ziratha, chaotic female devilish Ice Mage ------------ |..........|## #######----- |...........,# #,,#,,,.^..|## |..........|,# ##,,,,,#|.<..,# --------+-.-,############### ##,,,,#,#-----,# ------- ##,,,,,,,,#,,,,,,,,,,,,,,,,,## ##,,,,,#,# #,# ##|.....| #,##########,##############^,# #,,##,,,,# #,# #,......| #,# #,,,# #,..--- --------..-.-,,,## #,# #,|.....| -|----- #,--------########....| ............|,,#*# #,# #,|.....| --.....-- #,.......|,,,,,,,,....|#######|...^........,,,## #,# #,|.....| |..---..| ##|......|########....-,,,,,,,-...........|,,,, ###,# #,|.....| |.)| |..|##,-......| #|>..|######,............|,))#,##,,,# #,------- |..| |...,,`|......|########--.--#####,,...-.-.------,#,,,#,,### #,# |..---..|###|......-,,,,,,,,,***,,,*,,,),,,,,,,,,,,,,,##,,#,-.....-,# --.....-- --------############,,,#,##,################,,#,.......,# ------- ,,##,,......|## #,I,,#,......| #&,,,##------- ###### [Ziratha the Chiller] St6 Dx13 Co10 In8 Wi10 Ch4 IceDevFemCha Dlvl:4 $4 HP0(125) Pw62(167) AC4 Xp9/4830 Wt1788/1300 T4070 Sat Brd Latest messages You miss it. You attack thin air. What do you want to read? [l-puz or ?*] You continue your efforts to memorize the spell. It hits you! You hear the howling of the CwnAnnwn... [-21 -> 11] Warning: HP low! You stop studying. What do you want to read? [l-puz or ?*] As you read the scroll, it disappears. You feel healthier! It hits you! [-10 -> 21] Warning: HP low! It hits you! [-3 -> 18] Warning: HP low! It hits you! You die... Your inventory Weapons h - the uncursed +0 spear named Beam Control (weapon in foreclaw) {12} Armor j - an uncursed +0 pair of water walking boots {8} k - the uncursed +0 pair of water walking boots named Hone Sundan {8} A - an uncursed +0 plasteel armor (being worn) {50} Comestibles # - 2 uncursed asian pears {0} # - an uncursed apple {0} # - 2 uncursed eggs {0} # - an uncursed eucalyptus leaf {0} # - an uncursed lizard corpse {10} # - an uncursed lembas wafer {0} # - 14 uncursed bananas {0} # - 12 blessed slime molds {0} # - an uncursed eucalyptus leaf {0} # - an uncursed sprig of wolfsbane {0} # - 17 uncursed cream pies {0} c - 3 uncursed food rations {0} s - 4 uncursed tripe rations {0} w - 4 uncursed melons {0} x - 6 uncursed carrots {0} y - 5 blessed carrots {0} H - an uncursed food ration {0} M - 2 uncursed fortune cookies {0} N - 2 blessed carrots {0} Scrolls l - an uncursed scroll of mana {0} o - an uncursed scroll of charging {0} p - an uncursed scroll of earth {0} z - 3 uncursed scrolls of teleportation {0} Spellbooks m - an uncursed spellbook of wizard lock (0:3) {0} n - an uncursed spellbook of protection (0:4) {0} Wands q - an uncursed wand of striking (0:1) {0} Tools r - an uncursed large box {1697} Gems # - 2 uncursed +1 worthless pieces of violet glass {2} E - an uncursed +0 worthless piece of yellowish brown glass {1} Contents of the large box: the heavily cursed -1 crossbow named Tranquilizer {20} an uncursed +0 red double lightsaber {24} a blessed can of grease (0:19) {0} the cursed blindfold named Frost Orchid {0} 7 blessed general candles {0} an uncursed skeleton key {0} a blessed +0 green lightsaber {24} an uncursed credit card {0} the uncursed tin whistle named Pfiiiiiiiiet {0} an uncursed wand of speed monster (0:7) {0} an uncursed wand of probing (0:1) {0} an uncursed wand of cold (0:1) {0} an uncursed wand of charging (0:5) {0} an uncursed wand of cold (1:0) {0} an uncursed wand of speed monster (0:6) {0} an uncursed wand of polymorph (0:9) {0} an uncursed wand of digging (0:7) {0} an uncursed ring of shock resistance {0} an uncursed ring of searching {0} an uncursed ring of sustain ability {0} an uncursed ring of protection from shape changers {0} an uncursed ring of stealth {0} a blessed -2 ring of gain strength {0} an uncursed ring of conflict {0} an uncursed ring of fire resistance {0} an uncursed potion of healing {0} a blessed potion of fruit juice {0} an uncursed potion of monster detection {0} an uncursed potion of water {0} an uncursed potion of restore ability {0} an uncursed potion of extra healing {0} an uncursed potion of water {0} a blessed potion of hallucination {0} an uncursed potion of booze {0} an uncursed potion of enlightenment {0} an uncursed spellbook of create monster (0:2) {0} an uncursed spellbook of polymorph (0:2) {0} a blessed spellbook of confuse monster (5:4) {0} a blessed spellbook of cone of cold (0:3) {0} a blessed spellbook of freeze sphere (5:4) {0} a cursed spellbook of flame sphere called cursed (0:0) {0} an uncursed spellbook of fireball (0:2) {0} an uncursed scroll of confuse monster {0} an uncursed scroll of taming {0} a blessed scroll of identify {0} 4 uncursed scrolls of mana {0} 2 uncursed scrolls of remove curse {0} an uncursed scroll of identify {0} an uncursed scroll of destroy armor {0} an uncursed scroll of enchant weapon {0} an uncursed scroll of blank paper {0} a cursed scroll of WC {0} an uncursed scroll of phase door {0} an uncursed +0 dwarvish mithril-coat {60} an uncursed +0 cloak of invisibility {4} an uncursed +0 bronze plate mail {200} an uncursed +0 helmet called leather {20} an uncursed +0 studded leather armor {80} a cursed +0 splint mail {160} the cursed +1 droven crossbow named -،g {30} a cursed -2 aklys {7} 21 uncursed +0 paper arrows {0} a blessed +0 quarterstaff {16} 26 cursed -4 bullets {0} 72 uncursed +0 bullets {2} 2 uncursed +0 daggers {8} 2 uncursed +0 arrows {0} 5 uncursed +0 darts {0} a blessed +7 rocket launcher {250} a blessed +1 bow {12} 16 blessed +1 ya {0} 22 uncursed +0 silver arrows {0} 73 blessed +0 shuriken {2} an uncursed +0 rocket launcher {250} an uncursed +0 battle staff {16} an uncursed +0 rifle {12} a cursed amulet of restful sleep {0} a cursed amulet of restful sleep {0} an uncursed amulet of reflection {0} an uncursed amulet of ESP {0} 303 gold pieces {0} Final attributes You were piously aligned Your alignment was 27 Your max alignment was 27 You carried 3 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: warning Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 174 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 93% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: flail (turn 61) Number of artifacts generated was 3 Number of fake artifacts generated was 11 Monster spawn increase started at turn 11191 Monster spawn increase reached its maximum at turn 35268 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1242738 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: Ronja's block-heeled combat boot (freq bonus 30) The monster species that spawned more often: journeyman lichen (freq bonus 16) The monster species that spawned more often: Rooster Cogs (freq bonus 36) The monster species that spawned more often: confusing turret (freq bonus 24) The monster species that spawned more often: Pedalas (freq bonus 9) The monster species that spawned more often: animated atsuzoko boot (freq bonus 8) The monster species that spawned more often: baby gray dragon (freq bonus 10) The monster species that spawned more often: roditaur (freq bonus 10) The monster species that spawned more often: invisible force fungus (freq bonus 18) The monster species that spawned more often: vampiric force patch (freq bonus 6) The monster species that spawned more often: fiberglass insulation golem (freq bonus 12) The monster species that spawned more often: enclave soldier (freq bonus 8) The monster species that spawned more often: flame turret (freq bonus 21) The monster species that spawned more often: vaporized fabric of reality (freq bonus 12) The monster species that spawned more often: porter elf (freq bonus 6) The monster species that spawned more often: faction sulkiest ration (freq bonus 24) The monster species that spawned more often: clay warp fungus (freq bonus 18) The monster species that spawned more often: thorn warp fungus (freq bonus 16) The monster species that spawned more often: nexus vortex (freq bonus 8) The monster species that spawned more often: shoo turret (freq bonus 24) The monster trait that was more common: monsters that love to collect gold (freq bonus 1) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 8) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 1) The monster trait that was more common: monsters whose attacks dim you (freq bonus 3) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 8) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2) The monster species that never randomly spawned: wind inhabitant The monster species that never randomly spawned: voltalisk The monster species that never randomly spawned: vorpal bunny The monster species that never randomly spawned: zombie bee The monster species that never randomly spawned: blue outfaced The monster species that never randomly spawned: hidden trapdoor spider The monster species that never randomly spawned: bone golem The monster species that never randomly spawned: black naga The monster species that never randomly spawned: crystal vortex The monster species that never randomly spawned: Xine, the Mountain King The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: power crossbow ((null)) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 12) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 47) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 4) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 7) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 15) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 8) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 7) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 4) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 50) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 15) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: silver saber ((null)) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this trap was always invisible: dustbin trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 8) Next attribute increase check would have come at turn 4966 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You were being chased by the kops. (1455) You were prevented from having confusion resistance (0) You were prevented from being a stoned chiller (0) You had infravision You had 3761 points of nutrition remaining You had teleport control You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 23:11:05 2017. You could have safely prayed (180) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 365% b - cone of cold 5 matter 95% 360% c - fireball 4 matter 0% 95% d - polymorph 6 body 98% 69% e - create monster 4 attack 0% 69% f - confuse monster 2 enchant 0% 250% g - wizard lock 2 matter 0% 98% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Reloading(646) invoke deity 9 R Prepared(0) draw energy 5X Prepared(0) Discoveries Amulets amulet of restful sleep (wired) amulet of reflection (rectangular) amulet of ESP (snot) Weapons quarterstaff (staff) droven crossbow (spider-legged crossbow) aklys (thonged club) ya (bamboo arrow) shuriken (throwing star) Armor helmet called leather (rotating helmet) water walking boots (fetish heels) cloak of invisibility (quicktravel cloak) Scrolls scroll of remove curse (VOLARE) scroll of healing (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of mana (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of phase door (IT CHRISTMASSES VERY) scroll of standard id (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of cure (ATTACK BY SOUND WORD LEARN MESSED CAN DO) scroll of destroy armor (VERR YED HORRE) scroll of teleportation (THAPSATE STHRAITO) scroll of charging (POKEDEX REGISTRATION COMPLETE) scroll of earth (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of confuse monster (MOWA METR OCWI) scroll of taming (EY REFLECT EFF INT) scroll of identify (FORMAT C) scroll of enchant weapon (9H) scroll of blank paper (unlabeled) scroll of WC (MONST DOT C AINT BIG ENOUGH) Spellbooks spellbook of freeze sphere (antimatter) spellbook of cone of cold (smeared) spellbook of confuse monster (polished) spellbook of polymorph (satisfied) spellbook of create monster (listening) spellbook of flame sphere called cursed (sourcecode) spellbook of fireball (unidentified) spellbook of wizard lock (received) spellbook of protection (decrepit) Potions potion of water (clear) potion of sleeping (mulberry) potion of healing (cherry-blossom) potion of fruit juice (sky blue) potion of monster detection (iris) potion of restore ability (murky) potion of extra healing (nanika) potion of hallucination (blueberry) potion of booze (marigold) potion of enlightenment (squishy) Rings ring of stealth (tiger eye) ring of shock resistance (pourpoor) ring of searching (one) ring of sustain ability (romantic) ring of protection from shape changers (compost) ring of gain strength (ebony) ring of conflict (uranium) ring of fire resistance (germanium) Wands wand of cold (redwood) wand of charging (old-testamentarian) wand of sleep (cedar) wand of speed monster (plastic) wand of draining (iridium) wand of striking (distorted) wand of probing (hickory) wand of polymorph (golden) wand of digging (hemlock) Tools large box (wooden box) red double lightsaber (double lightsaber) general candle (candle) skeleton key (key) green lightsaber (lightsaber) tin whistle (whistle) Gems gray stone called lodestone worthless piece of violet glass (violet) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant tick a worker ant 2 slugs 0 giant beelobs (1 created) a chickatrice 4 jackals a mink 2 little dogs (3 created) a wild wolf 0 winter wolf cubs (1 created) 0 strange terminals (1 created) 0 floating eyes (1 created) 40 freezing spheres (42 created) a kitten 0 feline clouds (1 created) 0 mutant humans (1 created) a hobbit wizard a hobbit king 0 homunculi (1 created) a swamp kobold a baby mimic a baby permamimic 2 mynocks a mini mimic a small flying mimic a quickling 2 neevils a morning wood nymphomaniac 0 orc infantries (1 created) 0 Mordor orcs (1 created) 0 rock piercers (2 created) 0 lambs (1 created) a scramper 5 sewer rats (6 created) a drains rat a packer rat a rabbit 2 sand rats a woodchuck (2 created) a spider a springy a young unicorn a fog cloud 8 larvae a bore worm 0 maggots (1 created) a dung worm a giant worm 0 magic platypi (1 created) a wombat 0 vultures (1 created) a Rame Duck a low centaur a baby black dragon 0 lightning demons (1 created) 0 sylphies (1 created) a porter lichen (0 created) 2 spore lichens 0 ivy lichens (1 created) 2 cyan stalks (1 created) a shrieker (2 created) a violet fungus (0 created) a deep gnome 2 New Kops (5 created) a low minator a kestrel (3 created) 0 Kops (1 created) a Whitlevel Kop 11 Keystone Kops (27 created) 4 Uniform Kops (5 created) a Keystone Inspector 0 Keystone Warders (5 created) 0 Keystone Detectives (1 created) an Undead Kop (12 created) 2 killer kops (3 created) 3 Kop Sergeants (12 created) a Minator Sergeant 0 Inspector Sergeants (1 created) 2 Undead Sergeants 0 RNG Sergeants (1 created) 5 Kop Lieutenants (8 created) a Radio Lieutenant an Officer Hanna a Detective Lieutenant 2 Undead Lieutenants a RNG Lieutenant (2 created) 3 Kop Kaptains (5 created) an Uniform Kaptain 0 Detective Kaptains (4 created) 0 petty kop kaptains (1 created) 2 malkuth sephiroth (3 created) 0 nukvah sephiroth (2 created) 0 grah sephiroth (1 created) an Intermediate Kop (2 created) 0 freemason brothers (1 created) a Kop Kommissioner (2 created) 0 Policeman Kommissioners (1 created) 0 yesod sephiroth (1 created) an atzilut sephirah a blot sephirah 0 The high-heel loving asian girl her sexy wedge sandals (1 created) 0 netzah sephiroth (1 created) a sizzle naga hatchling 2 small rust monsters 0 baby monkeys (1 created) a brass-monkey 0 deathly visages (1 created) an orc zombie a cat zombie 0 elf zombies (1 created) 0 karakasas (1 created) a resin golem a statue golem a gold golem 4 muggers 0 shopkeepers (3 created) a soldier a lieutenant 0 watchmen (4 created) 0 watch captains (3 created) 0 angry watchmen (3 created) an angry watch captain (2 created) 0 newts (1 created) a gecko a demitwen an iguana a rhaumbusun a turtle (2 created) a lizard 0 colorless mushroom patches (1 created) a pile of killer coins a dark grue a novice dark wall a starlit sky a prehistoric turret 0 thick jumping jellyfish (1 created) an energy trove 302 creatures born. 185 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 25 times You eaten food with animal by-products 21 times You eaten meat 21 times You have communicated with the gods 3 times You prayed to the gods 3 times You hit with a wielded weapon 389 times You killed 135 monsters You read items or engraved 31 times You never genocided any monsters You never polymorphed an object You changed form 4 times You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) general combat [Unskilled] (max Expert) (39 of 20) body armor [Basic] (max Expert) (28 of 160) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (31 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (20 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (379 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (10 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (56 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (101 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 4 with 21029 points, and 307 pieces of gold, after 4070 moves. Killer: a monster (invisible Policeman Kommissioner) You were level 9 with a maximum of 125 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] * 2 21029 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom * on level 4 [max 6]. Killed by a monster (invisible Policeman Kommissioner). - [125] 3 19678 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (hallucinogen-distorted giant ant), while helpless. - [1] 4 12241 Bluescreen-For-Dvp-Fem-Neu died in The Dungeons of Doom on level 2 [max 39]. Killed by a bullet. - [36]