william, lawful male ancient Chaos Sorceror -------- |%.%.Q@| ....[..| |......| ------#- [William the Chaotic Dweller] St12 Dx7 Co12 In13 Wi9 Ch4 ChaAncMalLaw Dlvl:1 $0 HP15(15) Pw21(21) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello william, welcome to SlashEMExtended! You are a lawful male ancient Chaos Sorceror. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. Unfortunately for you, you're playing an old version of the game. Please play the up-to-date version instead. If you have any complaints, get on the #em.slashem.me IRC channel on Freenode. Your inventory Amulets m - an uncursed amulet of tosh nisbatan {0} Weapons e - an uncursed +0 vilka (weapon in hand) {10} Armor f - an uncursed +3 rasgelelik ridosini (being worn) {16} Comestibles p - an uncursed qani oziq-ovqat {0} Scrolls i - a blessed scroll of sovuti halok {0} j - an uncursed scroll of aniqlash {0} k - a blessed scroll of mish-mish gaplar {0} l - an uncursed scroll of xabar {0} r - 5 uncursed scrolls of davolash {0} s - 4 uncursed scrolls of sirli kuch {0} t - 3 uncursed scrolls of bosqich eshik {0} u - 2 uncursed scrolls of yagona identifikatsiya {0} v - an uncursed scroll of qattiqlashishi {0} Spellbooks a - a blessed spellbook of mish-mish gaplar (5:1) {0} b - a blessed spellbook of betartiblik murvat (0:3) {0} c - a blessed spellbook of bombardimon (0:4) {0} d - a blessed spellbook of parchalanish nur (1:1) {0} Potions g - an uncursed potion of gallutsinatsiya {0} h - an uncursed potion of falaj {0} Wands n - an uncursed wand of ochilish (5:10) {0} o - an uncursed wand of sekin hayvon (0:1) {0} Gems q - 10 uncursed +0 kumush ketgan toshes Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: see invisible You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 229 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 18% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: high heels (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46749 Monster spawn increase reached its maximum at turn 182921 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 800640 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: rust monster or disenchanter (freq bonus 8) The monster species that spawned more often: mind-messing kitten (freq bonus 18) The monster species that spawned more often: Kristin (freq bonus 13) The monster species that spawned more often: analgesic fungus (freq bonus 12) The monster species that spawned more often: kingdra (freq bonus 27) The monster species that spawned more often: giant ring trove (freq bonus 66) The monster species that spawned more often: politician (freq bonus 108) The monster species that spawned more often: werespider (freq bonus 9) The monster species that spawned more often: annulet inebriant (freq bonus 44) The monster species that spawned more often: hulking automaton (freq bonus 66) The monster species that spawned more often: demitwen (freq bonus 27) The monster species that spawned more often: abnormal vampire (freq bonus 88) The monster species that spawned more often: ultramarine spore (freq bonus 22) The monster species that spawned more often: fast shoggoth (freq bonus 36) The monster species that spawned more often: giant stone crusher (freq bonus 18) The monster species that spawned more often: scorched snake (freq bonus 24) The monster species that spawned more often: minocentaur (freq bonus 27) The monster species that spawned more often: noxious warp patch (freq bonus 36) The monster species that spawned more often: baby gryphon (freq bonus 18) The monster species that spawned more often: scorched skeleton (freq bonus 60) The monster species that spawned more often: ventilation tower (freq bonus 20) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 4) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 4) The monster trait that was more common: monsters that eat veggies (freq bonus 5) The monster species that never randomly spawned: miss young The monster species that never randomly spawned: healing force patch The monster species that never randomly spawned: felid The monster species that never randomly spawned: quackery docked The monster species that never randomly spawned: fragmentation grenade The monster species that never randomly spawned: petty ice nymph The monster species that never randomly spawned: curiosity misemploy The monster species that never randomly spawned: pseudo ghost The monster species that never randomly spawned: Judge Fear The monster species that never randomly spawned: executrix archaeologically hollowware leprose The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: boots of displacement (havola etdi chizilmasin) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: dovdirashlariga maxluq (classy) The RNG hath decreed that this item was never generated: paper sword ((null)) The RNG hath decreed that this item was never generated: inka saddle (binicilik vositasi) The RNG hath decreed that this item was never generated: message filter helmet (sof radiatsiya dubulg'a) The RNG hath decreed that this item was never generated: EVC stone (gray) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: titilgan bulut (vaporized) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was generated more often: fire boots (issiq chizilmasin, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of elementalism (jamoasi xavfsizlik plash, freq bonus 7) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: psixologik nur (psionic, freq bonus 9) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: flack helmet (yashil ichak, freq bonus 11) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of grounding (granit plash, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven bow (qora yozilgan yoy, freq bonus 6) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 9) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: gnomish boots (oz qora chizilmasin, freq bonus 2) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 14) The RNG hath decreed that this item was generated more often: skullcap (metall diskda, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (barometr plash, freq bonus 7) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: coveted boots (pushti shippak, freq bonus 75) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 2) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: disgusting chain ((null)) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: water walking boots (o'rmon chizilmasin) The RNG hath decreed that this item was always generated cursed: magic flute (nay) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 3) Next attribute increase check would have come at turn 639 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were prevented from having see invisible (0) You were prevented from having half spell damage (0) You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Arle Nadja The version you were playing was: Unix SlashEMExtended Version 2.1.7 (fc90ec1e) - last build Wed Apr 25 23:37:15 2018. You could not have safely prayed (976) You are dead Spells known in the end Name Level Category Fail Memory a - mish-mish gaplar 1 chaos 0% 100% b - betartiblik murvat 5 chaos 95% 400% c - bombardimon 5 chaos 95% 400% d - parchalanish nur 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) vanish 1 O Prepared(0) Discoveries Amulets amulet of tosh nisbatan (carapace) Armor rasgelelik ridosini (apelsin egnida xalat) Scrolls scroll of sovuti halok (CAN SEE WHAT ITEM) scroll of aniqlash (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of mish-mish gaplar (MANUALIRK GLEKNOW MIZK) scroll of xabar (LOREM IPSUM) scroll of davolash (THAPSATE STHRAITO) scroll of sirli kuch (890 C PROPERTY) scroll of bosqich eshik (MINMAY SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN DCSS IT IS) scroll of yagona identifikatsiya (NIYONIAI) scroll of qattiqlashishi (CTRL ALT DEL) * scroll of qo'shimcha shifo (DAMN IT) * scroll of katta sehrli energiya tiklash (SEX OCYMISOX) Spellbooks spellbook of mish-mish gaplar (hot-cold) spellbook of betartiblik murvat (distant) spellbook of bombardimon (uninscribed) spellbook of parchalanish nur (dripping) Potions potion of gallutsinatsiya (purple-red) potion of falaj (sky blue) Wands wand of ochilish (chemical) wand of sekin hayvon (uranium) Gems kumush ketgan tosh (gray) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Vanquished creatures 0 cockatoo chicks (1 created) 0 petty gnome thieves (1 created) 0 chaos polymorphers (1 created) 0 vampiroids (1 created) 0 flower girls (1 created) 5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) trident [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye william the Chaos Sorceror... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: died You were level 1 with a maximum of 15 hit points when you died. No Points Name Hp [max] 1 2153189 Bluescreen-Yeo-Bre-Fem-Law died in The Dungeons of Doom on level 44 [max 54]. Killed by a monster (maidenhack horror). - [302] 2 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 3 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 203 1 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (novice medium wall), while praying unsuccessfully. - [1] 204 1 Andy-Fem-Dea-Fem-Law escaped the dungeon [max level 1]. 17 [17] * 0 william-Cha-Anc-Mal-Law died in The Dungeons of Doom on level 1. Killed by a died. 15 [15]