ziratha, chaotic female devilish Ice Mage /-\ |&| \-/ [Ziratha the Condenser] St6 Dx12 Co11 In10 Wi7 Ch4 IceDevFemCha Dlvl:2 $31 HP-2(48) Pw57(57) AC6 Xp3/71 T692 Latest messages You are pummeled with debris! [-7 -> 29] You are pummeled with debris! [-8 -> 21] You are pummeled with debris! [-7 -> 14] You hit the air elemental. You are pummeled with debris! [-3 -> 11] You are pummeled with debris! You hear the howling of the CwnAnnwn... [-8 -> 3] Warning: HP low! You are pummeled with debris! [-1 -> 2] Warning: HP low! You get expelled! The air elemental engulfs you! You are pummeled with debris! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} r - an uncursed +0 short blade {12} v - a blessed +1 sexplay whip {8} D - an uncursed +0 orcish dagger {4} Armor b - an uncursed +0 studded leather armor (being worn) {80} q - an uncursed +0 orcish helm {12} B - a cursed +0 bunny ear {1} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of bad equipment {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} w - a cursed scroll of remove curse {0} x - 2 uncursed scrolls of identify {0} Spellbooks h - a blessed spellbook of freeze sphere (0:3) {0} i - a blessed finalized spellbook of cone of cold (0:5) {0} j - a blessed thoroughly rotted spellbook of confuse monster (0:1) {0} t - an uncursed spellbook of cure blindness (0:0) {0} A - an uncursed spellbook of healing (0:2) {0} Potions d - a blessed potion of blindness {0} s - a blessed potion of hallucination {0} C - an uncursed potion of amnesia {0} Rings g - an uncursed mood ring {0} Wands f - an uncursed wand of cold (0:4) {0} u - an uncursed wand of create monster (0:10) {0} E - an uncursed wand of speed monster (0:7) {0} Tools k - an uncursed oil lamp (1028) {0} z - an uncursed chest {750} Contents of the chest: an uncursed finalized scroll of blank paper {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 37 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 91% chance Amulet drop chance was reduced to 74% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 45% Armor drop chance was reduced to 56% Food drop chance was reduced to 87% Monster death drops spawned with only 80% chance The following skill could not be trained at all: enchantment spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: sling (turn 150) The following skill became untrainable after a while: missile weapons (turn 50230) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 65079 Monster spawn increase reached its maximum at turn 422991 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1016752 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: pas op (freq bonus 21) The monster species that spawned more often: black mage (freq bonus 10) The monster species that spawned more often: petit mimic (freq bonus 18) The monster species that spawned more often: drone fungus (freq bonus 60) The monster species that spawned more often: Alabaster elf-elder (freq bonus 60) The monster species that spawned more often: bracelet obliteration outgrowth (freq bonus 11) The monster species that spawned more often: mud kobold (freq bonus 36) The monster species that spawned more often: gym leader (freq bonus 10) The monster species that spawned more often: memory hound (freq bonus 54) The monster species that spawned more often: novice priest (freq bonus 6) The monster species that spawned more often: gremlin curser (freq bonus 16) The monster species that spawned more often: escaladed senor (freq bonus 12) The monster species that spawned more often: terrestric spore (freq bonus 60) The monster species that spawned more often: Air Archon (freq bonus 81) The monster species that spawned more often: throned because (freq bonus 48) The monster species that spawned more often: boyciana (freq bonus 12) The monster species that spawned more often: healing colony (freq bonus 60) The monster species that spawned more often: black death (freq bonus 15) The monster species that spawned more often: evasive enemy trooper (freq bonus 10) The monster species that spawned more often: sweet soul (freq bonus 12) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 1) The monster species that never randomly spawned: swasi guy The monster species that never randomly spawned: airplane The monster species that never randomly spawned: dwarven woarer The monster species that never randomly spawned: xorn prince The monster species that never randomly spawned: duth ass The monster species that never randomly spawned: Pantyhose The monster species that never randomly spawned: broken light The monster species that never randomly spawned: vampire sphere The monster species that never randomly spawned: crater spore The monster species that never randomly spawned: undead ladiesman The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: implant of malice (eocene) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: highway (A HIGHWAY TO THE LEFT) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 34) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 28) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 12) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 35) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 44) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 8) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 13) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 8) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crypt (YOU ARE CLOSE TO DEATH, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 8) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 10) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 9) The RNG hath decreed that this item was generated more often: chrome staff ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 1) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 57) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: implant of waste (furious) The RNG hath decreed that this item was always generated cursed: lizard scale mail ((null)) The RNG hath decreed that this item was always generated cursed: robe of randomness (cyan robe) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this trap was always invisible: left inventory trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 4) Trap randomization happened for 1 in 981 traps Next attribute increase check would have come at turn 2258 Strength training was 8 Dexterity training was 5 Wisdom training was 10 Constitution training was 19 Your sanity was 1 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 2487 points of nutrition remaining You were swallowed by an air elemental Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 99% b - cone of cold 5 + matter 95% 394% c - confuse monster 2 + enchant 0% 94% d - healing 1 + healing 0% 97% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons quarterstaff (staff) orcish dagger (crude dagger) Armor orcish helm (iron skull cap) bunny ear (headpiece) Scrolls scroll of bad equipment (CAN EAT FRUITMORE) scroll of healing (NYEHEHE) scroll of mana (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of phase door (ATTACK WITH NUGGEL DEFENCE FALL) scroll of standard id (MIMIMIMIMIMIMIMIMIMIMI) scroll of cure (WOBIWABA DESERT) * scroll of extra healing (PROTECTION FAULT AT ADDRESS 000D 001D) * scroll of greater mana restoration (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) scroll of remove curse (THE ROUND MUST IN THE ANGULAR) scroll of identify (STILL 5 SECONDS AND I IMPACT TOO) scroll of blank paper (unlabeled) Spellbooks spellbook of freeze sphere (shining) spellbook of cone of cold (scrambled) spellbook of confuse monster (ordering) spellbook of healing (mistranslated) spellbook of cure blindness (long yellow) Potions potion of blindness (sizzling) potion of oil (substitute) potion of sleeping (orange) potion of hallucination (glowing-red) potion of amnesia (sparkling) Rings mood ring (topaz) Wands wand of cold (elm) wand of create monster (holographic) wand of polymorph (ominous) wand of speed monster (short) Tools oil lamp (lamp) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 mimic ants (1 created) a jackal an older dog sister a denhcoyote (2 created) 0 winter wolf cubs (1 created) a freezing sphere 0 wussy cats (1 created) a hobbit youngling a kobold 0 pack kobolds (1 created) a baby leprechaun a cool goblin a gas cloud a sewer rat 0 drains rats (2 created) 0 wild rabbits (1 created) an eightlegger a psytex 0 plasma clouds (1 created) an armored larva (2 created) a generic error 0 colorless wasers (1 created) 0 spaces (1 created) a lichen a score mold 0 New Kops (1 created) 0 oozing puddings (1 created) 0 new zombies (1 created) 0 ant zombies (1 created) 0 kobold zombies (2 created) 0 dwarf zombies (2 created) a promiscuous lass 0 newts (1 created) a nuut a small turret (3 created) 0 waste heaps (1 created) 0 crude turrets (1 created) 0 scroll troves (1 created) 45 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 17 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (22 of 160) memorization [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (42 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (22 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 2 with 372 points, and 31 pieces of gold, after 692 moves. Killer: a monster (air elemental) You were level 3 with a maximum of 48 hit points when you died. You reached the 82nd place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 621667 ziratha-Aci-Dev-Fem-Cha choked on her food in The Dungeons of Doom on level 19. Choked on a petro giant corpse. 173 [183] 80 550 ziratha-Fla-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [63] 81 460 ziratha-Kur-Vee-Mal-Neu quit in The Dungeons of Doom on level 1. 33 [33] *82 372 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (air elemental). - [48] 83 285 ziratha-Tra-Pie-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (assassin bug). - [42] 84 222 ziratha-Zoo-Clk-Fem-Cha quit in The Dungeons of Doom on level 1. 50 [50]