ziratha, chaotic female devilish Ice Mage #--. #}`.... `...#.,, -}_..}.%- ---- |.I..%.|} |..-------%--.%. |}<.......,&. ------------ [Ziratha the Chiller] St7 Dx14 Co8 In17 Wi7 Ch8 IceDevFemCha Min:5 $15 HP-2(114) Pw62(149) AC2 Xp9/4030 T4937 Bli Brd Latest messages Unknown command '^J'. The elf zombie claws you! [-7 -> 12] Warning: HP low! Unknown command '^J'. You are caught in a sandstorm, and the sand gets in your eye! It misses. You don't have anything to read. What do you want to use or apply? [fW or ?*] You have a little trouble removing J - 2 blessed scrolls of teleportation {0}. You have a little trouble removing x - 5 uncursed scrolls of healing {0}. It just misses! It misses. It hits you! You hear the howling of the CwnAnnwn... [-5 -> 10] Warning: HP low! You're pushed back! It hits you! You die... Your inventory Amulets m - a cursed amulet of restful sleep {0} G - a cursed amulet of restful sleep (being worn) {0} Weapons j - the cursed -2 dagger named Nimthanc (weapon in foreclaw) {4} L - an uncursed +0 orcish dagger {4} Armor l - an uncursed +0 orcish helm {12} n - a cursed +1 enchanted (of acid resistance) pair of soft sneakers {2} o - an uncursed +0 plate mail {200} y - an uncursed +0 helmet (being worn) {20} z - an uncursed +0 small shield (being worn) {12} E - an uncursed +0 pair of sweet mocassins (being worn) {1} I - an uncursed +0 cloak of invisibility called no pray!!! {4} Q - an uncursed +0 banded mail {160} Comestibles k - an uncursed apple {0} Scrolls x - 5 uncursed scrolls of healing {0} J - 2 blessed scrolls of teleportation {0} Wands W - an uncursed wand of magic missile called magic missile (0:0) {0} Tools f - a blessed large box {1010} Contents of the large box: 10 blessed +2 rocks named The Cunning Plan of Zog {0} an uncursed +0 red lightsaber {24} an uncursed credit card {0} a cursed credit card {0} an uncursed tin whistle called tin {0} 28 uncursed wax candles {0} an uncursed tin whistle called tin {0} an uncursed lock pick {0} an uncursed mood ring {0} an uncursed potion of restore ability {0} a blessed potion of terces dlu {0} an uncursed potion of healing {0} an uncursed potion of water {0} an uncursed potion of sickness {0} an uncursed potion of object detection {0} an uncursed spellbook of wizard lock (0:5) {0} an uncursed spellbook of stone to flesh (7:0) {0} an uncursed spellbook of sleep (0:1) {0} an uncursed spellbook of cure confusion (3:4) {0} an uncursed scroll of ice {0} an uncursed melon {0} an uncursed K-ration {0} 2 uncursed fortune cookies {0} a blessed +0 robe {16} an uncursed +0 mummy wrapping {2} an uncursed +0 pair of low boots {4} an uncursed +0 splint mail {160} an uncursed +0 orcish helm {12} an uncursed +0 pair of leather gloves {4} an uncursed +0 robe {16} an uncursed +0 crossbow bolt {0} the cursed -3 long sword named Baalzebub's Tormented Box {16} an uncursed +0 crossbow {20} an uncursed +0 morning star {48} an uncursed +0 orcish dagger {4} a cursed -3 orcish dagger {4} 14 uncursed +0 arrows {0} a cursed -2 elven spear {12} a cursed -1 orcish dagger {4} an uncursed +0 bow {12} a cursed -1 dagger {4} 3 cursed -2 frag grenades {0} 7 uncursed +0 frag grenades {0} 20 blessed +1 bullets {0} 18 uncursed +0 darts {0} a cursed amulet of strangulation {0} an uncursed amulet of ESP {0} an uncursed amulet of reflection {0} an uncursed skeleton key {0} a heavily cursed skeleton key {0} an uncursed chemistry set (4:20) {20} an uncursed wand of detect monsters (0:7) {0} an uncursed potion of see invisible {0} a blessed potion of restore ability {0} an uncursed spellbook of sleep (1:1) {0} an uncursed scroll of standard id {0} 7 uncursed cream pies {0} an uncursed tin of blue yeek meat {0} an uncursed +0 mummy wrapping {2} an uncursed +0 studded leather armor {80} an uncursed +0 flintlock {10} an uncursed wand of cold (0:-2) {0} an uncursed mood ring {0} an uncursed potion of gain ability {0} a blessed spellbook of confuse monster (0:5) {0} a blessed spellbook of cone of cold (5:4) {0} a blessed spellbook of freeze sphere (2:-1) {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} an uncursed scroll of enchant armor {0} 4 uncursed apples {0} 2 uncursed food rations {0} a cursed +1 pair of iron shoes {20} a blessed +1 quarterstaff {16} 1208 gold pieces {0} Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: slow digestion You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 162 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 5 Gem identification only worked 100 times out of 200 Monsters only dropped their musable items with 57% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 63% Concealing monsters were spawned underneath items 36% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 20 Monster spawn increase started at turn 57465 Monster spawn increase reached its maximum at turn 98355 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 463120 The monster class that cannot be genocided was lich The monster class that was spawned more often: xorn (freq bonus 5) The monster species that spawned more often: undead warp patch (freq bonus 42) The monster species that spawned more often: large weasel (freq bonus 48) The monster species that spawned more often: rot turret (freq bonus 32) The monster species that spawned more often: thorn mushroom (freq bonus 9) The monster species that spawned more often: green shinto priest (freq bonus 24) The monster species that spawned more often: ferrous stalk (freq bonus 14) The monster species that spawned more often: platinum warp patch (freq bonus 36) The monster species that spawned more often: grutten spraddle (freq bonus 16) The monster species that spawned more often: moon clan (freq bonus 14) The monster species that spawned more often: timid troll (freq bonus 22) The monster species that spawned more often: chunking dotty (freq bonus 48) The monster species that spawned more often: ember colossus (freq bonus 60) The monster species that spawned more often: white force fungus (freq bonus 32) The monster species that spawned more often: sandraletta (freq bonus 72) The monster species that spawned more often: rainbow to (freq bonus 21) The monster species that spawned more often: meanie (freq bonus 44) The monster species that spawned more often: undead assassin (freq bonus 96) The monster species that spawned more often: celestial vortex (freq bonus 21) The monster species that spawned more often: trebuchet dragon (freq bonus 24) The monster species that spawned more often: Radio Kriminologist (freq bonus 132) The monster trait that was more common: monsters with acid resistance (freq bonus 3) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 1) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: unknown (freq bonus 2) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 4) The monster species that never randomly spawned: chawed solemnize paving The monster species that never randomly spawned: flame lord The monster species that never randomly spawned: lyrical flophouse The monster species that never randomly spawned: beechen dehydrated The monster species that never randomly spawned: crewman harassment The monster species that never randomly spawned: large amulet trove The monster species that never randomly spawned: gnome mummy The monster species that never randomly spawned: levitator The monster species that never randomly spawned: Flying Spaghetti Monster The monster species that never randomly spawned: venom force fungus The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: mommy stone (gray) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: burrow (beautiful) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 12) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 9) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 12) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 28) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 13) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 10) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 9) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 3) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 16) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 88) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 8) Next attribute increase check would have come at turn 6187 Strength training was 17 Dexterity training was 4 Wisdom training was 26 Constitution training was 48 You were fire resistant You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were blinded (1) You were punished You were prevented from having phasing (0) You were prevented from having slow digestion (0) Your chance to block was 10% You fell asleep You saw invisible You were extremely corrosive You had infravision You had 1794 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 156% b - cone of cold 5 matter 14% 431% c - confuse monster 2 enchant 0% 76% d - sleep 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(2068) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) draw energy 5X LIMIT(0) disarm 3 O LIMIT(0) Discoveries Amulets amulet of restful sleep (festoonery) amulet of strangulation (eternium) amulet of ESP (spoony) amulet of reflection (moony) Weapons quarterstaff (staff) orcish dagger (crude dagger) elven spear (runed spear) Armor cloak of invisibility called no pray!!! (godless cloak) orcish helm (iron skull cap) soft sneakers (light footwear) helmet (engraved helmet) sweet mocassins (womens footwear) robe (orange robe) low boots (walking shoes) leather gloves (boxing gloves) iron shoes (hard shoes) Scrolls scroll of enchant armor (SUS COMNITUS) scroll of healing (SHELL PROTECT KEY) scroll of mana (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of phase door (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of standard id (DPIEV WENWWSG UNNZMI) scroll of cure (TRAETOR HORIGO) scroll of teleportation (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of ice (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) Spellbooks spellbook of freeze sphere (wasteful) spellbook of cone of cold (complementary) spellbook of confuse monster (dark green) spellbook of sleep (nightly) spellbook of wizard lock (parchment) spellbook of stone to flesh (flesh-bound) spellbook of cure confusion (dull) Potions potion of gain ability (cyan) potion of speed (cloudy) potion of restore ability (baloon flower) potion of terces dlu (blinding) potion of healing (dark) potion of water (clear) potion of sickness (swirly) potion of object detection (illuminated) potion of see invisible (wormwood) Rings mood ring (mithril) Wands wand of cold (symptomatic) wand of detect monsters (platinum) wand of magic missile called magic missile (cyan) Tools red lightsaber (lightsaber) tin whistle called tin (whistle) large box (wooden box) wax candle (candle) skeleton key (key) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 petty giant ants (1 created) 0 large fleas (1 created) a large beetle 0 snap-dragon-flies (1 created) a blob an acid blob a shader acid blob a slug a pack jackal 0 evasive foxes (1 created) a large weasel 0 wolves (1 created) a winter wolf cub 11 floating eyes 19 freezing spheres 0 dwarven children (1 created) 0 dwarves (1 created) a camo dwarf 0 bashers (1 created) 0 petty hobbit brigand thieves (1 created) 0 skulk blades (1 created) 0 green oozes (1 created) 2 kobolds 2 pack kobolds 0 hidden kobolds (1 created) a small kobold 0 carvers (1 created) a large kobold 0 large group kobolds (6 created) 0 mini leprechauns (1 created) a leprechaun 2 mynocks a mini permamimic 0 petit permamimics (1 created) a goblin (2 created) 2 group goblins (3 created) 0 hobgoblins (1 created) a yeek 0 hill orcs (2 created) 2 runts (3 created) 0 orc warriors (1 created) 0 goblin shamans (1 created) an orc shaman 0 goblin fighters (1 created) a supercop (2 created) 0 kill orcs (1 created) a runt shaman a porter rock piercer 0 sheep (1 created) 0 mumakil (1 created) 3 sewer rats 3 drains rats a rabbit a pack rabbit a hare (2 created) a snow rabbit Elif a plague eater 0 quill bears (1 created) an eevee 2 cave spiders 2 hole spiders a minor mist cloud 5 larvae (6 created) 0 bore worms (1 created) 2 maggots 2 grid bugs an arc bug 3 bats (5 created) a killer duck 0 forest centaurs (1 created) 0 leocentaur chieves (1 created) 0 centaur chieftains (1 created) 0 tiny pseudodragons (2 created) 0 baby gray dragons (1 created) 0 baby blood dragons (1 created) 0 baby magic dragons (1 created) a lichen a porter lichen 0 passivity lichens (1 created) 0 immobile patches (1 created) 2 red stalks (1 created) a red mushroom (0 created) a cyan force patch 0 pale growths (1 created) a pale mushroom 0 reddish patches (1 created) 0 mind spores (1 created) a blister mold a shrieker (0 created) 0 colony shriekers (1 created) 2 aokabis (0 created) a faker (0 created) a creeping spore (0 created) 3 gnomes (4 created) an intermediate gnome (2 created) a gnome lord (2 created) 0 group gnome lords (1 created) a gnomish brigand thief a gnomish wizard (2 created) 0 fire giants (1 created) 0 mini jabberwocks (4 created) a kestrel a Kop 0 Keystone Kops (1 created) 4 Keystone Inspectors a Kop Sergeant 0 Undead Lieutenants (1 created) a tiny lich a baby lich a mummy a newt mummy a kobold mummy 0 monkey mummies (1 created) an elf mummy a drow mummy 0 human mummies (1 created) 0 troll mummies (2 created) a green slime 4 green slames (5 created) 2 player slimes 2 heal slimes 2 cure slimes 0 rust monsters (1 created) 0 house snakes (1 created) 0 vat snakes (1 created) a water snake (2 created) 0 trolls (2 created) 0 flying trolls (1 created) 0 evasive trolls (2 created) 0 trollors (1 created) 0 timid trolls (3 created) a barrow wight a damned a wraith a nasty wraith a grid xorn (3 created) 2 aggravating wallwalkers (3 created) 0 lower xorns (1 created) 0 xorns (2 created) a monkey (2 created) a kobold zombie a gnome zombie a hobbit zombie a crawling claw an orc zombie 2 dwarf zombies 0 elf zombies (1 created) 2 human zombies 2 zombies (3 created) a ghast a crypt creep a wax golem a plastic golem a human 0 estrella girls (1 created) a weregreenslime 0 item masters (15 created) a critically injured jedi 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 soldiers (28 created) 0 sergeants (1 created) a lieutenant (4 created) 0 captains (4 created) 2 watchmen (5 created) 0 watch captains (1 created) 2 minighosts a baby boo a small boo a shadow a ghost 0 djinn (1 created) 0 tortoises (7 created) a hata-hata (2 created) 0 hata-matas (1 created) 0 pikes (2 created) 0 floating fish (2 created) a jellyfish (14 created) 0 tuna (1 created) 0 babelfish (1 created) 0 malfunctioning babelfish (1 created) 0 goldfish (2 created) 0 giant crayfish (1 created) 0 giant clams (2 created) a piranha (10 created) 0 visor piranhas (3 created) 0 giant eels (1 created) 0 school eels (1 created) 0 devious eels (1 created) 0 eel-lizards (1 created) 0 swordfish (2 created) 0 saberfish (1 created) 0 giant jellyfish (1 created) 0 saddleback tortoises (1 created) a newt 4 twens a demitwen a baby crocodile a colorless mushroom patch 4 lime killer tomatoes a swamp fern spore 0 slimy mushroom patches (1 created) a novice dark wall (3 created) 0 arrow turrets (1 created) a dart turret a prehistoric turret a fire trove 0 confusion troves (1 created) 0 numb troves (1 created) 408 creatures born. 192 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You eaten 36 times You eaten food with animal by-products 30 times You eaten meat 29 times You have communicated with the gods 7 times You prayed to the gods 3 times You hit with a wielded weapon 477 times You killed 134 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) general combat [Basic] (max Expert) (38 of 160) body armor [Basic] (max Expert) (43 of 160) devices [Basic] (max Expert) (35 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (84 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Skilled] (max Expert) (284 of 540) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (44 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (137 of 160) Goodbye ziratha the Ice Mage... You died in The Gnomish Mines on dungeon level 5 with 17441 points, and 1223 pieces of gold, after 4937 moves. Killer: a monster (skulk blade) You were level 9 with a maximum of 114 hit points when you died. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 2 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 3 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 34 18967 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by being stuck in an anoxic pit. - [115] 35 17834 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a crossbow bolt. - [108] *36 17441 ziratha-Ice-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (skulk blade). - [114] 37 16882 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (leprechotta). - [127] 38 16054 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (invisible beriah sephirah). - [106]