tinopener, lawful male dwarven Archeologist ---- --..| ---- |...---..| |........-- ---- --........| ---..| |........-- |....------..--..)).| |......--....|--.)..| ---.........--|.....| --- ---.<...--- -....-- --.------ -@.S.-- |.....--- |...--..| |..)..- -......)| |-......| -...^. .......%.| ----.......| ... @ .........>| --.|........-- ..........| --............| ..I......-------.............| } ....%.%%..%...).)..-..%.......| -.......----------...|........| ----...-- |..--|..---..-- ----- |..| ---- |..| ---- ---- [Tinopener the Investigator] St3 Dx9 Co16 In14 Wi16 Ch8 ArcDwaMalLaw Min:11 $956 HP-16(118) Pw59(59) AC-3 Exp8 T1578 Latest messages The viper is startled for a moment. The viper turns to flee! The soldier fires 4 bullets! You are almost hit by the 1st bullet. You are hit by the 2nd bullet! [-20 -> 54] You are hit by the 3rd bullet! [-8 -> 46] You are almost hit by the 4th bullet. Unknown command ' '. (2x) The soldier fires 4 bullets! You are hit by the 1st bullet! [-19 -> 27] You are almost hit by the 2nd bullet. You are hit by the 3rd bullet! You hear the howling of the CwnAnnwn... [-21 -> 6] Warning: HP low! You are hit by the 4th bullet! You die... Your inventory Weapons a - an uncursed +0 dwarvish mattock (weapon in hands) {48} h - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} v - an uncursed -1 orcish dagger {4} z - 17 uncursed +0 shuriken {10} N - an uncursed +0 submachine gun {8} T - 12 uncursed +0 frag grenades (in quiver) {6} Armor t - an uncursed +0 splint mail (being worn) {160} B - a blessed +3 orcish helm (being worn) {12} O - an uncursed +0 pair of leather gloves {4} P - an uncursed +2 gnomish helm {1} S - an uncursed +0 mummy wrapping {2} Comestibles d - 3 uncursed food rations {3} r - an uncursed tripe ration {1} u - an uncursed sprig of wolfsbane {1} x - an uncursed egg {1} Q - 2 uncursed K-rations {2} R - an uncursed C-ration {1} Scrolls m - 3 uncursed scrolls of healing {2} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 5 uncursed scrolls of standard id {5} w - an uncursed scroll of create monster {1} J - an uncursed scroll of sleep {1} K - a blessed scroll of genocide {1} U - an uncursed scroll of inventory id {1} Spellbooks e - a blessed spellbook of wizard lock (0:3) {1} Potions C - an uncursed potion of ESP {1} F - an uncursed potion of extra healing {1} G - an uncursed potion of polymorph {1} Rings A - an uncursed ring of warning (on right hand) {1} Wands E - an uncursed wand of teleportation (0:3) {1} H - an uncursed wand of extra healing (0:0) {1} Tools i - an uncursed tinning kit (0:2) {1} k - an uncursed sack {5} l - an uncursed tin opener {1} s - an uncursed bag of holding {5} y - an uncursed lock pick {1} I - a blessed brass lantern (lit) {1} V - an uncursed expensive camera (0:25) {1} Gems j - an uncursed +0 touchstone The sack is empty. The bag of holding is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Scroll drop chance was reduced to 95% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 83% of the time only Number of artifacts generated was 2 Monster spawn increase started at turn 10263 Monster spawn increase reached its maximum at turn 93062 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2130156 The monster class that cannot be genocided was troll The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: phase stalk (freq bonus 4) The monster species that spawned more often: small flying mimic (freq bonus 5) The monster species that spawned more often: jumping champion (freq bonus 8) The monster species that spawned more often: ice bear cub (freq bonus 3) The monster species that spawned more often: lava wall (freq bonus 12) The monster species that spawned more often: Iwan (freq bonus 3) The monster species that spawned more often: cutcat (freq bonus 10) The monster species that spawned more often: agent black mold (freq bonus 15) The monster species that spawned more often: spike patch (freq bonus 16) The monster species that spawned more often: will o' the wisp (freq bonus 7) The monster species that spawned more often: teal fungus (freq bonus 3) The monster species that spawned more often: slayer (freq bonus 20) The monster species that spawned more often: knapsack bull (freq bonus 6) The monster species that spawned more often: agony worm (freq bonus 6) The monster species that spawned more often: Pustulence (freq bonus 8) The monster species that spawned more often: sprite (freq bonus 8) The monster species that spawned more often: gnome warrior (freq bonus 6) The monster species that spawned more often: golden bat (freq bonus 30) The monster species that spawned more often: gold slime (freq bonus 5) The monster species that spawned more often: shadow orc (freq bonus 11) The monster species that never randomly spawned: Mister Internet The monster species that never randomly spawned: giant beetle The monster species that never randomly spawned: pas op The monster species that never randomly spawned: undead ice mage The monster species that never randomly spawned: horned demon The monster species that never randomly spawned: hobbit zombie The monster species that never randomly spawned: ً خر(”‚ The monster species that never randomly spawned: poison millipede The monster species that never randomly spawned: black hobbit The monster species that never randomly spawned: dwarven priest The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 7) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 11) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 2) Next attribute increase check would have come at turn 6407 Strength training was 14 Dexterity training was -1 Wisdom training was 2 Constitution training was 5 You were warned You had automatic searching You had infravision You had 2397 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl Quetzalcoatl was angry with you (1) You could not have safely prayed (820) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 33% 85% Techniques known in the end Name Level Status research 8X Prepared(0) rage eruption 8 R Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Vanquished creatures a white blob 0 quivering blobs (1 created) 0 stalking coyotes (4 created) 0 deformed cats (1 created) 0 hobbit gentlemen (1 created) a hobbit merchant 0 hobbits (1 created) 0 hobbit thieves (1 created) a dwarf (5 created) 0 camo dwarves (1 created) 0 force dwarves (1 created) 0 group dwarves (1 created) 0 dwarf thieves (2 created) 0 bugbears (1 created) 0 hobbit wizards (1 created) a phasing hobbit wizard 0 hobbit brigand thieves (1 created) 0 dolgsman hunters (1 created) 0 dwarf lords (1 created) 0 nibelungs (1 created) a homunculus 0 imps (1 created) 0 pisacas (6 created) 0 ochre jellies (1 created) a kobold a hidden kobold 0 mud kobolds (1 created) 0 carvers (3 created) a kobold lord (2 created) 0 carver shamans (1 created) 0 small mimics (2 created) 0 small flying mimics (1 created) 2 goblins 10 crude orcs 0 mob orcs (21 created) 0 goblin raiders (1 created) 2 orc shamans 0 goblin pyros (1 created) 0 snagas (1 created) 0 skeleton sentai (4 created) 0 rock piercers (1 created) 0 little pigs (1 created) a papier-mache cow 0 lambs (1 created) 2 giant garbage rats (3 created) 0 eevees (1 created) 0 giant blue mice (1 created) an undead rat 2 maggots 0 hidden bats (1 created) 0 undead swarm bats (3 created) 0 ice birds (1 created) a forest centaur 0 baby blue dragons (2 created) 0 baby psychic dragons (1 created) 0 baby plain dragons (1 created) 0 baby domestic dragons (1 created) 0 young blue dragons (1 created) 0 young mercurial dragons (1 created) 0 emus (1 created) 0 invisible badguys (1 created) 0 dancing candle flames (1 created) 0 stalkers (1 created) 0 force stalkers (1 created) 0 brown growths (2 created) a cyan growth 0 sparkling warp patches (1 created) a shrieker (2 created) 0 violet spores (1 created) 0 spore growths (1 created) a sub-gnome (6 created) 0 clockwork dwarves (2 created) 2 gnomes (22 created) 0 gnome stalkers (5 created) 0 normal gnomes (1 created) 0 gnome thieves (3 created) 0 petty gnome thieves (2 created) 0 panotties (1 created) an intermediate gnome (11 created) 0 gnome guards (2 created) a gnome lord (8 created) 0 group gnome lords (2 created) a gnomish brigand thief a gnomish wizard (13 created) 0 gnomish mana wizards (2 created) 0 gnome petrographs (1 created) 0 angsty gnomes (1 created) 0 deep gnomes (5 created) 0 deep force gnomes (1 created) 0 deep gnome thieves (3 created) 0 deep gnome diggers (3 created) a greedy looking gnome 0 gnome warriors (18 created) 0 gnome badasses (1 created) 0 gnome rogues (1 created) 0 gnomelins (1 created) 0 gnome kings (3 created) 0 gnomish sorcerors (1 created) Ruggo the Gnome King (0 times) 0 frost giants (1 created) a kestrel 2 Inspector Sergeants an Inspector Lieutenant 0 nether liches (1 created) 0 baby liches (1 created) 0 mummies (1 created) 0 gecko mummies (1 created) a kobold mummy (3 created) a gnome mummy (8 created) 0 orc mummies (3 created) 0 elf mummies (2 created) a human mummy (6 created) 0 ettin mummies (2 created) 0 ogres (1 created) 0 ogre shamans (1 created) 0 huge ogres (1 created) a small snake 0 vipers (1 created) 0 fire snakes (1 created) 0 nazis (1 created) an armed snake 0 trolls (1 created) 0 timid trolls (1 created) 0 kobold zombies (1 created) 0 newt zombies (1 created) 0 gnome zombies (3 created) 0 archers (1 created) an orc zombie 0 elf zombies (3 created) 0 zombies (2 created) 0 low skeletons (1 created) 0 drow zombies (1 created) 0 ember thralls (1 created) 0 stinking ghouls (1 created) 0 karakasas (1 created) 0 straw golems (1 created) 0 gold golems (2 created) 0 leather golems (1 created) 0 boil-covered wretches (1 created) a mean-looking mercenary 0 humans (1 created) 0 vile hunters (1 created) 0 street thugs (1 created) 0 shopkeepers (4 created) 0 prisoners (4 created) 0 aligned priests (1 created) 4 soldiers (67 created) 0 sergeants (5 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 shadows (1 created) 0 tortoises (1 created) a newt 2 twens (3 created) a gecko 0 hidden lizards (1 created) 0 novice light walls (1 created) 0 novice medium walls (1 created) 0 shock turrets (1 created) 0 jumping school eels (1 created) 58 creatures vanquished. 418 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 18 times You prayed to the gods 1 time You hit with a wielded weapon 108 times You killed 56 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (124 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (35 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (22 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...