william, neutral female dufflepud Artist -....- ---..d.--- ......@.{. .......... .......... .......... .--....--- # -....- [William the Paint Splotcher] St7 Dx13 Co6 In11 Wi12 Ch9 ArtDufFemNeu Dlvl:1 $0 HP20(20) Pw12(12) AC2 Exp1 T1 Latest messages Hello william, welcome to SlashEMExtended! You are a neutral female dufflepud Artist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. Unfortunately for you, you're playing an old version of the game. Please play the up-to-date version instead. If you have any complaints, get on the #em.slashem.me IRC channel on Freenode. Your inventory Weapons d - an uncursed +0 mallet (weapon in hand) {20} Armor c - an uncursed +0 fedora (being worn) {2} e - an uncursed +2 pair of gauntlets of dexterity (being worn) {4} f - a blessed +2 lab coat (being worn) {4} Comestibles g - 4 uncursed apples {0} h - a blessed cram ration {0} i - an uncursed cram ration {0} Scrolls n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} Potions j - 4 uncursed potions of oil {0} k - a potion of holy water {0} Tools a - an uncursed +2 spoon (in quiver) {1} l - a blessed magic marker (0:27) {0} m - an uncursed felt-tip marker (0:24) {0} Gems b - an uncursed +0 touchstone Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: manaleech You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 86% Monster death drops spawned with only 95% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: high heels (turn 72) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 80402 Monster spawn increase reached its maximum at turn 199292 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4424550 The monster class that cannot be genocided was wraith The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: magic mold (freq bonus 12) The monster species that spawned more often: evasive homunculus (freq bonus 6) The monster species that spawned more often: time jelly (freq bonus 10) The monster species that spawned more often: intrinsic eating permamimic (freq bonus 10) The monster species that spawned more often: very nice girl (freq bonus 20) The monster species that spawned more often: rouge jellyfish (freq bonus 8) The monster species that spawned more often: bimmeling rat (freq bonus 20) The monster species that spawned more often: dolled impolite (freq bonus 30) The monster species that spawned more often: spat rubber (freq bonus 6) The monster species that spawned more often: mitigator upturn (freq bonus 18) The monster species that spawned more often: catechism ambushed (freq bonus 48) The monster species that spawned more often: nether growth (freq bonus 7) The monster species that spawned more often: stripper lady (freq bonus 8) The monster species that spawned more often: death sword (freq bonus 30) The monster species that spawned more often: slime elemental (freq bonus 72) The monster species that spawned more often: invisible warp patch (freq bonus 8) The monster species that spawned more often: pyrochuck (freq bonus 17) The monster species that spawned more often: night goblin (freq bonus 8) The monster species that spawned more often: tearmaggot (freq bonus 18) The monster species that spawned more often: conscious patch (freq bonus 12) The monster trait that was more common: monsters of gigantic size (freq bonus 5) The monster trait that was more common: monsters that are slithy (freq bonus 5) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1) The monster trait that was more common: monsters that want quest artifacts (freq bonus 6) The monster species that never randomly spawned: confirming lovesick The monster species that never randomly spawned: acidic cytoplasm The monster species that never randomly spawned: dazzle reused The monster species that never randomly spawned: small flying mimic The monster species that never randomly spawned: Icy Kop The monster species that never randomly spawned: eagle The monster species that never randomly spawned: fire giant The monster species that never randomly spawned: octopod apnea deputative revealer gelatinized The monster species that never randomly spawned: bullywug shaman The monster species that never randomly spawned: petty killer tomato The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 7) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 20) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 169) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 6) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 59) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 30) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 63) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: red spell trap (freq bonus 1) Next attribute increase check would have come at turn 458 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were prevented from having manaleech (0) You were prevented from having magical breathing (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leonardo, Picasso and Dali Your deity was Picasso The version you were playing was: Unix SlashEMExtended Version 2.1.7 (fc90ec1e) - last build Wed Apr 25 23:37:15 2018. You could not have safely prayed (499) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of dexterity (dusty gloves) lab coat (white coat) Scrolls scroll of healing (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) scroll of mana (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) scroll of phase door (MENEBACHYCH BADEDOPHO BAINCHOOOCH) scroll of standard id (SLASH UPOROTYH TO FUCK) scroll of cure (GENTLE PEEPTOE HIGH HEELS) * scroll of extra healing (FIQ DOESNT REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) * scroll of greater mana restoration (42) Potions potion of oil (coffee) potion of water (clear) Gems touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye william the Artist...