait that was more common: monsters whose attacks create traps (freq bonus 3) The monster trait that was more common: monsters that pick up magic items (freq bonus 4) The monster trait that was more common: monsters with bleedout attacks (freq bonus 22) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster species that never randomly spawned: full eclipse jelly The monster species that never randomly spawned: replanned calmed protozoon The monster species that never randomly spawned: destruction monster The monster species that never randomly spawned: effeminate draconian The monster species that never randomly spawned: malformation redemanded The monster species that never randomly spawned: slinging oval The monster species that never randomly spawned: bloodshot eye The monster species that never randomly spawned: bullywug warrior The monster species that never randomly spawned: subsoil vital abscessed heinously The monster species that never randomly spawned: mild hulk The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: quality axe ((null)) The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 20) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 28) The RNG hath decreed that this item was generated more often: robe of death resistance (cotton robe, freq bonus 50) The RNG hath decreed that this item was generated more often: cloak of magic control (celestial cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 11) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 13) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 26) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 6) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 54) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: force stone (gray) The RNG hath decreed that this item was always generated cursed: Nelly lady pumps (dyke boots) The RNG hath decreed that this item was always generated cursed: Jessica's jewel (teal) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: fire stick ((null)) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: goldspell stone (gray) The RNG hath decreed that this trap was always invisible: arbitrary weight trap The RNG hath decreed that this trap was generated more often: water tunnel trap (freq bonus 8) Trap randomization happened for 1 in 791 traps Traps were spawned invisible 1 times in 52 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 3393 Strength training was 4 Dexterity training was 2 Wisdom training was 6 Constitution training was 13 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1248 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 9% 295% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (mysterious cloak) Scrolls scroll of enchant weapon (NO TNILCYR ALLIK) scroll of healing (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of mana (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of phase door (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of standard id (DEFINITELY NOT THE ORACLE) scroll of cure (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of heal other (FIX THE FATAL BUG BY REPLACING IT WITH A DIFFERENT FATAL BUG) * scroll of extra healing (THE SHITTY SLIDING ZIP CLOSURE SLITS EVERYTHING) * scroll of greater mana restoration (HAKUNA MATATA) scroll of identify (THE ELDER PRIEST TENTACLES TO TENTACLE YOU) Spellbooks spellbook of confuse monster (orichalcum-plated) spellbook of protection (psychedelic) spellbook of cure blindness (dog eared) spellbook of poison blast (aged) Potions potion of invulnerability (vitriol) potion of enlightenment (addicted) potion of extra healing (swirly) Rings ring of sustain ability (weighty) Wands wand of poison (chrome) wand of venom scattering (barbed) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures 0 regular blobs (1 created) an acid blob 0 exploding jackals (2 created) 0 gas spores (1 created) a tuchold 0 green lemmings (1 created) 0 fast mimickers (1 created) a cave goblin 2 ravenous rats a covid-19 spreader rat 0 hole spiders (1 created) 0 beginner elementals (1 created) an aggressive lichen Mirko (0 times) 0 venom fungi (1 created) 0 pw stealers (1 created) a public performer a kobold zombie 0 zero gunnhilds (1 created) 0 hc beginners (1 created) a holographic survivor an immunizer 0 shopkeepers (1 created) 0 swim hatas (1 created) 0 regular plants (1 created) 0 stationary walls (1 created) 0 gurglers (1 created) 29 creatures born. 11 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 10 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 7 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (31 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 3 with 392 points, and 0 pieces of gold, after 524 moves. Killer: quit You were level 3 with a maximum of 42 hit points when you quit. You reached the 72nd place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 70 486 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Sneem, the shopkeeper). - [47] 71 394 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (hobbit thief). - [20] *72 392 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 32 [42] 73 320 BSOD2-Mah-Aur-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (panther cub). - [24] 74 274 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Corignac, the shopkeeper). - [45]