'4Y$ Player: username66 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-04.15:31:53.ttyrec Time: (1496590313) Sun Jun 4 15:31:53 2017 '4Ys)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Restoring save file...'4Yd j6I  ^O˛R:J  :J + m&zڌ逪9sgKco=Wܢ WU  7V  lC ˊ  +3@adebe" 81(81)  {4AP[Cz,u fKdžׅa3  lC ˊ +3@adebe"81(81) {4AP[Cz,u fKdžׅa3 *(,ks X  80(96)  mH?rasiH(i    DM-FC,-A]}$   You return to level 4 in The Dungeons of Doom.--More--$(4Y$ (0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+@(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~$(4Y$ x(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~[$(4Y$ 32mx(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B  oB=$ oB=$   oB=$ -:>=71-|Fô oB=$ -:>=71-|Fô   oB=$ -:>=71-|Fô u ƐHiεQ ټ oB=$ -:>=71-|Fô u ƐHiεQ ټ   oB=$ -:>=71-|Fô u ƐHiεQ ټ ~CmƍUB5X oB=$ -:>=71-|Fô u ƐHiεQ ټ ~CmƍUB5X   * b~߭T@=k  * b~߭T$(4Y$ @=k   * b~߭T@=k beH} s>"F  * b~߭T@=k beH} s>"F81(81)   * b~߭T@=k beH} s>"F81(81) acCEQ  * b~߭T@=k beH} s>"F81(81) acCEQ80(96)   * b~߭T@=k beH} s>"F81(81) acCEQ80(96) ] )@JĹ x'=R  * b~߭T@=k beH} s>"F81(81) acCEQ80(96) ] )@JĹ x'=R   * b~߭T@=k beH} s>"F81(81) acCEQ80(96) ] )@JĹ x'=R $@Gp6:yr&  * b~߭T@=k beH} s>"F81(81) acCEQ80(96) ] )@JĹ x'=R $@Gp6:yr&   * b~߭T@=k beH} s>"F81(81) acCEQ80(96) ] )@JĹ x'=R $@Gp6:yr& TGI  * b~߭T@=k b$(4Y$ 6eH} s>"F81(81) acCEQ80(96) ] )@JĹ x'=R $@Gp6:yr& TGIHello username66, the human Electric Mage, welcome back to SlashEMExtended!֡2   7$C  *7    r{N 81(81) }IEr|*Iӑ@*  ~ 80(96) .g]I0UN   r{N81(81) }IEr|*Iӑ@* ~80(96) .g]I0UN  3rHv*9-ĵ   --More--%(4Y> K The moon is waxing tonight.--More--&(4YH Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--'(4Y41 @'(4Y2 Unknown command '^J'.V!1q"&nМ  Sŀ[e0K:RF?d  < qg  6 B  [䗖ވ 81(81) Q /(gpkT  {| 80(96) 6 B [䗖ވ81(81) Q /(gpkT {|80(96) 1K_.ߕ ߆uz    Hf@nԄ.      @*(4Y%Va  o͉ c1 /  tMC  G.Ĥ`ђZ<ϩq~&  #St 81(81) ~l45RR{e  : 80(96) G.Ĥ`ђZ<ϩq~& #St81(81) ~l45R{e :80(96) q !a렁fu) ;-    zeAdJ    rXuQLj*o .  @*(4Y jQ!4llqiZ߄,N٠  &]ehC5UK@  T2d-R|   ܕɅ:Pl 1` 81(81) bco r敎6V!#e  w 80(96) Y_P ^U @+(4YDJI6וJ "y(kAC{1؅ p=Q?Z 6  ~`@Z,T  UU⯮  6וJ "y(kAC{1؅ p=Q?Z 6 ~`@Z,T U⯮ 1 =ȹaG[-mmIwd?  n6Wf~ay 81(81) =ȹaG[-mIwd? n6Wf~ay81(81) 8we/yFr7N왮}4ElQ/6    g#  80(96) @+(4Y3]What do you want to put on? [I or ?*] You don't have that object.--More--,(4Y} 4What do you want to put on? [I or ?*] 3(4Y There are no more ring-fingers to fill. 7:(KH&{~Yn  $-䑾R+. eVԬ=m  B  :(KH&{~Yn $-䑾R+. eVԬ=m B k1az6 8A{|P;6DZAk  (]V 81(81) l2  (]V81(81) l2 -)]      AȎ+Bfk6f    G  @7(4Y* Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 8(4Y| (0qqqk~(B+(0~x~~~x~~~(B+(0~~~x(B  l  U?#n{  l=&DP&  !j9[Bn  xwvR wj]  ++e 81(81) J/n.Q; A xwvR wj] ++e81(81) J/n.Q; A80(96)  b| +5z Bﲴ    kب5UG[qJ+?k0?]    @n118   8(4Y :[A@8(4Y]What do you want to put on? [I or ?*] You don't have that object.--More--9(4Yl :What do you want to put on? [I or ?*] :(4Y)iNever mind.<+j#  Z xy  ݯ?97 ͝r~ˇ  "w4_E!  R Q}B q([Q 81(81) i  Q"ʢ  p`lz 80(96)  )~g  "w4_E! R Q}B q([Q81(81) i  Q"ʢ p`lz80(96) )~g  #*U~Bm`  @:(4Y  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) <(4Y(0qqqk~(B+(0~x~~~x~~~(B+(0~~~x(B0#4F¼   }sO"q37  VJpG2V#q  w`k  -8_<YeJdқ2 81(81) B4okrlͭ|P`tO"&3ҙw>"  w`k -8_<YeJdқ281(81) B4okrlͭ|P`tO"&3ҙw>" 1c̳b-~R 0$t61P  80(96)  哻T5gB x S:7l0 :i@   @<(4YU X(yH  (`y7nɗ  kUO4r^knI2   7u5^J,} 81(81) 7@Uڈl  I ^a_- 80(96) ]  gmѰ=`  7u5^J,}81(81) 7@Uڈl I ^a_-80(96) ] gmѰ=` 2Ξ^=#2~5Z[cA  j-[68{gsC  f7U*  r)Oq,jإKcȾ'9$$*  # 7̇P4+έu 81(81)  D?;W  -6 [<(4YU o25;1H80(96) n{ @<(4YF&Pv&=n"J 8   ;/Ū.C1WQ&F  ?|@1Jy0B&V  &Pv&=n"J 8  ;/Ū.C1WQ&F ?|@1Jy0B&V }2X -u1pٲ  X(@B{q(   81(81) M׺^Yv./  pi 80(96)  X(@B{q( 81(81) M׺^Yv./ pi80(96) ˛$g awl0    _ptE,/A     X.oAf4wNi"   m7ʧe  bh洨 ]x:C`  f7 [24<(4Y  _DzXn[} 81(81) 2z˙@ǗDhv3U  y[x> _DzXn[}81(81) 2z˙@ǗDhv3U  .'q#Ndg"UXM  80(96)  -l/ٙE4u    y<  @=(4YB]What do you want to put on? [I or ?*] You don't have that object.--More-->(4Yy4What do you want to put on? [I or ?*] ?(4Y^ Never mind.FnG&.?h  1'/MxJt  O& 81(81) L k#o Ui 80(96) [ ޛ'*  Oa  1'/MxJt O&81(81) L k#o Ui80(96) [ ޛ'* Oa Է'M3M+~1l    [  @A(4Y! }Jh4E*_°Js5qǏ  ;ơ-{b]閮  pb #9]; zM  Cd2?C' D;G  +n@_4- 81(81) X3Nnv  O{9Tev@ Cd2?C' D;G +n@_4-81(81) X3Nnv O{9Tev@80(96)  iqI 1ѾR    }g}T9   @B(4YJY/  04Ā(q   H(Gu1PC1  '(   @C(4YUnknown command '^J'.@  <?I@  ;   3+Oki^ap`} 81(81) TWhݪ?S 2  )&Y 80(96) 3+Oki^ap`}81(81) TWhݪ?S 2 )&Y80(96) j} f$~v0_ zHVR~T    mʘb  @C(4Y\ u  _R[~    mk7礨o  / ]U_W 81(81) ȱ< dl3/;sFR; 80(96) mk7礨o / ]U_W81(81) ȱ< dl3/;sFR;80(96) "ybݓ    HOƍR5Ec    KÎ     u~  @D(4YWJҁ  l٫  j+h"yq  k9D]  هLQ 81(81) `2K".o 'O  ּ(9fO 6.5 80(96) هLQ81(81) `2K".o 'O ּ(9fO 6.580(96) "]9lAq1W[u    g 4Bz ȣi  @D(4Y]What do you want to put on? [I or ?*] You don't have that object.--More--D(4YM 4What do you want to put on? [I or ?*] D(4Y Never mind.k*9  cZ/{:BԂNk;P   X    ]ڴ`]1L  ܞqf, 81(81) {n+Lyei.Ycw  ]ڴ`]1L ܞqf, 81(81) {n+Lyei.Ycw hU Pȑ^BX,c:E  80(96)   5A:  @D(4YjUnknown command '^J'. 8#d5  ʭ^  [VכwC^ ;3] <  Ϥ +E  ( (   `G+ ф 81(81)  d?`[7  g.6|KUG 80(96) ( ( `G+ ф81(81) d?`[7 g.6|KUG80(96) VFK8[!    xc. f)֒,    i9!Wծgy[{RѡR<8    po}[#  @E(4YH]What do you want to put on? [I or ?*] You don't have that object.--More--E(4Y4What do you want to put on? [I or ?*] E(4Y9Never mind.I+ ezk Wgc=  $|O٭Tf)  ˈ"O[ʒe7E  )|x  SkrBl 81(81) yNt!;E6 8"l-OyC@VKd/ 80(96) )|x SkrBl81(81) yNt!;E6 8"l-OyC@VKd/80(96) m3_8䙊}[J0ˎ    miZŎabe    G h|VC  @E(4YkWhat do you want to put on? [I or ?*] You don't have that object.--More--E(4Y4What do you want to put on? [I or ?*] E(4Y Never mind.qQ  -NE͟o@@  ,2){K)_쬉   0S؄m|  j2)}un3@-}# 81(81)  0S؄m| j2)}un3@-}#81(81) Qjxuuxb*O^ҧ  Qjxuuxb*O^ҧ80(96)  ʟ,Q(AH9 D   @E(4Yr Unknown command '^J'.EL/5!(    }R &t1 MRR   @G(4YL kWhat do you want to put on? [I or ?*] You don't have that object.--More--G(4Y[ 4What do you want to put on? [I or ?*] G(4Y@. That is a silly thing to put on.Qxn{ RE{$  dW  SgǓ  Mu ʫdՖiD?+ 81(81) 0?H(P@zr~OhQ5 80(96)  9 @G(4Ye Unknown command '^J'.x  ZBVw 48wzTd   :t4g.   | 81(81) )b~  "+t 80(96) :t4g. |81(81) )b~ "+t80(96) {S]{t];e24P _,mj(    G!D  @G(4YPkWhat do you want to put on? [I or ?*] You don't have that object.--More--H(4YK4What do you want to put on? [I or ?*] J(4Y6That is a silly thing to put on.--More--K(4YR(J 9T4  P Rϓr&q    DD[|wKrc  JLYD*TG[&F 81(81) ;=q,ӥun@F;9H 80(96)  '?E 4Ƙ5Y,gWt JLYD*TG[&F81(81) ;=q,ӥun@F;9H80(96) '?E 4Ƙ5Y,gWt    6wPx,  @L(4Y  Weapons  a - a blessed +1 quarterstaff {16}  r - 8 darts {5}  s - a bullwhip {8}  t - an arrow {1}  x - 13 arrows {7}  y - a war hammer (alternate weapon; not wielded) {20}  G - a rubber hose {8}  O - a cursed pronged polearm {60}  V - 78 throwing stars (in quiver) {39}  Armor  b - an uncursed +0 studded leather armor {80}  m - a white coat {4}  B - a +1 bronze plate mail (being worn) {200}  Scrolls  l - 3 uncursed scrolls of mana {2}  n - an uncursed scroll of standard id {1}  o - an uncursed scroll of cure {1}  q - a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - a scroll labeled RAMBA ZAMBA {1}  Q - an unlabeled scroll {1}  R - a scroll of mana {1}  S - a scroll of healing {1}  T - a scroll of healing {1} (1 of 3)M(4Y|  -Dwj b -Dwj b   -Dwj b Pr) -Dwj b Pr)  -Dwj b Pr) >3 -Dwj b Pr) >3   V$  V$   V$ nT`<^|ļJ?  V$ nT`<^|ļJ?81(81)   V$ nT`<^|ļJ?81(81) ?  V$ nT`<^|ļJ?81(81) ?   V$ nT`<^|ļJ?81(81) ? ȑz6  V$ nT`<^|ļJ?81(81) ? ȑz680(96)   V$ nT`<^|ļJ?81(81) ? ȑz680(96) o/  V$ nT`<^|ļJ?81(81) ? ȑz680(96) o/   V$ nT`<^|ļJ?81(81) ? ȑz680(96) o/ h{ak!:wS  V$ nT`<^|ļJ?81M(4Y(81) ? ȑz680(96) o/ h{ak!:wS(0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+@(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B(0mqq~qqqqqqq~qqj(B####,,(#M(4Y#,(0x(B/(0~~x(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(BM(4Y [m#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(BO(4Y  Weapons  a - a blessed +1 quarterstaff {16}  r - 8 darts {5}  s - a bullwhip {8}  t - an arrow {1}  x - 13 arrows {7}  y - a war hammer (alternate weapon; not wielded) {20}  G - a rubber hose {8}  O - a cursed pronged polearm {60}  V - 78 throwing stars (in quiver) {39}  Armor  b - an uncursed +0 studded leather armor {80}  m - a white coat {4}  B - a +1 bronze plate mail (being worn) {200}  Scrolls  l - 3 uncursed scrolls of mana {2}  n - an uncursed scroll of standard id {1}  o - an uncursed scroll of cure {1}  q - a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - a scroll labeled RAMBA ZAMBA {1}  Q - an unlabeled scroll {1}  R - a scroll of mana {1}  S - a scroll of healing {1}  T - a scroll of healing {1} (1 of 3)P(4Y   S+ S+   S+ 9nEI!CЗ ٠ S+ 9nEI!CЗ ٠   S+ 9nEI!CЗ ٠ l3,E1 MDeW S+ 9nEI!CЗ ٠ l3,E1 MDeW   S+ 9nEI!CЗ ٠ l3,E1 MDeW Ԟ0k`S2aϤk  S+ 9nEI!CЗ ٠ l3,E1 MDeW Ԟ0k`S2aϤk    h쥾LM  h쥾LM   h쥾LM -qUYl n  h쥾LM -qUYl n81(81)   h쥾LM -qUYl n81(81) &HUKU&  h쥾LM -qUYl n81(81) &HUKU&   h쥾LM -qUYl n81(81) &HUKU& m'_  h쥾LM -qUYl n81(81) &HUKU& m'_80(96)   h쥾LM -qUYl n81(81) &HUKU& m'P(4Y _80(96) 3p3 aF xh  h쥾LM -qUYl n81(81) &HUKU& m'_80(96) 3p3 aF xh   h쥾LM -qUYl n81(81) &HUKU& m'_80(96) 3p3 aF xh b*Q :  h쥾LM -qUYl n81(81) &HUKU& m'_80(96) 3p3 aF xh b*Q :   h쥾LM -qUYl n81(81) &HUKU& m'_80(96) 3p3 aF xh b*Q : 딮bS1  h쥾LM -qUYl n81(81) &HUKU& m'_80(96) 3p3 aF xh b*Q : 딮bS1   h쥾LM -qUYl n81(81) &HUKU& m'_80(96) 3p3 aF xh b*Q : 딮bS1 :Pac1xxoc  h쥾LM -qUYl n81(81) &HUKU& m'_80(96) 3p3 aF xh b*Q : 딮bS1 :Pac1xxoc(0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(4Yľ 4m(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+@(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B#,##,#(4Y۾ 12;42H(0lqj(B(0mq(B#,##,(0mqqqj(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####P(4Y ,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(BZ(4Y  Weapons  a - a blessed +1 quarterstaff {16}  r - 8 darts {5}  s - a bullwhip {8}  t - an arrow {1}  x - 13 arrows {7}  y - a war hammer (alternate weapon; not wielded) {20}  G - a rubber hose {8}  O - a cursed pronged polearm {60}  V - 78 throwing stars (in quiver) {39}  Armor  b - an uncursed +0 studded leather armor {80}  m - a white coat {4}  B - a +1 bronze plate mail (being worn) {200}  Scrolls  l - 3 uncursed scrolls of mana {2}  n - an uncursed scroll of standard id {1}  o - an uncursed scroll of cure {1}  q - a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - a scroll labeled RAMBA ZAMBA {1}  Q - an unlabeled scroll {1}  R - a scroll of mana {1}  S - a scroll of healing {1}  T - a scroll of healing {1} (1 of 3)](4Y'  յwrE' ;B յwrE' ;B   յwrE' ;B {a[딈خ dhQ1R յwrE' ;B {a[딈خ dhQ1R   յwrE' ;B {a[딈خ dhQ1R (3Ť յwrE' ;B {a[딈خ dhQ1R (3Ť   sKP?oĒatI€XQKG:f}5./  sKP?oĒatI€XQKG:f}5./81(81)   sKP?oĒatI€XQKG:f}5./81(81) )߻).RE  sKP?oĒatI€XQKG:f}5./81(81) )߻).RE   sKP?oĒatI€XQKG:f}5./81(81) )߻).RE y`4 ֤́x`   sKP?oĒatI€XQKG:f}5./81(81) )߻).RE y`4 ֤́x` 80(96)   sKP?oĒatI€XQKG:f}5./8](4Y@1(81) )߻).RE y`4 ֤́x` 80(96) a+ $K;hS>ʪ|  sKP?oĒatI€XQKG:f}5./81(81) )߻).RE y`4 ֤́x` 80(96) a+ $K;hS>ʪ|   sKP?oĒatI€XQKG:f}5./81(81) )߻).RE y`4 ֤́x` 80(96) a+ $K;hS>ʪ| g7 -Eh  sKP?oĒatI€XQKG:f}5./81(81) )߻).RE y`4 ֤́x` 80(96) a+ $K;hS>ʪ| g7 -Eh   sKP?oĒatI€XQKG:f}5./81(81) )߻).RE y`4 ֤́x` 80(96) a+ $K;hS>ʪ| g7 -Eh 2b4(}py  sKP?oĒatI€XQKG:f}5./81(81) )߻).RE y`4 ֤́x` 80(96) a+ $K;hS>ʪ| g7 -Eh 2b4(}py(0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x](4YJ~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+@(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B#,##,#(0lqj(B(0mq(B#](4Yg,##,(0mqqqj(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~](4YuJ(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B](4Yx]What do you want to put on? [I or ?*] You don't have that object.--More--a(4YK4What do you want to put on? [I or ?*] b(4Y~ :There are no more ring-fingers to fill.ú.b  vi)]v  *m ` P  Vlvncw 81(81) MMMѪ>:  wj~x 80(96) Vlvncw81(81) MMMѪ>: wj~x80(96) αv ư*i9;ŷ  @e(4Y,D What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?') d - Spellbooks ('+') e - Wands ('/') f - Rings ('=') g - Potions ('!') h - Tools ('(')(end) f(4Y(0qqqqqqqqqqk~~~~~~~~~~(B+(0lqqqklqqqqqk~~~x(B,######(0x~(B+(0~xx(B(0x~~~~(B,,,,###,(0~~~~xmq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+(0~~~~~~~~~~x(B##,,,,,,##,(0x~~~xqqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B##,#(0f(4Ylqj(B(0mq(B#,##,(0mqqqj(B ND 469n   k$VszA"> M   ND 469n k$VszA"> M l paU.ܘo&te3O  a뀊 :#n&A!] 81(81)   s 80(96) ٢H;  3L @f(4Y]What do you want to put on? [I or ?*] You don't have that object.--More--g(4Y :What do you want to put on? [I or ?*] i(4Y6That is a silly thing to put on.--More--j(4Y9 zg{ Btۖ{9!L  }Qq{Rލ8  bkkzq Wm^o<   81(81) !;.xrz' F  |Q4WUkNn 80(96) Wm^o< 81(81) !;.xrz' F |Q4WUkNn80(96) 0sJ    @ٴEqgC    v{Yensܢr!S  @j(4Y#]What do you want to put on? [I or ?*] You don't have that object.--More--k(4Y+S4What do you want to put on? [I or ?*] l(4YEEThere are no more ring-fingers to fill.   sEm&r  z٫<}KS}_"  X~   Osn; 3l[,'l 81(81) ¾ }|i6tѴ_ 80(96) p[  $TY  Osn; 3l[,'l81(81) ¾ }|i6tѴ_80(96) p[ $TY 4H&S!46W  @l(4Yx2kWhat do you want to put on? [I or ?*] You don't have that object.--More--m(4Y,4What do you want to put on? [I or ?*] n(4Yr@There are no more ring-fingers to fill.o[+DwVIvu|,Ξ  YBړiLt8  e-N`^;#  o[+DwVIvu|,Ξ YBړiLt8 e-N`^;# t  a2fUvO 81(81) g*CE|Ee&SX 80(96) "ly(_!ŏ  a2fUvO81(81) g*CE|Ee&SX80(96) "ly(_!ŏ <[F osc j    F'  @n(4Y-kWhat do you want to put on? [I or ?*] You don't have that object.--More--o(4Y 4What do you want to put on? [I or ?*] o(4YQ Never mind. ~:j*  Ϊ;4 m[n/k`1/  }MDj]yI  ~:j* Ϊ;4 m[n/k`1 }MDj]yI amEb@ּt  tb1 yO'Y~q  ؤމF9ݨV 81(81) ۝E  V<.6R:. tb1 yO'Y~q ؤމF9ݨV81(81) ۝E V<.6R:.80(96)   Vj)x>˥ڲ)6    H0 WuKP3+    =Ȥx]?s   @p(4YwUnknown command '^J'. "|LW  ^1  5  F,7,  Ru 81(81) |Ac[  `:pBꓹ g 80(96) F,7, Ru81(81) |Ac[ `:pBꓹ g80(96) @| lR~XUA    12 r6=(z wn  @q(4Y7®˃?  j- L  7 V  B5D  $wM+n 81(81) `g~*OB- 80(96) YT8A̬[@sOYR  ; @r(4Y> What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?') d - Spellbooks ('+') e - Wands ('/') f - Rings ('=') g - Potions ('!') h - Tools ('(')(end) s(4Y(0qqqqqqqqqqk~~~~~~~~~~(B+(0lqqqklqqqqqk~~~x(B,######(0x~(B+(0~xx(B(0x~~~~(B,,,,###,(0~~~~xmq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+(0~~~~~~~~~~x(B##,,,,,,##,(0x~~~xqqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B##,#(0s(4YΚTlqj(B(0mq(B#,##,(0mqqqj(B !8TKw7YVW)R #  6Eմ&*Nn z _  p^ev$1Yt> 7 MKd9  ͙6?` }:Lq 81(81) U8 s1fNKg  ĦDz1 'X̺ MKd9 ͙6?` }:Lq 81(81) U8 s1fNKg ĦDz1 'X̺80(96)  ݈U Mng    SD[zFO  @s(4Y]What do you want to put on? [I or ?*] You don't have that object.--More--u(4YG=4What do you want to put on? [I or ?*] u(4Y \Never mind.O$u  F~ Ҟ UͶ{  g-蘿"qyۈڗ  ?2T  gDBK#'9c#Tb8  9B,r 3 81(81) C?ZB  gDBK#'9c#Tb8 9B,r 381(81) C?ZB W] '^/8 ) Mw  80(96)  z_Vc`>x     ΜEu{lC b+    Ązcɭs  @w(4Y Weapons  a - a blessed +1 quarterstaff {16}  r - 8 darts {5}  s - a bullwhip {8}  t - an arrow {1}  x - 13 arrows {7}  y - a war hammer (alternate weapon; not wielded) {20}  G - a rubber hose {8}  O - a cursed pronged polearm {60}  V - 78 throwing stars (in quiver) {39}  Armor  b - an uncursed +0 studded leather armor {80}  m - a white coat {4}  B - a +1 bronze plate mail (being worn) {200}  Scrolls  l - 3 uncursed scrolls of mana {2}  n - an uncursed scroll of standard id {1}  o - an uncursed scroll of cure {1}  q - a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - a scroll labeled RAMBA ZAMBA {1}  Q - an unlabeled scroll {1}  R - a scroll of mana {1}  S - a scroll of healing {1}  T - a scroll of healing {1} (1 of 3)(4YS(   [t7s [t7s   [t7s tAwyP [t7s tAwyP   [t7s tAwyP   [t7s tAwyP     .5 [Oa9SC@1  .5 [Oa9SC@1   .5 [Oa9SC@1 -;h,r #ds  .5 [Oa9SC@1 -;h,r #ds81(81)   .5 [Oa9SC@1 -;h,r #ds81(81) 0`kwɘ*;L3/ʞ|4r  .5 [Oa9SC@1 -;h,r #ds81(81) 0`kwɘ*;L3/ʞ|4r   .5 [Oa9SC@1 -;h,r #ds81(81) 0`kwɘ*;L3/ʞ|4r $b  .5 [Oa9SC@1 -;h,r #ds81(81) 0`kwɘ*;L3/ʞ|4r $b80(96)   .5 [Oa9SC@1 -;h,r #ds81(81) 0`kwɘ*;L3/ʞ|4r(4Y(  $b80(96) ׌UFs  .5 [Oa9SC@1 -;h,r #ds81(81) 0`kwɘ*;L3/ʞ|4r $b80(96) ׌UFs   .5 [Oa9SC@1 -;h,r #ds81(81) 0`kwɘ*;L3/ʞ|4r $b80(96) ׌UFs nv^hYWt(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B(4YyH Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false] (1 of 6)(4Y/T hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - help [true] (2 of 6)(4Yu  ROƜ` ROƜ`   ROƜ` L ROƜ` L   ROƜ` L ҿ3fup>ywK ROƜ` L ҿ3fup>ywK   U9S03`z  U9S03`z   U9S03`z 4=!;  U9S03`z 4=!;81(81)   U9S03`z 4=!;81(81) Xv* -ch`.pv  U9S03`z 4=!;81(81) Xv* -ch`.pv   U9S03`z 4=!;81(81) Xv* -ch`.pv _  U9S03`z 4=!;81(81) Xv* -ch`.pv _80(96)   U9S03`z 4=!;81(81) Xv* -ch`.pv _80(96) ޱAzYs+Gn[c+  U9S03`z 4=!;81(81) Xv* -ch`.pv _80(96) ޱAzYs+Gn[c+  (4Y[A U9S03`z 4=!;81(81) Xv* -ch`.pv _80(96) ޱAzYs+Gn[c+ jcnjT,  U9S03`z 4=!;81(81) Xv* -ch`.pv _80(96) ޱAzYs+Gn[c+ jcnjT,(0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+@(0x~~~~~~~~~~~~~x(B##,,,,(4Y[m,,##,(0x~~~x(B(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(4Y[34m(0mqk~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B(4YLfH Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false] (1 of 6)(4YS  Pj#tq6Lt|WG s Pj#tq6Lt|WG s   Pj#tq6Lt|WG s b3Ӂh Pj#tq6Lt|WG s b3Ӂh   Pj#tq6Lt|WG s b3Ӂh mX`T8!({[ Pj#tq6Lt|WG s b3Ӂh mX`T8!({[   Pj#tq6Lt|WG s b3Ӂh mX`T8!({[ f'BG~gx]m!' Pj#tq6Lt|WG s b3Ӂh mX`T8!({[ f'BG~gx]m!'   h  h   h P[6s!^G9$  h P[6s!^G9$81(81)   h P[6s!^G9$81(81) +f   h P[6s!^G9$81(81) +f   h P[6s!^G9$81(81) +f   h P[6s!^G9$81(81) +f 80(96)   h P[6s!^G9$81(8(4YS1) +f 80(96) ipUY:`֤@  h P[6s!^G9$81(81) +f 80(96) ipUY:`֤@ (0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+@(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B(0m(4YSqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,[3(4YS6m,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(BB - a +1 bronze plate mail (being worn) {200}. ]da  wq:)"  N`  KiYe*.;  0~ph 81(81) ;=܍z#  [3(4YT5m*@:- t 80(96) 0~ph 81(81) ;=܍z# *@:- t80(96) pBCwjUV  w"b3)s ?w(   @Unknown command 'B'.Vxd ,  `eď   NƀSPUwܚ   ܑv岽+2Z  ]E{P`  ([UiȦ]BL#Fm] 81(81) iBjss‚Wj|#  ڭ`Oe ]E{P` ([UiȦ]BL#Fm]81(81) iBjs‚Wj|# ڭ`Oe80(96)  s 5Ct,     l2d+y  [(4YTl25;45H  Hn_  @(4YUM kWhat do you want to put on? [I or ?*] You don't have that object.--More--(4Y9T :What do you want to put on? [I or ?*] (4YK,6That is a silly thing to put on.--More--(4Y<Uon&Z!W  0<&|hߺ$  V3I ,WV4B  T`)/7=m4{ 81(81) 7  ! 80(96) ~Ix0G  3j)I  ~)vv @(4Y~]What do you want to put on? [I or ?*] You don't have that object.--More--(4YeO4What do you want to put on? [I or ?*] (4Yr 6That is a silly thing to put on.--More--(4YwEf=4:f  Ό  [oyy3JI {2  ʲU- 81(81) ,]' 80(96) 1J&Vpo-amf7  {2 ʲU-81(81) ,]'80(96) 1J&Vpo-amf7 ^ea_v=4O){  @(4Yix Weapons  a - a blessed +1 quarterstaff {16}  r - 8 darts {5}  s - a bullwhip {8}  t - an arrow {1}  x - 13 arrows {7}  y - a war hammer (alternate weapon; not wielded) {20}  G - a rubber hose {8}  O - a cursed pronged polearm {60}  V - 78 throwing stars (in quiver) {39}  Armor  b - an uncursed +0 studded leather armor {80}  m - a white coat {4}  B - a +1 bronze plate mail (being worn) {200}  Scrolls  l - 3 uncursed scrolls of mana {2}  n - an uncursed scroll of standard id {1}  o - an uncursed scroll of cure {1}  q - a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - a scroll labeled RAMBA ZAMBA {1}  Q - an unlabeled scroll {1}  R - a scroll of mana {1}  S - a scroll of healing {1}  T - a scroll of healing {1} (1 of 3)(4YI Spellbooks  h - a blessed spellbook of shocking sphere (3:1) {1}  i - a blessed spellbook of lightning (0:1) {1}  Wands  f - an uncursed wand of lightning (0:0) {1}  D - a wand of teleportation {1}  Z - a triclinic wand {1}  Rings  g - a blessed +1 ring of gain strength (on right hand) {1}  I - a cursed tiger eye ring {1}  U - an uncursed +1 ring of gain constitution (on left hand) {1}  Potions  d - an uncursed potion of object detection {1}  w - a purple-red potion {1}  Tools  c - a credit card {1}  e - a credit card {1}  j - an uncursed oil lamp {1}  k - a credit card {1}  p - a whistle {1}  v - a glass orb {1}  C - a saddle {1}  J - a whistle {1}  N - a whistle {1} (2 of 3)(4Y67 X - a looking glass {1} (3 of 3)(4Ys   qW4UYd>f9o qW4UYd>f9o   qW4UYd>f9o ݋{a qW4UYd>f9o ݋{a   qW4UYd>f9o ݋{a :(*Gwx!u.u!;y qW4UYd>f9o ݋{a :(*Gwx!u.u!;y   >;OL  >;OL   >;OL l HI"nU  >;OL l HI"nU81(81)   >;OL l HI"nU81(81) 8  >;OL l HI"nU81(81) 8   >;OL l HI"nU81(81) 8 qX ;OL l HI"nU81(81) 8 qX ;OL l HI"nU81(81) 8 qX ;OL l HI"nU81(81) 8 qX ;OL l HI"nU81(81) 8 qX )G R  >;OL l HI"nU81(81) 8 qX )G R(0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+@(0x~~~~~~~~~~~~~x(B##,,,,,,[(4Y1t 33m##,(0x~~~x(B(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk(4Y~t ~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B(4YKg ]What do you want to put on? [I or ?*] You don't have that object.--More--(4YF|4What do you want to put on? [I or ?*] (4Yd 6That is a silly thing to put on.--More--(4Ys V:1|̠di+1C V  ԭ]P|  d2( (0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#[20;(4YHl 21H(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B)4YM0B=lrF )őu?+  f 2uBZJaE՞h.  0B=lrF )őu?+ f 2uBZJaE՞h. RLUh  Cdok F  謺Fy 81(81) C 1fw)2Dhdd 80(96) Cdok F 謺Fy81(81) C 1fw)2Dhd80(96) X5( APU  08YROl  n+}  fH  )ᘅ3  dGUެZG  = LTe  pW; vaӬ}- 81(81) [)4Yy25;1H)Hee8J :  ,5aEom:M :_/DAύa 80(96) = LTe pW; vaӬ}-81(81) )He8J : ,5aEom:M :_/DAύa80(96)     Sj Wm L  @)4Y B i+U)   g1U   f Ky  },F~ B  H 81(81) jb`}n  w< 80(96) },F~ B H81(81) jb`}n w<80(96) )< ##dz]2؄©x[k &v    Us    ֧&Qw[_  JRXB [  Y$[  2l+`  JRXB [ Y$[ 2l+` +~2L |f~ŝGOdÙ$~5R   Om/ur4p{ [2)4Y 5;1H Z 81(81) ,  AMe6z4Y[ 80(96)  Om/ur4p{ Z81(81) , AMe6z4Y[80(96)  ] IXbRn    Ye/3w  9t+3q  5ڢLȋA Dz  |PzxS=+>3  T Ĭhgd{'}* 81(81) Yq ~?  L2a 0 Dp [2)4Yj Q5;1H80(96) d  T Ĭhgd{'}*81(81) Yq ~? L2a 0 Dp80(96) d  K-5>@Iu    0UU  @)4Y VUnknown command '^J'.ÁLmKDQ`bAfT]{?֏  o =Bq[ s{1U  ÁLmKDQ`bAfT]{?֏ o =Bq[ s{1U rw  z4g֧2BƘ7Ћ  q8zX 81(81) a[Iegz=f 80(96) z4g֧2BƘ7Ћ q8zX81(81) a[Iegz=f80(96) QS_ӿ4b,kWhat do you want to put on? [I or ?*] You don't have that object.--More--)4Y4What do you want to put on? [I or ?*] )4YwThat is a silly thing to put on. LI i  ;mF8} $7rn   uЛ3m//Ut|  :dbi)CWe<^   o&I`c   o'v*`TX 81(81) Q3[Y  J|W 80(96)  o&I`c  o'v*`TX81(81) Q3[Y J|W80(96) 0#ƤX7,, /    "D09 Ӑ6    uV^D9dUa&>x!،*Z t؂,QY  @)4YuUnknown command '^J'. Tar 2[#zb<   ٭rL   1,xYL=z{c  6} 81(81) e 2o  Y[9e,V 80(96) VD,<:1  )8K 6}81(81) e 2o Y[9e,V80(96) VD,<:1 )8K  7 {      @)4YNz1,j!_7  _H.Y쀦U,&!4t  ƅ   an 81(81) 2bꞈ  q~nq]>Ǿ<== 80(96) F173 D  Es0 You can see again.~=Շ|X  8  q?2Y((s_B VZfʽ${2W~˥  lw8 81(81) ,y5OsKma#ja4 80(96) VZfʽ${2W~˥ lw881(81) ,y5OsKma#ja480(96) (zRr [25)4YN;1H(0lqqqqqqqqq(B (0x(B[)[?![[[(0~x(B# (0x~(B[[[[[[[(0~(B@, (0x(B[[[(0~(B[[)@(0~x(B# (0x(B[[[[[[[[(0~(B (0mqqqqqqqqq(B)4YUnknown command '^J'.tT  +òH  f  2# ZKO] B)+  -5cD 81(81) ,ؾ=Mx  Ѫ3 80(96) !Y!y  |Bx+?"H򴯨  -5cD81(81) ,ؾ=Mx Ѫ380(96) !Y!y |Bx+?"H򴯨 2 )4Y9kWhat do you want to put on? [I or ?*] You don't have that object.--More--)4Yx 4What do you want to put on? [I or ?*] )4Y\ )4Yx Never mind.ӯ+  DFxVS  4e|}  ;4 Qd  JI7khKbhWx} OTq$Ƒ yɯ5 81(81) u#|~ѺA|5F3a 80(96) JI7khKbhWx} OTq$Ƒ yɯ581(81) u#|~ѺA|5F3a80(96) z@K'}v6,Pze_    ic    بZ+vE<;{QJI7  )4Yz޾RA8   {d  ]"՜;UYH  z!gukS + РHhks_w11 81(81) .XW'LM3O  z!gukS + РHhks_w1181(81) .XW'LM3O r &Ϻ;GW  E].0nU    '1N 81(81) x>=^qCZX! S   80(96)  '1N81(81) x>=^qCZX! S 80(96) SKiO^ޫ}`&    n    !5?.82ua5W*&q}G |   )4Y] kWhat do you want to put on? [I or ?*] You don't have that object.--More-- )4YC4What do you want to put on? [I or ?*]  )4YNever mind. RʖހSٺd{q  Q##츹KN9| +ZZsg  +Z7yY zF  L]c !<_5~5&9x  ` 81(81)  u48r)q]6  ر!jgvI5 80(96) L]c !<_5~5&9x `81(81) u48r)q]6 ر!jgvI580(96) `f?KnX   )4Y_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) +(0qqqk~(B+(0~x~~~x~~~(B+(0~~~x(B Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) )4Yy(0lqqqk(B######(0x~(B+(0~x(B,,,###,(0~~~~x(B Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) )4Y?(0qqqk~(B+(0~x~~~x~~~(B+(0~~~x(Bg//kԁ}s<1  MVy3z  hsw}x  `KPJi  q X́ԓ w 81(81) " 9k ա0b6"j 80(96) `KPJi q X́ԓ w81(81) " 9k ա0b6"j80(96) T]st{5 Z    NRpf  )4Y Unknown command '^J'.Lp?  mpc/   W5!$XJ0  0yr   *0 . 81(81)  K@MEo2$u#: 80(96) ~ܤ  5kWg_ )4YpJ+Cu8  0z‰|Z  P>Q[ kRـ‡Zъbo  & 81(81) 3 T:   80(96) r  nej"p )4Y  @h2Z  6*   flc r  2 0r[ 81(81) +*W`t]ΣTO 80(96) flc r 2 0r[81(81) +*W`t]ΣTO80(96) b(j+iI&DA    0i ]X    ));ە`oV}f  )4Y* Ą  Si7KjPnyNaȝ  m`n sS w"ouXφ  Ą Si7KjPnyNaȝ m`n sS w"ouXφ 5j"OJ iҽ`B3}  o#Fg>/A{  6z]KSǹgOŬ, 81(81)  .. ?  _ԣ{NIC? o#Fg>/A{ 6z]KSǹgOŬ,81(81) .. ? _ԣ{NIC?80(96)  eɊ    ?Tq-z'j(2zqpGe]#{  )4Y* z9  L;5j}N  Kq8kv  BY  (U}gi: 81(81) 7j/|  F 80(96) װE zj[8{  (U}gi:81(81) 7j/| F80(96) װE zj[8{ us`dPM W    A˶a;-*  )4Y]What do you want to put on? [I or ?*] You don't have that object.--More--)4YQ 4What do you want to put on? [I or ?*] )4Y?There are no more ring-fingers to fill.x&L{ge0 7[d7fOE]k  ~Q*"S|ŎDk  x&L{ge0 7[d7fOE]k ~Q*"S|ŎDk u1c.PnK K  q 81(81) $꼘epN4a9  Eh. 80(96) q81(81) $꼘epN4a9 Eh. 80(96) &ц?Y|ɊOO(;U0    ɖ" x|    k[!,q!-u  )4Y kWhat do you want to put on? [I or ?*] You don't have that object.--More--)4Y.4What do you want to put on? [I or ?*] )4Y. 6That is a silly thing to put on.--More--)4Y%  Y  N  &i(!T   p  2:Zzħ,  W 81(81) KwD<B0sLgH-xm$  2:Zzħ, W81(81) KwD<B0sLgH-xm$ h[0p²+^ * 80(96)  y    TdH    _Ms }cڀ{A0v  _LB|j$  1  j 81(81) '  0u஝)/m+lV 80(96) ywwg$=NN,k  j81(81) ' 0u஝)/m+lV80(96) ywwg$=N,k =OU;  )4YQ Ip!  D  U"0Z2   l  @6JJ^nTO!  lb^! 81(81) )k5U-ns5 80(96) dayX;  PKfAg  8[}R  kvS}  k?q"QlPuA>a+ ä 2'caG;Bm  ꠼A(䦚sDr 81(81) .ſ/ypa[E_DTk6}k ä 2'caG;Bm ꠼A(䦚sDr81(81) .ſ/ypa[E_DTk6}k   [)4YR C80(96)  2QYT¿B    ˤy`  )4Yau3J.  e)jz  ')  eي>   >VhO  7.IClY4q.l 81(81) ?00ye#[V  K'fR >VhO 7.IClY4q.l81(81) ?0ye#[V K'fR80(96)  F@i8ſbw4     J+o w¾@9rw   M  v  W SaLM^$1WXĨR4P;1 @T    e4>Wf~ fRՖ*`kj 80(96) j1< !_ĭ7q81(81) >Wf~ fRՖ*`kj80(96) ZL '.XE3aK    16:A¬n2 d{  ")4YX 0c    n4.l^YM#m  &sfӺ;p~c:78ӗ4 Ns    q x' 81(81) ~-K'E`g? 80(96) ha߭!jCoр&   q x'81(81) ~-K'E`g?80(96) ha߭!jCoр&  7yH}'*    :azKv_iE M  ")4Y I ]What do you want to put on? [I or ?*] You don't have that object.--More--#)4Y!4What do you want to put on? [I or ?*] $)4YZyNever mind.<VqO  ]GEq+F{P!_   4nz5? ⻑RK  <VqO ]GEq+F{P!_ 4nz5? ⻑RK Ghڌ  LC-y@qa#  E^ J6 r< ް:(   j, 3Jtsq7[gv*;+''vS3    ;jS(EȠ9pOc    YVtU^R喜-  $)4Y< qd   {YͨB@  jCGR$8*  Ż  љ B`.ޭd{  500]H- 81(81) WR:YOЃhhZ 6  љ B`.ޭd{ 500]H- 81(81) WR:YOЃhZ 6 Ż&zӐVD[  80(96)  f{9;s>       $)4YQHb:wer1;  )QYϺ  zl5̢;B&h  ND } -  RyXSȸ1t  Ĵ7=Qfj)Zbd֩ ! 81(81) (gb  RyXSȸ1t Ĵ7=Qfj)Zbd֩ !81(81) (gb ?E>W^  80(96)  $>,閤ʽN뷄I )ȃaͦx SKaᘁ    ?۫.S What do you want to put on? [I or ?*] You don't have that object.--More--$)4Yn4What do you want to put on? [I or ?*] $)4Y8XThat is a silly thing to put on.--More-- 4$ {R  ަ^.  h 2$U, Ϗ-ɖ |   mq  l4BPɞIuh^k VZ` 81(81) U2h@ebN1p嶬AGlC&ۏ   mq l4BPɞIuh^k VZ`81(81) U2h@ebN1p嶬AGlC&ۏ tA&IP?VW  80(96)  !"껉:S_cs6ҋW    +{L    ^t@ 7 Do  $)4Yx?Unknown command ' '.FKud@H  & QFL?nK   [GZZ   Q+9>c~  wIS}dz k  8ig<-v Tb7pu  #w n򸲖 81(81) rsYyج'ΝK"  8ig<-v Tb7pu #w n򸲖81(81) rsYyج'ΝK" ܩopIs]#  80(96)  a PaRE f(eW  $)4Ynjv *]Z:  f'"*{S6(|  A"-Q^>o8)  v(/)I  #XܲYa(Ϊ=|Rjzc 81(81) Z^@z ϴ3 0mL2]7D  #XܲYa(Ϊ=|Rjzc 81(81) Z^@z ϴ3 0mL2]7D {G V- 80(96)  FI@),;lv3Tv-  $)4Y`&c  *  S7CjìcN  L#bbyѣ ]  v/J<- 81(81) 7 >`}x  P70څ;A , 80(96) v/J<-81(81) 7 >`}x P70څ;A ,80(96) R4 )v    alL}U둧g *m7*-  $)4YNQ z@fCBR  3 È[?wRe  ˾U{}4  @7 +U$n 81(81) ƾ[y]T-9@/   W 80(96) @7 +U$n81(81) ƾ[y]T-9@/ W80(96)  b:5&nfc}g     o]IX9    Z4'Ғ}پa.t  $)4YdOh;Q@^  C@N   h iG+e    ^b6H q  't7צFe 81(81) F 80(96) ^H`:oS  O  ^b6H q 't7צFe81(81) F80(96) ^H`:oS O `8ݗ7t0Y8sX  $)4Y9What do you want to put on? [I or ?*] You don't have that object.--More--What do you want to put on? [I or ?*] $)4Y+76That is a silly thing to put on.--More--$)4YG_80Kʦ >ûx|  VXn ӈ  ZqnьyM  ,bSE d  ҉,z'4-Ɏy` 81(81) no$RP  kЄ 80(96) ,bSE d ҉,z'4-Ɏy`81(81) no$RP kЄ80(96) z0yޒ    {ǡ y     YlYʶwly+n  .  d6b/ι>y  ]iX 81(81) &k1zgݜ Ci;  P8Y畨 80(96) ]iX81(81) &k1zgݜ Ci; P8Y畨80(96) S]hoبoFIy    ^.ڸ  $)4Y DDZCt:=ZL2N  VEU#~x!M  S+z0.a_  ^NðL;Ѝ ^Oă   (>N  r|p.ysG 81(81)  A(}  v 80(96) .֞'^' >p$l   (>N r|p.ysG81(81) A(} v80(96) .֞'^ >p$l 7q 4>    zTΠ= yxfnʛ  $)4Y[ ]What do you want to put on? [I or ?*] You don't have that object.--More--$)4Y^ 4What do you want to put on? [I or ?*] $)4YF Never mind.b I`z  |7xr   JkAC  ;B5q9'Q  @ص {.hYr_ 81(81) f`&)~  NdX 80(96) @󪿂  @ص {.hYr_81(81) f`&)~ NdX80(96) @󪿂 VjmAא֟M    - F!,vc14 gW  EJ" ]HRbt|z  I9щn4W UڻP81(81) F>,vc14 gW EJ" ]HRbt|z 80(96)  ͆ NS|I    &v    -ՊG  $)4Y/ Unknown command ' '.R1  A<‹gr;ku  dzn}gB'}(  q:' |  ikGCEzUM>S  cjn 81(81) cu7_P 80(96) ikGCEzUM>S cjn81(81) cu7_P80(96) P[- 6|ze}Ǥ}8    gn njpE    /lɷM>|YP+9  $)4Y 3uaaa|vI!  Z(t)l/O$/p  и>h@T43   K1ʥ =  @_ 'xQH;3o 81(81) ?P:Ҹl:  >/Y 80(96) 'E!B  @_ 'xQH;3o81(81) ?P:Ҹl: >/Y80(96) 'E!B )ջ    @2ј  $)4YԬ]What do you want to put on? [I or ?*] You don't have that object.--More--$)4Y4What do you want to put on? [I or ?*] %)4Y*,qNever mind.jS:3a˓Z+   m^  Chz  wm6R#p'ݗcI۰   J1(yJ 81(81) e2|ZIsKmr 80(96) ߡfY6z(  J1(yJ81(81) e2|ZIsKmr80(96) ߡfY6z(  .2쵌KW/xx  %)4Y/kWhat do you want to put on? [I or ?*] You don't have that object.--More--%)4Y04What do you want to put on? [I or ?*] %)4YThat is a silly thing to put on.--More--T RE±O  O; |jAo  QTxF8kgr ƿ_h  *:v  T:y'< 81(81) 5eg4(&BU[َ#ߠ{*  fd 80(96) < *פ  T:y'<81(81) 5eg4(&BU[َ#ߠ{* fd80(96) < *פ rV)qa˜fe    W?q  %)4YUnknown command ' '. Z?  ng _#Df  3]MVJ3MJEN  <t ` 81(81) G@KeFr B7  -xJS 80(96) Tً>  <t `81(81) G@KeFr B7 -xJS80(96) Tً> 'Q98ؚ    G$'n  %)4Y- Y72װGq0m4^    *a1  OijG|"1,   81(81) BP_r,  Fb<>ȥʊYYC OijG|"1, 81(81) BP_r, Fb<>ȥʊYYC80(96) >Ճ  5uUVMO '  K ~_U| What do you want to put on? [I or ?*] You don't have that object.--More--%)4Y4What do you want to put on? [I or ?*] %)4Y' Never mind.3S7d  ;RG0Gm+d   ms  ]z16z2nf    t`"F}z <75= 81(81) 03 5&  P+KVВk)5^5lB[-L+|E  t`"F}z <75=81(81) 03 5& P+KVВk)5^5lB[-L+|E80(96)   m8$̅'1   %)4YpUnknown command ' '.ͺFY'p3V[VPS'P  5  1EډW  ^w#  }Ȋ 81(81) "nq6  +ed/Yūi 80(96) S+KX#  }Ȋ81(81) "nq6 +ed/Yūi80(96) S+KX# R 0da~Ջc/    xg|O  %)4Y`<,U*e  ߿Ca{dho  2Ŗ}Xa,;+  /?I(^̥ 81(81) ^<FE  v| E, 80(96) /?I(^̥81(81) ^<FE v| E,80(96) 71=K `Yd^    $cȢߒ|!&^     ;`Dk{-m|_|  %)4YF+za  solnJ ʈFkh ^   #w  !#   ~ 81(81) Rq{30ѱ{`5k  !# ~81(81) Rq{30ѱ{`5k òJD]̍xM-,q){k {d>  80(96)  Xw  %)4Y5e  -甽  $K =*Zop   wrp:)!0 Ml  ~o:Icv/ 81(81) wrp:)!0 Ml ~o:Icv/81(81) N$T n`Qc W 5_HtM 80(96) I ^  +Z;kŝ q S-]ht What do you want to put on? [I or ?*] You don't have that object.--More--%)4Y4What do you want to put on? [I or ?*] %)4Y&Never mind.#M5eVeBo   S=Js$VK3M7 ̬ qv    c    ;y/0lUXd`  %)4Y/*kWhat do you want to put on? [I or ?*] You don't have that object.--More--%)4Y4What do you want to put on? [I or ?*] %)4YW.That is a silly thing to put on.--More--T!|Hm{ǜ  Wh;sFɲB  Lk4i!&gA?~K(L  VFïcTɔNҝ:R 81(81)  |Ak.4V  z7r 80(96) fuH  i-a  VFïcTɔNҝ:R81(81)  |Ak.4V z7r80(96) fuH i-a      ф~/4~Q^  %)4YqUnknown command ' '.m|>MA07ea1V9Iw  GˆHC  ٖ:FrdhXK '-  m|>MA07ea1V9Iw GˆHC ٖ:FrdhXK '- wB BŶ~Qo 4V   pW4   81(81)  80(96) x=v&_9  Huaӓ %)4YW Map65  -Q`[y9F2l<y  ǴE`5n Bó{l  /FE{<7 81(81) A; 80(96) i6?5^bT}W %)4Yַ]What do you want to put on? [I or ?*] You don't have that object.--More--%)4Y/4What do you want to put on? [I or ?*] %)4YC Never mind.mGF [[@  6L"K63  5pZ1 s L/ۘ}3  X[ 81(81) D#dH]! VR:vϸ  ۢEe"d 80(96) s L/ۘ}3 X[81(81) D#dH]! VR:vϸ ۢEe"d80(96) "    ?F m ;:  %)4Y QUnknown command ' '.?3~ l6  ;hAc2fЇѦ  H"( TڋNZ}DM?|  GJl?^t0 81(81) 4Mk7آ߃hu  BaED& 80(96) ghd GJl?^t081(81) 4Mk7آ߃hu BaED&80(96) ghd  ~OZ1    B~R ]h    R&˙=E .f  %)4Y 1 What do you want to put on? [I or ?*] You don't have that object.--More--What do you want to put on? [I or ?*] %)4Y> XNever mind.&0PI  +d  (j@7A  :WB  ׹$?+ t_# 81(81) e.  Xyɨb 80(96) :WB ׹$?+ t_#81(81) e. Xyɨb80(96) <0Ʀ'ȿo7p$  %)4Y! Unknown command ' '. *O#  DG1 iˮx   n9[:  .kSvpGq[Hʑ  7zlA 81(81) ; ?̍x Z7  %)4Y _d,p|)`RRe  h^M` Ō  I .>j  )srPwJ.@n   q㛧Ի$/" 81(81) }`N 80(96) &^C-x3i  )srPwJ.@n  q㛧Ի$/"81(81) }`N80(96) &^C-x3i xkyJ  %)4Y |E/0SuJ.  CsΐQ~f  ї$&_w*  j (ۥ{G/   ` 81(81) :G?ۂ-(   80(96) XzePcX{d|  j (ۥ{G/  `81(81) :G?ۂ-( 80(96) XzePcX{d| 'De=#-e<+7Ei[     J  %)4Y' <࠳[^,  D M> q  {.L  Hs  )Aj)e-ְwƯg)& 81(81) 2q  <&>p:g# 80(96) Hs )Aj)e-ְwƯg)&81(81) 2q <&>p:g#80(96) 2ɪR    4x X ;X8>C΃n-  %)4Y L '+ݚl  ƺWo  zI&-LnAq+j?lUf|YNR`2 ~)>-Q  ŷ  D$+/=>c"Zs;'A 81(81) ~56{;  j2RխqS 80(96) ŷ D$+/=>c"Zs;'A81(81) ~56{; j2RխqS80(96) F?5     1݂' s Δ    E  %)4Y_ ib 2{3{   xu;  Mzh h݉sv 80(96) 3mo~ ZEuS81(81) kjw>; Mzh h݉sv80(96) f 8o oLb.WDXI CPp  Li49k<  J,{VF 5 &)4Yk*jί #+xcik  g  8lǯ  x7  ไ.9 81(81) R"uͻ-k  vrLvԱj؁y8!,?T 80(96) <#(f" x7 ไ.981(81) R"uͻ-k vrLvԱj؁y8!,?T80(96) <#(f"   (6    !+ z>  &)4Y} Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) +(0qqqk~(B+(0~x~~~x~~~(B+(0~~~x(B Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) +(0lqqqk(B######(0x~(B+(0~x(B,,,###,(0~~~~x(B Select one item:  a - Long description of the game and commands. b - List of game commands.[5;32&)4Y>~H c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) #(0qqqqqqqqk~~~~~~~~(B+(0lqqqkqqqqk~~~x(B,######(0x~(B+(0~x(B(0x~~~~(B,,,,###,(0~~~~x(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+(0~~~~~~~~x(B&)4Yl~|##,,,,,,##,(0x~~~xqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B#,#(0lqj(B(0mq&)4Y[33m(B#,##,(0mqqqj(B###(0~~~~~~~(B,##,,(0x~~~~~(B#,##,,(0x~~~~(B#,##,,SLASH'EM History file for release 0.0.7 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow &)4Ywgraphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which --More--&)4Yincluded Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of 3.0. Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen Spackman and Pierre Martineau designed overlay code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports through the later revisions of 3.0. A scant one month before the next major version release of Nethack, two adve&)4Ynturous souls undertook their own modification to the sacred Nethack formula. Tom Proudfoot and Yuval released Nethack++, which was rapidly renamed Nethack--, containeing new monsters, items and other miscellaneous modifications.  Headed by Mike Stephenson and coordinated by Izchak Miller and Janet Walz, the development team which now included Ken Arromdee, David Cohrs, --More--&)4YauJean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical revision of 3.0. They re-structured the game's design, and re-wrote major parts of the code. They added multiple dungeons, a new display, special individual character quests, a new endgame and many other new features, and produced NetHack 3.1. Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. Jon Watte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for &)4YuMPW. Building on their development, Barton House added a Think C port. Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to Windows NT. Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. --More--&)4YBWarwick Allison added in the "tiled" version of the game and generated most of the individual tiles for NetHack 3.2. Time passed, and Nethack-- was ported to 3.11 by Chris. Stephen White then released his own modification known as Nethack Plus, which contained new character classes. Unbeknownst to the world at large, Tom Proudfoot took this source and combined it with his Nethack--. Stephen White went on to add weapon skills, which were eventually integrated into the next version of Nethack, and other features. In February 1996, Tom Proudfoot released SLASH V1. Including part of Stephen White's Nethack Plus and his own Nethack--, leaving unmentioned his own slew of further modifications, this is perhaps the best known of the Nethack modifications. Six versions of this, ending with SLASH V6, are known to exist. The 3.2 development team, comprised of: Michael Allison; &)4YdKen Arromdee; David Cohrs; Jessie Collet; Steve Creps; Kevin Darcy; Timo Hakulinen; Steve Linhart; Dean Luick; Pat Rankin; Eric Smith; Mike Stephenson; Janet Walz; and Paul Winner, released version 3.2 in April of 1996. Version 3.2 marks the tenth anniversary of the formation of the development team. In a testament to their dedication to the game, all thirteen members --More--&)4Ynof the original development team remained on the team at the start of work on the current release. During the interval between the release of 3.1.3 and 3.2, one of the founding members of the development team, Dr. Izchak Miller, passed away. This release of the game is dedicated to him by the development and porting teams. Version 3.2 proved to be more stable than previous versions. Many bugs were fixed, abuses eliminated, and game features tuned for better game play. SLASH V6 was picked up by Enrico Horn managed to synchronize it with the 3.2 source. The new SLASH 4.1.2 was released as far back as November 1996 went through at least 4 editlevels (E5, E6, E7) with the latest version being 4.1.2E8, synchronized with Nethack 3.2.2 and the Blackmarket option available, released in June 1997. Nathan La began the arduous task of drawing tiles for the SLASH monsters. Kentaro &)4YShirakata ported SLASH 4.1.2E8 to Unix. Lief Clennon ported SLASH 4.1.2E8 to OS/2. Romain Dolbeau ported SLASH 4.1.2E8 to Macintosh. --More--&)4YWarren Cheung combined SLASH 4.1.2 and Wizard Patch to create SLASH'EM 0.1 in November 1997. Several revisions including new spells and other minor additions have led to SLASH'EM 0.0.3. Steven Uy has generously made additional modifications. Dirk Schoenberger has continued updating the SLASH/SLASH'EM monster tiles. He has also ported SLASH'EM to Linux. Lief Clennon ported SLASH'EM to OS/2 EMX. Kevin Hugo ported SLASH'EM to Macintosh, and has also contributed additional changes and improvements. Robin Johnson finished arduous task of drawing tiles for the SLASH'EM monsters. He has also contributed many more new tiles. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. JNetHack (the Japanese version of NetHack) has been around since at least 1994, developed by Issei Numata and others. The GTK interface was written for this&)4Y variant and released in 1999. Mitsuhiro Itakura headed a team which began the process of redrawing the --More--&)4YNetHack tiles in 8-bit color at 32x32 pixels. The final update to 3.2 was the bug fix release 3.2.3, which was released simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. The 3.3 development team, consisting of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in December 1999 and 3.3.1 in August of 2000. Version 3.3 offered many firsts. It was the first version to separate race and profession. The Elf class was removed in preference to an elf race, and the races of dwarves, gnomes, and orcs made their first appearance in the game alongside the familiar human race. Monk and Ranger roles joined Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, Samurai, Tourists, Valkyri&)4Yʃes and of course, Wizards. It was also the first version to allow you to ride a steed, and was the first version to have a publicly available web-site listing all the bugs that had been discovered. Despite that constantly growing bug list, 3.3 proved stable enough to last for more than a year and a half. Warren Cheung combined SLASH'EM 0.0.5E7F1 and NetHack 3.3 to create SLASH'EM 0.0.6 and maintained the DOS and Microsoft Windows ports. --More--&)4YJ. Ali Harlow incorporated the GTK interface and Mitsuhiro Itakura's 32x32 tileset into SLASH'EM 0.0.6 and maintained the UNIX port of SLASH'EM 0.0.6. Peter Makholm maintained the Debian package. Paul Hurtley maintained the MAC port of SLASH'EM 0.0.6. The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining just before the release of NetHack 3.4.0 in March 2002. As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: Pat Rankin maintained 3.4 for VMS. Michael Allison maintained NetHack 3.4 for the MS-DOS platform. Paul Winner and Yitzhak Sapir provided encouragement. Dean Luick, Mark Modrall, and Kevin Hugo ma&)4Yintained and enhanced the Macintosh port of 3.4. Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir --More--&)4Ymaintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel contributed a new graphical interface for the Windows port. Alex Kompel also contributed a Windows CE port for 3.4.1. Ron Van Iwaarden maintained 3.4 for OS/2. Janne Salmijarvi and Teemu Suikki maintained and enhanced the Amiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. Christian `Marvin' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. Warren Cheung, Christian Cooper, J. Ali Harlow, Paul Hurtley, Pekka Rousu and Darshan Shaligram combined SLASH'EM 0.0.6E5F2 and Nethack 3.4 to create SLASH'EM 0.0.7 The Slash'EM home page is at http://www.slashem.org/.  - - - - - - - - - - From time to time, some depraved individual out there in netland sends a particularly intriguing modification to help out with the game. The Gods of [&)4YЂ23;1Hthe Dungeon sometimes make note of the names of the worst of these miscreants in this, the list of Dungeoneers: --More--&)4Y Adam Aronow Izchak Miller Mike Stephenson  Alex Kompel J. Ali Harlow Norm Meluch  Andreas Dorn Janet Walz Olaf Seibert  Andy Church Janne Salmijarvi Pasi Kallinen  Andy Swanson Jean-Christophe Collet Pat Rankin  Ari Huttunen Jochen Erwied Paul Winner  Barton House John Kallen Pierre Martineau  Benson I. Margulies John Rupley Ralf Brown  Bill Dyer John S. Bien Ray Chason  Boudewijn Waijers Johnny Lee Richard Addison  Bruce Cox Jon W{tte Richard Beigel  Bruce Holloway Jonathan Handler Richard P. Hughey  Bruce Mewborne Joshua Delahunty Rob Menke  Carl Schelin &)4Y Keizo Yamamoto Robin Johnson  Chris Russo Ken Arnold Roderick Schertler  David Cohrs Ken Arromdee Roland McGrath  David Damerell Ken Lorber Ron Van Iwaarden  David Gentzel Ken Washikita Ronnen Miller  David Hairston Kevin Darcy Ross Brown  Dean Luick Kevin Hugo Sascha Wostmann  Del Lamb Kevin Sitze Scott Bigham  Deron Meranda Kevin Smolkowski Scott R. Turner  Dion Nicolaas Kevin Sweet Stephen Spackman --More--&)4Y,l Dylan O'Donnell Lars Huttar Stephen White  Eric Backus Malcolm Ryan Steve Creps  Eric Hendrickson Mark Gooderum Steve Linhart  Eric R. Smith Mark Modrall Steve VanDevender  Eric S. Raymond Marvin Bressler Teemu Suikki  Erik Andersen Matthew Day Tim Lennan  Frederick Roeber Merlyn LeRoy Timo Hakulinen  Gil Neiger Michael Allison Tom Almy  Greg Laskin Michael Feir Tom West  Greg Olson Michael Hamel Warren Cheung  Gregg Wonderly Michael Sokolov Warwick Allison  Hao-yang Wang Mike Engber Yitzhak Sapir  Helge Hafting Mike Gallop  Irina Rempt-Drijfhout Mike Passaret&)4Ybl'ti --More--&)4YP$  K:8O!b$Nf K:8O!b$Nf   K:8O!b$Nf &1L`;sgA+ K:8O!b$Nf &1L`;sgA+   K:8O!b$Nf &1L`;sgA+ mD K:8O!b$Nf &1L`;sgA+ mD  :8O!b$Nf &1L`;sgA+ mD 8kkPݱpc1h?` ^q?øҤ :8O!b$Nf &1L`;sgA+ mD 8kkPݱpc1h?` ^q?øҤ   (xS Ȥi5  (xS Ȥi5   (xS Ȥi5 +` I&*  (xS Ȥi5 +` I&*81(81)   (xS Ȥi5 +` I&*81(81) "P:MOõz9   (xS Ȥi5 +` I&*81(81) "P:MOõz9 80(96)   (xS Ȥi5 +` I&*81(81) "P:MOõz9 80(96) }/  (xS Ȥi5 +` I&*&)4Y$81(81) "P:MOõz9 80(96) }/   (xS Ȥi5 +` I&*81(81) "P:MOõz9 80(96) }/ IF4viXI  (xS Ȥi5 +` I&*81(81) "P:MOõz9 80(96) }/ IF4viXI   (xS Ȥi5 +` I&*81(81) "P:MOõz9 80(96) }/ IF4viXI mi $8ΊrCb:  (xS Ȥi5 +` I&*81(81) "P:MOõz9 80(96) }/ IF4viXI mi $8ΊrCb:(0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B (0lqqqqqqqqq(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~&)4Y$[1mx(B (0x(B[)[?![[[(0~x(B#(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+ (0x~(B[[[[[[[(0~(B@,(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B (0x(B[[[(0~(B[[)@(0~x(B#(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~&)4Y%[1mx(B (0x(B[[[[[[[[(0~(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B (0mqqqqqqqqq(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,,&)4YS%j[17;21H(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B&)4Y+ |}c*DX1a     xx[v   |}c*DX1a  xx[v f{ "-Wfm@jA;r[  9|c=K؝cb  f (K 81(81) P}E 80(96) RbA00A: L  9|c=K؝cb f (K81(81) P}E80(96) RbA0A: L ެBJoZDA(3    8,  &)4Yl& 2 a K]  YI  Dc 5~ h7VDS-汭?a   _c-J;Ug;*  Nc8*E 81(81) Nʄؐ  D -!/ڈh$ ) _c-J;Ug;* Nc8*E81(81) Nʄؐ D  -!/ڈh$ )80(96)  ǐ ősla" d.4    h wAԢeI="  &)4Y3]What do you want to put on? [I or ?*] You don't have that object.--More--&)4Y-4What do you want to put on? [I or ?*] &)4Y Never mind.}x_U  UO򏳺  7TΙxŪϣ  o }H3$ 81(81) :<1`  +G 80(96)  0Z ڃzĶKCu  uD9n &)4YkWhat do you want to put on? [I or ?*] You don't have that object.--More--')4Yz 4What do you want to put on? [I or ?*] ()4Y: UNever mind.#aY~EJFʑn  A'7 nJVUwF C6  cb=ʨ*&jzVq}] @g  #aY~EJFʑn A'7 nJVUwF C6 cb=ʨ*&jzVq}] @g DRd @{; '  JpSNۘ3> 81(81) ߏMҿjhxh  @{; ' JpSNۘ3>81(81) ߏMҿjhxh Qt NDa&d Й2!  80(96)  1S=b'IE cNt>5     :Aqx iT˟T  ()4Y1 Unknown command ' '. wO$We|t:6"c   +  cI1^mу&B  2X  07A:7gx'S އEp 81(81) aE/;   80(96) 2X 07A:7gx'S އEp81(81) aE/; 80(96) 4-  O *b     ᱶzx LX  ))4Yi{4t郙8F-1=$^$   ?t  02N,&7  s >۰ًn* ؎   81(81)  80(96) ҋ  GF;S"Su~i  s >۰ًn* ؎ 81(81) 80(96) ҋ GF;S"Su~i hhb~rf֍ ))4Y]What do you want to put on? [I or ?*] You don't have that object.--More--*)4Y'4What do you want to put on? [I or ?*] *)4Y8Never mind.Q@e@>C   ŏѳ1 q?$ĵ  )q磕 qHL$  ^]@#r0   v 81(81) -RWdPIKk=!  ғtF8> ڔpQ,_.v1 80(96)  v81(81) -RWdPIKk=! ғtF8> ڔpQ,_.v180(96) &wv8jw/}    /Oí}  +)4YE2kWhat do you want to put on? [I or ?*] You don't have that object.--More--+)4Y 4What do you want to put on? [I or ?*] -)4Yo%There are no more ring-fingers to fill.f[FZz  q+-g o.n8HԨ81(81) ɽE#˵80(96) Tg >FZz )4Yg0  ,F   ,F    ,F  <ݚ֖  ,F  <ݚ֖   ,F  <ݚ֖ TzEn 3L'L" ,F  <ݚ֖ TzEn 3L'L"   |nK;   |nK; 81(81)   |nK; 81(81) 7(ՂN#fZK*z  |nK; 81(81) 7(ՂN#fZK*z80(96)   |nK; 81(81) 7(ՂN#fZK*z80(96) Gvr”e  |nK; 81(81) 7(ՂN#fZK*z80(96) Gvr”e   |nK; 81(81) 7(ՂN#fZK*z80(96) Gvr”e [m@G  |nK; 81(81) 7(ՂN#fZK*z80(96) Gvr”e [m@G   |nK; 81(81) 7(ՂN#fZK*z80(96) Gvr”e [m@G NkN^?'  |nK; 81(81) 7(ՂN#fZK*z80(96) Gvr”e [m@G NkN^?' [>)4Y025;1H(0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B (0lqqqqqqqqq(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B (0x(B[)[?![[[(0~x(B#(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+ (0x~(B[[[[[[[(0~(B@,>)4Y0(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B (0x(B[[[(0~(B[[)@(0~x(B#(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B (0x(B[[[[[[[[(0~(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B (0mqqqqqqqqq(B###,####(0~~~~~~~(B,##,,#[3>)4Y00m,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~[32>)4Y0Em~(B(0mqj(B(0mqqqqj(B>)4Y&]What do you want to put on? [I or ?*] You don't have that object.--More--A)4Y;U 4What do you want to put on? [I or ?*] C)4Y6yThere are no more ring-fingers to fill. ΐ#3vp iod   ۴ީ dnU  GpbE7 P0g 81(81)  K  Ld+̇)0cxT{9!CK1  O 4  0; 81(81) 8Z( .    80(96) Y  57_^ H4pSؑ F)4YikWhat do you want to put on? [I or ?*] You don't have that object.--More--F)4Y 4What do you want to put on? [I or ?*] H)4YC6That is a silly thing to put on.--More--H)4Yí x  hZglrem-y  Eyz4Sa ޾dCPb/"23~V  Df 81(81) h7fj VѼu`:.  +z 80(96) ޾dCPb/"23~V Df81(81) h7fj VѼu`:. +z80(96) LW 9(    b[ f!|  I)4Y2XUnknown command '^J'.4&  feбjoފ  ͅ 9  ޔscqm/RJ,>>   @J  ~ syUF 81(81) $yw0B|BՕ;lLd!_Am  ^ho_h ~ syUF81(81) $yw0B|BՕ;lLd!_Am ^ho_h80(96)  皷*'L    pvS :$     @E|ǂa ,j;ɩ  P)4Yu BWhat do you want to read? [g-ilnoqIP-U or ?*] Q)4Y Never mind. e EC[tW#|g^E  HYڅ =!Hh B4~/U  =NO o    ;Am"`ooy Ji !3C  ;Am"`ooy Ji !3C N^=_{Ԅ$xN hǴoy  81(81)  j6H5k;   Q)4Y kWhat do you want to put on? [I or ?*] You don't have that object.--More--R)4Y 4What do you want to put on? [I or ?*] S)4Y There are no more ring-fingers to fill. O;$>ju]@a  !Prie  {UYi*|  jM++   YK~V]ؾT  C:<v aAR  81(81) I= 80(96) [   YK~V]ؾT C:<v aAR 81(81) I=80(96) [ r?ϣ    xR:s$Mc  S)4Y kWhat do you want to put on? [I or ?*] You don't have that object.--More--T)4Y74What do you want to put on? [I or ?*] U)4Y[46That is a silly thing to put on.--More--V)4YfMxvi~W9  $ nW+(  aW?oh8?  a8]R{Hq 81(81) 2 X}1  "<66hPXk 80(96) _o_  a8]R{Hq81(81) 2 X}1 "<66hPXk80(96) _o_ i739R9#  W)4Y9Unknown command '^J'.`gEե[=  #(џ`ױyD  ]Q'cA  Oߍ}Pm  Sek( 81(81) 7劲 80(96) ft:t   jw~aL!k#R9YL  Oߍ}Pm Sek(81(81) 7劲80(96) ft:t jw~aL!k#R9YL Rf iߴI  W)4YP  a  쬓>x+33 S  KH  f BA  -L̅bT)  6׾ŠPIGuA 81(81) +ThP  uP+&=$ 80(96) -L̅bT) 6׾ŠPIGuA81(81) +ThP uP+&=$80(96) !5Ӯ     YPV:  W)4Y=]What do you want to put on? [I or ?*] You don't have that object.--More--X)4Y 4What do you want to put on? [I or ?*] X)4Y<6That is a silly thing to put on.--More--Y)4Yv M@z1<>(mWFgB  -0ӳ  -9VT&*kυYn@  :  e4f R)LWZe` ^ 81(81) =!T1GpFvMTZ  a-e 80(96) e4f R)LWZe` ^81(81) =!T1GpFvMTZ a-e80(96) A91_    2E*1So~_*/^-Vk0fDh$  Z)4Y Weapons  a - a blessed +1 quarterstaff {16}  r - 8 darts {5}  s - a bullwhip {8}  t - an arrow {1}  x - 13 arrows {7}  y - a war hammer (alternate weapon; not wielded) {20}  G - a rubber hose {8}  O - a cursed pronged polearm {60}  V - 78 throwing stars (in quiver) {39}  Armor  b - an uncursed +0 studded leather armor {80}  m - a white coat {4}  B - a +1 bronze plate mail (being worn) {200}  Scrolls  l - 3 uncursed scrolls of mana {2}  n - an uncursed scroll of standard id {1}  o - an uncursed scroll of cure {1}  q - a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - a scroll labeled RAMBA ZAMBA {1}  Q - an unlabeled scroll {1}  R - a scroll of mana {1}  S - a scroll of healing {1}  T - a scroll of healing {1} (1 of 3))4Y!  ?17d5:ep ?17d5:ep   ?17d5:ep : o]f9n( ?17d5:ep : o]f9n(   ?17d5:ep : o]f9n( GU/c8cOqG8 ?17d5:ep : o]f9n( GU/c8cOqG8   d(Jqu  d(Jqu81(81)   d(Jqu81(81) }C ݎsNTB  d(Jqu81(81) }C ݎsNTB   d(Jqu81(81) }C ݎsNTB ]Zd>,Q .lŋA  d(Jqu81(81) }C ݎsNTB ]Zd>,Q .lŋA80(96)   d(Jqu81(81) }C ݎsNTB ]Zd>,Q .lŋA80(96) ב`  d(Jqu81(81) }C ݎsNTB ]Zd>,Q .lŋA80(96) ב`   d(Jqu81(81) }C ݎsNTB ]Zd>,Q .lŋA80(96) ב` e2  d(Jqu81(81) }C ݎsNTB)4Y" ]Zd>,Q .lŋA80(96) ב` e2(0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B (0lqqqqqqqqq(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B (0x(B[)[?![[[(0~x(B#(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+ (0x~(B[[[[[[[)4Y""[m(0~(B@,(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B (0x(B[[[(0~(B[[)@(0~x(B#(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B (0x(B[[[[[[[[(0~(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B (0mqqqqqqqqq(B###,####(0~~~~~~~(B,#[13;5)4Y2"9H#,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~[)4YA"zmlqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B)4Y Unknown command ' '.8y /  Q O ٠Qut4".&w  V_0`_u?  X  Ѭ0 GcGT  R߸mB?m 81(81) qvSѓ   h{ 80(96) Ѭ0 GcGT R߸mB?m81(81) qvSѓ h{80(96) &sWa )4Yx kWhat do you want to put on? [I or ?*] You don't have that object.--More--)4YZ4What do you want to put on? [I or ?*] )4Y/There are no more ring-fingers to fill. jձc)J oa3|^I  "o tW_9̓  CY ^!30wҲף  NEl;X9,?[ 81(81) !o  oIT 80(96) P F֪ݟ  ?  NEl;X9,?[81(81) !o oIT80(96) P F֪ݟ ? AB  )4YUnknown command '^J'.ۜ[  s  >Eؾpkc^4O  Hh֑s[N&ˮ  hd!^ײכXK  81(81) l_vi' qT4   @u^S>kq[ 80(96) hd!^ײכXK 81(81) l_vi' qT4 @u^S>kq[80(96) DWa0  +ӈ<NN>X    X8?~I2cͺP  )4YMkWhat do you want to put on? [I or ?*] You don't have that object.--More--)4Y'4What do you want to put on? [I or ?*] )4Y.p 6That is a silly thing to put on.--More--)4Y@ 1oEV*[ ssB  3+̴$2xM-9I  mA"Ƕ  qj"n27hF 81(81) w  o:LdK}EnaPaڤؼ qj"n27hF81(81) w o:LdK}EnaPaڤؼ80(96)  yqv/Wu `kbb<    AYޤ   )4YK]What do you want to put on? [I or ?*] You don't have that object.--More--)4Y!6 4What do you want to put on? [I or ?*] )4YzThere are no more ring-fingers to fill.η k  ;qdhs~=}dh  A  1#  )AVXӻ;ak|!  z90X_Z;[ 81(81) 6> 80(96) )AVXӻ;ak|! z90X_Z;[81(81) 6>80(96) REhd:zߋ    Xg1>+c*    u  )4YUD What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?') d - Spellbooks ('+') e - Wands ('/') f - Rings ('=') g - Potions ('!') h - Tools ('(')(end) )4Y (0qqqqqqqqqqk~~~~~~~~~~(B+(0lqqqklqqqqqk~~~x(B,######(0x~(B+(0~xx(B(0x~~~~(B,,,,###,(0~~~~xmq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+(0~~~~~~~~~~x(B##,,,,,,##,(0x~~~xqqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B##,#(0)4Y* lqj(B(0mq(B#,##,(0mqqqj(B?T   ]7Gsk^  );g  @_M^WIʅeQCS~   )yW 81(81) OXS ܺZL)?  4pΧ(5 H4 80(96)  )yW81(81) OXS ܺZL)? 4pΧ(5 H480(96) Ε#WGl[C  )4Y]What do you want to put on? [I or ?*] You don't have that object.--More--)4YN:What do you want to put on? [I or ?*] )4Yq6That is a silly thing to put on.--More--)4Y|Q#!d8>t' s$L5  3Ze9tld^*G    B?Ro7O  ?v[;)6 81(81) dp5+^b,g'BKqEX. 80(96) B?Ro7O ?v[;)681(81) dp5+^b,g'BKqEX.80(96) Z3 B     }_So    Q;`N_  )4Y x Weapons  a - a blessed +1 quarterstaff {16}  r - 8 darts {5}  s - a bullwhip {8}  t - an arrow {1}  x - 13 arrows {7}  y - a war hammer (alternate weapon; not wielded) {20}  G - a rubber hose {8}  O - a cursed pronged polearm {60}  V - 78 throwing stars (in quiver) {39}  Armor  b - an uncursed +0 studded leather armor {80}  m - a white coat {4}  B - a +1 bronze plate mail (being worn) {200}  Scrolls  l - 3 uncursed scrolls of mana {2}  n - an uncursed scroll of standard id {1}  o - an uncursed scroll of cure {1}  q - a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - a scroll labeled RAMBA ZAMBA {1}  Q - an unlabeled scroll {1}  R - a scroll of mana {1}  S - a scroll of healing {1}  T - a scroll of healing {1} (1 of 3)*4Y}   `==X(ե.AO `==X(ե.AO   `==X(ե.AO B u41Ϧbr)Q `==X(ե.AO B u41Ϧbr)Q   `==X(ե.AO B u41Ϧbr)Q 1MYQwF*1 `==X(ե.AO B u41Ϧbr)Q 1MYQwF*1   >VVO_b[ڏb!X.P`s /o5xc>  >VVO_b[ڏb!X.P`s /o5xc>81(81)   >VVO_b[ڏb!X.P`s /o5xc>81(81) MN|[  >VVO_b[ڏb!X.P`s /o5xc>81(81) MN|[   >VVO_b[ڏb!X.P`s /o5xc>81(81) MN|[ &@"_')/$ݟ7pP=m  >VVO_b[ڏb!X.P`s /o5xc>81(81) MN|[ &@"_')/$ݟ7pP=m80(96)   >VVO_b[ڏb!X.P`s /o5xc>81(81) M*4Y N|[ &@"_')/$ݟ7pP=m80(96) ok|g^'{  >VVO_b[ڏb!X.P`s /o5xc>81(81) MN|[ &@"_')/$ݟ7pP=m80(96) ok|g^'{   >VVO_b[ڏb!X.P`s /o5xc>81(81) MN|[ &@"_')/$ݟ7pP=m80(96) ok|g^'{ e.y jef=+WAz  >VVO_b[ڏb!X.P`s /o5xc>81(81) MN|[ &@"_')/$ݟ7pP=m80(96) ok|g^'{ e.y jef=+WAz  (0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B (0lqqqqqqqqq(B(0x~~~x(B(0x[37*4Y m~~~~(B,,,,###,(0~~~~x(B (0x(B[)[?![[[(0~x(B#(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+ (0x~(B[[[[[[[(0~(B@,(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B (0x(B[[[(0~(B[[)@(0~x(B#(0mqq~qqqqqqq~qqj(B####[*4Y 37m,,(##,(0x(B/(0~~x(B (0x(B[[[[[[[[(0~(B#,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B (0mqqqqqqqqq(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~[*4Y 1ml(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B*4Yˤ Weapons  a - a blessed +1 quarterstaff {16}  r - 8 darts {5}  s - a bullwhip {8}  t - an arrow {1}  x - 13 arrows {7}  y - a war hammer (alternate weapon; not wielded) {20}  G - a rubber hose {8}  O - a cursed pronged polearm {60}  V - 78 throwing stars (in quiver) {39}  Armor  b - an uncursed +0 studded leather armor {80}  m - a white coat {4}  B - a +1 bronze plate mail (being worn) {200}  Scrolls  l - 3 uncursed scrolls of mana {2}  n - an uncursed scroll of standard id {1}  o - an uncursed scroll of cure {1}  q - a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - a scroll labeled RAMBA ZAMBA {1}  Q - an unlabeled scroll {1}  R - a scroll of mana {1}  S - a scroll of healing {1}  T - a scroll of healing {1} (1 of 3)*4Y*%  97 97   97 >z, 97 >z,   97 >z, t6 97 >z, t6   0  0   0 w(5^OMn@`;AMP N  0 w(5^OMn@`;AMP N81(81)   0 w(5^OMn@`;AMP N81(81) *r  0 w(5^OMn@`;AMP N81(81) *r   0 w(5^OMn@`;AMP N81(81) *r `lV<^ w  0 w(5^OMn@`;AMP N81(81) *r `lV<^ w80(96)   0 w(5^OMn@`;AMP N81(81) *r `lV<^ w80(96) ?a5  0 w(5^OMn@`;AMP N81(81) *r `lV<^ w80(96) ?a5   0 w(5^OMn@`;AMP N81(81) *r *4YH% `lV<^ w80(96) ?a5 Oi;T  0 w(5^OMn@`;AMP N81(81) *r `lV<^ w80(96) ?a5 Oi;T   0 w(5^OMn@`;AMP N81(81) *r `lV<^ w80(96) ?a5 Oi;T    0 w(5^OMn@`;AMP N81(81) *r `lV<^ w80(96) ?a5 Oi;T  (0lq~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B+(0lqqqk(B(0x~~~lqqqqqk~~~x(B,######(0x~(B+(0~x(B (0lqqqqqqqqq(B(0x~~~x(B(0x~~~~(B,,,,###,(0~~~~x(B (0x(B[)[?![[[*4YW%(0~x(B#(0x~~~mq(B$(0qqqj~~~x(B,##,,###,###,(0x~~~(B+ (0x~(B[[[[[[[(0~(B@,(0x~~~~~~~~~~~~~x(B##,,,,,,##,(0x~~~x(B (0x(B[[[(0~(B[[)@(0~x(B#(0mqq~qqqqqqq~qqj(B####,,(##,(0x(B/(0~~x(B (0x(B[[[[[[[[(0~(B#[3*4Yi%0m,##,#(0lqj(B(0mq(B#,##,(0mqqqj(B (0mqqqqqqqqq(B###,####(0~~~~~~~(B,##,,#,,,#(0x~~~~~(B#,##,,###(0l~k(B##(0x~~~~(B#,##,,(0lq(B<(0qj~mqqqk(B(0mqk~l(B#,###,(0lqqqqk(B,,(0x~~~~~~~~~x(B(0mq(B#,,,,,(0x~~~~x*4Y%(B,#(0x~~~~~~~~~x(B#####,0(0~(B^>(0~~(B,#(0x~~~~(B`(0~~~~x(B#,(0x~~~~x(B0#(0mqqqk~lqqqj(B+(0~~~~~(B(0mqj(B(0mqqqqj(B^*4Y( Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) a*4Y(0qqqk~(B+(0~x~~~x~~~(B+(0~~~x(B< 2N"X  .k1L{G5q1~5     .0So " u Tc뒓B  b AOEW 81(81) .0So " u Tc뒓B b AOEW81(81) g)Z7|VpLECy    V&`ašvS  80(96)  sWl 'o^N    T7   *4Y 25;1Ha*4Y]What do you want to put on? [I or ?*] You don't have that object.--More--b*4Yg:What do you want to put on? [I or ?*] b*4Y]Never mind.߂B`  7C3N򭇞S4ԙ632^  p̣c  q   81(81) DB?K'"" 80(96) 阏*ŁsD"`]  q 81(81) DB?K'""80(96) 阏*ŁsD"`] :+i^^@J&  c*4YG$ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) d*4Yb z+(0qqqk~(B+(0~x~~~x~~~(B+(0~~~x(B Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) g*4Yt+(0lqqqk(B#(0x~(B+(0~x(B,(0~~~~x(BReally save? [yn] (n) j*4YE !ySaving...j*4Yn "Be seeing you...