tinopener, neutral male aureal Archeologist -+------ ---#-%%%%%%#-#-- +%%%%%%%%%%%%%%| |%%%.%...%....%| .%k.%).%%%%%%%%| |$%@%%%.%%%%%%%| ---#-%%%.%%#---- -------- [Tinopener the Digger] St6 Dx5 Co4 In12 Wi6 Ch6 ArcAurMalNeu Dlvl:2 $0 HP0(16) Pw10(10) AC11 Exp1 T34 Latest messages There is nothing here to pick up. You need an axe to cut down a tree. There is nothing here to pick up. Unknown command '^J'. You need an axe to cut down a tree. The small kobold wields a crude short sword {12}! The small kobold picks up an egg {1}. The small kobold throws a crude spear! You are hit by a crude spear. [-3 -> 9] Unknown command '^J'. You see here an egg {1}. The small kobold thrusts his crude short sword. The small kobold hits you! [-3 -> 6] Unknown command '^J'. (2x) You hit the small kobold. The small kobold thrusts his crude short sword. The small kobold hits you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 369 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 21425 Monster spawn increase reached its maximum at turn 44193 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1112412 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: teller of secrets (freq bonus 3) The monster species that spawned more often: fire rat (freq bonus 2) The monster species that spawned more often: Amandine (freq bonus 4) The monster species that spawned more often: agent black stalk (freq bonus 4) The monster species that spawned more often: sokosolver (freq bonus 2) The monster species that spawned more often: Sabrina's block-heeled sandal (freq bonus 16) The monster species that spawned more often: null patch (freq bonus 20) The monster species that spawned more often: large cat (freq bonus 10) The monster species that spawned more often: Inspector Lieutenant (freq bonus 7) The monster species that spawned more often: green orc (freq bonus 8) The monster species that spawned more often: lunatic (freq bonus 14) The monster species that spawned more often: homunculus (freq bonus 6) The monster species that spawned more often: ice mage (freq bonus 5) The monster species that spawned more often: black wizard (freq bonus 3) The monster species that spawned more often: Bea (freq bonus 6) The monster species that spawned more often: Skylla (freq bonus 3) The monster species that spawned more often: baal cold mage (freq bonus 6) The monster species that spawned more often: goldentail scorpion (freq bonus 20) The monster species that spawned more often: pterodactyl (freq bonus 8) The monster species that spawned more often: poison vortex (freq bonus 3) The monster species that never randomly spawned: young adult red dragon The monster species that never randomly spawned: quantum colony The monster species that never randomly spawned: battle scarred ronin The monster species that never randomly spawned: gnome rogue The monster species that never randomly spawned: dust giant The monster species that never randomly spawned: stupefying turret The monster species that never randomly spawned: iron lich The monster species that never randomly spawned: human adventurer The monster species that never randomly spawned: Yagyu Jubei-Chan The monster species that never randomly spawned: car thief The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 13) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 24) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 6) Next attribute increase check would have come at turn 574 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 2 You were level-drain resistant You had infravision You had 1464 points of nutrition remaining You were stealthy You were fast You had reflection You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (141) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...