tinopener, neutral male dwarven Archeologist .## B@. #.. ### [Tinopener the Digger] St11 Dx8 Co5 In13 Wi11 Ch7 ArcDwaMalNeu Dlvl:8 $31 HP-1(20) Pw10(10) AC9 Exp1 T92 Latest messages The fat bat bites you! [-3 -> 13] The fat bat bites you! [-2 -> 11] The fat bat bites you! [-2 -> 9] The fat bat just misses! The fat bat bites you! [-1 -> 9] The fat bat bites you! [-3 -> 6] Unknown command '^J'. The fat bat bites you! [-2 -> 4] The fat bat bites you! You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! The fat bat bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 111 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 3 Monster spawn increase started at turn 16608 Monster spawn increase reached its maximum at turn 58402 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 76560 The monster class that cannot be genocided was trove The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: unraveler (freq bonus 8) The monster species that spawned more often: blank mushroom (freq bonus 4) The monster species that spawned more often: young stone dragon (freq bonus 8) The monster species that spawned more often: tortured traitor (freq bonus 3) The monster species that spawned more often: slowing turret (freq bonus 6) The monster species that spawned more often: crystal fungus (freq bonus 10) The monster species that spawned more often: sulfur colony (freq bonus 6) The monster species that spawned more often: porter nuclear vortex (freq bonus 2) The monster species that spawned more often: sprout angel (freq bonus 16) The monster species that spawned more often: slow spore (freq bonus 4) The monster species that spawned more often: eldritch mind flayer (freq bonus 2) The monster species that spawned more often: sprow (freq bonus 6) The monster species that spawned more often: Johanetta's pointy girl shoe (freq bonus 4) The monster species that spawned more often: lilac warp patch (freq bonus 6) The monster species that spawned more often: grey snake (freq bonus 3) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 6) The monster species that spawned more often: rot converter (freq bonus 6) The monster species that spawned more often: wood bear (freq bonus 4) The monster species that spawned more often: blade naga hatchling (freq bonus 8) The monster species that spawned more often: coal golem (freq bonus 6) The monster species that never randomly spawned: multielement turret The monster species that never randomly spawned: sheep skinned wolf The monster species that never randomly spawned: volt fungus The monster species that never randomly spawned: celtic leprechaun The monster species that never randomly spawned: butcher The monster species that never randomly spawned: embalmed corpse The monster species that never randomly spawned: Dora's tender stiletto sandal The monster species that never randomly spawned: angry watchman The monster species that never randomly spawned: Nadine The monster species that never randomly spawned: bus driver The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 15) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 6) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 4) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this trap was always invisible: DSTW trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 9) Next attribute increase check would have come at turn 302 Strength training was 0 Dexterity training was 1 Wisdom training was 1 Constitution training was 4 You had automatic searching You had infravision You had 1405 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (423) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...