whoawhat, chaotic female doppelganger Jedi ############################################################################### ##############-----------###################################################### ##############|....)....|#################################--------############# ###-----######|DD.......|#########,`,,,,,`,,,,,`,,,,,,,,,,.......|############# ###|...+,#####|@<.......|,,,,,,,,,,#######################|......|############# ###|...|,,####---.---.---,,,,,,,,,,,,,,###################|......|############# ###|...+`,,,,,,,,,,,,,,,,,########----.------######,,,,,,,.......|############# ###--|--#,,,,,,###,,##############|.........|######,######|......|############# #####,,,,#,,,,,,,##,,############--.........--#,,,,,######|......|############# ########,,,,,,,#,,##,,,##########|...-----...|,,##########|......|############# #####----.----.--,#---|---,,,,,,,....|.{.....|############|......|############# #####|..........|,,|.....|,######|...|{.{|...|############--------############# #####|..........|#,|...>.|,#####,....|.{.|...|################################# #####|..........|#,.......,,,,,,,|...-----...|################################# #####------------##|.....|,######--.........--################################# ###################-------,#######|.........|################################## ##########################,#######-----------################################## ############################################################################### ############################################################################### ############################################################################### ############################################################################### [Whoawhat the Jedi Apprentice] St13 Dx3 Co7 In10 Wi13 Ch4 JedDopFemCha+AK Dlvl:7 $1 HP-2(69) Pw61(61) AC10 Exp6 T2145 Leg Latest messages What do you want to write with? [- ckpuzI or ?*] You engrave in the floor with an uncursed +1 red lightsaber (1076) (lit) (weapon in hand) {24}. What do you want to engrave in the floor here? The boss turns to flee! The baby evil dragon is startled for a moment. You miss the baby evil dragon. The boss picks up some gold. The baby evil dragon bites you! [-10 -> 19] Unknown command ' '. You hit the boss! The boss hits you! [-5 -> 14] The baby evil dragon bites you! [-4 -> 10] ***LOW HITPOINT WARNING*** You just miss the boss. You hit the boss! The boss hits you! You have died. Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed rusty +0 pair of leather gloves (being worn) {4} G - the uncursed +2 orcish helm named Sureshrill Frost (being worn) {12} Comestibles t - 2 uncursed holy wafers {0} Scrolls e - 2 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} w - an uncursed finalized scroll of remove curse {0} N - a blessed scroll of identify {0} Rings I - an uncursed ring of slow digestion {0} Wands k - an uncursed wand of locking (0:7) {0} p - a blessed wand of opening (0:3) {0} u - an uncursed wand of toxic (0:0) {0} z - an uncursed wand of slow monster (0:5) {0} Tools c - an uncursed +1 red lightsaber (1071) (lit) (weapon in hand) {24} d - an uncursed blindfold {0} m - an uncursed large box {516} n - an uncursed hairclip {0} v - a blessed +0 pick-axe {32} L - the uncursed magic whistle named The Golden Whistle of Nora {0} M - a blessed skeleton key {0} Contents of the large box: a blessed finalized potion of extra healing {0} an uncursed potion of healing {0} an uncursed spellbook of enchant weapon (0:4) {0} an uncursed +1 katana {16} an uncursed amulet of restful sleep {0} 9 gold pieces {0} an uncursed scroll of remove curse {0} 2 uncursed finalized scrolls of earth {0} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 24 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: peacevision You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 250 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 36 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 66% chance Monsters only dropped their equipment with 92% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 94% Armor drop chance was reduced to 93% Food drop chance was reduced to 89% Monster death drops spawned with only 98% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 94) The following skill became untrainable if you tried to train it too early: petkeeping (turn 22) The following skill became untrainable after a while: elemental spells (turn 8807) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 55102) Number of artifacts generated was 1 Number of fake artifacts generated was 6 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 17247 Monster spawn increase reached its maximum at turn 248907 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 844826 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: form changer (freq bonus 5) The monster species that spawned more often: supersoldier ant (freq bonus 4) The monster species that spawned more often: hellbound spirit (freq bonus 144) The monster species that spawned more often: cave springy (freq bonus 21) The monster species that spawned more often: bassoon nonnavigable (freq bonus 24) The monster species that spawned more often: yogini streamed (freq bonus 32) The monster species that spawned more often: complete lich (freq bonus 12) The monster species that spawned more often: animated synthetic sandal (freq bonus 8) The monster species that spawned more often: storm lord (freq bonus 48) The monster species that spawned more often: six of diamonds (freq bonus 6) The monster species that spawned more often: sparkling mushroom (freq bonus 10) The monster species that spawned more often: martian phototrophic (freq bonus 48) The monster species that spawned more often: master swordsman (freq bonus 16) The monster species that spawned more often: life seeker (freq bonus 30) The monster species that spawned more often: senhora snout (freq bonus 12) The monster species that spawned more often: finer skittered (freq bonus 8) The monster species that spawned more often: conscious mold (freq bonus 10) The monster species that spawned more often: chaotic spawn (freq bonus 8) The monster species that spawned more often: little leprechaun (freq bonus 8) The monster species that spawned more often: obstructing subjecting salter (freq bonus 10) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 1) The monster trait that was more common: monsters of gigantic size (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 6) The monster trait that was more common: monsters that have explosion attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 3) The monster species that never randomly spawned: drug abuser The monster species that never randomly spawned: Alida's colorful sneaker The monster species that never randomly spawned: nine of spades The monster species that never randomly spawned: soul burner The monster species that never randomly spawned: Cait the cat The monster species that never randomly spawned: dark dwarven priest The monster species that never randomly spawned: aggravator The monster species that never randomly spawned: Beetle McCrunchy The monster species that never randomly spawned: alien spore The monster species that never randomly spawned: wooden warp patch The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: meatsword ((null)) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: specific candle (candle) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 95) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 11) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 10) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 115) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 10) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 4) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 3) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 6) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 63) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 26) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 97) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: traffic light ((null)) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 2) Trap randomization happened for 1 in 910 traps Next attribute increase check would have come at turn 3323 Strength training was 16 Dexterity training was 33 Wisdom training was 14 Constitution training was 44 Your sanity was 0 You were effectively naked (66) You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having peacevision (0) You had wounded legs (91) You saw invisible You were telepathic You were burnopathic You had 655 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 87% Techniques known in the end Name Level Status jedi jump 6X LIMIT(0) liquid leap 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) charge saber 2X LIMIT(0) Discoveries Amulets amulet of restful sleep (dice) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (camo robe) * leather gloves (multilinguitis gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (post-nuclear helmet) * sedge hat (basin helmet) * skullcap (anti-government helmet) * flack helmet (fish bowl) * crystal helm (musical helmet) * mining helm (chain-aventailed helmet) * field helm (cone-shaped helmet) * helm of safeguard stone (rubynus helmet) * war hat (dim colored helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (concrete gloves) * commander gloves (camouflage patterned gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heavy boots) * field boots (fetish heels) * boots of safeguard (velcro sandals) Scrolls scroll of healing (WAKE ME UP AND SIGH) scroll of mana (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of phase door (SCROLL LABELS ARE PART OF SLEXQDB) scroll of standard id (VM J UECM 5 O9FAD8) scroll of cure (HIT THE KEY BY VACUUM LEAF) * scroll of extra healing (GAGARINX FORGOT THAT HE WON EASY MODE IN THE KURWA CHALLENGE) * scroll of greater mana restoration (YIK MECH SHEGOTH) scroll of remove curse (XOR OTA) scroll of identify (SLEXUAL JUSTICE WARRIORS 2019) scroll of earth (NHQDB IS ACTUALLY KERIOQDB) Spellbooks spellbook of enchant weapon (big) Potions potion of blindness (slimy) potion of invisibility (illuminated) potion of extra healing (infusion) potion of healing (cough) Rings ring of slow digestion (Elbereth-inscribed) Wands wand of toxic (refracted) wand of slow monster (hemlock) wand of locking (elasthan) wand of opening (shapeless) Tools red lightsaber (lightsaber) large box (wooden box) magic whistle (whistle) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 7: <- You are here Vanquished creatures an ant a firefly a large cockroach a flying toaster a burner ant a giant grub 0 blobs (1 created) 0 acid boobs (2 created) 0 shader acid blobs (2 created) a phasing acid blob 0 nexus blobs (1 created) 2 chicks 2 pack jackals 0 pack foxes (1 created) 0 scruffy little dogs (1 created) 0 little dogs (2 created) 0 silver foxes (1 created) 0 susuwataris (1 created) 0 egocentric kamadans (1 created) 0 space goblins (1 created) 0 petty statue gargoyles (1 created) 0 hobbit veterans (1 created) 0 dwarven children (1 created) an ondy 0 phasing hobbit wizards (1 created) 0 jellies (1 created) a training kobold 0 baby mimics (1 created) a mynock (2 created) 2 mini mimics (3 created) a mini permamimic 0 petit mimics (2 created) 0 hiding pixies (1 created) 0 evasive wood nymphs (1 created) a goblin a clubbelgoblin 2 marine goblins a mega goblin 0 group goblins (1 created) 2 gas clouds 0 porphyric hobgoblins (1 created) 2 sewer rats 0 visor sewer rats (1 created) a giant white cave mouse a giant field mouse 0 woodchucks (2 created) 0 araches (1 created) a yellow centipede 0 centipedes (1 created) 0 recluse spiders (1 created) 0 metallic red centipedes (1 created) 0 spiders (1 created) 0 lava spiders (1 created) 0 big spiders (1 created) 0 giant phasing spiders (1 created) 0 minor fog clouds (1 created) 0 force mist clouds (1 created) 0 rot worms (1 created) a tron bug a satan bug 0 faerie lights (1 created) a white light 0 yellow lights (1 created) 0 nebulous lights (1 created) 0 aligned lights (1 created) 0 stjarna-alfrs (1 created) a minor angel 0 wing baddies (1 created) a sparrow 0 baby copper dragons (1 created) 0 baby stone dragons (1 created) 0 baby evil dragons (2 created) 0 young evil dragons (1 created) 0 wolvers (1 created) 0 bosses (1 created) an emu a sylphie 0 spore lichens (1 created) a water lichen 0 yellow growths (1 created) 0 pale mushrooms (1 created) an apprentice spore lichen a sucker mold 4 spore shriekers (0 created) 0 karmic growths (1 created) 0 real tiny liches (1 created) 0 minor corpses (1 created) 0 poor liches (1 created) 0 mummics (1 created) 0 low speezes (1 created) 0 mini rust monsters (1 created) 0 large rust monsters (1 created) 0 disenchanters (1 created) 0 tapioca snakes (1 created) a baby umber hulk (3 created) 0 sentient trees (1 created) 0 vampiroids (3 created) a newt zombie 0 orc zombies (1 created) 0 dark female androids (1 created) 0 maylems (1 created) a boil-covered wretch 0 pitiful-looking beggars (1 created) 0 sanctimonious-looking preachers (1 created) an agent of the black market 0 maias (1 created) 0 heretics (1 created) a mugger (5 created) 0 evasive enemy troopers (1 created) 0 blacksmiths (1 created) 0 shopkeepers (2 created) The Oracle (0 times) 0 watchmen (4 created) 0 watch captains (3 created) a small boo an infernal an infernal potato (2 created) 2 twens a normal frog a little tyrannosaurus 0 killer apples (1 created) 0 floor grues (2 created) 0 fragment grues (1 created) 0 clear icky things (1 created) 0 low rub monsters (1 created) 0 arrow turrets (1 created) 0 jumping jellyfish (3 created) 0 thick jumping jellyfish (3 created) 0 flying oysters (1 created) 0 flying clams (1 created) 2 flying piranhas (3 created) a flying stalker piranha 0 jumping ice eels (3 created) 171 creatures born. 58 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 5 times You eaten meat 3 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 72 times You killed 48 monsters You read items or engraved 30 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (27 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (21 of 160) devices [Basic] (max Master) (38 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (8 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (24 of 160) form II (Makashi) [Basic] (max Grand Master) (25 of 160) form III (Soresu) [Basic] (max Grand Master) (21 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (92 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye whoawhat the Jedi... You died in The Dungeons of Doom on dungeon level 7 with 2521 points, and 10 pieces of gold, after 2145 moves. Killer: a monster (boss) You were level 6 with a maximum of 69 hit points when you died. You reached the 75th place on the top 10000 list. No Points Name Hp [max] 1 687230 Lars-Wan-Sok-Mal-Cha died in The Dungeons of Doom on level 40. Killed by a tail spikes. - [149] 2 279042 Leeroy-Tha-Red-Fem-Law died in Space Base on level 12 [max 15]. Killed by a bolt of cold. - [181] 3 198481 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a monster (serpent magus), while fainted from lack of food. - [128] 73 2651 Leeroy-Tha-Yok-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (Marianne). - [64] 74 2558 Nirol-Fem-Tra-Fem-Law died in The Dungeons of Doom on level 2. Killed by a cowardly attack on her breasts. - [62] *75 2521 whoawhat-Jed-Dop-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (boss). - [69] 76 2405 Leeroy-Tha-Red-Mal-Law quit in The Dungeons of Doom on level 2. 79 [95] 77 2363 Leeroy-Tha-Red-Mal-Law quit in The Dungeons of Doom on level 2. 68 [68]