ziratha, chaotic female devilish Poison Mage ------ |&...| |.F..| |....| +....| |....| |....| +....| |....| ------ [Ziratha the Poison Mixer] St6 Dx15 Co8 In12 Wi7 Ch9 PoiDevFemCha Dlvl:1 $1 HP20(20) Pw19(19) AC7 Xp1/0 T2 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy The cloak was poisoned! The poison doesn't seem to affect you. You are lucky! Full moon tonight. In what direction? [47896321><] food rations - This is a comestible. Color: brown. Material: organic. Appearance: (null). It can be eaten. A very filling ration of food. For some weird reason this counts as vegetarian food even though we all know that in real life, only food containing meat can ever satiate your stomach. poisonous cloak - This is a piece of armor. Color: bright green. Material: arcanium. Appearance: fleeceling cloak. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.). All glyphs have a 1 in 5 chance of being fleecy-colored while you wear this. Wearing this cloak without poison resistance can kill you. Other than that, it provides 3 points of magic cancellation. What do you want to take off? [a or ?*] You were wearing an uncursed +1 poisonous cloak {4}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - an uncursed +1 poisonous cloak {4} Comestibles b - 2 uncursed food rations {0} Scrolls d - an uncursed scroll of enchant weapon {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of confuse monster (0:1) {0} i - a blessed spellbook of protection (0:3) {0} j - a blessed spellbook of cure blindness (0:2) {0} k - a blessed spellbook of poison blast (0:5) {0} Potions c - a potion of holy water {0} Rings g - an uncursed ring of fire resistance {0} Wands e - a blessed wand of poison (0:9) {0} f - an uncursed wand of venom scattering (0:4) {0} Tools l - an uncursed magic marker (1:26) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: curse resistance Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 106 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 97% chance Wand drop chance was reduced to 92% Implant drop chance was reduced to 91% Potion drop chance was reduced to 90% Armor drop chance was reduced to 85% Food drop chance was reduced to 89% Shop item generation was reduced to 92% Concealing monsters were spawned underneath items 91% of the time only The following skill was trained at half the usual rate: general combat The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: devices (turn 45) The following skill became untrainable if you tried to train it too early: bow (turn 1220) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21240 Monster spawn increase reached its maximum at turn 202680 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1178074 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: gremlin (freq bonus 4) The monster color that was spawned more often: cyan (freq bonus 9) The monster species that spawned more often: green supplier (freq bonus 18) The monster species that spawned more often: splice bullet ant (freq bonus 18) The monster species that spawned more often: Social Justice Archon (freq bonus 60) The monster species that spawned more often: actinide unconstricted (freq bonus 36) The monster species that spawned more often: multi-hued hound (freq bonus 18) The monster species that spawned more often: nin turret (freq bonus 42) The monster species that spawned more often: akkad (freq bonus 12) The monster species that spawned more often: fully stupid barrow wight (freq bonus 28) The monster species that spawned more often: mill swallower (freq bonus 14) The monster species that spawned more often: randomizer (freq bonus 8) The monster species that spawned more often: small healing permamimic (freq bonus 10) The monster species that spawned more often: umbra mold (freq bonus 240) The monster species that spawned more often: master mimic (freq bonus 21) The monster species that spawned more often: escalator (freq bonus 12) The monster species that spawned more often: thick master lich (freq bonus 30) The monster species that spawned more often: bright blue force patch (freq bonus 20) The monster species that spawned more often: pestilent horseman (freq bonus 27) The monster species that spawned more often: small healing permamimic (freq bonus 20) The monster species that spawned more often: direct gremlin (freq bonus 27) The monster species that spawned more often: wrong star (freq bonus 18) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 1) The monster trait that was more common: monsters that are unsolid (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster species that never randomly spawned: ancient cyan dragon The monster species that never randomly spawned: blank mold The monster species that never randomly spawned: Hilda The monster species that never randomly spawned: redistribute outlive The monster species that never randomly spawned: waterspout chitling mastoidal debility The monster species that never randomly spawned: agrarianism dehydrating The monster species that never randomly spawned: neo-otyugh The monster species that never randomly spawned: mockingly cowing The monster species that never randomly spawned: slatted downer The monster species that never randomly spawned: yellow patch The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: implant of vileness (muscular) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: flicker strip stone (gray) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 57) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 23) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 6) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 27) The RNG hath decreed that this item was generated more often: heavy meteoric ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of beauty (glacial, freq bonus 19) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 7) The RNG hath decreed that this item was generated more often: stripe mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 91) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 27) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 48) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: lagging (delayed) The RNG hath decreed that this item was always generated cursed: goldspell helmet (precious helmet) The RNG hath decreed that this item was always generated cursed: Sarah hugging boots (unisex pumps) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 1) The spell school whose books are more common was attack spells (freq bonus 16) The spell school whose books are more common was occult spells (freq bonus 18) Trap randomization happened for 1 in 120 traps Traps were spawned invisible 1 times in 95 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 350 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1499 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af9) - last build Tue Feb 9 00:52:54 2021. You could not have safely prayed (569) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 100% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 84% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (fleeceling cloak) Scrolls scroll of enchant weapon (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of healing (NO ONE RUNS THRESH SOCKET BECAUSE HES TOO HARD TO REACH) scroll of mana (VOLARE) scroll of phase door (DOORMASH SPONTANEOUSLY UPDATES ITS VERSIONS AND BREAKS YOUR SAVE) scroll of standard id (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of cure (MAYBE GIVE FELLOW THE PROP) scroll of heal other (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) * scroll of extra healing (WESTERN FRANKISH COURSE) * scroll of greater mana restoration (TMBTIUIFN JT IFSFTZ BOE OPCPEZ TIPVME QMBZ JU) Spellbooks spellbook of confuse monster (wounded) spellbook of protection (geological) spellbook of cure blindness (dim) spellbook of poison blast (sacrilegious) Potions potion of water (clear) Rings ring of fire resistance (black signet) Wands wand of poison (electronic) wand of venom scattering (poured) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 baby mimics (1 created) 0 clubbelgoblins (2 created) 0 venom fungi (1 created) 4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 1 point, and 1 piece of gold, after 2 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. Since you quit, the score list will not be checked.