Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-08-13 08:18:23, ended 2020-08-13 09:53:27. vanilla, chaotic female elven Wizard ------ .....| |....| |....| |....| ...<.| # --|--- # + # #################f[@d#####` # ## ## # #### #------ [ # # #|....| # --.-- # ##|....| -----# |....# --|-- #### #.....| |....# |...|####### |...| ----.--.-------- #|.^...### |..=| |....# #####....| +..............[########------ ####-.{_| |...| |...| |..............| ----- ----- ----- |............... ---------------- Vanilla the Thaumaturge St:10 Dx:11 Co:15 In:20 Wi:10 Ch:9 Chaotic Dlvl:7 $:69 HP:0(41) Pw:25(69) AC:6 Exp:6 T:3142 Latest messages: x - a wand of magic missile. $ - 16 gold pieces. y - a gem called s red 1279. You hear water falling on coins. The goblin wields a crude dagger! The goblin hits! The goblin throws a crude dagger! It misses. There is a doorway here. You see here a red-eyed shield. What do you want to use or apply? [c-eghxzV or ?*] c In what direction? h You hear nothing special. You see here a crude dagger. A - a crude dagger. There is a doorway here. You see here a red-eyed shield. The goblin hits! The goblin hits! The goblin hits! You hear the footsteps of a guard on patrol. Byte bites the goblin. The goblin misses Byte. You swap places with Byte. Byte bites the goblin. The goblin is killed! You hear the footsteps of a guard on patrol. You swap places with Byte. The dingo bites! You miss it. The dingo bites! The dingo bites! Pick an object. You hit it. The dingo bites! You miss it. The dingo bites! You hit it. The dingo bites! You miss it. The dingo bites! The dingo bites! You hit it. The dingo bites! The dingo bites! You miss it. The dingo bites! The dingo bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 69 gold pieces Weapons (')') w - a blessed +1 dagger named +1 (weapon in hand) A - a +0 orcish dagger Q - 9 +0 daggers named +-0 common (at the ready) Armor ('[') l - an uncursed +0 alchemy smock S - an uncursed +0 studded leather armor (being worn) T - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') a - an uncursed fortune cookie s - an uncursed food ration u - an uncursed pancake B - an uncursed apple Y - 2 uncursed tripe rations Scrolls ('?') i - 2 uncursed scrolls of teleportation Wands ('/') x - a blessed wand of magic missile (0:0) z - a wand of digging named 2 (0:6) V - a wand of undead turning (0:8) Tools ('(') c - an uncursed stethoscope d - an uncursed brass lantern e - a +0 pick-axe g - an uncursed tin whistle h - an uncursed skeleton key Gems/Stones ('*') y - an uncursed worthless piece of red glass Vanilla the Wizard's attributes: Background: You were a Thaumaturge, a level 6 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 3142 turns ago. You had 376 experience points, 264 more were needed to attain level 7. Basics: You had 0 out of 41 hit points. You had 25 out of 69 energy points (spell power). Your armor class was 6. Your wallet contained 69 zorkmids. Autopickup was on for '$"%?+!=/('. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 11 (peak:12, limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You are dead. Vanquished creatures: 3 watchmen a water nymph a mountain nymph 3 Mordor orcs a yellow light a violet fungus 5 gnome lords 2 gnomish wizards a black naga hatchling a ghoul 5 giant ants a kitten 5 dwarves a kobold shaman a rothe a rabid rat 5 monkeys a killer bee an acid blob 2 coyotes a gas spore 2 hobbits a large kobold a hobgoblin a giant rat a cave spider a brown mold a yellow mold 22 gnomes 5 garter snakes 2 geckos 5 jackals a kobold a goblin 2 sewer rats 7 grid bugs 3 lichens 99 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: "25%" Level 2: "stash" Stairs down to The Gnomish Mines. Level 3: Level 4: "valut, stash" A sink. Level 5: A fountain. Level 6: A fountain. Level 7: "altar neutral, ministash" <- You were here. An altar, a fountain. Final resting place for you, killed by a dingo. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: "lit, very incomplete" Level 5: "bazaar, sink, lawful, store(g,f,tool+stash,...)" Many shops, a temple, some fountains, a sink. Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | vanilla | | 69 Au | | killed by a | | dingo | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye vanilla the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 1877 points, and 69 pieces of gold, after 3142 moves. You were level 6 with a maximum of 41 hit points when you died.