tinopener, neutral male dwarven Archeologist ---------- ..%......| |.@......| |...{....| .....(..{| -------|-- [Tinopener the Digger] St11 Dx12 Co12 In13 Wi8 Ch11 ArcDwaMalNeu Dlvl:3 $0 HP-2(20) Pw10(10) AC9 Exp1 T33 Latest messages The white mushroom patch touches you! [-1 -> 8] You're covered in frost! [-1 -> 7] The white mushroom patch touches you! [-1 -> 6] You're covered in frost! [-2 -> 4] Unknown command '^J'. The white mushroom patch touches you! [-1 -> 3] Warning: HP low! You're covered in frost! [-1 -> 2] Warning: HP low! The white mushroom patch touches you! [-1 -> 1] Warning: HP low! You're covered in frost! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 25 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 35 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 70% chance Wand drop chance was reduced to 59% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 66% chance Number of artifacts generated was 0 Monster spawn increase started at turn 25014 Monster spawn increase reached its maximum at turn 50612 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 140120 The monster class that cannot be genocided was lich The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: balance drake (freq bonus 8) The monster species that spawned more often: steel chunneler (freq bonus 8) The monster species that spawned more often: bronze gargoyle (freq bonus 4) The monster species that spawned more often: black warp fungus (freq bonus 6) The monster species that spawned more often: big rhaumbusun (freq bonus 4) The monster species that spawned more often: shadow (freq bonus 7) The monster species that spawned more often: night willow (freq bonus 4) The monster species that spawned more often: weapon bug (freq bonus 3) The monster species that spawned more often: hunger turret (freq bonus 3) The monster species that spawned more often: energy stalk (freq bonus 3) The monster species that spawned more often: cerulean sentai (freq bonus 24) The monster species that spawned more often: real fire hound (freq bonus 6) The monster species that spawned more often: lava patch (freq bonus 7) The monster species that spawned more often: hollow fungus (freq bonus 3) The monster species that spawned more often: spikey mushroom patch (freq bonus 3) The monster species that spawned more often: demonic quylthulg (freq bonus 4) The monster species that spawned more often: Lars (freq bonus 10) The monster species that spawned more often: unnethack horror (freq bonus 6) The monster species that spawned more often: spring chicken (freq bonus 4) The monster species that spawned more often: debuff turret (freq bonus 12) The monster species that never randomly spawned: head of the unknown god The monster species that never randomly spawned: adventurer spore The monster species that never randomly spawned: imba water elemental The monster species that never randomly spawned: undead anachronist The monster species that never randomly spawned: female girl The monster species that never randomly spawned: phasing hobbit wizard The monster species that never randomly spawned: spore force patch The monster species that never randomly spawned: platypus The monster species that never randomly spawned: dark shape The monster species that never randomly spawned: gravity spore The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 14) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 19) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 10) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray) The RNG hath decreed that this trap was always invisible: inventory trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 11) Next attribute increase check would have come at turn 1188 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 3 You had automatic searching You had infravision You had 1468 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (398) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...