^` Player: zablon Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-02-02.14:13:33.ttyrec Time: (1612275213) Tue Feb 2 14:13:33 2021 ^`6GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ^`9WShall I pick a character's race, role, gender and alignment for you? [ynq] ^`YnChoosing Character's Role Pick a role for your character  a - an Acid Mage b - an Activistor c - an Aklyst d - an Altmer e - an Amazon f - an Anachronist g - an Anachronounbinder h - an Archeologist i - an Artist j - an Assassin k - an Astronaut l - an Augurer m - a Barbarian n - a Bard o - a Binder p - a Bleeder q - a Bloodseeker r - a Bosmer s - a Bully t - a Camperstriker u - a Cartomancer v - a Caveman/Cavewoman w - a Cellar Child x - a Chaos Sorceror y - a Chevalier z - a Combatant A - a Convict B - a Cook C - a Courier D - a Cracker E - a Cruel Abuser F - a Cyberninja G - a Death Eater[36^`;198H H - a Demagogue I - a Dissident J - a Diver K - a Doll Mistress L - a Doom Marine M - a DQ Slime N - a Dragonmaster O - a Druid P - a Drunk Q - a Dunmer R - an Electric Mage S - an Elementalist T - an Elph U - an Emera V - an Empath W - an Erdrick X - a Failed Existence(1 of 4)^`JB Y - a Feat Master Z - a Feminist a - a Fencer b - a Fighter c - a Firefighter d - a Fjorde e - a Flame Mage f - a Form Changer g - a Foxhound Agent h - a Gamer i - a Gang Scholar j - a Gangster k - a Geek l - a Genderstarist m - a Gladiator n - a Goff o - a Goldminer p - a Graduate q - a Grenadonin r - a Gunner s - a Healer t - a Hussy u - an Ice Mage v - an Intel Scribe w - a Janitor x - a Jedi y - a Jester z - a Justice Keeper A - a Knight B - a Korsair C - a Kurwa D - a Ladiesman E - a Librarian F - a Locksmith G - a Lunatic H - a Mahou Shoujo I - a Mason J - a Maste^`Brmind K - a Medium L - a Midget M - a Mill Swallower N - a Monk O - a Murderer P - a Musician Q - a Mystic R - a Necromancer S - a Ninja T - a Nobleman/Noblewoman U - a Nuclear Physicist V - an Occult Master W - an Officer X - an Ordinator(2 of 4)^` +Choosing Race Pick the race of your Monk  a - addict b - aggravator c - ak Thief is dead! d - albae e - alchemist f - alien g - american h - amnesiac i - ancient j - ancipital k - android l - angbander[15;^` 201H m - angel n - aquarian o - argonian p - asgardian q - asura r - atlantean s - aztpok t - bacteria u - bastard v - batman w - beacher x - blait y - bodymorpher z - borg A - bossrusher B - bover C - breton D - buldozgar E - burninator F - carthage G - celtic H - centaur I - cerberus J - challenger K - chiquai L - chiropteran M - clockwork automaton N - cockatrice O - colorator P - cortex Q - cupid R - curser S - dark seducer T - deathmold U - deep elf V - destabilizer W - developer X - devil(1 of 6)^`  Y - dinosaur Z - dolgsman a - doppelganger b - dorian c - dragon d - drow e - dryad f - dufflepud g - dunadan h - duthol i - dwarf j - dynamo k - egymid l - elemental m - elf n - engchip o - ent p - erosator q - etherealoid r - evilvariant s - expert t - extravator u - fairy v - fawn w - felid x - feminizer y - fenek z - fiend A - fixer B - frendian C - fro D - gastly E - gavil F - gelatinous cube G - gerteut H - giant I - glorkum J - gnome K - goauld L - golden saint M - golem N - green slime O - gremlin[44;2^` 01H P - greuro Q - grid bug R - grouper S - hallucinator T - haxor U - HC alien V - hemi-doppelganger W - hemophage X - herald(2 of 6)^`!&+Use hybrid races? [yn] (n) ^`nChoosing Gender Pick the gender of your doppelganger Monk  m - male f - female * - Random ! - Quit(end) ^`H+Choosing Alignment Pick the alignment of your male doppelganger Monk  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ^`l+ ^`` Ŀ$@dt= ^`ډ [Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC2 Exp1 T1  It is written in the Book of Huan Ti:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Huan Ti seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Huan Ti. You are destined to recover the Amulet for your deity, ^` or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Huan Ti!--More--!^` !^` !^` pHello zablon, welcome to SlashEMExtended! You are a chaotic male doppelganger Monk.--More--"^` 4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--&^`ѣ  &^` Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy&^` [Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha  17(17)  Pw 17(17)  AC2 Exp1 T1  --More--(^`9 ; The moon is waning tonight.(^`j %Happy Groundhog Day!,^`\ # -^`pray-^`o -^`l.^`+y.^`~ s/^`Se/^`E l/^`ޤ f0^` 0^`polyself: unknown extended command.[Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha  17(17)  Pw 17(17)  AC2 Exp1 T1 2^`T8 2^`ls'You kill the mutated plant![Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha  17(17)  Pw 17(17)  AC2 Exp1 T2 %3^` # 4^`M youpoly4^`< oupoly4^`~<You have 10 free polymorphs left.--More--5^`ic )Polymorph at will? [yn] (n) 6^`  y6^`w 3You don't have the energy to polymorph! You need at least 20![Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha  17(17)  Pw 17(17)  AC2 Exp1 T2 :^`0Unknown command '^W'.--More--:^`h/ LYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ;^` MnTurn the number pad on? [yn] (n) =^` n[Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha  17(17)  Pw 17(17)  AC2 Exp1 T2 >^` # ?^`u4quit?^`>ZReally quit? WARNING: this will erase your game permanently! [yes/no]? @^` yA^`eA^`osA^`W[Zablon the Candidate  17(17)  Pw 17(17) A^`Ŀ$@d%=A^`C.[Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC2 Exp1 T2 Do you want your possessions identified? DYWYPI? [ynq] (n) B^`ߜn Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} Comestibles g - 3 uncursed food rations {0} h - 6 uncursed apples {0} i - 6 blessed apples {0} j - 10 uncursed oranges {0} k - 3 blessed oranges {0} l - a blessed fortune cookie {0} m - 2 uncursed fortune cookies {0} Scrolls d - an uncursed scroll of remove curse {0} o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} Spellbooks c - a blessed spellbook of protection (0:2) {0} Potions e - 2 uncursed potions of healing {0}B^`B f - a blessed finalized potion of healing {0} Tools n - an uncursed magic marker (0:73) {0}(end) B^`o[Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC2 Exp1 T2 Do you want to see your attributes? [ynq] (n) B^` znFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: flying. You could not have the double effect of this property: technicality. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 21. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 33. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 21. Spellbook identification only worked 2 times out of 7. Monsters only dropped their equipment with 76% chance. Scroll drop chance was reduced to 91%. Ring drop chance was reduced to 85%. Amulet drop chance was reduced to 94%. Potion drop chance was reduced to 92%. Armor drop chance was reduced to 88%. Tool drop chance was B^`Ezreduced to 91%. Food drop chance was reduced to 96%. Shop item generation was reduced to 95%. Concealing monsters were spawned underneath items 96% of the time only. Monster death drops spawned with only 92% chance. The following skill was trained at half the usual rate: petkeeping. The following skill was trained at one fifth the usual rate: boomerang. The following skill was limited to expert proficiency: enchantment spells. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your remaining amount of free polymorphs was 10. Monster spawn increase would have started at turn 36045. Monster spawn increase had reached its maximum at turn 135611. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 961632. The monster class that cannot be genocided was bat or bird. The monster class that was spawned more often: troll (freq bonus 2). The monB^`czster species that was spawned more often: yellowie (freq bonus 16). The monster species that was spawned more often: gab commented (freq bonus 18). The monster species that was spawned more often: vampire ritcher (freq bonus 18). The monster species that was spawned more often: infancy spearfish (freq bonus 4). The monster species that was spawned more often: venom sphere (freq bonus 9). The monster species that was spawned more often: nearsightedly desk (freq bonus 18). The monster species that was spawned more often: giant scroll trove (freq bonus 12). The monster species that was spawned more often: pseudoclassical intermix (freq bonus 30). The monster species that was spawned more often: bacillary disclaiming (freq bonus 8). The monster species that was spawned more often: black light (freq bonus 45). The monster species that was spawned more often: tosatan (freq bonus 18). The monster species that was spawned more often: FacelesB^`zs Horror (freq bonus 8). The monster species that was spawned more often: wrong ray (freq bonus 20). The monster species that was spawned more often: demijohn prank measurer (freq bonus 12). The monster species that was spawned more often: antholl (freq bonus 28). The monster species that was spawned more often: naughty children butt (freq bonus 15). --More--B^`5 The monster species that was spawned more often: turn fondler (freq bonus 12). The monster species that was spawned more often: giant spellbook trove (freq bonus 16). The monster species that was spawned more often: gerteut (freq bonus 6). The monster species that was spawned more often: bloodstream permamimic (freq bonus 5). The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 4). The monster trait that was more common: monsters that have lash attacks (freq bonus 8). The monster trait that was more common: monsters with soldier dialogue (freq bonus 8). The monster trait that was more common: monsters that laugh (freq bonus 3). The monster trait that was more common: monsters from the Evil Variant (freq bonus 2). The monster trait that was more common: monsters that have explosion attacks (freq bonus 4). The monster species that was never randomly spawned: glassing penstock. The monster species that wB^`5 as never randomly spawned: baby tatzelworm. The monster species that was never randomly spawned: flesh lancer. The monster species that was never randomly spawned: +4 mm cutoff. The monster species that was never randomly spawned: subliming affably sprint. The monster species that was never randomly spawned: aranea. The monster species that was never randomly spawned: Rita. The monster species that was never randomly spawned: lietschener. The monster species that was never randomly spawned: carnivorous tree. The monster species that was never randomly spawned: unsteady trove. The monster class that was always generated with extra speed: jelly. The RNG hath decreed that this item was never generated: banishment (cocky). The RNG hath decreed that this item was never generated: bad effect (pebble). The RNG hath decreed that this item was never generated: wine (violet-red). The RNG hath decreed that this item was never geneB^`6 rated: blue lightsaber (lightsaber). The RNG hath decreed that this item was never generated: sleepstone (gray). The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield). The RNG hath decreed that this item was never generated: create monster (turquoise). The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)). The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 6). The RNG hath decreed that this item was generated more often: stripe mail ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 17). The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 20). The RNG hath decreed that this item was generated more B^`16 often: sound effect helmet (musical helmet, freq bonus 16). The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 24). The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 17). The RNG hath decreed that this item was generated more often: heavenly whip ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 8). The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 12). The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 8). The RNG hath decreed that this item was generated more often: create victB^`K6 im (KESALAN PATHARAN, freq bonus 8). The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 4). The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 7). The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 5). The RNG hath decreed that this item was always generated cursed: Nelly lady pumps (dyke boots). The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)). The RNG hath decreed that this item was always generated cursed: manler stone (gray). The RNG hath decreed that this item was always generated cursed: lab coat (white coat). The RNG hath decB^`m6 ^reed that this item was always generated cursed: physician bar ((null)). --More--F^`:The RNG hath decreed that this trap was always invisible: shaft. The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 3). Trap randomization happened for 1 in 812 traps. Traps were spawned invisible 1 times in 92. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 549. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having flying (0). You saw invisible. You had 1498 points of nutrition remaining. You were fast. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (161). You survived. --More--G^`H Ŀ$@d%=G^` "[Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC2 Exp1 T2 Do you want to see your discoveries? [ynq] (n) H^`; n Discoveries  Armor * leather gloves (mysterious gloves) * robe (yellow robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (eH^`< xpensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (meteoric helmet) * sedge hat (zebes helmet) * skullcap (steel helmet) * flack helmet (guzzle helmet) * crystal helm (narrow helmet) * miH^`[< ning helm (less helmet) * field helm (internet helmet) * helm of safeguard (winged helmet) * war hat (grimace helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (princess gloves)(1 of 3)H^` * gauntlets of plugsuit (warped gloves) * commander gloves (cuddly gloves) * field gloves (foam gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hiH^`ppie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (old brogues) * field boots (dyke boots) * boots of safeguard (golden delicately filigreed stilettos) * Femmy stiletto boots (bronze shoes) * Madeleine plateau boots (brittle boots) * Marlena hiking boots (roller boots) * Anastasia dancing shoes (pink sneakers) * Jessica lady shoes (wooden clogs) * Solvejg mocassins (unisex pumps) * Wendy leather pumps (opera pumps) * Katharina platform boots (conundrum boots) * Elena combat boots (ankle strap sandals) * Thai combat boots (beautiful heels) * Elif sneakers (exceptional sneakers) * Nadja buckled lady shoes (standing footwear) * Sandra combat boots (flipflops) * Natalje block heel sH^`!andals (orange boots) * Jeanetta girl boots (thigh boots) * Yvonne girl sneakers (hot boots) * Maurah hugging boots (noble sandals) * Meltem combat boots (unsexy boots) * Sarah hugging boots (everlasting boots) * Claudia wooden sandals (tightly fitting boots) * Ludgera hiking boots (heavenly boots) * Kati girl boots (worn-out sneakers) * Nelly lady pumps (demonologist boots)(2 of 3)I^`5X * Eveline wedge sandals (ether boots) * Karin lady sandals (steel toed boots) * Juen peep-toes (paper shoes) * Kristina platform sneakers (femmy boots) * Lou sneakers (area boots) * Almut sneakers (doctor claw boots) * Julietta peep-toes (cuddle cloth boots) * Arabella hugging boots (street boots) Scrolls scroll of remove curse (HEAL A WOUND BY CALLING MANSERVENT) scroll of healing (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) scroll of mana (EXTORTION RACKET) scroll of phase door (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of standard id (NOOOOIN THE AMY BLUESCREENOFDEATH) scroll of cure (THE FIRST FOOCUBUS ENCOUNTER ASKS FOR YOUR SEXUALITY) scroll of heal other (ERO ERO ERO ERO MUSHROOM MUSHROOM) * scroll of extra healing (TEPER VY MERTVY) * scroll oI^`Xf greater mana restoration (DLOEAU) Spellbooks spellbook of protection (hand-printed) Potions potion of healing (effervescent) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(3 of 3)I^`1 [Zablon the Candidate ] St12 Dx12 Co7 In5 Wi6 Ch6 MonDopMalCha Dlvl:1 $0 HP 17(17)  Pw 17(17)  AC2 Exp1 T2 Do you want an account of creatures vanquished? [ynq] (n) J^` n Vanquished creatures:  0 little dogs (1 created) a mutated plant 0 death lichens (1 created) 0 hielers (1 created) 0 newts (1 created) 0 twens (1 created)  6 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--J^`} Do you want to see your conduct? [ynq] (n) K^`bHn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--K^`Kb Goodbye zablon the Monk... You quit in The Dungeons of Doom on dungeon level 1 with 32 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 17 hit points when you quit.--More--L^`  L^` 7 Since you quit, the score list will not be checked.