tinopener, chaotic female dwarven Archeologist ---------- |....%...| |........| ------------ |........|#####|........... |........-,,,,,|..........| -------.--####)......`..<.+ #,,,,,# ##|..........| ---|--##--- |........... ---.........--- ------------ |.....---.....| |...{.| |.....|##########################,,,---|-#----+- |.....---.....-,,,,,,,,^,,,,,,,,,,,,,,,,*,,,...........| ---.........---###########################,#|...Z......| ----------- +..........| |..........| ----@------- ### [Tinopener the Digger] St9 Dx10 Co12 In11 Wi8 Ch4 ArcDwaFemCha Dlvl:1 $36 HP-4(20) Pw10(10) AC9 Exp1 T125 Latest messages 13 gold pieces. There is nothing here to pick up. You see here a brown oolong tea potion {1}. r - a brown oolong tea potion {1}. You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- ah or ?*] a - an uncursed +2 bullwhip (weapon in hand) {8}. h - a blessed +0 dwarvish mattock (alternate weapon; not wielded) {48}. h - a blessed +0 dwarvish mattock (weapon in hands) {48}. a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8}. Count: 20 Count: 200 You see a door open. You stop searching. The kobold zombie zaps a flapping wand! You stop searching. The wand hits you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 53 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 38% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 16536 Monster spawn increase reached its maximum at turn 57536 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 245385 The monster class that cannot be genocided was major demon The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: green animation dragon (freq bonus 6) The monster species that spawned more often: frozen incineration (freq bonus 5) The monster species that spawned more often: mountain force nymph (freq bonus 4) The monster species that spawned more often: dull colony (freq bonus 12) The monster species that spawned more often: diminutive kobold (freq bonus 6) The monster species that spawned more often: ; ±øò’ÃH†rm.Æ‘vqx (freq bonus 12) The monster species that spawned more often: icon of sin (freq bonus 6) The monster species that spawned more often: oddoshishi (freq bonus 4) The monster species that spawned more often: athena chessman (freq bonus 8) The monster species that spawned more often: triah sephirah (freq bonus 6) The monster species that spawned more often: Father Dagon (freq bonus 3) The monster species that spawned more often: vacuum cleaner nymph (freq bonus 6) The monster species that spawned more often: dead fish (freq bonus 4) The monster species that spawned more often: Supreme Femen Warchief (freq bonus 4) The monster species that spawned more often: evasive riot breaker (freq bonus 2) The monster species that spawned more often: minor fog cloud (freq bonus 12) The monster species that spawned more often: master dark wall (freq bonus 4) The monster species that spawned more often: roe deer (freq bonus 8) The monster species that spawned more often: translucent fungus (freq bonus 4) The monster species that spawned more often: sapphire dragon (freq bonus 16) The monster species that never randomly spawned: adult golden dragon The monster species that never randomly spawned: hungry mold The monster species that never randomly spawned: yora chick The monster species that never randomly spawned: radiant force fungus The monster species that never randomly spawned: metallic blue centipede The monster species that never randomly spawned: yellow icky thing The monster species that never randomly spawned: tiny lurker The monster species that never randomly spawned: ogre mummy The monster species that never randomly spawned: running cobra The monster species that never randomly spawned: young cyan dragon The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 39) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 5) Next attribute increase check would have come at turn 2242 Strength training was 2 Dexterity training was 0 Wisdom training was 2 Constitution training was 4 You had automatic searching You had infravision You had 1577 points of nutrition remaining You were stealthy You were fast You were lucky (4) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl You could not have safely prayed (788) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 99% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (22 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...