ziratha, chaotic female devilish Poison Mage ----- ....| |...| |...| ------- |...| +.....| |..%|####,#|.....| |...-,,,,,,-.....| -----#,####----|-- #,# #,## -,, #,,## #,## #,^## #,,`, #,,# ----------- #,,,,# ----------.---- |...>....... ,,,&### |.............| | ##,,,,#### |.............| ####,,,,,#####|.............| #####,,,,,,...........%..| #######--------------- [Ziratha the Poison Mixer] St6 Dx16 Co16 In10 Wi9 Ch9 PoiDevFemCha Dlvl:2 $51 HP20(20) Pw20(20) AC5 Xp1/14 T536 Latest messages You flounder. You slip and nearly fall. There's some graffiti on the floor here. Use "r." to read it. 9 gold pieces. Ouch! You bump into a door. (4x) In what direction? [47896321><] The door resists! In what direction? [47896321><] The door opens. In what direction? [47896321><] This door is already open. You flounder. (2x) A cloud of gas puts you to sleep! You wake up. You see here a tripe ration {0}. You flounder. You see here a crude ring mail {100}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets y - an uncursed amulet of waterwalking {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 29 cursed +0 darts {0} u - 57 blessed +3 shuriken {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} H - an uncursed holy wafer {0} J - a cursed tripe ration {0} Scrolls e - an uncursed scroll of earth {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} G - an uncursed finalized scroll of enchant armor {0} I - an uncursed finalized scroll of remove curse {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (1:1) {0} s - an uncursed spellbook of cure burn (0:1) {0} K - an uncursed finalized spellbook of polyform (0:3) {0} Potions d - a blessed potion of full healing {0} v - an uncursed potion of healing {0} w - an uncursed finalized potion of see invisible {0} x - an uncursed potion of restore ability {0} A - an uncursed potion of blindness {0} D - an uncursed finalized potion of oil (400) {0} Rings h - an uncursed -2 ring of gain strength {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:9) {0} Tools z - an uncursed large box {500} C - a * blessed chemistry set (0:6) {20} E - an uncursed blindfold {0} L - an uncursed oil lamp called one (1193) {0} Gems B - 5 uncursed +0 apophyllite stones {5} F - a cursed +0 green spell stone called bad? The large box is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Monsters only dropped their equipment with 87% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 97% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 97% Tool drop chance was reduced to 99% Food drop chance was reduced to 96% Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: javelin The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: claw The following skill became untrainable after a while: whip (turn 23623) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 16435) The following skill became harder to train at higher skill levels: dagger Sticky curses were more common by 8% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28424 Monster spawn increase reached its maximum at turn 190496 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1827576 The monster class that cannot be genocided was Zouthern animal The monster species that spawned more often: multicolor light (freq bonus 2) The monster species that spawned more often: FBI agent (freq bonus 12) The monster species that spawned more often: imp (freq bonus 6) The monster species that spawned more often: starter lurker (freq bonus 2) The monster species that spawned more often: ghost caster (freq bonus 16) The monster species that spawned more often: shadow golem (freq bonus 8) The monster species that spawned more often: shotty pudding (freq bonus 18) The monster species that spawned more often: stone growth (freq bonus 4) The monster species that spawned more often: vile demon (freq bonus 8) The monster species that spawned more often: serpent magus (freq bonus 4) The monster species that spawned more often: demion (freq bonus 10) The monster species that spawned more often: stone bug (freq bonus 8) The monster species that spawned more often: death kiss (freq bonus 20) The monster species that spawned more often: thick potato (freq bonus 6) The monster species that spawned more often: deaded wall (freq bonus 36) The monster species that spawned more often: cardiological erecter (freq bonus 6) The monster species that spawned more often: musician presold (freq bonus 6) The monster species that spawned more often: dark hound (freq bonus 6) The monster species that spawned more often: many-taloned thing (freq bonus 1) The monster species that spawned more often: last raven (freq bonus 1) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 1) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster species that never randomly spawned: drum stint reluctance The monster species that never randomly spawned: zegrump The monster species that never randomly spawned: mud man The monster species that never randomly spawned: old rainbow dragon The monster species that never randomly spawned: ravenous cube The monster species that never randomly spawned: deduction gnome The monster species that never randomly spawned: percenti passes to you! The monster species that never randomly spawned: bridging stammering The monster species that never randomly spawned: gnome watcher The monster species that never randomly spawned: off-shoom The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: plastic chain ((null)) The RNG hath decreed that this item was never generated: arcane horn ((null)) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: nerve poison (multispell) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: dywypi stone (gray) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 14) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 20) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 4) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 17) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 12) The RNG hath decreed that this item was generated more often: permacurse stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 19) The RNG hath decreed that this item was generated more often: medium mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 6) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 5) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 8) The RNG hath decreed that this item was generated more often: Kati's jewel (red, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 60) The RNG hath decreed that this item was always generated cursed: fluctuating speed stone (gray) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: implant of absorption (saintly) The RNG hath decreed that this item was always generated cursed: impact staff ((null)) The RNG hath decreed that this item was always generated cursed: helm of opaque thoughts (fearsome helmet) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this item was always generated cursed: elite batleth ((null)) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this trap was always invisible: wrapover trap The RNG hath decreed that this trap was generated more often: orange spell trap (freq bonus 3) Trap randomization happened for 1 in 631 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 1522 Strength training was 12 Dexterity training was 2 Wisdom training was 11 Constitution training was 3 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Your spells became green. (0) You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet You had infravision You were going to confuse monsters You had 1205 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 105% b - protection 1 + protect 3% 95% c - cure blindness 2 + healing 3% 95% d - poison blast 4 + attack 90% 295% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Amulets amulet of waterwalking (super-secret) Weapons silver khakkhara (silver monk's staff) shuriken (throwing star) Armor poisonous cloak (inalish cloak) Scrolls scroll of earth (STASH EM EXTENDED FINEST MAGIC CHESTS) scroll of healing (HOW MANY YASDS UNTIL YOU RAGEQUIT) scroll of mana (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) scroll of phase door (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of standard id (ONLY I KNOW THAT THERE IS A BOSS BUG IN EVERY AREA) scroll of cure (B T M M M M M) scroll of heal other (KILL HIM) * scroll of extra healing (IGNORANT WEATHER) * scroll of greater mana restoration (DNETHACK PESTILENCE CAN INSTAKILL YOU WITH QUADRUPLE SICKNESS) scroll of enchant armor (MAKE SLEX GREAT AGAIN) scroll of remove curse (PROGRAM RECEIVED SIGNAL SIGSEGV) Spellbooks spellbook of confuse monster (sacrilegious) spellbook of protection (crashy) spellbook of cure blindness (candy) spellbook of poison blast (difficult) spellbook of cure burn (diabolical) spellbook of polyform (chilly) Potions potion of full healing (crimson) potion of healing (bewitched) potion of see invisible (yoghurt) potion of restore ability (black) potion of blindness (sizzling) potion of oil (dirty) Rings ring of gain strength (garnet) Wands wand of poison (pixelated) wand of venom scattering (black) Tools oil lamp called one (lamp) large box (wooden box) chemistry set (box of obscure-looking glass devices) Gems green spell stone called bad? (gray) apophyllite stone (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: (spac) <- You are here Space Base: level 3 Level 3: Vanquished creatures 0 weregiantants (1 created) a corroblob a trermlaine a knifold 0 mud kobolds (1 created) a church mouse 0 cancel watchers (1 created) 0 terrobugs (1 created) 0 shaded lichens (1 created) 0 venom fungi (1 created) 0 lewisian monsters (1 created) 0 hap snakes (1 created) 0 silver snakes (1 created) a mini xorn a covxorn 0 aliens (1 created) 0 swarming sneak thieves (2 created) 0 shopkeepers (1 created) 0 pinball twens (1 created) 0 +3 nm barriers (1 created) 0 dummy monster needed for visual interfaces (1 created) 22 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 7 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 2 with 207 points, and 51 pieces of gold, after 536 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 68th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 66 270 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Akalapi, the shopkeeper). - [43] 67 210 BSOD2-Tou-Pie-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [46] *68 207 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 3]. 20 [20] 69 181 blutkampfe-Aci-Bre-Fem-Neu escaped the dungeon [max level 1]. 37 [37] 70 131 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20]