tinopener, neutral male dwarven Archeologist F## :@# #.B ### [Tinopener the Digger] St8 Dx6 Co8 In9 Wi10 Ch11 ArcDwaMalNeu Dlvl:5 $13 HP0(20) Pw10(10) AC10 Exp1 T62 Hld Latest messages [-1 -> 17] [-6 -> 11] The lizard-eel bites you! [-4 -> 7] The lizard-eel brushes against your leg. The blink bites you! [-1 -> 6] The blink brushes against your leg. Unknown command '^J'. (2x) You cannot escape from the rafflesia! You hear a distant squeak. You cannot escape from the rafflesia! The lizard-eel bites you! [-5 -> 2] Warning: HP low! The lizard-eel brushes against your leg. Unknown command '^J'. (2x) You hear some noises in the distance. The lizard-eel bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 80% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 95% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33985 Monster spawn increase reached its maximum at turn 79185 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3883088 The monster class that cannot be genocided was wraith The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: magic amazonas fish (freq bonus 4) The monster species that spawned more often: revival spinner (freq bonus 6) The monster species that spawned more often: petty berator (freq bonus 2) The monster species that spawned more often: sticky fungus (freq bonus 4) The monster species that spawned more often: jumping shock eel (freq bonus 9) The monster species that spawned more often: lava monster (freq bonus 10) The monster species that spawned more often: lost maia (freq bonus 4) The monster species that spawned more often: small group kobold (freq bonus 4) The monster species that spawned more often: vago (freq bonus 2) The monster species that spawned more often: porter black jelly (freq bonus 2) The monster species that spawned more often: green orc (freq bonus 3) The monster species that spawned more often: hobbit (freq bonus 8) The monster species that spawned more often: silver spore (freq bonus 3) The monster species that spawned more often: giant death dog (freq bonus 3) The monster species that spawned more often: volcanic grue (freq bonus 8) The monster species that spawned more often: nabassu (freq bonus 6) The monster species that spawned more often: bronze dragon worm (freq bonus 5) The monster species that spawned more often: trap-installing dragon (freq bonus 9) The monster species that spawned more often: thrush (freq bonus 3) The monster species that spawned more often: staff mimic (freq bonus 11) The monster species that never randomly spawned: antimagic warp fungus The monster species that never randomly spawned: random number generator The monster species that never randomly spawned: hidden bird The monster species that never randomly spawned: blubbering icky thing The monster species that never randomly spawned: scorpion brown The monster species that never randomly spawned: Uniform Kop The monster species that never randomly spawned: Dora's sneaker The monster species that never randomly spawned: silver draconian The monster species that never randomly spawned: shrieker The monster species that never randomly spawned: black warp fungus The RNG hath decreed that this item was never generated: beartrap ((null)) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 10) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 29) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 15) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 107) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 10) Next attribute increase check would have come at turn 1168 Strength training was 5 Dexterity training was 1 Wisdom training was 3 Constitution training was 2 You had automatic searching You had infravision You had 1434 points of nutrition remaining You were stealthy You were held by a rafflesia You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (32) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...