username66, neutral female human Electric Mage --.------------ |.............+ ----- |...-------...|,#### ##|.+.| ---------- |...| |....,,,,## #,....| |[)[?![[[.|# |...--$----...|,##,,###,## #,|...+ |.[[[[[[[.@M |.............| ##,,,,,,# #,|...| |[[[.[[)@.|# ---.-------.--- ####,,(# #,|/..| |[[[[[[[[. #,# #,# --- --#,# #,----- ---------- ###,# ### .......,# #,, #,,,# |.....#,# #,, ###-.-## |.... #,# #,, --<--.----- ---.- #,###,------,, |.........| -- #,,,,,|....|,# |.........| #####,`.^>..,# |....`....| #,|....|`# -----.----- +..... --- ------ ”úë¦ ã._Mƒe1FŠX¯³˜žáë Šº·u`£æÖ†´à UÂÌlHêÌOU&u“¯/J¤ŽmŠãr }O Ê’' ÛÕh1zÜé ŒMxV{ês’poà81(81) ÿ"ISÒlî§Ô"°aÊ;l–SäëÍÎÞß Hiªè2|ûèi*¼ Këg”&R©÷6E82(96) ¾bë†Ë•nü‘èyШ5ÖsŸ 0¼Ã òñxP†fË Latest messages No count allowed with this command. What do you want to put on? [I or ?*] No count allowed with this command. What do you want to put on? [I or ?*] No count allowed with this command. What do you want to put on? [I or ?*] No count allowed with this command. What do you want to put on? [I or ?*] That is a silly thing to put on. Unknown command '^J'. What do you want to put on? [I or ?*] You don't have that object. What do you want to put on? [I or ?*] Never mind. Unknown command '^J'. (2x) What do you want to put on? [I or ?*] You don't have that object. What do you want to put on? [I or ?*] Never mind. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff {16} r - 8 uncursed +0 darts {5} s - an uncursed +0 bullwhip {8} t - an uncursed +0 arrow {1} x - 13 blessed +0 arrows {7} y - an uncursed +0 war hammer (alternate weapon; not wielded) {20} G - an uncursed +0 rubber hose {8} O - a cursed -1 lucern hammer {60} V - 78 blessed +2 shuriken (in quiver) {39} Armor b - an uncursed +0 studded leather armor {80} m - an uncursed +0 lab coat {4} B - a cursed +1 bronze plate mail (being worn) {200} Scrolls l - 3 uncursed scrolls of mana {2} n - an uncursed scroll of standard id {1} P - an uncursed scroll of enchant weapon {1} Q - an uncursed scroll of blank paper {1} R - a blessed scroll of mana {1} S - an uncursed scroll of healing {1} T - a blessed scroll of healing {1} Spellbooks h - a blessed spellbook of shocking sphere (3:1) {1} i - a blessed spellbook of lightning (0:1) {1} Wands f - an uncursed wand of lightning (0:0) {1} D - an uncursed wand of teleportation (0:1) {1} Z - an uncursed wand of striking (0:6) {1} Rings g - a blessed +1 ring of gain strength (on right hand) {1} I - a cursed ring of numbness {1} U - an uncursed +1 ring of gain constitution (on left hand) {1} Potions d - an uncursed potion of object detection {1} w - a blessed potion of numbness {1} Tools c - a blessed credit card {1} e - an uncursed credit card {1} j - an uncursed oil lamp {1} k - an uncursed credit card {1} p - a blessed tin whistle {1} v - a blessed crystal ball (7:1) {1} C - an uncursed leather saddle {1} J - an uncursed magic whistle {1} N - an uncursed magic whistle {1} X - an uncursed mirror {1} Final attributes You have transgressed Your alignment was -36 Your max alignment was 24 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: improved vision You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 70% chance Ring drop chance was reduced to 64% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 98% Monster death drops spawned with only 97% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: attack spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26626 Monster spawn increase reached its maximum at turn 71380 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 175427 The monster class that cannot be genocided was vampire The monster class that was spawned more often: Zouthern animal (freq bonus 12) The monster species that spawned more often: Aballino (freq bonus 54) The monster species that spawned more often: wereacidblob (freq bonus 14) The monster species that spawned more often: sizzle naga hatchling (freq bonus 25) The monster species that spawned more often: weir (freq bonus 28) The monster species that spawned more often: red fungus (freq bonus 108) The monster species that spawned more often: kith dragon (freq bonus 42) The monster species that spawned more often: Yennoghu (freq bonus 17) The monster species that spawned more often: unaligned priest (freq bonus 48) The monster species that spawned more often: water archer (freq bonus 28) The monster species that spawned more often: cave goblin (freq bonus 16) The monster species that spawned more often: fallen (freq bonus 32) The monster species that spawned more often: flying clear jelly (freq bonus 90) The monster species that spawned more often: forest clan (freq bonus 13) The monster species that spawned more often: evasive airborne parrot (freq bonus 56) The monster species that spawned more often: great nalfeshnee (freq bonus 14) The monster species that spawned more often: spirit troll (freq bonus 56) The monster species that spawned more often: sue force patch (freq bonus 76) The monster species that spawned more often: zinc dragon bat (freq bonus 56) The monster species that spawned more often: darkest grue (freq bonus 156) The monster species that spawned more often: petty ki-rin (freq bonus 216) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 3) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 3) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster trait that was more common: monsters that eat meat (freq bonus 4) The monster species that never randomly spawned: dazzling penetrator The monster species that never randomly spawned: gnoph-keh The monster species that never randomly spawned: octarine stalk The monster species that never randomly spawned: decapitated defiler The monster species that never randomly spawned: Shub-Niggurath, Black Goat of the Woods The monster species that never randomly spawned: sniper The monster species that never randomly spawned: chaos servant The monster species that never randomly spawned: rainer The monster species that never randomly spawned: Girtab The monster species that never randomly spawned: fancy colony The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: poker stick ((null)) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 34) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 8) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 8) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 10) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 6) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 5) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 8) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 15) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 2) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: darkmode stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: specific candle (candle) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: piercing beam trap (freq bonus 5) Next attribute increase check would have come at turn 4665 Strength training was 50 Dexterity training was 50 Wisdom training was 33 Constitution training was 47 You were shock resistant You had the following problem: The bottom status line only displays garbage strings. (439) You were prevented from having slow digestion (0) You were prevented from having a sight bonus (0) You had 588 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 5% 112% b - lightning 4 matter 0% 447% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) sigil of control 2X Prepared(0) Discoveries Weapons quarterstaff (staff) lucern hammer (pronged polearm) shuriken (throwing star) Armor lab coat (white coat) Scrolls scroll of create monster (MAND PENDING MAGIC SPELL) scroll of healing (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of mana (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of phase door (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of standard id (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of cure (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of teleportation (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of genocide (DIFFER SEX CANT USE STUNTS) scroll of enchant weapon (RAMBA ZAMBA) scroll of blank paper (unlabeled) Spellbooks spellbook of shocking sphere (complete) spellbook of lightning (preserved) Wands wand of lightning (bauxite) wand of teleportation (alabaster) wand of striking (triclinic) Rings ring of gain strength (twisted) ring of gain constitution (alexandrite) ring of numbness (tiger eye) Potions potion of object detection (cherry-blossom) potion of oil (puce) potion of numbness (purple-red) Tools oil lamp (lamp) tin whistle (whistle) crystal ball (glass orb) leather saddle (saddle) magic whistle (whistle) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a large cockroach 2 normal ants 0 house ants (1 created) an acid blob a mini chickatrice a thick jackal (3 created) an automatic little dog 0 shock hound pups (1 created) 0 hidden gas spores (1 created) 7 shocking spheres a wimp 0 porter flying dwarves (1 created) a hobbit wizard a cave kobold a small kobold a large kobold an unidentified kobold shaman a goblin 2 marine goblins a cave goblin a force hobgoblin 0 orc infantries (2 created) 0 Mordor orcs (6 created) an adelie onsen penguin 0 lambs (1 created) a baby wild boar a rabbit 3 giant rats a quill bear 0 eevees (1 created) 0 woodchucks (1 created) a yellow centipede a white light 2 bats a vulture a large bat 0 flup flups (2 created) 0 evasive airborne parrots (1 created) a tattered lurker 0 tiny pseudodragons (1 created) 0 baby gray dragons (2 created) 0 baby silver dragons (1 created) 0 baby white dragons (1 created) 0 baby orange dragons (1 created) 0 baby black dragons (1 created) 0 baby amethyst dragons (1 created) 0 baby golden dragons (1 created) 0 baby blood dragons (1 created) 0 baby evil dragons (2 created) 0 baby domestic dragons (1 created) 0 humanlike dragons (1 created) 0 lightning demons (1 created) 0 young evil dragons (1 created) 0 garbage houseses (1 created) a young adult magic dragon 0 COM2COMs (1 created) a lichen (0 created) 0 spore lichens (1 created) 2 undefined creatures (0 created) 4 aggressive lichens 3 orange growths (1 created) a golden fungus a red fungus a shrieker (0 created) 0 soft spores (1 created) a poison lichen 0 gnome comrades (1 created) a deep force gnome a mini jabberwock 2 Kop Reinforcers 4 Keystone Kops (5 created) 3 RNG Sergeants a Detective Kaptain 0 gnome mummies (1 created) a pond naga hatchling 0 gray force oozes (1 created) a small rust monster (2 created) a small snake 0 grey snakes (1 created) a lower hulk a nethorn a northpole monkey a wood bear cub a gnome zombie a plastic golem a chimney sweep a drunkard an errand boy a stupid looking cos-player a breton 0 albaes (1 created) 0 sensers (1 created) 12 werelichens (1 created) a flying Woodland-elf (2 created) 0 novice nurses (1 created) 0 item masters (9 created) 0 shopkeepers (1 created) a newt a normal frog a gecko a demitwen 0 little tyrannosauri (1 created) 0 colorless mushroom patches (1 created) a green mushroom patch 2 clear mewlips an eggman a shrieker mushroom patch a kogepan 0 yellow mushroom patches (1 created) a charred kogepan 0 blue mushroom patches (1 created) a ravenous cream pie a novice dark wall (2 created) a small turret a disintegration trove (2 created) 157 creatures born. 108 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 7 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 134 times You killed 100 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (86 of 20) general combat [Unskilled] (max Expert) (22 of 20) body armor [Basic] (max Expert) (45 of 160) devices [Basic] (max Expert) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (72 of 20) quarterstaff [Basic] (max Expert) (82 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (2 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (167 of 160) Goodbye username66 the Electric Mage... You quit in The Dungeons of Doom on dungeon level 4 with 7638 points, and 90 pieces of gold, after 3340 moves. Killer: quit You were level 8 with a maximum of 81 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 8 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 9 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] *10 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 11 5970 MissPrince-Elp-Elf-Fem-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (undead mimic). - [73] 12 5680 username66-Mar-Hum-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (egodretch). - [100]