tinopener, neutral male dwarven Archeologist . %,------ #@@:...- #,|%.%.| #,....@| ,------ [Tinopener the Digger] St9 Dx9 Co15 In8 Wi14 Ch6 ArcDwaMalNeu Dlvl:4 $1 HP-5(30) Pw13(13) AC9 Exp2 T53 Latest messages [-1 -> 9] You sense a faint wave of psychic energy. Unknown command '^J'. The bad hunter swings her axe. The bad hunter hits you! [-3 -> 6] The bad hunter kicks you! [-2 -> 4] Warning: HP low! There is a doorway here. You see here a clear mewlip corpse {200}. The bad hunter picks up a club {12}. The bad hunter picks up a blue gem {1}. The deminewt bites you! [-1 -> 3] Warning: HP low! You hit the bad hunter! The bad hunter swings her axe. The bad hunter hits you! You die... Final attributes You have sinned Your alignment was -7 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 67% Ring drop chance was reduced to 63% Amulet drop chance was reduced to 56% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15166 Monster spawn increase reached its maximum at turn 46404 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3786208 The monster class that cannot be genocided was turret The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: undead naga (freq bonus 4) The monster species that spawned more often: Levuntator (freq bonus 4) The monster species that spawned more often: vip rubber (freq bonus 3) The monster species that spawned more often: blank force patch (freq bonus 6) The monster species that spawned more often: thirsty vortex (freq bonus 12) The monster species that spawned more often: half-orc (freq bonus 4) The monster species that spawned more often: dark naga (freq bonus 16) The monster species that spawned more often: nightcrawler (freq bonus 18) The monster species that spawned more often: quarterback tortoise (freq bonus 8) The monster species that spawned more often: floating mimic (freq bonus 4) The monster species that spawned more often: shining giant (freq bonus 10) The monster species that spawned more often: black spider (freq bonus 6) The monster species that spawned more often: Marleen's sneaker (freq bonus 4) The monster species that spawned more often: sulfur force fungus (freq bonus 3) The monster species that spawned more often: big white unicorn (freq bonus 4) The monster species that spawned more often: master twen (freq bonus 14) The monster species that spawned more often: giant lurker (freq bonus 10) The monster species that spawned more often: unaligned priest (freq bonus 7) The monster species that spawned more often: undead bully (freq bonus 6) The monster species that spawned more often: theme boar (freq bonus 3) The monster species that never randomly spawned: dimmer The monster species that never randomly spawned: goblin sapper The monster species that never randomly spawned: Fanny's buckled sandal The monster species that never randomly spawned: red balrog The monster species that never randomly spawned: karmic stalk The monster species that never randomly spawned: red ants of Timothy Thummel The monster species that never randomly spawned: Carmilla The monster species that never randomly spawned: polar bear The monster species that never randomly spawned: netherworld troll The monster species that never randomly spawned: airi The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 9) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 29) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 45) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 1) Next attribute increase check would have come at turn 200 Strength training was 5 Dexterity training was 3 Wisdom training was 2 Constitution training was 0 You had automatic searching You had infravision You had 1439 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (83) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 100% Techniques known in the end Name Level Status research 2X LIMIT(0) rage eruption 2 R LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...