÷´]ÙPÎ Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-10-27.01:46:49.ttyrec Time: (1572140809) Sun Oct 27 01:46:49 2019  ÷´]|_¥[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ÷´]N y ÷´]ÀÔ ø-----|..@||..@.|...|---|- ÷´]:Ö [Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw Dlvl:1 $0 HP 20(20)  Pw 28(28)  AC15 Xp1/0 T1It is written in the Book of Anti-War Movement:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Anti-War Movement seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Little Rebel, have been heralded from birth as the instrument of Anti-War Movement. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. ÷´]æÖ XFor the sake of us all: Go bravely with Anti-War Movement! --More-- ÷´]ŒG  ÷´]µ„ä-----|..@||..@.|...|---|- ÷´]Ê…A[Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw Dlvl:1 $0 HP 20(20)  Pw 28(28)  AC15 Xp1/0 T1Hello ziratha, welcome to SlashEMExtended! You are a lawful female albae Activistor.--More-- ÷´]Ø ] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--÷´]l± Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--÷´]ºÎ Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--÷´]Îc [Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw  20(20)  Pw 28(28)  AC15 Xp1/0 T1The victorian underwear shapes your figure, but it isn't very practical to fight in.--More--÷´]Ó G Be careful! New moon tonight.÷´] ¨ Weapons b - a blessed +1 fly swatter (weapon in hand) {4} Armor a - a cursed +0 victorian underwear (being worn) {5} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Spellbooks c - a blessed finalized spellbook of charm monster (2:3) {0} Tools d - an uncursed expensive camera (0:40) {0}(end) ÷´]¯«-----|..@||..@.[Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw  20(20)  Pw 28(28)  AC15 Xp1/0 T1÷´]Þ# ÷´]Eá enhance÷´] E nhance÷´]Ýå  Current skills: (0 slots available)   Fighting Skills  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  polymorphing Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  sexy flats Basic (max Grand Master)  memorization Unskilled (max Expert)  squeaking Unskilled (max Expert)  form V (Shien) Basic (max Master)  form VII (Juyo) Basic (max Grand Master)  form VIII (Wedi) Unskilled (max Expert)  martial arts Basic (max Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  club Unskilled (max Expert)  paddle Basic (max Legendary)  flail ÷´]íå h Unskilled (max Expert)  shuriken Unskilled (max Expert) (1 of 2)!÷´]íÏ whip Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Basic (max Expert)  protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (2 of 2)#÷´]Åï Current skills: (0 slots available)   Fighting Skills  general combat Unskilled (max Expert)  shield Unskilled (max Expert)  polymorphing Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  petkeeping Unskilled (max Expert)  sexy flats Basic (max Grand Master)  memorization Unskilled (max Expert)  squeaking Unskilled (max Expert)  form V (Shien) Basic (max Master)  form VII (Juyo) Basic (max Grand Master)  form VIII (Wedi) Unskilled (max Expert)  martial arts Basic (max Master)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  club Unskilled (max Expert)  paddle Basic (max Legendary)  flail Unskille#÷´]ÝïXd (max Expert)  shuriken Unskilled (max Expert) (1 of 2)$÷´]½üÏ whip Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  enchantment spells Basic (max Expert)  protection spells Unskilled (max Expert)  body spells Unskilled (max Expert)  matter spells Unskilled (max Expert) (2 of 2)%÷´]Ç;Å[Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw Dlvl:1 $0 HP 20(20)  Pw 28(28)  AC15 Xp1/0 T1-----|..@||..@.|...|---|-%÷´]eUPick an object.&÷´]úr@ a human or elf or you (albae activistor called ziratha, on a staircase) Accessing Pokedex entry for activistor...   Base statistics of this monster type:  Base level = 10, difficulty = 13, AC = 10, magic resistance = 1, alignment -5. Slow (10). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, metallivorous, lithivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form.  Attacks:  2d4, uses weapon - stuns &÷´]so  2d4, kick - steals item  --More--'÷´]õÜz-----[Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw  20(20)  Pw 28(28)  AC15 Xp1/0 T1T÷´]Ï;# T÷´]ÇZquitT÷´]ÍŒ uitT÷´]¸ itT÷´]¤µ tU÷´]“Ü[Really quit? WARNING: this will erase your game permanently! [yes/no]? U÷´]í/ yU÷´]ªÿ eU÷´]…Ü sU÷´]Uÿ —[Ziratha the Little Rebel  20(20)  Pw 28(28)-----|..@||..@.|...|---|-[Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw Dlvl:1 $0 HP 20(20)  Pw 28(28)  AC15 Xp1/0 T1Do you want your possessions identified? DYWYPI? [ynq] (n) V÷´]‹ì¬n Weapons b - a blessed +1 fly swatter (weapon in hand) {4} Armor a - a cursed +0 victorian underwear (being worn) {5} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Spellbooks c - a blessed finalized spellbook of charm monster (2:3) {0} Tools d - an uncursed expensive camera (0:40) {0}(end) W÷´]:ë s-----|..@||..@.Do you want to see your attributes? [ynq] (n) X÷´]inFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: wallwalking. Scroll identification only worked 100 times out of 179. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 24. Implant identification only worked 1 times out of 17. Armor identification only worked 15 times out of 28. Spellbook identification only worked 2 times out of 11. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 65% chance. Scroll drop chance was reduced to 81%. Potion drop chance was reduced to 91%. Weapon drop chance was reduced to 45%. Armor drop chance was reduced to 78%. Food drop chance was reduced to 73%. Musable item generation X÷´],i‚frequency had a negative bias of 72%. The following skill was limited to skilled proficiency: riding. --More--X÷´]5ìThe following skill was limited to expert proficiency: body spells. The following skill became untrainable if you tried to train it too early: mace (turn 1). The following skill became untrainable after a while: divination spells (turn 39055). The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 12236). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 81995. Monster spawn increase had reached its maximum at turn 226715. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1243845. The monster class that cannot be genocided was trapper or lurker above. The monster class that was spawned more often: rodent (freq bonus 4). The monster species that was spawned more often: gnome harlot (freq bonus 7). The monster species that was spawned more ofteX÷´]Bì÷n: hooyooyoo (freq bonus 32). The monster species that was spawned more often: ledy jelly (freq bonus 54). The monster species that was spawned more often: begin unicorn (freq bonus 16). The monster species that was spawned more often: anubite (freq bonus 6). The monster species that was spawned more often: pumping laser (freq bonus 24). The monster species that was spawned more often: embark believably spaceward vulgo (freq bonus 28). --More--X÷´]£kThe monster species that was spawned more often: swamp fern sprout (freq bonus 15). The monster species that was spawned more often: timid rat swarm (freq bonus 10). The monster species that was spawned more often: piquancy pussy (freq bonus 12). The monster species that was spawned more often: mistook befriend (freq bonus 27). The monster species that was spawned more often: large humanoid (freq bonus 9). The monster species that was spawned more often: Mac Moneysac (freq bonus 8). The monster species that was spawned more often: hanoi harpsichordist eugenist wagtail (freq bonus 36). The monster species that was spawned more often: multi-hued force fungus (freq bonus 48). The monster species that was spawned more often: huge white bat (freq bonus 10). The monster species that was spawned more often: flying demilich (freq bonus 21). The monster species that was spawned more often: tiX÷´]¸k@ll starlike (freq bonus 36). The monster species that was spawned more often: bzzz-bzzz wasp (freq bonus 5). The monster species that was spawned more often: giant mole cricket (freq bonus 14). The monster trait that was more common: monsters with sleep resistance (freq --More--X÷´]ébonus 6). The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2). The monster trait that was more common: monsters with acid resistance (freq bonus 4). The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2). The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 3). The monster species that was never randomly spawned: way pusher. The monster species that was never randomly spawned: extra black frog. The monster species that was never randomly spawned: magnitudinal bat. The monster species that was never randomly spawned: hookier lockjaw. The monster species that was never randomly spawned: gud vamp. The monster species that was never randomly spawned: great crystal wyrm. The monster species that was never randomly spawned: Ronja. The monster species that was never randomlyX÷´]!éÛ spawned: underset seismographic. The monster species that was never randomly spawned: Verena's stiletto sandal. The monster species that was never randomly spawned: odorous lady. The monster class that was more likely to generate with musable stuff: quadruped. The RNG hath decreed that this item was never generated: dashing (lunar). The RNG hath decreed that this item was never generated: heap stone (gray). --More--X÷´]BfThe RNG hath decreed that this item was never generated: ether whip ((null)). The RNG hath decreed that this item was never generated: star rod (rod). The RNG hath decreed that this item was never generated: stat decrease (desaturated). The RNG hath decreed that this item was never generated: skill up (OPGELEVELT). The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots). The RNG hath decreed that this item was never generated: keen memory (black lily). The RNG hath decreed that this item was never generated: parasol ((null)). The RNG hath decreed that this item was never generated: digging (iron). The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 17). The RNG hath decreed that this item was generated more oftX÷´]Vf«en: pokelie stone (gray, freq bonus 134). The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 28). The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 7). --More--X÷´]ìThe RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 4). The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 9). The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 2). The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: sleep (mottled, ÷´](ì_;1Hfreq bonus 11). The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 3). The RNG hath decreed that this item was generated more often: farming (NATURE --More--X÷´]fPRESERVATION AND ALL THAT, freq bonus 11). The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 47). The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 10). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 36). The RNG hath decreed that this item was always generated cursed: amulet of techout (taut). The RNG hath decreed that this item was always generated cursed: respawn stone (gray). The RNG hath decreed that this item was always generated cursed: meltdown (salted). The RNG hath decreed that this item was always generated cursed: amulet of stone (unmaterial). The RNG hath decreed that this item was always generated cursed: implant of quota (assamic). The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted). The RNG hath X÷´]$fâdecreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES). The RNG hath decreed that this item was always generated cursed: cotton ((null)). --More--X÷´]®áThe RNG hath decreed that this item was always generated cursed: shock resistance (copper). The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)). The RNG hath decreed that this trap was always invisible: shifting sand trap. The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 9). Trap randomization happened for 1 in 352 traps. Next attribute increase check would have come at turn 584. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. Your sanity was 0. You were sleep resistant. You were poison resistant. You were magic-protected. You had not decided on your sexuality yet. You were prevented from having phasing (0). You recognized peaceful creatures. You were aware of the presence of topmodels. You had automatic searching. You had 1500X÷´]ºá5 points of nutrition remaining. --More--X÷´]ŽcàYou had teleportitis. You could swim. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (1176). You survived. --More--X÷´]ôú-----|..@||..@.|...|---|-[Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw Dlvl:1 $0 HP 20(20)  Pw 28(28)  AC15 Xp1/0 T1Do you want to see your discoveries? [ynq] (n) X÷´]ÀeHn Discoveries   Scrolls  scroll of healing (ELF GRANDFATHER RESEARCH LAB)  scroll of mana (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION)  scroll of phase door (LEGALIZE PEPPED WORMING ENHANCEMENT)  scroll of standard id (AND LIKE ALWAYS DEAD)  scroll of cure (FORGETABOUTIT)  * scroll of extra healing (STAT STUNT IS MORE IMPORTANT)  * scroll of greater mana restoration (GET YOUR PET GIRL IN SLEX)  Spellbooks  spellbook of charm monster (perishable)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) X÷´]œó-----|..@||..@.|...|---|-[Ziratha the Little Rebel ] St8 Dx3 Co5 In11 Wi9 Ch9 ActAlbFemLaw Dlvl:1 $0 HP 20(20)  Pw 28(28)  AC15 Xp1/0 T1Do you want an account of creatures vanquished? [ynq] (n) X÷´]f¡n Vanquished creatures:  0 fogses (1 created) 0 gobhoblins (1 created) 0 mine kobolds (1 created) 0 destructomondaines (1 created) 0 little lambs (1 created) 0 GRs (10 created) 0 electro balls (1 created) 0 beginner horrors (1 created) 0 activistors (1 created) 0 grey mushroom patches (1 created) 0 novice roll walls (1 created) 0 perfume dispensers (1 created)  21 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--X÷´]§äè-----|..@||..@.|...|---|-Do you want to see your conduct? [ynq] (n) X÷´]¤^ 6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--X÷´]íâ K-----|..@||..@.Goodbye ziratha the Activistor... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 20 hit points when you quit.--More--