tinopener, neutral male dwarven Archeologist -.--------- ---.........--- |.............| # |......a@.....| .......e......| ---.........--- ----------- [Tinopener the Digger] St7 Dx6 Co10 In13 Wi9 Ch8 ArcDwaMalNeu Dlvl:3 $0 HP-1(20) Pw10(10) AC10 Exp1 T192 Hld Latest messages The ego gas spore Grabber touches you! [-1 -> 3] Warning: HP low! The ego gas spore Grabber touches you! [-1 -> 2] Warning: HP low! The ego gas spore Grabber just misses! The ego gas spore Grabber touches you! [-1 -> 2] Warning: HP low! The ego gas spore Grabber touches you! [-1 -> 2] Warning: HP low! The ego gas spore Grabber touches you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! You cannot escape from the ego gas spore Grabber! The firefly bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of summon undead {1} g - an uncursed scroll of flooding {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect monsters (0:3) {1} Tools i - an uncursed tinning kit (0:26) {1} k - an uncursed sack {5} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 74% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 12596 Monster spawn increase reached its maximum at turn 57746 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1075146 The monster class that cannot be genocided was orc The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: vampire elf (freq bonus 12) The monster species that spawned more often: sage (freq bonus 14) The monster species that spawned more often: water weird (freq bonus 3) The monster species that spawned more often: baal tentacle (freq bonus 6) The monster species that spawned more often: black numenorean (freq bonus 8) The monster species that spawned more often: opal warp patch (freq bonus 3) The monster species that spawned more often: kite dragon (freq bonus 10) The monster species that spawned more often: Sabrina's plateau boot (freq bonus 6) The monster species that spawned more often: epidote fungus (freq bonus 14) The monster species that spawned more often: kobold mummy (freq bonus 6) The monster species that spawned more often: neekerbreeker (freq bonus 4) The monster species that spawned more often: weapon bug (freq bonus 5) The monster species that spawned more often: giant driver ant (freq bonus 6) The monster species that spawned more often: time growth (freq bonus 14) The monster species that spawned more often: triad slave (freq bonus 5) The monster species that spawned more often: ancient psychic dragon (freq bonus 14) The monster species that spawned more often: ice warp fungus (freq bonus 8) The monster species that spawned more often: electric elemental (freq bonus 6) The monster species that spawned more often: ice animal (freq bonus 4) The monster species that spawned more often: crude orc (freq bonus 6) The monster species that never randomly spawned: tree warp fungus The monster species that never randomly spawned: locust The monster species that never randomly spawned: disfigured one The monster species that never randomly spawned: fake patch The monster species that never randomly spawned: three-headed snake The monster species that never randomly spawned: real crystal hound The monster species that never randomly spawned: gloombat The monster species that never randomly spawned: colluded force fungus The monster species that never randomly spawned: crunchy mushroom The monster species that never randomly spawned: panther woman The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 14) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 35) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 11) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 20) Next attribute increase check would have come at turn 465 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 10 You had automatic searching You had infravision You had 1309 points of nutrition remaining You were stealthy You were held by an ego gas spore Grabber You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 76% 299% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...