yasha, chaotic female venturean Saiyan $ $ $ ---+-## ( $$ |@..-,# -------------- }--- $ $$ |@x.|######--............+ }... ! ##|....,,,,,,|.............| .... #,-<..|#,,,,,............... ... },---.-####,,|}............| .. #,} },,} #,,-.....}}.....-- #### },# ? #,} }},# }}}--}}}---}--}.},, }},,} #,?#--}-#----,# },# #,,,} #,,}} }},,...{%....,} #,# ###,# #,## #,,|.......|}}###,###,###### ----.-- #,# $ ? #,,.........,,,,,,,,,,,,,,,#######|.....|##,# ##,|.(.....|#####,,##,####,```,,,,.......,,,# -----}.-------}}##,--------- ----|--,# #########|.....|#### $ |.....}}.[....},,,}# |......,# ------- * |.....}}......-,### #|....}|## ---------%}}-}-## }}--}}}} % }}}}## % [Yasha the Saiyan Amateur] St18 Dx9 Co12 In7 Wi12 Ch6 SaiVenFemCha Dlvl:2 $2914 HP0(38) Pw25(25) AC8 Exp3 T1249 Wea Latest messages The sand bug stings you! [-14 -> 13] You miss the sand bug. The sand bug stings you! [-6 -> 7] Warning: HP low! What do you want to read? [bcdef or ?*] As you read the scroll, it disappears. You feel healthier! The sand bug stings you! [-8 -> 18] You hit the sand bug! The sand bug misses. You miss the sand bug. The sand bug misses. You miss the sand bug. The sand bug stings you! [-8 -> 11] The sand bug stings you! You die... Your inventory Amulets g - an uncursed rusty amulet of restful sleep (being worn) {0} Weapons h - an uncursed +0 shotgun {15} o - an uncursed +0 club {12} Armor a - an uncursed +1 robe (being worn) {16} l - an uncursed +0 pair of boots of plugsuit {8} p - a blessed +0 pair of leather gloves {4} Scrolls b - an uncursed scroll of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0} Wands k - an uncursed wand of acid (0:7) {0} Tools i - a * uncursed mirror {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: quad attacks Scroll identification only worked 100 times out of 132 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 80% Potion drop chance was reduced to 99% Tool drop chance was reduced to 80% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 96% chance The following skill was trained at one fifth the usual rate: memorization The following skill was limited to basic proficiency: elemental spells The following skill became untrainable after a while: lightsaber (turn 36001) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61337 Monster spawn increase reached its maximum at turn 393381 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 405405 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: lizard (freq bonus 6) The monster species that spawned more often: undead prostitute (freq bonus 24) The monster species that spawned more often: +4 ad cutoff (freq bonus 8) The monster species that spawned more often: splash hound (freq bonus 18) The monster species that spawned more often: wonderful trove (freq bonus 18) The monster species that spawned more often: magic warp patch (freq bonus 14) The monster species that spawned more often: minor ogre (freq bonus 9) The monster species that spawned more often: betokened deprecate (freq bonus 21) The monster species that spawned more often: kidney unshaven (freq bonus 27) The monster species that spawned more often: Girtab (freq bonus 16) The monster species that spawned more often: advanced stonebiter (freq bonus 28) The monster species that spawned more often: denuclearize birdmen (freq bonus 32) The monster species that spawned more often: Mokona the Moogle (freq bonus 8) The monster species that spawned more often: jellyfish kraken (freq bonus 24) The monster species that spawned more often: euchred waterbury (freq bonus 32) The monster species that spawned more often: great wyrm of power (freq bonus 16) The monster species that spawned more often: nibelung (freq bonus 10) The monster species that spawned more often: giant force bat (freq bonus 7) The monster species that spawned more often: Infested Shiere (freq bonus 8) The monster species that spawned more often: pile of elysium coins (freq bonus 18) The monster species that spawned more often: cute nickname (freq bonus 52) The monster trait that was more common: monsters that pick up magic items (freq bonus 2) The monster trait that was more common: HC aliens (freq bonus 3) The monster trait that was more common: monsters that talk like whores (freq bonus 2) The monster species that never randomly spawned: void sphere The monster species that never randomly spawned: serpent man The monster species that never randomly spawned: death crawler The monster species that never randomly spawned: emptily leanly The monster species that never randomly spawned: freemason brother The monster species that never randomly spawned: inertia hound The monster species that never randomly spawned: defected sicklier The monster species that never randomly spawned: Legion The monster species that never randomly spawned: eldritch warp fungus The monster species that never randomly spawned: pesky rat The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: amulet of starlight (stardust) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was never generated: lizard scale mail ((null)) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 8) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 28) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 14) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 29) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 59) The RNG hath decreed that this item was generated more often: implant of winter (energizing, freq bonus 17) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 5) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 14) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 2) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 3) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 6) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 8) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: frequentation spawn stone (gray) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: gushlush stone (gray) The RNG hath decreed that this item was always generated cursed: helm of shuffling (grunter helmet) The RNG hath decreed that this trap was always invisible: evil patch trap The RNG hath decreed that this trap was generated more often: alarm (freq bonus 8) Trap randomization happened for 1 in 222 traps Next attribute increase check would have come at turn 1535 Strength training was 3 Dexterity training was 7 Wisdom training was 5 Constitution training was 28 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You were prevented from having quad attacks (0) You fell asleep You had 185 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Vegeta The version you were playing was: Unix SlashEMExtended Version 2.5.0 (699cca81) - last build Sun Apr 21 23:11:19 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 3X Prepared(0) air dash 3X Prepared(0) chained blitz 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Not Ready(6516) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) lucky gamble 3 R Prepared(0) chi strike 2X Prepared(0) Discoveries Amulets amulet of restful sleep (ecliptic) Armor robe (brown robe) boots of plugsuit (explosive boots) leather gloves (sensor gloves) Scrolls scroll of healing (TEEEE TSUUUU OOOOO) scroll of mana (TRUCKHACK CHICKEN SIMULATOR) scroll of phase door (USING FRUITS TO ATTACK) scroll of standard id (SONIC VALHOG 3 AND KNUCKLES) scroll of cure (SLEXUAL JUSTICE WARRIORS 2019) * scroll of extra healing (JUGEMJUGEMGOGOUNO) * scroll of greater mana restoration (FUCK THE NOTELEPORT RULES) scroll of earth (COOOOOOOOO WARD) scroll called wat (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) Potions potion of object detection (bitter) potion called liquid fire (jasmine) potion called birds eye (bird's eye) Wands wand of acid (bone) Tools mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 perma acid blobs (1 created) a young nymph 0 selected bugs (1 created) 0 contaminated bugs (1 created) a Windows 95 0 sand bugs (1 created) 0 lame angels (1 created) a one-winged bat a vulture a tiny pseudodragon 2 stalking lichens a large humanoid a hider naga a baby ogre a rustbash hunk 0 hallucinating survivors (1 created) 0 dragonball kids (1 created) a confined ghost a demonoid a hata-hata 0 hermit crabs (1 created) 0 oyster mussles (1 created) 0 prehistoric fish (1 created) an eel 0 jellyfish (1 created) 0 undefined fish (1 created) a newt a flying gecko 0 health troves (1 created) 30 creatures born. 17 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 11 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (9 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (28 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Grand Master) (33 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (21 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye yasha the Saiyan... You died in The Dungeons of Doom on dungeon level 2 with 2913 points, and 2914 pieces of gold, after 1249 moves. Killer: a monster (sand bug) You were level 3 with a maximum of 38 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 45204 Nirol-Cyb-Ind-Mal-Cha was poisoned in Space Base on level 51. Poisoned by a grunthack zombie. 113 [117] 2 36440 krumch-Fla-Esp-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (kentaurs). - [100] 3 12649 krumch-Ast-Clk-Mal-Law quit in Space Base on level 49. 40 [40] 11 3664 krumch-Wiz-Esp-Mal-Neu starved to death in The Gnomish Mines on level 4. 82 [82] 12 3294 krumch-Pir-Qua-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (brain golem). - [69] *13 2913 yasha-Sai-Ven-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (sand bug). - [38] 14 2877 Nirol-Sai-Liz-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (gay boy), while helplessly knocked out. - [67] 15 2579 krumch-Sam-Esp-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (Firingnir). - [65]