username66, lawful male hemi-doppelganger Scientist -----###### |...|#,,,,# -------------------------- ##----------######----- ----.{.-,,-------........................|###,+........|,,,,,,..#.| |......|#,...............................|#,,,|........|,#####|...| |......+,,|....................{......<...(,##|........|,,,,,,%...| |....%.|##|..............................|`,,,.........|,#####----- |......| -------........%...............|#,,,---.------,# -.--.--- -|------------------------#,,,,,,,`,,,,,,# #,# #,,,,,,,,######### #,#`###,######## ##,# ########,,,,,,,,,, #,,,# #,# #,,# ########### #,,## #,# ---.-- | #,,# #,# |....| ----...... ----},####,##### |....| |.........|.....-,,,,,,,,,,,# |....| |...............|,####,#-+-|----- |....| ----........ ---#,# #,#|....%..| |....| |.....$ ###,# #,,|..d....+ ------ ------- #,#,# ##,....@j..| #,,,# ##--------- ##### [Username6 the Tube Mixer] St10 Dx7 Co11 In11 Wi12 Ch5 SciHemMalLaw Dlvl:1 $13 HP-7(22) Pw34(34) AC-1 Exp2 T880 Latest messages [-4 -> 18] You hit the blue jelly! The blue jelly is moderately damaged. There is a wall in the way! You hit the blue jelly! The blue jelly is moderately damaged. You are suddenly very cold! [-10 -> 8] You hit the blue jelly! The blue jelly is moderately damaged. There is a wall in the way! You hit the blue jelly! The blue jelly is horribly damaged. You are suddenly very cold! You hear the howling of the CwnAnnwn... [-7 -> 2] Warning: HP low! You just miss the blue jelly. You are suddenly very cold! You die... Your inventory Weapons a - a blessed +1 scalpel (weapon in hand) {2} u - a blessed +1 orcish dagger {4} Armor b - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} c - an uncursed +5 lab coat (being worn) {4} s - an uncursed +0 orcish helm {12} Comestibles j - 2 uncursed Hacker's Foods {2} r - an uncursed eucalyptus leaf {1} Scrolls m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks k - an uncursed spellbook of chemistry (0:5) {1} Potions d - an uncursed potion of radium {1} e - an uncursed potion of cyanide {1} f - a blessed potion of paralysis {1} g - a blessed potion of acid {1} h - an uncursed potion of sickness {1} Tools i - 3 uncursed bottles {3} l - an uncursed chemistry set (0:40) {20} t - an uncursed sack {5} The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 13 You carried 1 sins You could not have this property at all: see invisible You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Scroll drop chance was reduced to 85% Ring drop chance was reduced to 80% Wand drop chance was reduced to 71% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 73% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: matter spells (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 20 Monster spawn increase started at turn 20972 Monster spawn increase reached its maximum at turn 37558 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 133640 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: drow matron (freq bonus 24) The monster species that spawned more often: Lamaschtu (freq bonus 168) The monster species that spawned more often: great giant rat (freq bonus 15) The monster species that spawned more often: gargantuan beast (freq bonus 10) The monster species that spawned more often: red ooze (freq bonus 6) The monster species that spawned more often: plague fiend (freq bonus 12) The monster species that spawned more often: baal spy (freq bonus 16) The monster species that spawned more often: heavily cursed turret (freq bonus 12) The monster species that spawned more often: czech girl (freq bonus 6) The monster species that spawned more often: special force patch (freq bonus 24) The monster species that spawned more often: wereauton (freq bonus 3) The monster species that spawned more often: unreal colony (freq bonus 36) The monster species that spawned more often: identity xorn (freq bonus 3) The monster species that spawned more often: migo force drone (freq bonus 3) The monster species that spawned more often: politician (freq bonus 24) The monster species that spawned more often: gore mold (freq bonus 81) The monster species that spawned more often: droning ufo part (freq bonus 6) The monster species that spawned more often: glass golem (freq bonus 16) The monster species that spawned more often: secret car (freq bonus 16) The monster species that spawned more often: Pseudo-Gollum (freq bonus 12) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters that have explosion attacks (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster species that never randomly spawned: young adult blood dragon The monster species that never randomly spawned: nexus golem The monster species that never randomly spawned: Tien-Shin Akuma The monster species that never randomly spawned: deathmold The monster species that never randomly spawned: creeping mold The monster species that never randomly spawned: SS trooper The monster species that never randomly spawned: migest troll The monster species that never randomly spawned: flathead The monster species that never randomly spawned: YNIu†m½÷ÓýÈÆÛÞ{BÈI The monster species that never randomly spawned: horse-deer The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: boss visor ((null)) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 3) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 17) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 18) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 15) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 28) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 17) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 7) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 2) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 7) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 7) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 13) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this trap was always invisible: spreading trap The RNG hath decreed that this trap was generated more often: alarm (freq bonus 3) Next attribute increase check would have come at turn 1698 Strength training was 5 Dexterity training was -50 Wisdom training was -1 Constitution training was 28 You were poison resistant You were acid resistant You were prevented from having see invisible (0) You were prevented from having wonderlegs (0) You fumbled You had 574 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 92% Techniques known in the end Name Level Status research 2X LIMIT(0) tinker 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (faded mittens) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tasseled helmet) * sedge hat (golden helmet) * skullcap (grimace helmet) * flack helmet (cone-shaped helmet) * crystal helm (great helmet) * mining helm (dim colored helmet) * field helm (musical helmet) * helm of safeguard (viking helmet) * war hat (long-hair helmet) * plasteel gloves (white gloves) * leather gloves (graffiti gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (transparent gloves) * commander gloves (poor gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (side gore boots) * field boots (hugging boots) * boots of safeguard (nature boots) Scrolls scroll of healing (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of mana (FALLOUT 4 IS DUMBED DOWN) scroll of phase door (CARPE DIEM) scroll of standard id (TEMOV) scroll of cure (NR 9) Spellbooks spellbook of chemistry (god-given) Potions * potion of radium (emerald) * potion of cyanide (brown oolong tea) * potion of paralysis (luminescent) * potion of acid (radiating) * potion of sickness (green) * potion of booze (buzzing) * potion of fruit juice (carcinogenic) * potion of see invisible (castor bean) * potion of sleeping (cornflower) * potion of clairvoyance (ice-cold) * potion of confusion (brilliant blue) * potion of hallucination (wormwood) * potion of healing (yerba mate) * potion of extra healing (distilled) * potion of restore ability (hibiscus) * potion of blindness (coffee) * potion of ESP (thaumaturgic) * potion of gain energy (milky) * potion of gain health (iridescent) * potion of banishing fear (effervescent) * potion of fire resistance (sizzling) * potion of ice (sky blue) * potion of fire (silver) * potion of fear (ruby) * potion of stunning (magenta) * potion of numbness (illuminated) * potion of dimness (dark) * potion of slime (slimy) * potion of urine (thyme) * potion of cancellation (jasmine) * potion of porter (mum) * potion of wonder (orange tea) * potion of terces dlu (white) * potion of hiding (manky) * potion of decoy making (stevia) * potion of down level (reddish) * potion of keen memory (viscous) * potion of cure wounds (peppermint) * potion of cure serious wounds (topaz) * potion of night vision (vermillion) * potion of cure critical wounds (illegal) * potion of resistance (murky) * potion of poison (venomous) * potion of coffee (vapor) * potion of red tea (incandescent) * potion of oolong tea (palmarosa) * potion of green tea (alchemical) * potion of cocoa (pink) * potion of green mate (rosemary) * potion of terere (blueberry) * potion of aojiru (cloudy) * potion of wine (greasy) * potion of Ultimate Tsuyoshi Special (cacao) * potion of Mehoho Burusasan G (baloon flower) * potion of invisibility (nettle) * potion of monster detection (St.John's Wort) * potion of object detection (roast mate) * potion of enlightenment (liquid) * potion of full healing (concocted) * potion of levitation (mulberry) * potion of polymorph (lavender) * potion of mutation (blue) * potion of speed (black lily) * potion of oil (warping) * potion of salt water (ochre) * potion of gain ability (puce) * potion of gain level (mint) * potion of invulnerability (hidden tea) * potion of extreme power (raspberry) * potion of recovery (yellow) * potion of heroism (fluorescent) * potion of Jolt Cola (creepy) * potion of Pan Galactic Gargle Blaster (bright) * potion of (null) (orange) * potion of (null) (cluster amaryllis) * potion of (null) (polka-dot) * potion of (null) (sparkly) * potion of (null) (amber) * potion of (null) (camo) * potion of (null) (blinding) * potion of (null) (bright green tea) * potion of (null) (creamy) * potion of (null) (brown) * potion of (null) (aromatic) * potion of (null) (dark green) * potion of (null) (iffy) * potion of (null) (deep blue) * potion of (null) (fuming) * potion of (null) (unnatural) * potion of (null) (fizzy) * potion of (null) (violet-red) * potion of (null) (turquoise) * potion of (null) (hallowed) * potion of (null) (violet) * potion of (null) (shining) * potion of (null) (greenish-blue) * potion of (null) (freezing) * potion of (null) (golden) * potion of (null) (forget-me-not) * potion of (null) (baby's breath) * potion of (null) (purple-red) * potion of (null) (ghostly) * potion of (null) (bird's eye) * potion of (null) (peculiar) * potion of (null) (soapy) * potion of (null) (iris) * potion of (null) (swirly) * potion of (null) (crimson) * potion of (null) (purple) * potion of (null) (icy) * potion of (null) (simmering) * potion of (null) (steamy) * potion of (null) (bubbly) * potion of (null) (dangerous) * potion of (null) (aquamarine) * potion of (null) (squishy) * potion of (null) (cranberry) * potion of (null) (pungent) * potion of (null) (black) * potion of (null) (colorless) * potion of (null) (blue flag) * potion of (null) (laurel) * potion of (null) (spiritual) * potion of (null) (fragrant olive) * potion of (null) (sweet basil) * potion of (null) (ecru) * potion of (null) (voluminous) * potion of (null) (red) * potion of (null) (pseudo-violet) * potion of (null) (flowing) * potion of (null) (tan) * potion of (null) (plaid) * potion of (null) (bayberry) * potion of (null) (cinnamon) * potion of (null) (tangerine) * potion of (null) (foaming) * potion of (null) (elder flower) * potion of (null) (gray) * potion of (null) (cherry-blossom) * potion of (null) (bewitched) * potion of (null) (silvervine) * potion of (null) (sticky) * potion of (null) (nanika) * potion of (null) (anise seed) * potion of (null) (slimy) * potion of (null) (gooey) * potion of (null) (smoky) * potion of (null) (cyan) * potion of (null) (muddy) * potion of (null) (prickly ash) * potion of (null) (cooling) * potion of (null) (dandelion) * potion of (null) (marigold) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a firefly 2 chicks a parrot chick a jackal (3 created) 2 pack jackals 0 little dogs (1 created) a jelly a normal jelly an axus jelly a vacuum jelly 0 blue jellies (1 created) 0 kobolds (3 created) a hidden kobold a goblin (2 created) a drains rat a black rat 0 shaded lichens (1 created) 0 spore lichens (1 created) a gnome stalker a kobold zombie a friendly adventurer 0 item masters (1 created) 0 newts (1 created) a twen a fire trove 32 creatures born. 20 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (14 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (35 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye username66 the Scientist... You died in The Dungeons of Doom on dungeon level 1 with 116 points, and 13 pieces of gold, after 880 moves. Killer: a monster (blue jelly) You were level 2 with a maximum of 22 hit points when you died. You reached the 20th place on the top 10000 list. No Points Name Hp [max] 1 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 2 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 3 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 18 121 BSOD2-Kur-Asg-Mal-Cha quit in The Dungeons of Doom on level 2. 17 [19] 19 117 BSOD2-Psi-Und-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a goblin. 8 [8] *20 116 username66-Sci-Hem-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (blue jelly). - [22] 21 101 demonzero-Bar-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (blood hook). - [22] 22 90 BSOD2-Kur-Lol-Fem-Cha quit in The Dungeons of Doom on level 1. 19 [19]