tinopener, neutral male dwarven Archeologist ### #@# #)# @ |.. |.. ---- [Tinopener the Digger] St13 Dx10 Co13 In13 Wi15 Ch7 ArcDwaMalNeu Dlvl:5 $16 HP-16(20) Pw10(10) AC9 Exp1 T48 Latest messages "Be careful, sir, or you might fall through the floor." You hear a door open. You dig a pit in the floor. You start digging downward. "Be careful, sir, or you might fall through the floor." You dig a hole through the floor. Fleac grabs your backpack! You fall through... You escaped the shop without paying! You stole 16 zorkmids worth of merchandise. You feel like an evil rogue. An alarm sounds! The Keystone Kops are after you! You see here a scroll labeled THRU THE FLOOR {1}. Fleac wields a shotgun {15}! Fleac fires 3 shotgun shells! You are hit by the 1st shotgun shell! [-15 -> 5] You are hit by the 2nd shotgun shell! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 93% Number of artifacts generated was 0 Monster spawn increase started at turn 30200 Monster spawn increase reached its maximum at turn 43302 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 555960 The monster class that cannot be genocided was orc The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: spooky portrait (freq bonus 6) The monster species that spawned more often: cancel vortex (freq bonus 6) The monster species that spawned more often: leprechaun wanderer (freq bonus 3) The monster species that spawned more often: coming thief (freq bonus 5) The monster species that spawned more often: bone gasher (freq bonus 8) The monster species that spawned more often: train (freq bonus 12) The monster species that spawned more often: groper (freq bonus 10) The monster species that spawned more often: Olog-hai mimic (freq bonus 8) The monster species that spawned more often: steam-powered rifle sentry (freq bonus 3) The monster species that spawned more often: Charlotte's hugging boot (freq bonus 16) The monster species that spawned more often: anaconda (freq bonus 5) The monster species that spawned more often: violet colony (freq bonus 8) The monster species that spawned more often: owl bear (freq bonus 3) The monster species that spawned more often: petty boobed mimic (freq bonus 8) The monster species that spawned more often: undead sage (freq bonus 5) The monster species that spawned more often: death mewlip (freq bonus 8) The monster species that spawned more often: ruby fungus (freq bonus 12) The monster species that spawned more often: hobbit on crack (freq bonus 6) The monster species that spawned more often: Morrigan the Succubus (freq bonus 4) The monster species that spawned more often: petty acehack horror (freq bonus 4) The monster species that never randomly spawned: pit cobra The monster species that never randomly spawned: silver fly The monster species that never randomly spawned: jackal The monster species that never randomly spawned: Ujiblex The monster species that never randomly spawned: frozen obsid The monster species that never randomly spawned: eastern ogre The monster species that never randomly spawned: cave viper The monster species that never randomly spawned: Akane The monster species that never randomly spawned: lair toughguy The monster species that never randomly spawned: young silver dragon The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 9) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 17) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: saddle ((null)) The RNG hath decreed that this trap was always invisible: multiplicator trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 2) Next attribute increase check would have come at turn 579 Strength training was -1 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 You had automatic searching You had infravision You had 1453 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (116) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...