Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-08-13 10:18:43, ended 2020-08-13 14:17:07. vanilla, chaotic female elven Wizard -------- ---.|....| |.`......|---------- |.-.`.-``|.|.......| |...-....`.|.......| |.-....|...|.......| |....-.--.-|...<...| |..........|.......| |.--...|...|.......| |....-.|---|.......| ---....-----------.| |...>.........@Cd| ------------------ Vanilla the Thaumaturge St:11 Dx:12 Co:16 In:20 Wi:14 Ch:9 Chaotic Dlvl:6 $:0 HP:0(49) Pw:95(115) AC:-1 Exp:8 T:10257 Latest messages: You hit it. You hit it. You hit it. The giant beetle misses! You hit it. You hit it. You hit it. Something is written here in the dust. You read: "_ be ??r". You hit it. You hit it. You hit it. Something is written here in the dust. You read: "[l|? th". You miss it. The giant beetle misses! You hit it. You kill the giant beetle! d - a giant beetle corpse. What do you want to eat? [d or ?*] d Ecch - that must have been poisonous! Your movements are slowed slightly because of your load. This giant beetle corpse tastes okay. Your movements are now unencumbered. You finish eating the giant beetle corpse. What do you want to put on? [irW or ?*] r Which ring-finger, Right or Left? [rl] r r - an uncursed ring of poison resistance (on right hand). What do you want to name? [a-cginrwDFILQS-UW or ?*] r What do you want to name this ring of poison resistance? no intrinsic as of 10249 Something is written here in the dust. You read: "r". Pick an object. In what direction? l The sleep ray hits it. The sleep ray bounces! The sleep ray hits it. The sleep ray hits you! You don't feel sleepy. You hit it. You hit it. You hit it. You hit it. You hit it. The plains centaur hits! The plains centaur kicks! The plains centaur hits! The plains centaur kicks! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a +0 scimitar w - a +0 elven dagger named ub (weapon in hand) Q - 6 +0 daggers named ub ommon Armor ('[') c - an uncursed +0 orcish helm S - an uncursed +0 dwarvish mithril-coat (being worn) T - an uncursed +0 cloak of magic resistance named intr: shock (being worn) U - a blessed +3 pair of leather gloves named luck-1¬9441 (being worn) Scrolls ('?') D - an uncursed scroll of scare monster Rings ('=') r - an uncursed ring of poison resistance named no intrinsic as of 10249 (on right hand) W - an uncursed ring of invisibility Wands ('/') n - a cursed wand of striking named 1 (0:7) F - a wand of cold (0:5) L - a wand of slow monster named 2 (0:4) Tools ('(') b - an uncursed sack named < containing 19 items g - an uncursed magic whistle named < i - an uncursed blindfold I - an uncursed mirror Contents of the sack named <: an uncursed slime mold 2 uncursed carrots an uncursed cream pie 4 uncursed food rations 3 uncursed tripe rations an uncursed tin of spinach a blessed tin of spinach 2 uncursed eggs 2 uncursed scrolls of teleportation 2 uncursed scrolls of teleportation a blessed potion of object detection an uncursed ring of free action an uncursed ring of levitation a cursed ring of aggravate monster an uncursed ring of invisibility a cursed wand of cold named 0 (0:4) an uncursed brass lantern a +0 pick-axe named < 2 uncursed worthless pieces of black glass Vanilla the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 6. You entered the dungeon 10257 turns ago. You had 1915 experience points, 645 more were needed to attain level 9. Basics: You had 0 out of 49 hit points. You had 95 out of 115 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was on for '$"%?+!=/('. Final Characteristics: Your strength was 11 (peak:14, limit:18). Your dexterity was 12 (peak:13, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were shock resistant. You were poison resistant. You had infravision. You were guarded. You are dead. Vanquished creatures: a flesh golem a fire elemental 4 wargs 2 small mimics a pyrolisk a flaming sphere a large cat a tiger 2 tengu 3 watchmen 3 giant beetles 2 cockatrices a wolf a spotted jelly a leprechaun a giant spider an ice vortex a black light a vampire bat a forest centaur an ogre a brown pudding 2 owlbears 2 gold golems a werewolf 2 lizards a dingo a dog a dwarf lord 3 blue jellies a raven 8 apes a human zombie a bugbear 2 imps 2 water nymphs a mountain nymph 2 rock piercers 4 rock moles 2 ponies 2 shriekers 6 gnome lords 6 gnomish wizards a kobold mummy a red naga hatchling 2 black naga hatchlings a gray ooze an elf zombie a ghoul a straw golem 4 giant ants a little dog a floating eye a kitten 6 dwarves a homunculus 3 kobold lords a kobold shaman 2 rothes a rabid rat 2 centipedes a dwarf zombie a wererat 2 iguanas 4 killer bees 4 acid blobs 4 hobbits 4 manes 3 hobgoblins a brown mold 2 yellow molds a red mold 27 gnomes 5 garter snakes 5 geckos 8 jackals 2 goblins 2 sewer rats a grid bug 3 bats 8 lichens a kobold zombie 4 newts 207 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: "stash, g-store" A general store. Stairs down to The Gnomish Mines. Level 3: "law altar, shop not found" An altar. Level 4: Many fountains, a sink. Level 5: Level 6: "leprechaun hall" Level 7: A fountain. Level 8: Level 9: "vault, sokostairs" Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: "dark, dug past" Level 5: "town, coaligned" Many shops, a temple to Anhur, a fountain. Level 6: "2x watch, lit" Sokoban: levels 8 up to 5 Level 5: Unsolved. Level 6: <- You were here. Solved. Final resting place for you, killed by a plains centaur. Level 7: Solved. Level 8: "stash" Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | vanilla | | 0 Au | | killed by a | | plains centaur | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye vanilla the Wizard... You died in Sokoban on dungeon level 6 with 8110 points, and 0 pieces of gold, after 10257 moves. You were level 8 with a maximum of 49 hit points when you died.