xyzyxx, chaotic female deep elven Death Eater --.. -......|.. ---....G..... |@G...---.... |Gh...| --.. --..--- |... ---- --<- --- [Xyzyxx the Lowly Being] St5 Dx12 Co13 In12 Wi4 Ch7 DeaDeeFemCha Min:3 $40 HP0(63) Pw53(60) AC9 Exp6 T1005 Sli Latest messages The blank gnome hits you! [-9 -> 12] Warning: HP low! The fetish swings his mace. The fetish hits you! [-3 -> 9] Warning: HP low! You hit the fetish. The fetish swings his mace. The fetish misses. The fetish swings his mace. The fetish misses. You are turning a little green. You hit the fetish. The fetish swings his mace. The fetish hits you! [-6 -> 3] Warning: HP low! The gnome lord hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} b - an uncursed rusty +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed rusty +0 shotgun shells (in quiver) {0} Comestibles j - an uncursed tin of aqua kobold meat {0} k - an uncursed tin of batman plant meat {0} Scrolls l - 5 uncursed scrolls of healing {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of blank paper {0} v - an uncursed scroll of identify {0} Spellbooks e - a blessed spellbook of blank paper (7:5) {0} f - a blessed spellbook of blank paper (0:-1) {0} g - a blessed spellbook of acid stream (0:2) {0} Potions w - an uncursed potion of object detection {0} x - a blessed potion of oil {0} Rings s - the cursed -2 ring of gain wisdom named Upper World Killer (on left hand) {0} t - an uncursed ring of regeneration {0} u - a blessed +1 ring of gain wisdom {0} Wands h - a cursed wand of death (0:7) {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 20 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: sickopathy You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 26% Potion drop chance was reduced to 85% Monster death drops spawned with only 85% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: boomerang (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 52502 Monster spawn increase reached its maximum at turn 236030 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2081822 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: stiletto lover (freq bonus 15) The monster species that spawned more often: soft woman (freq bonus 12) The monster species that spawned more often: flying leocrotta (freq bonus 12) The monster species that spawned more often: angry watch captain (freq bonus 48) The monster species that spawned more often: ivory growth (freq bonus 5) The monster species that spawned more often: masticating signora captaincy (freq bonus 24) The monster species that spawned more often: cursed mummy (freq bonus 3) The monster species that spawned more often: Dispator (freq bonus 9) The monster species that spawned more often: sucker warp patch (freq bonus 12) The monster species that spawned more often: eastern rainbowfly (freq bonus 9) The monster species that spawned more often: surviver suppositive antipersonnel (freq bonus 4) The monster species that spawned more often: futz valence (freq bonus 12) The monster species that spawned more often: mirror patch (freq bonus 24) The monster species that spawned more often: thorn thresher (freq bonus 10) The monster species that spawned more often: Natascha's plateau boot (freq bonus 8) The monster species that spawned more often: transshipment rancidifying (freq bonus 36) The monster species that spawned more often: aimless-looking merchant (freq bonus 12) The monster species that spawned more often: gorgon beetle (freq bonus 8) The monster species that spawned more often: master newt (freq bonus 12) The monster species that spawned more often: Dora's sneaker (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 6) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 16) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 3) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 7) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 4) The monster species that never randomly spawned: microfilmed pulque The monster species that never randomly spawned: Holy Planetar The monster species that never randomly spawned: warty fungus The monster species that never randomly spawned: very random monster The monster species that never randomly spawned: agate spore The monster species that never randomly spawned: purple force patch The monster species that never randomly spawned: Nellie Bly The monster species that never randomly spawned: lashfish The monster species that never randomly spawned: darkness turret The monster species that never randomly spawned: false stalk The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: bronze arrow ((null)) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 24) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 2) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 14) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 298) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 2) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 9) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 14) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 36) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 34) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 67) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this item was always generated cursed: brittle spear ((null)) The RNG hath decreed that this item was always generated cursed: mary sue gloves (princess gloves) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: flicker strip stone (gray) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: spined ball trap (freq bonus 2) Next attribute increase check would have come at turn 2341 Strength training was 50 Dexterity training was 19 Wisdom training was 10 Constitution training was 19 You were fire resistant You were shock resistant You were turning into slime (98) You had the following problem: Your spells became completely gray. (598) You were prevented from having sickopathy (0) You were prevented from using the force like a real jedi (0) You saw invisible You had infravision You had 985 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 590% b - charm monster 4 enchant 0% 290% c - acid stream 4 matter 0% 290% Techniques known in the end Name Level Status world fall 6X LIMIT(0) recharge 6X LIMIT(0) blood ritual 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Amulets amulet of life saving (charnel) Weapons quarterstaff (staff) Armor cloak of reflection (geek cloak) Scrolls scroll of healing (ANTVAULT DOORVAULT RATVAULT) scroll of mana (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of phase door (DUVESSA SIFMUNA SAMANTHA) scroll of standard id (MAND PENDING MAGIC SPELL) scroll of cure (OF COURSE A LESBIAN CAN BE INTO BALLBUSTING) * scroll of extra healing (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) * scroll of greater mana restoration (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of blank paper (unlabeled) scroll of identify (APONEUROSISPLANTARIS) Spellbooks spellbook of finger of death (violet) spellbook of charm monster (castle) spellbook of acid stream (printed) spellbook of blank paper (plain) Potions potion of object detection (golden) potion of oil (spiritual) Rings ring of gain wisdom (soft) ring of regeneration (pretty) Wands wand of death (bumpy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a canermine 0 large hobbits (1 created) 0 pesky brain eaters (1 created) 0 fetishes (1 created) a large kobold an orc a baby wild boar (2 created) 2 sewer rats a rabbit 0 giant rats (2 created) a ferret kit a metal mole 0 hole spiders (1 created) 0 fog clouds (1 created) a grid bug a nether ki-rin an aggressive lichen 0 orange stalks (2 created) 0 gnomes (1 created) 0 gnome stalkers (1 created) 0 little grey aliens (2 created) 0 gnome comrades (1 created) 0 gnome lords (3 created) 0 grabbers (1 created) 0 blank gnomes (1 created) 0 tiny liches (2 created) 0 novice liches (1 created) 0 cat mummies (1 created) 0 gnome mummies (1 created) a goblin zombie 0 elf zombies (1 created) 0 chimney sweeps (1 created) an aimless-looking merchant 0 woodsmen (1 created) 0 asgardians (1 created) 0 item masters (1 created) a minighost (2 created) 3 tortoises (5 created) 0 hata-hatas (2 created) 0 hata-matas (1 created) a dangerous large eel 3 jellyfish 0 tuna (1 created) 0 piranhas (1 created) a twen 0 silver mushroom patches (1 created) a gray mewlip a floor grue 0 novice medium walls (1 created) a small turret a jumping jellyfish 67 creatures born. 27 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 42 times You killed 25 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (5 of 20) two-handed weapons [Unskilled] (max Expert) (14 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (36 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye xyzyxx the Death Eater... You died in The Gnomish Mines on dungeon level 3 with 1960 points, and 40 pieces of gold, after 1005 moves. Killer: a monster (gnome lord) You were level 6 with a maximum of 63 hit points when you died. You reached the 54th place on the top 10000 list. No Points Name Hp [max] 1 2153189 Bluescreen-Yeo-Bre-Fem-Law died in The Dungeons of Doom on level 44 [max 54]. Killed by a monster (maidenhack horror). - [302] 2 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 3 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 52 2142 thor-Dea-Iro-Mal-Neu died in The Dungeons of Doom on level 5. Burned by a pool of lava by a jumping babelfish. 62 [78] 53 1988 Andy-Fem-Lol-Fem-Law died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [60] *54 1960 xyzyxx-Dea-Dee-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (gnome lord). - [63] 55 1884 Andy-Fem-Moo-Fem-Cha quit in The Dungeons of Doom on level 4. 51 [62] 56 1872 Coolfrog-Dea-Wra-Fem-Cha quit in Yendorian Tower on level 1. 63 [66]