yasha, neutral female dryad Undertaker ------------ |..........| ---------## ------- |........>.| ######|........,# ------------- |.....| |..........| ##,,,,,........|## |...[.....`[|### |.....|## |..........| ###,,####|.......-,# |...=....<...,,## |......,# -.--.-------####,,,## |.......|,# -.---------.-#,,# --.-.--,# #,,#,,,,##,,,,,,,### |.......|,# #,,,,,###,,,###,### #,#,# ##,####,,,,####### ------|-- #####,#`,,#####,,,#####,# #,# #,,,,,,# #,# ########,,,,,,,[,,,,,,,,,,,,#, -----|---#,----.-- #####,# #,,,,,,,,,##########,###,,#,,, |.......|#,|...).| ##,,,,,# -.---------- #,# #,------ ---- |........,,|.._(.| #######,,###### |..........| #,# #,|.........| |.......|#,|.....|####,,,,,,,,,,,,,# |..........|#### #,# #,..........| |........,,|...%.-,,,,,---+----##### -.......$..)n,,,####,# ##|.........| ---------#,-------####,|......| ------------###,,,,,,# |...`.....| ##,,,,,,,,,,,,|.....)| ######,# --........| ############`.......| #,# ........| ##|......| #,# --------- -------- #,## #,,# [Yasha the Grave Creator] St4 Dx11 Co14 In5 Wi5 Ch5 UntDryFemNeu Dlvl:3 $52 HP-5(76) Pw47(47) AC6 Xp6/348 Wt996/1300 T1819 Ftd Par Latest messages There is a wall in the way! You hear a mumbled curse. You feel that your radar has just stopped working! You regain consciousness. You regret not bringing along your winter clothes for this cold atmosphere. You regain consciousness. There is a wall in the way! (3x) The yerles machine infantry fires a bullet! You identified the trap as low local memory trap. Warning: Low Local Memory. Freeing description strings. [-24 -> 52] Troll face. The yerles machine infantry fires a bullet! On dungeon level 20, a toilet has been built specifically for you! If you sit on it while satiated, you will acquire intrinsic slow digestion! [-21 -> 31] The yerles machine infantry fires a bullet! You feel shuddering vibrations. [-15 -> 17] The yerles machine infantry fires a bullet! c_#+.5mX;eBwehoa._H[} Captcha! Please type in the following word(s) to continue: I love AmyBSOD Your inventory Amulets m - a * uncursed amulet of regeneration {0} x - a cursed amulet of blindness {0} Weapons a - an uncursed +2 scalpel (weapon in hand) {2} r - 4 uncursed +0 orcish daggers {16} D - 6 uncursed +0 arrows {0} G - an uncursed +0 flail {7} J - a cursed +0 aklys {7} Armor b - a cursed +0 victorian underwear (being worn) {5} l - a blessed +0 studded leather armor (being worn) {80} E - a cursed -2 message filter helmet (being worn) {20} H - an uncursed -2 mummy wrapping {2} Comestibles n - 7 uncursed slime molds {0} B - an uncursed food ration {0} Scrolls f - 2 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} z - an uncursed scroll of magic mapping {0} Spellbooks o - an uncursed spellbook of detect monsters (0:1) {0} Potions p - an uncursed potion of salt water {0} y - a blessed finalized potion of gain level {0} Rings k - an uncursed ring of sleeping (on right hand) {0} w - an uncursed ring of teleport control (on left hand) {0} Wands c - an uncursed wand of undead turning (0:1) {0} d - an uncursed wand of undead turning (0:12) {0} Tools e - an uncursed tinning kit (0:32) {0} q - an uncursed wax candle (2000) {0} s - an uncursed +0 unicorn horn {8} u - an uncursed unstable stethoscope {0} v - an uncursed +0 unicorn horn {8} F - a cursed skeleton key {0} I - an uncursed chest {750} Gems t - 4 uncursed +0 flint stones A - an uncursed +0 worthless piece of red glass {1} Boulders/Statues C - an uncursed statue of an evasive homunculus {90} The statue of an evasive homunculus is empty. Contents of the chest: an uncursed scroll of magic mapping {0} Final attributes You have sinned Your alignment was -4 Your max alignment was 19 You carried 4 sins You could not have this property at all: corrosivity Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 5 Monsters only dropped their equipment with 71% chance Potion drop chance was reduced to 95% Weapon drop chance was reduced to 90% Tool drop chance was reduced to 97% Food drop chance was reduced to 87% Monster death drops spawned with only 90% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: sexy flats The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: paddle (turn 5) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 51182) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 96230 Monster spawn increase reached its maximum at turn 153414 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 7502508 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: mirror grue (freq bonus 18) The monster species that spawned more often: child boar (freq bonus 6) The monster species that spawned more often: bright violet fungus (freq bonus 54) The monster species that spawned more often: devilish spirit (freq bonus 4) The monster species that spawned more often: hellrat (freq bonus 15) The monster species that spawned more often: bernor grue (freq bonus 12) The monster species that spawned more often: number ghost (freq bonus 12) The monster species that spawned more often: xtra caster lich (freq bonus 6) The monster species that spawned more often: hallu trove (freq bonus 10) The monster species that spawned more often: hypnotizable art relaxation (freq bonus 3) The monster species that spawned more often: slow ant (freq bonus 6) The monster species that spawned more often: Rough Teresa (freq bonus 6) The monster species that spawned more often: blue thunderlord (freq bonus 28) The monster species that spawned more often: gomi queen (freq bonus 1) The monster species that spawned more often: ultimate mimic (freq bonus 9) The monster species that spawned more often: gamekeeper toxicity arbalest surpassing (freq bonus 12) The monster species that spawned more often: prone imbalmer (freq bonus 18) The monster species that spawned more often: chemical patch (freq bonus 8) The monster species that spawned more often: restocking variously overinflate (freq bonus 18) The monster species that spawned more often: stethoscopic colorable (freq bonus 16) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 8) The monster trait that was more common: monsters that are neuter (freq bonus 1) The monster trait that was more common: monsters that have scratch attacks (freq bonus 1) The monster trait that was more common: monsters that count as human (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster trait that was more common: monsters that count as mind flayers (freq bonus 1) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters that can cast spells (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster species that never randomly spawned: seer accumulating The monster species that never randomly spawned: jailor gamma The monster species that never randomly spawned: stone troll boss The monster species that never randomly spawned: semaphore roquefort The monster species that never randomly spawned: unlocated demagogic The monster species that never randomly spawned: leym unicorn The monster species that never randomly spawned: shale throng The monster species that never randomly spawned: dotting impudence The monster species that never randomly spawned: normal pseudo rat The monster species that never randomly spawned: tuftily hawker condescended The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: exploding dice stone (gray) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: implant of passion (triumphant) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: flame mountain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 3) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure insanity (jackpot, freq bonus 28) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 7) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 31) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: bubble bobble (ALLEGED HAPPY END, freq bonus 6) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this item was always generated cursed: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 4) Trap randomization happened for 1 in 845 traps Trap difficulty was increased by 82 Next attribute increase check would have come at turn 6017 Strength training was 50 Dexterity training was 48 Wisdom training was 21 Constitution training was 31 Your sanity was 0 You were poison resistant You were paralyzed (-1) You had the following problem: Certain messages may be replaced with generic ones. (0) You had not decided on your sexuality yet You were prevented from having corrosivity (0) You fell asleep You had -218 points of nutrition remaining You had teleportitis You had teleport control You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Pluto The version you were playing was: Unix SlashEMExtended Version 2.5.0 (8af5c484) - last build Sat Apr 27 06:01:53 2019. You could not have safely prayed (0) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status turn undead 6X Prepared(0) iron skin 6 R Prepared(0) invoke deity 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(1475) phase door 6 R Prepared(0) blood ritual 2X Prepared(0) Discoveries Amulets amulet of regeneration (transitory) amulet of blindness (compost) Weapons orcish dagger (crude dagger) aklys (thonged club) Armor message filter helmet (red helmet) Scrolls scroll of healing (MICRODOLLAROFT) scroll of mana (890 C PROPERTY) scroll of phase door (ELECTRICAL AND VERTICAL DRIVING CAR) scroll of standard id (PLZ RETURN TO DEVTEAM) scroll of cure (DO YOU ENJOY THIS GAME) * scroll of extra healing (SPINWISR ST ACELFICODISONX DMFASILVLIWR) * scroll of greater mana restoration (WAMUU) scroll of teleportation (VITIO SUS) scroll of identify (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO) scroll of magic mapping (UTOR COMPERIO) Spellbooks spellbook of detect monsters (insulated) Potions potion of salt water (thyme) potion of gain level (silver) Rings ring of sleeping (granite) ring of teleport control (taaffeite) Wands wand of undead turning (oak) Tools wax candle (candle) skeleton key (key) chest (wooden container) Gems flint stone (gray) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a flea a jackal 0 death dogs (1 created) a small gas spore a hobbit a minidemon a jelly (0 created) a mover jelly 0 small predators (1 created) 2 sewer rats a hare 0 broad rats (1 created) 0 spiderlings (1 created) 3 ponues a begin unicorn (2 created) a weit unicorn a dork unicorn 2 wimpdag bangers 3 slow humpers a wild horse a sling banger a flint banger a minor fog cloud an alien spore a bat a down centaur 3 ungenomolds (1 created) 2 orange molds (1 created) 0 pale growths (1 created) 0 sounders (1 created) 0 carollian monsters (1 created) 0 total covet liches (1 created) a creep mummy a blah mummy 0 early mummies (1 created) a sally-line a vampiroid 0 shambling wights (1 created) an ant zombie a rat zombie 0 newt zombies (1 created) 0 gnome zombies (1 created) a regular human 0 packing humans (1 created) a drunkard 0 farting brats (1 created) a peasant 0 force muggers (1 created) 0 glib hands (1 created) a sin image 0 infernals (1 created) 0 newts (1 created) a gecko a flying gecko a floating spore 0 yerles machine infantries (1 created) 0 dummy monster needed for visual interfaces (1 created) 63 creatures born. 46 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 107 times You killed 45 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (25 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (3 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (127 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Wizard) (20 of 160) Goodbye yasha the Undertaker... You died in The Dungeons of Doom on dungeon level 3 with 1559 points, and 52 pieces of gold, after 1819 moves. Killer: a bullet You were level 6 with a maximum of 76 hit points when you died. You reached the 21st place on the top 10000 list. No Points Name Hp [max] 1 45204 Nirol-Cyb-Ind-Mal-Cha was poisoned in Space Base on level 51. Poisoned by a grunthack zombie. 113 [117] 2 36440 krumch-Fla-Esp-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (kentaurs). - [100] 3 33492 yasha-Aci-Ang-Fem-Law died in The Dungeons of Doom on level 9. Killed by a monster (dire mosquito). - [136] 19 2579 krumch-Sam-Esp-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (Firingnir). - [65] 20 1642 krumch-Fla-Esp-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [77] *21 1559 yasha-Unt-Dry-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a bullet. - [76] 22 1490 Nirol-Erd-Ind-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (high ping bastard). - [55] 23 1392 Nirol-Kur-Aqu-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (invisible non-conf hulk). - [50]