tinopener, neutral male dwarven Archeologist -+--- ----.Y.---- |...@C....| |.........| |.......... ----.!.---- ----- [Tinopener the Field Worker] St13 Dx6 Co5 In13 Wi16 Ch7 ArcDwaMalNeu Dlvl:17 $49 HP-3(51) Pw36(36) AC9 Exp5 T264 Latest messages [-3 -> 25] The spider monkey shrieks. The spider monkey claws you! [-4 -> 21] The spider monkey claws you! [-11 -> 10] Warning: HP low! The healthy plains centaur hits you! You hear the howling of the CwnAnnwn... [-5 -> 5] Warning: HP low! The healthy plains centaur kicks you! The healthy plains centaur's kick painfully slams into your nuts! [-1 -> 4] Warning: HP low! [-2 -> 2] Warning: HP low! The spider monkey shrieks. The spider monkey claws you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 45 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 72% Wand drop chance was reduced to 79% Potion drop chance was reduced to 91% Number of artifacts generated was 2 Monster spawn increase started at turn 16704 Monster spawn increase reached its maximum at turn 60544 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 233795 The monster class that cannot be genocided was trove The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: pitiful-looking beggar (freq bonus 4) The monster species that spawned more often: Carmen (freq bonus 20) The monster species that spawned more often: magic turret (freq bonus 4) The monster species that spawned more often: menis (freq bonus 4) The monster species that spawned more often: glowing patch (freq bonus 3) The monster species that spawned more often: sexy model (freq bonus 4) The monster species that spawned more often: pustulent warp fungus (freq bonus 2) The monster species that spawned more often: Juen's plateau boot (freq bonus 18) The monster species that spawned more often: old yellow dragon (freq bonus 4) The monster species that spawned more often: alien pod (freq bonus 4) The monster species that spawned more often: skillor trove (freq bonus 4) The monster species that spawned more often: shantak (freq bonus 6) The monster species that spawned more often: thighs (freq bonus 16) The monster species that spawned more often: trap mushroom (freq bonus 6) The monster species that spawned more often: obsidian gargoyle (freq bonus 7) The monster species that spawned more often: greater titan (freq bonus 3) The monster species that spawned more often: petty hill giant (freq bonus 4) The monster species that spawned more often: rock lizard (freq bonus 12) The monster species that spawned more often: undead artist (freq bonus 6) The monster species that spawned more often: horadrim ancient (freq bonus 6) The monster species that never randomly spawned: giant ebony ant The monster species that never randomly spawned: living bonfire The monster species that never randomly spawned: gold mimic The monster species that never randomly spawned: confusion monster The monster species that never randomly spawned: giant spawn mimic The monster species that never randomly spawned: ultimate destruction dino The monster species that never randomly spawned: mean patch The monster species that never randomly spawned: sexy lady The monster species that never randomly spawned: pirate The monster species that never randomly spawned: shadow ogre The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 3) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 7) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 4) Next attribute increase check would have come at turn 1621 Strength training was 9 Dexterity training was 15 Wisdom training was 0 Constitution training was 22 You had automatic searching You had infravision You had 1203 points of nutrition remaining You were stealthy You aggravated monsters You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (146) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 98% Techniques known in the end Name Level Status research 5X Prepared(0) rage eruption 5 R Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (39 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...