ziratha, chaotic female devilish Poison Mage ------------------------------------------------ ---------------- |.............|.....|...........|.....|..[.)....|`........|.<...| ##---------.|.|.|.--|.-------.|.|.----|.-----.---.|.-----.|.----| |.......|.|.|.|...|.|.,}..|)|.|.....|.|.|...|...|*|...|...|...| |.------|.---.|--.|.|>,.,.|.|.,,,--.|.|.|.--|.--|.|.|.-----.|.| |.......|.....|.|...|.,.,...|.^.,...|...|...|...|...|...|...|.| -------.------|.-----.|.|-----,.,.---.-----.---.-------.|.|.|.| |.. |...|...|...|.|.....|...|...|.......|.......|...| |.| |.---.|.|.|.|.|.|.|.-------.|.---.-----.|--.-------.|--.| |.....|...|..`|.|.|.........|.|`..|..`|.|...|.....|.|...| ---------.----|.|.|.---------.|.---.|.---.---.---.| |.|.| |...| |.|.|...|.......|.....|.....|`..|...| |.|.| |--.| |.|.-----.-------------------.--|.----|.|.| |...| |.|.....................|.....|.|.|...|.|.| |.--|.|.|----------------.----|.----|.|.|.|.|.|.| |§. |..[|...|.......|.....|...|.*.|.|.{.|...|.|.|.|.| .||-----.|^---.---.---.---.-----.|.|.|.|.|.---.|.|.|.| ..|......|.%...|...| `.|.........|...|`|.......|...|.| -------------------- ----------------- --------------- [Ziratha the Green Poisoner] St7 Dx13 Co15 In16 Wi13 Ch6 PoiDevFemCha Dlvl:5 $106 HP-44(106) Pw160(160) AC-4 Xp8/1818 Wt1814/1710 T4938 Brd Latest messages You make a lot of noise! There is a wall in the way! (3x) You see here a lock pick {0}. You have a little trouble lifting F - a lock pick {0}. You see here a chain mail {120}. Something is engraved here on the floor. Use "r." to read it. You destroy the normal-color cloud! CLICK! You have triggered a trap! "Ha ha ha ha! Wa ha ha ha! You are so doomed!" You miss the Pitworm. Your full plate mail blocks the Pitworm's attack. The Pitworm breathes light! The solar beam hits you! The irradiation hurts like hell! [-66 -> 40] The solar beam bounces! The solar beam hits you! The irradiation hurts like hell! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} d - the uncursed +0 elven bow named Belthronding {12} o - 21 uncursed +0 darts {0} p - 60 uncursed +0 lead bullets {1} u - a blessed +2 short blade (alternate weapon; not wielded) {12} Armor e - an uncursed +0 bronze plate mail {200} i - an uncursed +0 orcish helm {12} s - an uncursed corroded +0 full plate mail (being worn) {250} v - an uncursed +0 helmet {20} Q - an uncursed burnt +0 pair of low boots (being worn) {4} R - an uncursed +0 pair of leather gloves called leather (being worn) {4} S - an uncursed +0 pair of silver gauntlets {4} Comestibles c - an uncursed tripe ration {0} j - 5 uncursed oranges {0} W - 5 blessed slime molds {0} Z - a cursed lizzy corpse {10} Scrolls k - an uncursed finalized scroll of regular material {0} m - an uncursed scroll of healing {0} r - an uncursed scroll of standard id {0} t - 2 uncursed scrolls of phase door {0} E - a blessed scroll of healing {0} O - an uncursed scroll of standard id {0} Potions l - a blessed potion of gain ability {0} X - an uncursed potion of object detection called object det {0} Rings h - an uncursed +2 ring of gain wisdom (on right foreclaw) {0} Y - an uncursed ring of levitation {0} Wands g - an uncursed wand of teleportation (0:5) {0} n - an uncursed wand of banishment (0:1) {0} Tools b - an uncursed chest {1260} w - an uncursed magic whistle {0} F - a blessed lock pick {0} P - a cursed symbiote {0} Gems f - an uncursed +0 sling ammo called ok q - an uncursed +0 worthless piece of pink glass {1} D - 4 cursed +1 talcs called ok Contents of the chest: 7 gold pieces {0} a * uncursed amulet of drain resistance {0} a cursed amulet of change {0} a cursed amulet of change {0} 18 cursed -2 arrows {0} an uncursed +0 sling {2} 30 uncursed +0 darts {0} an uncursed +0 helmet {20} a blessed +1 bronze plate mail {200} an uncursed greased +0 plate mail {200} an uncursed +0 dwarvish mithril-coat {60} an uncursed +0 paper shield {10} a cursed rustproof +0 orcish helm {12} an uncursed +1 poisonous cloak {4} an uncursed pear {0} 4 uncursed melons {0} 3 uncursed tripe rations {0} 2 uncursed food rations {0} an uncursed finalized scroll of identify {0} an uncursed scroll of identify {0} an uncursed scroll of enchant armor {0} an uncursed finalized scroll of teleportation {0} 2 uncursed scrolls of heal other {0} an uncursed scroll of cure {0} 4 uncursed scrolls of mana {0} an uncursed finalized scroll of charging {0} a blessed spellbook of poison blast (4:1) {0} a blessed finalized spellbook of cure blindness (2:4) {0} a blessed spellbook of protection (0:1) {0} a blessed spellbook of confuse monster (0:2) {0} an uncursed potion of booze {0} an uncursed potion of gain energy {0} an uncursed finalized potion of paralysis {0} an uncursed wand of cold (0:8) {0} an uncursed wand of create monster (0:4) {0} an uncursed wand of create horde (0:8) {0} an uncursed wand of sleep (0:1) {0} an uncursed wand of venom scattering (0:9) {0} an uncursed wand of poison (0:4) {0} 8 uncursed wax candle (2000)'s {0} an uncursed +0 worthless piece of yellow glass {1} an uncursed +0 worthless piece of black glass {1} Final attributes You were piously aligned Your alignment was 37 Your max alignment was 40 You carried 0 sins You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 154 Ring identification only worked 4 times out of 22 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 93% chance Wand drop chance was reduced to 86% Amulet drop chance was reduced to 99% Implant drop chance was reduced to 90% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 54% Tool drop chance was reduced to 92% Food drop chance was reduced to 86% Shop item generation was reduced to 33% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: firearms The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: protection spells (turn 364) The following skill became untrainable after a while: polearms (turn 20471) The following skill became harder to train at higher skill levels: squeaking Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 69780 Monster spawn increase reached its maximum at turn 113005 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1685709 The monster class that cannot be genocided was rodent The monster species that spawned more often: laawl (freq bonus 20) The monster species that spawned more often: guard turret (freq bonus 12) The monster species that spawned more often: hated bastard (freq bonus 4) The monster species that spawned more often: shadow wraith (freq bonus 12) The monster species that spawned more often: bang gang girl (freq bonus 4) The monster species that spawned more often: ogre mage (freq bonus 2) The monster species that spawned more often: colluded wort (freq bonus 28) The monster species that spawned more often: undead rogue (freq bonus 15) The monster species that spawned more often: agate warp patch (freq bonus 8) The monster species that spawned more often: messed snake (freq bonus 6) The monster species that spawned more often: dream fungus (freq bonus 12) The monster species that spawned more often: rust water vortex (freq bonus 6) The monster species that spawned more often: sanity blaster (freq bonus 6) The monster species that spawned more often: buzzing nymph (freq bonus 4) The monster species that spawned more often: 4chan pony (freq bonus 2) The monster species that spawned more often: carbonized syphoning (freq bonus 4) The monster species that spawned more often: postconvalescent barometrograph (freq bonus 14) The monster species that spawned more often: Pinky (freq bonus 3) The monster species that spawned more often: bad spitter (freq bonus 9) The monster species that spawned more often: droptree bear (freq bonus 20) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 3) The monster species that never randomly spawned: thorn mushroom The monster species that never randomly spawned: Cyaegha The monster species that never randomly spawned: dephmah sephirah The monster species that never randomly spawned: slashwing The monster species that never randomly spawned: fancy warp fungus The monster species that never randomly spawned: cave ape The monster species that never randomly spawned: checkup buckbean fruiter The monster species that never randomly spawned: appointment cringe delphinia strafer christening The monster species that never randomly spawned: concerted lousier flexed rhodium The monster species that never randomly spawned: mystery dwarf The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: amulet of enemy saving (undertow) The RNG hath decreed that this item was never generated: multitrapping stone (gray) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: plastic chain ((null)) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: robe of magic resistance (yellow robe) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: snow (tall) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 16) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 20) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 35) The RNG hath decreed that this item was generated more often: snipesling ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 6) The RNG hath decreed that this item was generated more often: spikerack ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 12) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 5) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 10) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 4) The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 15) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 43) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: nastypole ((null)) The RNG hath decreed that this item was always generated cursed: implant of maggots (hexing) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: aimbot lightning (shrined) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this trap was always invisible: permanent stat damage trap The RNG hath decreed that this trap was generated more often: steal degrade trap (freq bonus 22) The spell school whose books are more common was occult spells (freq bonus 19) The spell school whose books are more common was protection spells (freq bonus 7) Trap randomization happened for 1 in 229 traps Traps were spawned invisible 1 times in 57 Trap difficulty was increased by 43 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 5812 Strength training was 34 Dexterity training was 29 Wisdom training was 11 Constitution training was 21 Your sanity was 6 You were fire resistant You were poison resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1907 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 79% b - protection 1 + protect 0% 51% c - cure blindness 2 + healing 0% 61% d - poison blast 4 + attack 0% 263% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Not Ready(8168) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Huge timeout(58643) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) Discoveries Amulets amulet of drain resistance (spherical) amulet of change (illusionary) Weapons silver khakkhara (silver monk's staff) elven bow (runed bow) Armor poisonous cloak (mantle of coat) leather gloves called leather (spacey gloves) orcish helm (iron skull cap) helmet (kitchen hat) low boots (walking shoes) silver gauntlets (paper gloves) Scrolls scroll of charging (VOMIT TO MELT ENEMY) scroll of healing (SIPHRI BRISKYLMA AROUAZAR) scroll of mana (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of phase door (OOTCS FINAL TRUMP CARD IS THE BOSSES WEAPONIZED AUTISM) scroll of standard id (REDEM SHIN) scroll of cure (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) scroll of heal other (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) * scroll of extra healing (LUXUS MODA) * scroll of greater mana restoration (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of regular material (SKYSCRAPER STORMY CRASHCRASHCRASHCRASHCRASH) scroll of identify (TINKERBELL HERE TO KICK UR ASS) scroll of enchant armor (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of teleportation (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) Spellbooks spellbook of confuse monster (fallen) spellbook of protection (complete) spellbook of cure blindness (salient) spellbook of poison blast (velvet) Potions potion of gain energy (hidden tea) potion of object detection called object det (oobleck) potion of gain ability (muddy) potion of booze (fuming) potion of paralysis (roast mate) Rings ring of gain wisdom (gleamy) ring of levitation (squeezable) Wands wand of poison (aluminum) wand of venom scattering (electronic) wand of cold (cyclic) wand of teleportation (xygos) wand of banishment (hexagonal) wand of create monster (orichalcum) wand of create horde (pecan) wand of sleep (molybdenum) Tools magic whistle (whistle) chest (wooden container) wax candle (candle) Gems sling ammo called ok (gray) talc called ok (gray) worthless piece of pink glass (pink) worthless piece of yellow glass (yellow) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 5: <- You are here Vanquished creatures 2 grants a giant ant 0 baguroms (1 created) a tuch blob a blat a jackal a hunt canine a little dog a group hound a transerval a frozen tiger cub 0 housecats (1 created) 0 cats (1 created) 0 hobbit younglings (1 created) 0 hobbits (1 created) a hobbutt a telehobbit 0 halloween childrens (1 created) a hurkle 0 hobbit lords (1 created) a minidemon a homunculus 0 jellies (1 created) a tickle jelly a green puyo a red ooze 0 kobolds (1 created) a hidden kobold a large kobold an enraged shaman a hehehe-hehe tiny (2 created) a baby mimic 4 fast mimickers (6 created) 2 antidote mimics a mynock a mini permamimic 0 tuski mimics (1 created) 0 mimics (1 created) a young nymph an inept nymph a little maud a hiding wood nymph a goooblin a clubbelgoblin a cool goblin a hobgoblin 0 evasive hill orcs (1 created) 0 alien eggs (1 created) 2 Mordor orcs a rock piercer a lamb a wild sheep 0 giant badgers (1 created) 0 toxrats (1 created) a GR (2 created) a giant toxrat 0 big rats (1 created) 0 scorpions (1 created) a normal-color cloud 0 larvae (2 created) 2 monobugs a boom light 0 yellow lights (1 created) an aangel a gibat 2 flapbats a large bat a lame bat a bat without herd immunity a woeful bird 0 fight bats (1 created) 0 wimpy shimmering dragons (1 created) a fast lichen (0 created) a waring (0 created) 2 golden spores (1 created) 0 red spores (1 created) 2 slow growths (1 created) a mind mushroom (0 created) 0 aokabis (1 created) 2 ice spores (1 created) 0 venom fungi (1 created) a grab kop 0 Keystone Kops (3 created) a Keystone Inspector 0 Kop Sergeants (3 created) 0 minor corpses (1 created) an early mummy a kobold mummy a dork mummy 0 ornate naga hatchlings (1 created) a putit 2 gray oozes a vat slime a tonic shifter a startchanic an earlychanic a tomb viper a baby umber hulk (2 created) 2 mini xorns 2 grid xorns an icyorn a med xorn a tron xorn 0 ice bear cubs (1 created) a kobold zombie 2 dwarf zombies a cardboard golem 4 spit golems a gauntpeeker a pink baby 2 dark female androids 3 fly golems a retarded golem a scissor golem a lamp golem a scrap golem a wax golem an uaah straw golem a bundle monster a fleecy leather golem a dent golem a studded golem 2 clay golems a regular human a hc beginner a singing happy drunk a mean-looking mercenary a beginner a smirking sneak thief a mindflayer person 0 item masters (2 created) 0 shopkeepers (1 created) 2 watchmen (4 created) a watch captain (7 created) a watch lieutenant 0 regular demons (1 created) a demitwen a lizzy 0 mimic lizards (1 created) a cooking mushroom patch 0 Pitworms (1 created) a dot grue a biem turret a prehistoric turret a green supplier 181 creatures born. 134 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 8 times You eaten meat 8 times You were an atheist You never prayed to the gods You hit with a wielded weapon 241 times You killed 98 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 35 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 6 times You read spellbooks 0 times You successfully cast spells 10 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 2 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 37 You had a maximum sanity of 7 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 3 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 1 symbiote You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 1 time You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (26 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (21 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (261 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (32 of 160) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (36 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (28 of 500) two-handed weapons [Restricted] (max Restricted) (80 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (49 of 500) techniques [Restricted] (max Restricted) (76 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 5 with 7624 points, and 113 pieces of gold, after 4938 moves. Killer: solar beam You were level 8 with a maximum of 106 hit points when you died. You reached the 32nd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 30 8869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3 [max 6]. Killed by a monster (man eater flower). - [112] 31 8334 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6 [max 7]. Killed by a monster (vent wurm). - [112] *32 7624 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [106] 33 7127 ziratha-Poi-Dev-Fem-Cha quit in The Gnomish Mines on level 3 [max 5]. 86 [86] 34 5260 kro2-Jed-Ang-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (invisible Mr. Gunnhild, the shopkeeper). - [105]