willysimmons, chaotic male vampiric Undead Slayer #### ########----------- +,,# #(,,,,,,..........| ##,# #,####,,|.........| 8,,+ ##,,# --.-------- #,,# #########,,,, ,,,# #,,####+###########,,,,,,,,,---------,,# ,,@,,,,(,,,,,,,,,,,,,,,,,,,,-.{.....|,,# ,,/#####,,,(#######,----.-,#|....`..|,,# #,|....|,#|.....<..,,# #,|....|,#---------#,# ,,|....|,# #,##### ,,......,# #,,,,,# ##|..>.|## #####,# |....| #,# ------ #+# [Willysimm the Assistant] St15 Dx16 Co10 In16 Wi10 Ch6 UndVamMalCha+S Dlvl:1 $1 HP25(25) Pw23(23) AC-1 Exp1 T586 Latest messages You find a secret passage! This door is locked. There is a wall in the way! The door resists! In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door resists! You don't know any spells right now. What do you want to drink? [ijkmn or ?*] Never mind. What do you want to ready? [- bc or ?*] You don't have that object. What do you want to ready? [- bc or ?*] Never mind. Some text has been burned into the ground here. Use "r." to read it. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 wooden stake (weapon in hand) {8} b - an uncursed +0 silver spear (alternate weapon; not wielded) {12} c - 5 uncursed +0 silver daggers {20} Armor d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 chain mail (being worn) {120} Comestibles f - 5 blessed cloves of garlic {0} g - 5 blessed sprigs of wolfsbane {0} h - 4 uncursed lembas wafers {0} Scrolls o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} Potions i - 2 finalized potions of holy water {0} j - 2 potions of holy water {0} k - 2 uncursed potions of blood {0} m - an uncursed finalized potion of vampire blood {0} n - an uncursed potion of vampire blood {0} Rings l - an uncursed ring of teleport control {0} Tools v - an uncursed secret key {0} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 5 sins You could not have this property at all: reflection You could not have this property intrinsically: warning You could not have the double effect of this property: disintegration resistance Scroll identification only worked 100 times out of 525 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 74% Armor drop chance was reduced to 63% Food drop chance was reduced to 72% Shop item generation was reduced to 86% The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: dart The following skill was limited to expert proficiency: hammer The following skill couldn't be trained before a certain turn number is reached: gun control (turn 40241) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72752 Monster spawn increase reached its maximum at turn 112817 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 356478 The monster class that cannot be genocided was nymph The monster class that was spawned more often: troll (freq bonus 6) The monster species that spawned more often: sky couatl (freq bonus 24) The monster species that spawned more often: roguery number three (freq bonus 8) The monster species that spawned more often: bronze beetle (freq bonus 39) The monster species that spawned more often: asterios (freq bonus 24) The monster species that spawned more often: homily casava biotin psychiatrical strikeover (freq bonus 48) The monster species that spawned more often: dagging hobgoblin (freq bonus 24) The monster species that spawned more often: engulf roomier (freq bonus 21) The monster species that spawned more often: shell king of vindale (freq bonus 20) The monster species that spawned more often: air current babe (freq bonus 16) The monster species that spawned more often: hc refugee (freq bonus 8) The monster species that spawned more often: leaden turret (freq bonus 432) The monster species that spawned more often: undead jester (freq bonus 48) The monster species that spawned more often: nepto (freq bonus 16) The monster species that spawned more often: totalism clotured metacarpal scirocco (freq bonus 8) The monster species that spawned more often: kobolina (freq bonus 22) The monster species that spawned more often: trunchbull (freq bonus 48) The monster species that spawned more often: nasty horned devil (freq bonus 7) The monster species that spawned more often: stupid looking cos-player (freq bonus 24) The monster species that spawned more often: blusher bonum (freq bonus 198) The monster species that spawned more often: prime cursed turret (freq bonus 28) The monster trait that was more common: monsters that originate from Steamband (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster trait that was more common: monsters that collect items (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 1) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster species that never randomly spawned: exacerbating really doze luteal The monster species that never randomly spawned: Unfair Archon The monster species that never randomly spawned: trashbeam jelly The monster species that never randomly spawned: bastardizing mailbag emissary The monster species that never randomly spawned: mindcrafter The monster species that never randomly spawned: managership therapeutical The monster species that never randomly spawned: blink colony The monster species that never randomly spawned: reich cognise The monster species that never randomly spawned: undead zookeeper The monster species that never randomly spawned: ice vampire The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 9) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 40) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 24) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 13) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 3) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 9) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bubbling hole (frightful, freq bonus 10) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of full nutrition (etheric cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 11) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 5) The RNG hath decreed that this item was generated more often: one point shoot (magnum, freq bonus 8) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 3) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: eternal pole ((null)) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: paper shield ((null)) The RNG hath decreed that this item was always generated cursed: guitar ((null)) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: implant of vengeance (yelling) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: kati trap (freq bonus 3) Trap randomization happened for 1 in 548 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 80% of the time Next attribute increase check would have come at turn 1158 Strength training was 2 Dexterity training was 0 Wisdom training was 7 Constitution training was 32 Your sanity was 0 You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having reflection (0) You were aware of the presence of something You were warned of undead You had 601 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Seeker, Osiris and Seth Your deity was Seth The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * helmet (middle-earth helmet) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (round helmet) * skullcap (etheric helmet) * flack helmet (chrome helmet) * crystal helm (steel helmet) * mining helm (aluminium helmet) * field helm (winged helmet) * helm of safeguard (internet helmet) * war hat (anti-government helmet) * plasteel gloves (white gloves) * leather gloves (inka gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (old gloves) * commander gloves (brand-new gloves) * field gloves (boiled gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (velcro sandals) * field boots (block-heeled boots) * boots of safeguard (weight attachment boots) Scrolls scroll of healing (ETAOIN SHRDLU) scroll of mana (LASH EM EXTENDED BALROG SHOW) scroll of phase door (DAS NIBELUNGENLIEO) scroll of standard id (HEALHEALHEALHEAL) scroll of cure (ERHEBOLUNGSFAHRT) scroll of heal other (MUMAK MUST DIE) * scroll of extra healing (DYNA SOKO SUCK) * scroll of greater mana restoration (AWAY KRATSCHED) Potions potion of water (clear) potion of blood (blood-red) potion of vampire blood (blood-red) Rings ring of teleport control (mages guild) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Vanquished creatures 0 jackals (2 created) 0 backbringers (1 created) 0 younger cat sisters (1 created) 0 kittens (1 created) 0 fast mimickers (1 created) a fast permamimicker 0 femalemondaines (1 created) 0 goblins (1 created) 2 black rats 0 little webmakers (1 created) 0 bugger errors (1 created) 0 vultures (1 created) a grounded parrot a vampiroid 0 zero gunnhilds (1 created) 0 minighosts (1 created) a vestiges 0 swim hatas (1 created) 0 nuuts (1 created) 0 stationary walls (1 created) a biem turret 23 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new vampire 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (7 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (22 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye willysimmons the Undead Slayer... You quit in The Dungeons of Doom on dungeon level 1 with 59 points, and 1 piece of gold, after 586 moves. Killer: quit You were level 1 with a maximum of 25 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 443081 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 18 [max 31]. Killed by walking into a wall. - [179] 2 78461 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 9 [max 13]. Drowned in a moat by an electric eel. 96 [139] 3 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35] * 4 59 willysimmo-Und-Vam-Mal-Cha quit in The Dungeons of Doom on level 1 [max 2]. 25 [25] 5 4 Carlos3-Nuc-Ame-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (lowering snake). - [12]