3Y Player: username66 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-04.05:09:13.ttyrec Time: (1496552953) Sun Jun 4 05:09:13 2017 3Yp[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Restoring save file...3Yz ݩAx#-8~+h  H̅I  #ş|W 䅢r`4o)  ݩAx#-8~+h H̅I #ş|W 䅢r`4o) Drc*Բ5ZTt .  wDZuU&)Jق 4(O  * E~ 81(81) oWd][^ 96(96) wDZuU&)Jق 4(O * E~81(81) oWd][^96(96) (CcS/>    N'(    X@gvdDo-  You return to level 4 in The Dungeons of Doom.--More--3Yl--.------------|.............+-----|...-------...|,######|.R.||...||....,,,,###,.@..||...--$----...|,##,,###,###,|...+|.............|##,,,,,,##,|...|---.-------.---####,,(##,|/..|#,##,#l12;42H-----#,##,-----###,####.......,##,,#,,,#|.....#,##,,###-.-##|....#,##,,--<--.--------.-#,###,------,,|.........|--#,,,,,|....|,#|.........|#####,0.^>..,#|3Ym[37m....`....|#,|....|0#-----.-----+.....---------  ,Œ:!p3u:W  ,Œ:!p3u:W   ,Œ:!p3u:W Ðom^eQpCq  ,Œ:!p3u:W Ðom^eQpCq    ,Œ:!p3u:W Ðom^eQpCq  llI ,Œ:!p3u:W Ðom^eQpCq  llI   ,Œ:!p3u:W Ðom^eQpCq  llI EգB ,Œ:!p3u:W Ðom^eQpCq  llI EգB   8J3UqzhNI4|C4h  8J3UqzhNI4|C4h   8J3UqzhNI4|C4h 5KGQA  8J3UqzhNI4|C4h 5KGQA81(81)   8J3UqzhNI4|C4h 5KGQA81(81) a 3Y(m[A 8J3UqzhNI4|C4h 5KGQA81(81) a   8J3UqzhNI4|C4h 5KGQA81(81) a  U~&6Px  8J3UqzhNI4|C4h 5KGQA81(81) a  U~&6Px96(96)   8J3UqzhNI4|C4h 5KGQA81(81) a  U~&6Px96(96) JH~n|z  8J3UqzhNI4|C4h 5KGQA81(81) a  U~&6Px96(96) JH~n|z   8J3UqzhNI4|C4h 5KGQA81(81) a  U~&6Px96(96) JH~n|z .JFSY   8J3UqzhNI4|C4h 5KGQA81(81) a  U~&6Px96(96) JH~n|z .JFSY Hello username66, the human Electric Mage, welcome back to SlashEMExtended!1  A">aK'bXF  &#64ò6|M0  4m3;50HZ6N kGG*mk#!eE~  6Q  e$ 81(81) !i*e>(n#u 96(96) n-uyr?L'vp  c  --More--3YJ The moon is waxing tonight.--More--3YF Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--3Y& 3Y Weapons  a - ) a blessed +1 quarterstaff {16}  r - ) 8 darts {5}  s - ) a bullwhip {8}  t - ) an arrow {1}  x - ) 13 arrows {7}  y - ) a war hammer (alternate weapon; not wielded) {20}  G - ) a rubber hose {8}  O - ) a cursed pronged polearm {60}  V - ) 78 throwing stars {39}  Armor  b - [ an uncursed +0 studded leather armor {80}  m - [ a white coat {4}  B - [ a +1 bronze plate mail (being worn) {200}  Scrolls  l - ? 3 uncursed scrolls of mana {2}  n - ? an uncursed scroll of standard id {1}  o - ? an uncursed scroll of cure {1}  q - ? a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - ? a scroll labeled RAMBA ZAMBA {1}  Q - ? an unl3YŇabeled scroll {1}  R - ? a scroll of mana {1}  S - ? a scroll of healing {1}  T - ? a scroll of healing {1} (1 of 3)3Y*   Z Z   Z Vd18?ۓ? Z Vd18?ۓ?   Z Vd18?ۓ? Y2~ Z Vd18?ۓ? Y2~   ' Q9 ݼlq*Fw  ' Q9 ݼlq*Fw81(81)   ' Q9 ݼlq*Fw81(81) n' k"ѵ>];  ' Q9 ݼlq*Fw81(81) n' k"ѵ>];   ' Q9 ݼlq*Fw81(81) n' k"ѵ>]; p/A7R<ά^x  ' Q9 ݼlq*Fw81(81) n' k"ѵ>]; p/A7R<ά^x96(96)  ' Q9 ݼlq*Fw81(81) n' k"ѵ>]; p/A7R<ά^x96(96) _TO!c  ' Q9 ݼlq*Fw81(81) n' k"ѵ>]; p/A7R<ά^x96(96) _TO!c   ' Q9 ݼlq*Fw81(81) n' k"ѵ>]; p/A7R<ά^x96(96) _TO!c o  9iYH 3YS  ' Q9 ݼlq*Fw81(81) n' k"ѵ>]; p/A7R<ά^x96(96) _TO!c o  9iYH   ' Q9 ݼlq*Fw81(81) n' k"ѵ>]; p/A7R<ά^x96(96) _TO!c o  9iYH !i^ &mb[  ' Q9 ݼlq*Fw81(81) n' k"ѵ>]; p/A7R<ά^x96(96) _TO!c o  9iYH !i^ &mb[--.------------|.............+-----|...-------...|,######|.R.||...||....,,,,###,.@..||...--$----...|,##,,###,###,|...[13Y` m+|.............|##,,,,,,##,|...|---.-------.---####,,(##,|/..|#,##,#-----#,##,-----###,####.......,##,,#,,,#|.....#,##,,###-.-##|....#,##,,--<--.-----3Yn ---.-#,###,------,,|.........|--#,,,,,|....|,#|.........|#####,0.^>..,#|....`....|#,|....|0#-----.-----+.....---------3Y>  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) +----.R.|@..|...+...| Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) +-----######|.R.|,,,###,.@..| Select one item:  a - Long description of the game and commands. b - List of game commands.3Y?  c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) #---------........+----------...|,######|.R.||....,,,,###,.@..|$----...|,##,,###,###,|...+........|##,,,3Y? ,,,##,|...|-----.---####,,(##,|/..|#,#-----#,##,-----###.......,##,,|.....#,##,,|....#,##,,SLASH'EM History file for release 0.0.7 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, tran3Y%? sforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which --More--  Zֳޤ3 Zֳޤ3   Zֳޤ3Y+? 3 {XUV&ǎu['Qfn  Zֳޤ3 {XUV&ǎu['Qfn   Zֳޤ3 {XUV&ǎu['Qfn cq{{k8Rx'e?5 Zֳޤ3 {XUV&ǎu['Qfn cq{{k8Rx'e?5   Zֳޤ3 {XUV&ǎu['Qfn cq{{k8Rx'e?5 ($- ^@4<0 Zֳޤ3 {XUV&ǎu['Qfn cq{{k8Rx'e?5 ($- ^@4<0   [.?b4f{  [.?b4f{81(81)   [.?b4f{81(81) ":h)͘F  [.?b4f{81(81) ":h)͘F   [.?b4f{81(81) ":h)͘F F}i?;Q4䋞  [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96)  [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96)  [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96) 3Y8?   [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96)  [3X! ^  [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96)  [3X! ^   [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96)  [3X! ^ A  [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96)  [3X! ^ A   [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96)  [3X! ^ A  5 N/  [.?b4f{81(81) ":h)͘F F}i?;Q4䋞96(96)  [3X! ^ A  5 N/--.------------|.............+-----|...-------...|,######|.R.||[3YD? m...||....,,,,###,.@..||...--$----...|,##,,###,###,|...+|.............|##,,,,,,##,|...|---.-------.---####,,(##,|/..|#,##,#-----#,##,-----###,####.......,##,,3YR? #,,,#|.....#,##,,###-.-##|....#,##,,--<--.--------.-#,###,------,,|.........|--3YO [33m#,,,,,|....|,#|.........|#####,0.^>..,#|....`....|#,|....|0#-----.-----+.....---------B - a +1 bronze plate mail (being worn) {200}.)q  0KDyz~.~:OJZv 5'  R.)&mK ZR  )q 0KDyz~.~:OJZv 5' R.)&mK ZR W=  =,hY'Qj_K+j}}S  0/OPOwɸh2L.k 81(81) =,hY'Qj_K+j}S 0/OPOwɸh3YO 2L.k81(81) ]   SWhn༝LbtQ]    ӾEQe&oǾ4EU쁐Ƶd0  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) #---------........+----------...|,[333YO m######|.R.||....,,,,###,.@..|$----...|,##,,###,###,|...+........|##,,,,,,##,|...|-----.---####,,(##,|/..|#,#-----#,##,-----###.......,##,,|...3YO ..#,##,,|....#,##,,SLASH'EM History file for release 0.0.7 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these va3YP rious versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which --More--  ":kkw`Qh) ":kkw`Qh)   ":kkw`Qh)   ":kkw`Qh)    ":kkw`Qh)  CEЫs+ ":kkw`Qh)  CEЫs+   q(k38.f  q(k38.f81(81)   q(k38.f81(81) zLf!  q(k38.f81(81) zLf!   q(k38.f81(81) zLf! ɵl~høFmf yBZ5gt  q(k38.f81(81) zLf! 3Y P l~høFmf yBZ5gt96(96)   q(k38.f81(81) zLf! ɵl~høFmf yBZ5gt96(96) M5 .P  q(k38.f81(81) zLf! ɵl~høFmf yBZ5gt96(96) M5 .P   q(k38.f81(81) zLf! ɵl~høFmf yBZ5gt96(96) M5 .P >cW  q(k38.f81(81) zLf! ɵl~høFmf yBZ5gt96(96) M5 .P >cW   q(k38.f81(81) zLf! ɵl~høFmf yBZ5gt96(96) M5 .P >cW   q(k38.f81(81) zLf! ɵl~høFmf yBZ5gt96(96) M5 .P >cW --.------------|.............+-----|...-------...|,######|.R.||...|3YP [34m|....,,,,###,.@..||...--$----...|,##,,###,###,|...+|.............|##,,,,,,##,|...|---.-------.---####,,(##,|/..|#,##,#-----#,##,-----###,####.......,##,,#,,,3Y(P #|.....#,##,,###-.-##|....#,##,,--<--.--------.-#,###,------,,|.........|--#,,,,,|[3Yi` m....|,#|.........|#####,0.^>..,#|....`....|#,|....|0#-----.-----+.....---------B - a +1 bronze plate mail (being worn) {200}.yAω ¶,!g3  4 oaoRa  й  0, qg  oym ?-1X-ub 81(81) ):$~eP  eri 96(96) oym ?-1X-ub81(81) ):$~eP eri96(96) 7{ [3Yy` m:iRڊ_S^n  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) #---------........+----------...|,######|.R.||....,,,,###,.@..|$3Y` ----...|,##,,###,###,|...+........|##,,,,,,##,|...|-----.---####,,(##,|/..|#,#-----#,##,-----###.......,##,,|.....#,##,,|....#,##,,SLASH'EM History file for release 0.0.7 Behold3Y` , mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and3Y`  2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which --More--  N N   N 1 N 1   N 1 ѯ N 1 ѯ   db  db   db ޕ| 2  db ޕ| 281(81)   db ޕ| 281(81) ĪZ  db ޕ| 281(81) ĪZ96(96)   db ޕ| 281(81) ĪZ96(96) 6ѿ3I~  db ޕ| 281(81) ĪZ96(96) 6ѿ3I~   db ޕ| 281(81) ĪZ96(96) 6ѿ3I~ [1D}m‘#  db ޕ| 281(81) ĪZ96(96) 6ѿ3I~ [1D}m‘# --.------------|.............+-----|...3Y` [m-------...|,######|.R.||...||....,,,,###,.@..||...--$----...|,##,,###,###,|...+|.............|##,,,,,,##,|...|---.-------.---####,,(##,|/..|#,##,#-----#,##,-----###,3Y` ####.......,##,,#,,,#|.....#,##,,###-.-##|....#,##,,--<--.--------.-#,###,------,,|.........|--#,,,,,|....|,#|.........|#####,0.^>..,#|....`....|#,|....|0#-----3Y` [37m.-----+.....---------B - a +1 bronze plate mail (being worn) {200}.`) CBoD33vn  &,c   L7F63PL"jA8p  N0HYSM> 81(81)  X.RRЁ~  I[Gڞ TJ CUT [25;13Yop H96(96) N0HYSM>81(81)  X.RЁ~ I[Gڞ TJ CUT96(96) ߍ޺+$߳`&Xs   Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) #---------........+----------...|,######|.R.||...3Yݙ .,,,,###,.@..|$----...|,##,,###,###,|...+........|##,,,,,,##,|...|-----.---####,,(##,|/..|#,#-----#,##,-----###.......,##,,|.....#,##,,|....#3Y ,##,,SLASH'EM History file for release 0.0.7 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He the3Y n coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which --More--  73^7ax 73^7ax   73^7ax Viʟc 73^7ax Viʟc   73^7ax Viʟc 9R 9  73^7ax Viʟc 9R 9    Q  Q   Q mZ]<  Q mZ]<81(81)   Q mZ]<81(81) XԀ)]0  Q mZ]<81(81) XԀ)]0   Q mZ]<81(81) XԀ)]0 H>bpzƪfI  Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96)   Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96) Inn45  Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96) Inn3Y 45   Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96) Inn45 _XF+Q  Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96) Inn45 _XF+Q   Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96) Inn45 _XF+Q )?_ND  Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96) Inn45 _XF+Q )?_ND   Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96) Inn45 _XF+Q )?_ND 5C[zT3^u;T  Q mZ]<81(81) XԀ)]0 H>bpzƪfI96(96) Inn45 _XF+Q )?_ND 5C[zT3^u;T--.------------|.............+-----|...-------...|,######|.R.||...||...[3Y m.,,,,###,.@..||...--$----...|,##,,###,###,|...+|.............|##,,,,,,##,|...|---.-------.---####,,(##,|/..|#,##,#-----#,##,-----###,####.......,##,,#,,,#[3Y, 34m|.....#,##,,###-.-##|....#,##,,--<--.--------.-#,###,------,,|.........|--#,,,,,|....|,#|.........|#####,0.^>..,#|....`....|#,|....|0#-----.-----+.....---------B - a +1 bronze plate mail (being worn) {200}.3Y< [Ct RV覻XP G j  p.i'  >: "OYNe  Ÿy   ,P^  ?[ihF/ 81(81) ªo   i &9]J!#x&k-Co 96(96) DL [25;13Y< H Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) #---------........+----------...|,######|.R.||....,,,,###,.@..|$----...|,##,,##3YI #,###,|...+........|##,,,,,,##,|...|-----.---####,,(##,|/..|#,#-----#,##,-----###.......,##,,|.....#,##,,|....#,##,,SLASH'EM History file for release 0.0.7 Behold, mortal, the origins of SLASH'EM... Jay Fe3YW nlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major re3Y^ :write of the game, heading a team which --More--3Y0}   }pJz uv@N0-N:_. }pJz uv@N0-N:_.   }pJz uv@N0-N:_.  x/ -  }pJz uv@N0-N:_.  x/ -   }pJz uv@N0-N:_.  x/ - {#X5!6]sm' }pJz uv@N0-N:_.  x/ - {#X5!6]sm'   )c8mD  )c8mD81(81)   )c8mD81(81) FU  )c8mD81(81) FU   )c8mD81(81) FU N.g@X  )c8mD81(81) FU N.g@X96(96)   )c8mD81(81) FU N.g@X96(96) JI  )c8mD81(81) FU N.g@X96(96) JI   )c8mD81(81) FU N.g@X96(96) JI Q_O!Cv  )c8mD81(81) FU N.g@X96(96) JI Q_O!Cv 3YE} [34m--.------------|.............+-----|...-------...|,######|.R.||...||....,,,,###,.@..||...--$----...|,##,,###,###,|...+|.............|##,,,,,,##,|...|---.-------.---####,,(##,|/..|#,##,#---3YS} --#,##,-----###,####.......,##,,#,,,#|.....#,##,,###-.-##|....#,##,,--<--.--------.-#,###,------,,|.........|--#,,,,,|....|,#|.........|#####,0.^>..,#|....`3Y`} ....|#,|....|0#-----.-----+.....---------3YH Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false] (1 of 6)3Y/!  l L6hTE0aCϣѼF l L6hTE0aCϣѼF   l L6hTE0aCϣѼF ƯLz3k!W l L6hTE0aCϣѼF ƯLz3k!W   l L6hTE0aCϣѼF ƯLz3k!W ~^:9RJ l L6hTE0aCϣѼF ƯLz3k!W ~^:9RJ  ^:9RJ en9.F@# Ec ^:9RJ en9.F@# Ec   7yN}  7yN}81(81)   7yN}81(81)   7yN}81(81) 96(96)   7yN}81(81) 96(96) 4"m8O;N  7yN}81(81) 96(96) 4"m8O;N   7yN}81(81) 96(96) 4"m8O;N }h˵d   7yN}81(81) 96(96) 4"m8O;N }h˵d   7yN}81(81) 96(96) 4"m8O;N }h˵d ( 17/e鲛/{|2c  7yN3YI!}81(81) 96(96) 4"m8O;N }h˵d ( 17/e鲛/{|2c --.------------|.............+-----|...-------...|,######|.R.||...||....,,,,###,.@..||...--$----...|,##,,###,###,|...+|.............|##,,,,,,##,|...|---.-------.---####,,(##,|/..|#3YW!,##,#-----#,##,-----###,####.......,##,,#,,,#|.....#,##,,###-.-##|....#,##,,--<--.--------.-#,###,------,,|.........|--#,,,,,|....|,#|.........|#####,0.^[373Ye!3m>..,#|....`....|#,|....|0#-----.-----+.....--------- 3YEf  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 3YJ ~----.R.|@..|...+...| +(Amhpe&w=9k  x {ZN j  LEcC9zm I 2|]  [VUEJˀH]f䴗ͯ1+!S9-JjNB"ڝ 81(81) 2|] [VUEJˀH]f䴗ͯ1+!S9-JjNB"ڝ81(81) j&IW'wF`r>;YϬ  96(96)  8'󷝾B{c;2f    Q*)y6   3YZ/ Weapons  a - ) a blessed +1 quarterstaff {16}  r - ) 8 darts {5}  s - ) a bullwhip {8}  t - ) an arrow {1}  x - ) 13 arrows {7}  y - ) a war hammer (alternate weapon; not wielded) {20}  G - ) a rubber hose {8}  O - ) a cursed pronged polearm {60}  V - ) 78 throwing stars {39}  Armor  b - [ an uncursed +0 studded leather armor {80}  m - [ a white coat {4}  B - [ a +1 bronze plate mail (being worn) {200}  Scrolls  l - ? 3 uncursed scrolls of mana {2}  n - ? an uncursed scroll of standard id {1}  o - ? an uncursed scroll of cure {1}  q - ? a scroll labeled PUBLIC NETHACK SERVER WITH FLEECY COLORS {1}  P - ? a scroll labeled RAMBA ZAMBA {1}  Q - ? an unl 3Yr/abeled scroll {1}  R - ? a scroll of mana {1}  S - ? a scroll of healing {1}  T - ? a scroll of healing {1} (1 of 3)3Y(   tƤ8ۇ& tƤ8ۇ&   tƤ8ۇ& $B +M# tƤ8ۇ& $B +M#   tƤ8ۇ& $B +M# vpd_{ tƤ8ۇ& $B +M# vpd_{   tƤ8ۇ& $B +M# vpd_{ a}ݝ'˞t/k tƤ8ۇ& $B +M# vpd_{ a}ݝ'˞t/k   6)sx7   6)sx7   6)sx7 O_h{f43  6)sx7 O_h{f4381(81)   6)sx7 O_h{f4381(81) t)$!-3  6)sx7 O_h{f4381(81) t)$!-396(96)   6)sx7 O_h{f4381(81) t)$!-396(96) 1r)l.Q  6)sx7 O_h{f4381(81) t)$!-396(96) 1r)l.Q   6)sx7 O_h{f4381(81) t)$!-396(96) 1r)l.Q 3?Ϯat  6)sx7 O_h{f433Y)( 81(81) t)$!-396(96) 1r)l.Q 3?Ϯat   6)sx7 O_h{f4381(81) t)$!-396(96) 1r)l.Q 3?Ϯat (V7}F-  6)sx7 O_h{f4381(81) t)$!-396(96) 1r)l.Q 3?Ϯat (V7}F---.------------|.............+-----|...-------...|,######|.R.||...||....,,,,###,.@..||...--$----...|,##,,###,###,|...+|.............|##,,,,,,#3YJ( #,|...|---.-------.---####,,(##,|/..|#,##,#-----#,##,-----###,####.......,##,,#,,,#|.....#,##,,###-.-##|....#,##,,--<--.--------.-#,###,------,[363Y]( !m,|.........|--#,,,,,|....|,#|.........|#####,0.^>..,#|....`....|#,|....|0#-----.-----+.....---------3YSReally save? [yn] (n) 3YF ySaving...3Y"Be seeing you...