\ Player: yong Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-04-23.12:18:12.ttyrec Time: (1556021892) Tue Apr 23 12:18:12 2019 \wrdvic-Nec-Dop-Fem-Cha died in The Gnomish Mines on   level 9. Killed by a caterwaul. - [42]  0 yong-Nec-Dop-Fem-Cha quit in The Dungeons of Doom on   level 1. 10 [10] 48 10403 Paliculo-Kni-Hum-Mal-Law died in The Dungeons of Doom on level 5 [max 7]. Killed by a killer bee. - [54] 49 8361 Errant-Und-Hum-Fem-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by a white unicorn. - [68] \0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net \WShall I pick a character's race, role, gender and alignment for you? [ynq] \_ snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) \ 9+Choosing Race Pick the race of your Ranger  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human l - lycanthrope o - orc * - Random q - Quit(end) \MO+Choosing Gender Pick the gender of your elven Ranger  m - male f - female * - Random q - Quit(end) \Ի+--------|......+|..d@..|----.---Yong the Tenderfoot St:16 Dx:11 Co:14 In:16 Wi:13 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:3(3) AC:7 Xp:1/0 T:1   It is written in the Book of Venus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Venus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tenderfoo\t, have been heralded from birth as the instrument of Venus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Venus!--More--\̽ Hello yong, welcome to SlashEM! You are a neutral female elven Ranger.\ ~ Weapons a - a +1 elven dagger (weapon in hand) b - a +1 elven bow (alternate weapon; not wielded) c - 51 +2 elven arrows (in quiver) d - 31 +0 elven arrows Armor e - a blessed +2 elven cloak (being worn) Comestibles f - 5 uncursed lembas wafers(end) \7\a \ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \`+ Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) \+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null \@ [true] (1 of 3)\?  a - perm_invent [false]  b - pickup_thrown [true]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [false]  f - safe_pet [true]  g - showexp [true]  h - showrace [false]  i - showdmg [false]  j - showweight [false]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [yong]  role [Ranger]  race [elf]  gender [female]  align [neutral] (2 of 3)\i altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - suppress_alert [(none)]  n - tileset [(none)] (3 of 3)\5 "Yong the Tenderfoot St:16 Dx:11 Co:14 In:16 Wi:13 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:3(3) AC:7 Xp:1/0 T:1  --------|......+|..d@..|----.---\ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \F+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] x - Show attributes y - Self-Polymorph [M-y](end) \D2[ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \+ Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) \8+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null \K [true] (1 of 3)\ a - perm_invent [false]  b - pickup_thrown [true]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [false]  f - safe_pet [true]  g - showexp [true]  h - showrace [false]  i - showdmg [false]  j - showweight [false]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [yong]  role [Ranger]  race [elf]  gender [female]  align [neutral] (2 of 3)\  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - suppress_alert [(none)]  n - tileset [(none)] (3 of 3)\Q> "Yong the Tenderfoot St:16 Dx:11 Co:14 In:16 Wi:13 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:3(3) AC:7 Xp:1/0 T:1  --------|......+|..d@..|----.---\ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \+ Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) \3+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null \S [true] (1 of 3)\n a - perm_invent [false]  b - pickup_thrown [true]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [false]  f - safe_pet [true]  g - showexp [true]  h - showrace [false]  i - showdmg [false]  j - showweight [false]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [yong]  role [Ranger]  race [elf]  gender [female]  align [neutral] (2 of 3)\E  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - suppress_alert [(none)]  n - tileset [(none)] (3 of 3)\e "Yong the Tenderfoot St:16 Dx:11 Co:14 In:16 Wi:13 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:3(3) AC:7 Xp:1/0 T:1  --------|......+|..d@..|----.---\1  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \+ Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) \)+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null \Y [true] (1 of 3)\zk a - perm_invent [false]  b - pickup_thrown [true]  c - prayconfirm [true]  d - pushweapon [false]  e - rest_on_space [false]  f - safe_pet [true]  g - showexp [true]  h - showrace [false]  i - showdmg [false]  j - showweight [false]  k - silent [true]  l - sortpack [true]  m - sound [true]  n - sparkle [true]  o - standout [false]  p - time [true]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]   Compounds (selecting will prompt for new value):  name [yong]  role [Ranger]  race [elf]  gender [female]  align [neutral] (2 of 3)\Vi altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - suppress_alert [(none)]  n - tileset [(none)] (3 of 3)\+\w Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) \3$m+[?1l>Yong the Tenderfoot St:16 Dx:11 Co:14 In:16 Wi:13 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:3(3) AC:7 Xp:1/0 T:1  --------|......+|..d@..|----.---\c 82 <@\2W3 d.@.\ ~4 ..d@#\J7 w5 <d@##\p\6 .#d@\i/You displaced Sirius.7 d#@##\8 #@#d..|.|...|..|----\ You displaced Sirius.9 #d@#.\10 d##@...-\1 ##-@-..|..|..|.|.-\li {2 d---.|.@\n3 #@..\saB4 @.\Nd P5 @.d\ωr6 +..d\0yv7 .@.d\X/ x8 .@..d\'P9 .d\ v20 .@d..\m1 d..@\qQ2 ..d\t _3 .d.@\I_4 .d.@\$ W5 .d.@\ q6 .d@..\*4d@..7 You hear the footsteps of a guard on patrol.\1+o8 d@...\!Y9 d@..\ You displaced Sirius.30 @..d\}m1 @..d\w2 @..d.\ʥ :That door is closed.\HThat door is closed.\z4In what direction? [47896321><] \HAs you kick the door, it crashes open!3 .d.\Q4 #@+d..\?,d5 @d.\4 \B \+76 .\@ \n *7 \wP \ *8 \ f9 #@.\ 40 .@..d \w :That door is closed. \\ HThat door is closed. \T 4In what direction? [47896321><]  \hWHAMMM!!!1 d. \6HThat door is closed. \4In what direction? [47896321><]  \nWHAMMM!!!2 ..d \ HThat door is closed. \4In what direction? [47896321><]  \p<eWHAMMM!!!3 d.\O4In what direction? [47896321><] \mWHAMMM!!!4 .d.\OHThat door is closed.\ 4In what direction? [47896321><] \As you kick the door, it crashes open!5 ..d\F6 d#@..\k7 #.#@d\ee8 d@#.\t \(You displaced Sirius.9 ##@#d\Pp50 @##\zh1 ##@#\"F2 @#\ \&d3 #@#\gzc4 #@#\b5 #@#\b6 #@#\|7 --..#@#\A8 ------ |......@ |......# |.... |..|\> 9 -@#.|....... ...... -------\ 60 @.|.|.|--\ @1 @.\4@2 @.\Ul@3 @.\=@4 @.\_w @5 @.\m@6 @.\TE7 .@\tE8 .@\Z(9 \ A F70 .@\9E1 .@\a(2 \T\z(3 \Ud4 .d .@\R b5 .d.@\N[6 ..d\i]7 .@d.\g e8 d..@.\'[G9 .d\B80 ..d@\mh @1 .d@\v S2 d.. \8l3 d.@. \q x4 ..d@. \> 95 .!\tk L6 .d"\'a7 .@d."\r8 @...d#\;[n9 .@d.#\YQ90 d@.#\\#\IT1 .d@$\B_2 ##@$\l_3 d#@$\]s4 ##d@$\v #d@5 You hear someone counting money.$\BLi6 ##@d%\xYou displaced Sirius.7 d#@%\^ x8 ##@d&\V}You displaced Sirius.9 d#@&\w m100 ##@d'\'PmYou stop. Sirius is in the way!1 #d'\p2 #@.d'\x #@d.3 You hear someone counting money.(\OwYou displaced Sirius.4 #.@)\{.O5 .@)\ΚI6 .@*\IA7 .@*\NMt8 #.d.@*\ _9 .d.@*\ g10 #..d@#+\W1 #.d@+\x +\ ,\Z2 @d.#,\ mYou stop. Sirius is in the way!3 #d,\|E g4 #@#d-\Ya5 #@#d-\g6 #@# d-\M[ g7 #@# d-\B%S8 #@#.\a9 #@#d.\5* b20 #@#d.\5 a1 #@#d/\ig2 #@# d/\K g3 #@# d0\Ta4 #@#d0\R E5 #@1\;{You displaced Sirius.6 d##@03\With great effort you move the boulder.7 #@03\ؕ x8 #d#@04\ r9 #d#@05\q30 ##d#@05\qo1 #d#@07\m2 ##d#@07\^ 3 ##d#@07\ OYou try to move the boulder, but in vain.7\^ ]You try to move the boulder, but in vain.8\q]You try to move the boulder, but in vain.9\$44 #@#d#:\k5 .##@##;\k#6 -----....|-----...............$..##@d#;\#B 7 -...|...#d@##<\( 8 ..|....|..|...@d|...##|=\9 @##...---=\ 40 -.|@# .|...--->\ˮ1 -|@.|-?\ K2 @.?\'J3 @.@\t A4 @.@\F A5 @.A\A6 @.A\j A7 @.B\nb8 ##@.B\U9 #@.B\B\O C\Ne50 ###@#C\ f1 ##@#C\ Y2 d@#D\v3 ##---@d ....#E\ Y4 @# F\ʢx5 #@#d#F\O l6 #@###F\/ R7 #@#G\Wt8 #@##dG\8$m9 #@##G\+C S60 #@#H\bE1 @#I\= D2 #@J\D3 #@J\GD4 #@J\4 D5 #@J\Y D6 #@K\D7 #@K\F E8 @#K\ E9 @#L\<F70 @#L\4E1 @#L\\^E2 @#L\3 E3 @#L\ 9That door is closed.M\*v 3In what direction? [47896321><] N\b]?WHAMMM!!!4 O\z3In what direction? [47896321><] O\ƌ?WHAMMM!!!5 P\jl3In what direction? [47896321><] P\?WHAMMM!!!6 Q\I3In what direction? [47896321><] R\ eAs you kick the door, it crashes open!7 .S\KJ8 #@S\* D9 #@S\&a80 #@#T\kV1 #@dT\l2 #@##dT\# s3 #@#dT\lw t4 #@d##U\You displaced Sirius.5 #@d$U\;#@You see here 10 gold pieces.6 ##V\yLk7 #d$@V\X y8 ##d#@W\?e9 $d#@X\.Y\ɶR90 d#Z\D1 #@[\VA2 @.[\P v3 d#@#\\ln4 ##d@#\\: @#You see here 10 gold pieces.5 #d^\f10 gold pieces.106 ##^\c7 #@d#_\ÿYou displaced Sirius.8 #d#@_\%_\_9 #d@`\'F200 #@`\ T1 #.@`\o9 @2 .@a\"@3 .@a\|@4 .@a\@5 .@a\4 b\p G6 .@b\H7 .@c\A8 .@c\7A9 .@c\HF10 #@c\Y 1 ##@##c\L^2 #@#d\ d\ϧ 3 @.....|#-+-------e\4 .|d#@-e\ -|.@You see here a gold piece.5 .dh\a1 gold piece.16 d..i\ j7 .d.@j\S4t8 d...@k\ȓ n9 .d@.l\h|c20 @...dl\ l1 @..dm\E{2 @.d..m\<l3 @.d.m\+d4 #@d..m\P5 #@d.m\G `6 #@#dn\ovR7 #@#n\g8 #@#..n\6 k9 #@#dn\ -u30 #@#.do\t1 #@#d.o\R u2 #@#d..p\\t3 #@#d.p\l4 @#d##q\qUk5 #@d#q\ϋh6 #@d##q\n `7 #@#dq\~X e8 #@##dr\Z9 #@xr\Px40 #@##dx.r\#@r\^uYou hear some noises.1 .xr\ s2 #@#d.r\J D3 #@s\You displaced Sirius.4 d#@.xs\o m5 .@x.u\}You kill the grid bug!16 d#.v\xi7 d#.@v\іa8 #d.@v\' a9 #d.@v\S e50 ##d.@w\]t_1 .d.@w\|u2 .d.@.w\!t\3 .d.@x\ilp..d4 You hear someone counting money.y\fl5 ..d@y\W @6 ..dz\UI7 ..d@z\ J8 ...d@{\hhF9 d.{\ o60 d..@.{\)e1 d.@.|\,N2 ..d|\M e3 .d@.|\< n4 .d.@.}\_5 .@.d}\H6 @d..}\H7 d.}\^ q8 .d.@.~\s]9 .d.@\99That door is closed.\mFThat door is closed.\@FThat door is closed.\-k 3In what direction? [47896321><] \ډpWHAMMM!!!70 ..d\FThat door is closed.\[3In what direction? [47896321><] \5] ^WHAMMM!!!1 .d\ 3In what direction? [47896321><] \uAs you kick the door, it crashes open!2 d...\i }3 .d@###\[4 ..@d\jZ \You displaced Sirius.5 d#@##\y6 #@##F|\< 7 #@##..|\ 8 ##@0F..|---\nG9 d#@##.-\You kill the lichen!580 ##d%\##@#.You see here a lichen corpse.1 #d\cyg - a lichen corpse.2 #d#\3 ##@##\@#You hear some noises.4 d\ 5 ##@##\(6 #@#d##\, \Y \w[7 ##d@\H< i8 d##@#\ ~9 #d#@#\v90 d##@#\ch1 ##@#\vah2 ##@#\ h3 d#@#\w4 ##@##\y5 +d#@#\ u6 #d#@#\( :That door is closed.\ HThat door is closed.\4In what direction? [47896321><] \ cWHAMMM!!!7 #d\)4In what direction? [47896321><] \?dWHAMMM!!!8 ##d\=4In what direction? [47896321><] \,VWHAMMM!!!9 #\4In what direction? [47896321><] \XWHAMMM!!!300 d\u 4In what direction? [47896321><] \ԪcWHAMMM!!!1 d#\ 4In what direction? [47896321><] \S. )As you kick the door, it crashes open!2 -----|......|..>|..|..|.|.d##\ 3 .||.|...-@-##\4h4 |@--.\* B5 @.\7 R6 .@.\KJ \g*7 \T K8 @.\rJ9 @.\#U10 d.\;v1 @.d.\@.You fall into a pit!32 .\dYou are still in a pit.3 d\ >4 ..\2You crawl to the edge of the pit.45 .d\5 6 #@^d..\L Z7 #@d.\=`8 #@#d\4c9 #@#.\2#@#Sirius falls into a pit!20 d\m1 #@##\& k2 @#^d\5\)] r3 #.@#\<b4 #@#\s|K5 #@\ N6 @#\3 o7 d#@#\Yr8 @##d\fD9 #@\/ a30 #@#\ D1 #@\T2 d#@\Ca3 #d#@\f_4 ##d#@\ȗ v.@You fall into a pit!15 #\ptYou are still in a pit.6 .d\,P7 d.\:48 .\$)9 \^*40 \)1 \i You crawl to the edge of the pit.2 d..\8k3 ^@.d\R g4 .@d>\N\h {25 @d..\9t l6 .@..d\L7 @d.\ .@You escape a pit.8 .d.\g9 d.^@\_50 d...@\UY\c1 .@d.\J2 .@#.d#>\_M3 d@.\ \/o4 d#@#\ r5 .d@#\;6 d#@##.-\Ri7 #@##.-\8 d##@#\}9 ###@##\zu360 #@##\k1 #@##\ O2 #@+\:That door is closed.\* 4In what direction? [47896321><] \C/AWHAMMM!!!3 \ݞ 4In what direction? [47896321><] \AWHAMMM!!!4 \4In what direction? [47896321><] \ As you kick the door, it crashes open!5 -----..#..|...|.|--\p 4In what direction? [47896321><] \ \r 6 #-d#@|.#.-\<0z7 #d.@-\ I_8 ##d.@\1YThere is a toilet here. Use "q." to drink from it.\ \9 #d#@\RY70 ..d.@\Z1 d#.@\sk v2 .d..@\h3 .d@.\0`4 .d@.\WThere is a sink here. Use "q." to drink from it.\0 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \-----.#..|\$ ]45 .#@d\5&In what direction? [47896321><] \lOuch! That hurts!16 d..\~r7 #d@.\ a8 .@#d\uk9 #@.d.\@ K80 @d.#\ \ \Z1 @d.\ s2 d@##\FZ3 @d.#\ \\4 d@##\ N5 #@d\b H6 @##\ |7 @#d#\] {8 @##d\@f9 @##\`X290 @#\N1 @#\E2 @#\8A3 @.\O4 @.d\]`5 ..d@\ [6 #.@\A G7 .@\.+[8 d.@\p@l9 .d.@\ \ {400 .>d.@\ A m1 .d.@\n2 ..d@\L \ K3 .@d\t4 d##@##\}k35 #d@\ \ P~6 d#@##\O7 #@d\wr8 #d@#\hz9 #d@#\D c10 d#@\ͨ \k) \a1 d#+\j:That door is closed.\&HThat door is closed.\kJ 02 \:That door is closed.\4In what direction? [47896321><] \%As you kick the door, it crashes open!3 .....-----\#m4 #-@-|....{.|--\'z5 -.---@.|\tV6 #.@\\'A7 .@\N8 d.@\> V9 ..d@\| zYou displaced Sirius.420 .d@.\L 8What do you want to drink? [* or .] \CLThere's nothing here to drink.\ x You displaced Sirius.1 d@{\& x2 d.@..\;b 3 .@.d\zX 4 #@d..\Ujg 5 ##@d.\Q 6 @#.\m g 7 ##@#\8 ||...@|#\- S9 #@#\> T30 #@#\P{1 |$#@#d.-\_2 .@d##\UA m3 -.-..@d#\Ī4 %-d@.#\ K5 .@d \X6 @d.. \( @.You see here 3 gold pieces.7 d. \K3 gold pieces.48 d.. \g9 %@.\=K40  .@\` V1 d.@\ #@.There is a doorway here.You see here a lichen corpse.2 d#\tg - a lichen corpse.3 d#\eD }4 # d@.\r5 d#@#\36 ##d#@#\Th7 d#@#\- \N \ \8 ##@#d\9du9 #@#d\4 \`v50 #@..\ y1 #@.d\D }2 .@d..\Yb3 @.d.\ 4 @...d\ \v5 @.d.\ \r \Mz6 .@..d\ o7 .@.d\=r8 .@d.\: m9 d..@\k Z60 d..\p \

..0\S T9 d.@2\n >@There is an arrow trap here.You see here an arrow.An arrow shoots out at you!--More--8\You are hit by an arrow.0500 .>d:\ZaYou displaced Sirius.1 @d<\q2 @d).?\# @\5q untrap@\ ntrapA\f 3In what direction? [47896321><] C\}GYou know of no traps there.N\# O\h untrapO\ ntrapP\ 3In what direction? [47896321><] U\2GYou know of no traps there.V\L o3 .@.dX\> >@There is an arrow trap here.You see here an arrow.An arrow shoots out at you!--More--\\}sYou are almost hit by an arrow.4 .d]\= v5 @).db\T# c\8 untrapc\W ntrapd\$3In what direction? [47896321><] f\You disarm the trap.6 d..i\rY.@ Things that are here: 32 arrows 2 arrows--More--k\8zr7 d.m\ȃ~ Pick up what?  Weapons a - 32 arrows b - 2 arrows(end) o\+p\+p\{jh - 32 arrows.h - 2 arrows.8 ..ds\t9 @.d.u\-------.....|...@||..{.|------Yong the Tenderfoot St:16 Dx:11 Co:14 In:16 Wi:13 Ch:7 Neutral Dlvl:2 $:14 HP:10(14) Pw:3(3) AC:7 Xp:1/5 T:509  There is a staircase up here.You see here 30 gold pieces.110 v\T1 @$x\c.@There is a staircase up here.You see here 30 gold pieces.2 {\<T30 gold pieces.43 {\KT4 @<|\4A5 @.|\gG6 .@}\AH7 .@}\C*What do you want to drink? [* or .] \.BLThere's nothing here to drink.\ H8 @{\B9 @.\5` L20 @.\J1 @.\N2 #@.\Uc3 #@-#\aE4 @#\?T m25 #@##\d6 --------# |$.......@ |..|\eK i7 #@#.\ZHi8 #@#.\9 #@#..|\7 30 @#......---\1 -@#.|.......----\ l2 @..|--\ܻA3 .@\ A4 .@\E5 #@\E6 #@\#E7 #@\FE8 #@\:O9 @#\7X340 @#\ D1 #@\D2 #@\@3 -@\@4 .@\ @5 .@\ @6 .@\Te7 .@##\q \%A8 @.\ G9 .@\ ---------------------- |........#|.......########----------|....# |.......|#|...<..|##############.........|######.^..|# |.......|#----.---###-------|........|#|..@|# |.......|###......||........|#|...|# |.......|####|.....|#.........|#|...|###------ ---------##|..\  ....####--.-------#|.d.|#####..#..|#####|.....|###########0###---.-####|....|#-.--.-|.....|####################..#..|##.....|-------#####------|....|#####################0####|.....#-.-.-#|....||...|#|....||...|#------|....#####--.----[19\: ;50H|...|#|.....|-----##....{.|-------Yong the Tenderfoot St:16 Dx:11 Co:14 In:16 Wi:13 Ch:7 Neutral Dlvl:1 $:44 HP:13(14) Pw:3(3) AC:7 Xp:1/5 T:549  50 d..\y b1 @>d.\c s2 .@.d.\------##-..d..# ---------#|...@|# |$.......#####|..{.| |.......|------ |....... |.......| ---------Yong the Tenderfoot St:16 Dx:11 Co:14 In:16 Wi:13 Ch:7 Neutral Dlvl:2 $:44 HP:13(14) Pw:3(3) AC:7 Xp:1/5 T:552  3 .d\ n4 .<d.@\k45 d.@.\ `6 .@{d\ h7 d@..\  \^x8 d@.<.\ d9 @..d\Tc60 @.d.\ςR1 @-.\ `2 @#d\$ \+[3 #.@\L4 #@\gF5 @#\'F6 @#\eF7 @#\ \8 @#d\K i9 @#d#\Md70 @.d##\t1 @.d#.\ [2 @...d\$ n3 @..d\Ft4 @.d..\.M5 @d.\@.You see here 69 gold pieces.6 ..d\F%\q69 gold pieces.113 HP:14(14) Pw:3(3) AC:7 Xp:1/5 T:577 .d\ y8 .@..d\ai9 .@.d\o80 ..d@.\BBM1 d.\{X2 ..d@\MU3 d..@\]Y4 ..d\J]5 .d.@\pe6 d...@\jB N7 .d\>e8 d...@\oe9 .d.@\p90 .@.d.\h \1 d@#.\m P2 ..@#\9E3 #@\> \K \b*4 \ \4g *5 \2>6 d\ \N7 .d\ǒ b8 ..d@#\I\^9 .d#@\5 C600 ..d\VYou displaced Sirius.1 @d\n Z2 @#d\1Db3 @.d#\NQ4 .@d#\F_You displaced Sirius.5 .@\ݶW6 .#@\J:7 d\^ O8 .@#\2F9 @#\%C10 @.\B1 @.\L2 @.\ a3 @d.\j4 .@#d\hA5 .@\0^6 .@#\W7 #@d\NY a8 #@#d\Z+g9 d#@#\n20 ###@\7p1 #d@#\4N2 @#\q\]\3 #@-d\jp4 #@..d\2Xl5 -@.d\l6 .@d..\ M7 d@.\` [8 ...@d\љm9 .@.d\PU30 d@{\g\dl1 .d@#\Vx2 ##@#\Me3 #@#\l e4 #@#\e5 #@#\f6 #@##\pd7 #@#\v F8 @#\he9 #@#\f40 #@#\e1 #@#\l+M2 #@\ \s?3 d\~8 \ i4 ##d\ \fT5 #d\ \p T6 d#\> \gh *7 \zT8 d#\r&*9 \i {50 ##@#\e1 d@#\vz2 d#@#\hf3 #@d#\O \FYou displaced Sirius.4 d##@\8&\; z5 d#@#\z6 d#@#\.z7 d#@#\Uy8 d#@#\_x9 d#@#\v m60 .#@#\ݣ^1 d@#\9hw2 .@#.d\řk3 @.d.\sBf4 @..d<\Y5 @.#\$i6 @..d\O^7 .@d<\5^8 d...@\? G9 .d\Z70 ..d@\e V1 d..@\S2 .d.\0 I3 .d@\rYou displaced Sirius.4 d@.\Q p5 d<@{\Pg6 ..d@.\# \U7 @d..\e l8 @..{d\k9 @.d.\2 v80 @-.d.\k^ n1 @#.d\"\e2 #@<\a L3 #@\a \PF4 @#\wF5 @#\T F6 @#\R F7 @#\l8 @#d#\h9 @.d#\LmN90 d##\Bb1 @.d#\m \2 @...d\N3 d.\¶Y4 @..d\Kc5 @..d\  u6 @..d.\y O7 d.\9r8 @.d..\z/\ F9 d.\y8t700 ..@d.\ml1 ..@d\L2 ..d\v^3 .d@.\< \` N4 d..\'Ld5 d..@\ct6 ..d.@\6X H7 .d\{You displaced Sirius.8 d..@\{c9 .d.@\} W10 .d.\#d1 .d.@\~ Q2 ..d@\< G3 d.\}4 d..@.\Pj5 .d@.\ Z6 ..@\J^A7 .@\V8 d.@\ f9 .d#@\ \F \̐B20 ..d\g \D1 d#\:62 .\ 0=3 d\94 .\2* \*5 \k {6 You are beginning to feel hungry. Hungry \8What do you want to eat? [fg or ?*] \B1You don't have that object.--More--\b8What do you want to eat? [fg or ?*] \e| Comestibles f - 5 uncursed lembas wafers g - 2 lichen corpses(end) \ {+This lichen corpse tastes terrible!7 8 9 ...dYou finish eating the lichen corpse.30 .#\ \1 d@#\\e2 d..@#\XS3 .@.\* g4 .d.@\e7_5 .d.@\C6 ..d@\h \)J D7 d#\8C8 d.\@ F9 @#\na40 ..@#\u \B1 @.\) I2 .@\2\ *3 \eB4 @.\A5 @.\M)6 \+A7 @.\Go A8 @.\)9 \ F B50 @.\JR A1 @.\1\)2 \6 J3 @.\u>4 d\l5 d#@.\ u6 @d.#.\ e7 .@d.\= s8 .@.d.\Yl9 .@.d\_60 d@..\Z1 ..@d\ Y2 .d@.\ B3 .d@\oB4 ..@\eE5 #@\E6 #@\S}E7 #@\ E8 #@\ \$OO9 @#\DO70 @#\.' \6yD1 #@\D2 #@ \(@3 -@ \ )4  \#@5 .@ \e@6 .@ \S )7  \@8 .@ \$T9 d.@ \V80 #-d \E1 .d \Ƕ W2 ..d.@\>8a3 .d#@\g i4 .d#@\ g M5 #@\a6 ##@\,M7 #@\)a8 d#@\P.v9 #d#@\ \R \\90 #@#\ \<[ w1 #d#@\L9w2 #d#@\w3 #d#@\w4 ##d@\ \ \> \0T5 d#\T6 d#\\57 +\i8 d##\:That door is closed.\2HThat door is closed.\4In what direction? [47896321><] \iAs you kick the door, it crashes open!9 ------......|........+d.....B...|----------\XYou miss the jackal.B.The jackal misses.800 .B\jYou miss the jackal.B.The jackal bites!2 1 \_ You kill the jackal!62 .B.d\You miss the jackal.r.BThe jackal bites!1 3 B.\ You kill the jackal!74 #..B%r.\%8---...|.#@-There is a broken door here.You see here a jackal corpse.5 .B..r\~-|%@A cloud of gas puts you to sleep!6 7 8 .B...r....d.9 You wake up.\yL S.B^@Sirius bites the giant rat.The giant rat misses Sirius.The giant rat bites!9(14) Pw:3(3) AC:7 Xp:1/7 T:809  B.--More--$\ rSirius misses the giant rat.10(14) Pw:3(3) AC:7 Xp:1/7 T:810 '\6B..@Sirius misses the giant rat.1 B..r'\ [.Bd@%.The giant rat bites!7(14) Pw:3(3) AC:7 Xp:1/7 T:81  .BSirius misses the giant rat.2 (\!4Really attack the bat? [yn] (n) .\ $n/\..B@Sirius misses the giant rat.The giant rat bites!5 3 0\AYou kill the giant rat!..dB15 T:813 Sirius eats a giant rat corpse.4 B.1\#a{5 B.@..2\ 6 ..d.@B.3\6 &Really attack the bat? [yn] (n) 5\syYou miss the bat.The bat squeals!The bat bites!3 .dThe bat bites!0 --More--6\You die...--More--7\GDo you want your possessions identified? [ynq] (n) ;\|a y Weapons a - a +1 elven dagger (weapon in hand) b - a +1 elven bow (alternate weapon; not wielded) c - 51 +2 elven arrows (in quiver) d - 31 +0 elven arrows h - 34 +0 arrows Armor e - a blessed +2 elven cloak (being worn) Comestibles f - 5 uncursed lembas wafers g - an uncursed lichen corpse(end) F\ Do you want to see your attributes? [ynq] (n) I\H LnDo you want an account of creatures vanquished? [ynq] (n) J\tl=nDo you want to see your conduct? [ynq] (n) J\n ----------  / \  / REST \  / IN \  / PEACE \  / \  | yong |  | 113 Au |  | killed by a bat |  | |  | |  | |  | 2019 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye yong the Ranger... You died in The Dungeons of Doom on dungeon level 2 with 212 points, and 113 pieces of gold, after 816 moves. You were level 1 with a maximum of 14 hit points when you died. --More--