tinopener, neutral male dwarven Archeologist ------------ `.`@``.`FF`` ``m.j``.``.- j.`%````...$``| |.``!G```.$````| ---.``. ``F```- |```F` ``` ------ --- [Tinopener the Digger] St11 Dx7 Co12 In11 Wi9 Ch7 ArcDwaMalNeu Dlvl:10 $0 HP-1(27) Pw11(11) AC10 Exp2 T136 Hld Latest messages The large phasing mimic grabs you! [-10 -> 17] You hit the large phasing mimic! Unknown command ' '. You hit the large phasing mimic! Unknown command ' '. You miss the large phasing mimic. Unknown command ' '. You hit the large phasing mimic! Unknown command ' '. You cannot escape from the large phasing mimic! The large phasing mimic claws you! [-10 -> 7] Unknown command '^J'. (2x) The large phasing mimic claws you! [-4 -> 4] Warning: HP low! Unknown command '^J'. (6x) The large phasing mimic claws you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 278 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 2 Monster spawn increase started at turn 54250 Monster spawn increase reached its maximum at turn 153750 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 182236 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: baby river hog (freq bonus 6) The monster species that spawned more often: hidden green slime (freq bonus 8) The monster species that spawned more often: quartz smasher (freq bonus 12) The monster species that spawned more often: cloned New Vegas NPC (freq bonus 4) The monster species that spawned more often: red condor (freq bonus 7) The monster species that spawned more often: phaser force fungus (freq bonus 6) The monster species that spawned more often: red koopa (freq bonus 3) The monster species that spawned more often: jumping cattle (freq bonus 6) The monster species that spawned more often: undead slayer (freq bonus 12) The monster species that spawned more often: Aballino (freq bonus 3) The monster species that spawned more often: wood elf hunter (freq bonus 10) The monster species that spawned more often: Elif (freq bonus 4) The monster species that spawned more often: potion permamimic (freq bonus 5) The monster species that spawned more often: druid (freq bonus 10) The monster species that spawned more often: red beetle (freq bonus 5) The monster species that spawned more often: venom atronach (freq bonus 6) The monster species that spawned more often: slime prince (freq bonus 2) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 2) The monster species that spawned more often: slave master (freq bonus 2) The monster species that spawned more often: elf boxer (freq bonus 4) The monster species that never randomly spawned: yellow snake The monster species that never randomly spawned: The Hugging Topmodel her hugging boot The monster species that never randomly spawned: ore slime The monster species that never randomly spawned: baby emerald dragon The monster species that never randomly spawned: owlbear The monster species that never randomly spawned: noxious patch The monster species that never randomly spawned: giant stone troll The monster species that never randomly spawned: four-headed hydra The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: stalking venom lichen The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 6) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 6) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 20) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 1) Next attribute increase check would have come at turn 457 Strength training was 6 Dexterity training was 3 Wisdom training was 4 Constitution training was 3 You had automatic searching You had infravision You had 1355 points of nutrition remaining You were stealthy You were held by a large phasing mimic You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (443) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 99% Techniques known in the end Name Level Status research 2X LIMIT(0) rage eruption 2 R LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (26 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...