tinopener, neutral male dwarven Archeologist ------------ ....@@@....| |.d.@@%.$..| +..........| ------------ [Tinopener the Digger] St6 Dx8 Co13 In13 Wi7 Ch7 ArcDwaMalNeu Dlvl:4 $0 HP-6(20) Pw10(10) AC9 Exp1 T44 Latest messages The friendly adventurer wields an axe {24}! The weary-looking traveler hits you! [-3 -> 16] The friendly adventurer swings her axe. The friendly adventurer hits you! [-1 -> 15] The friendly adventurer hits you! [-3 -> 12] Unknown command '^J'. The friendly adventurer swings her axe. The friendly adventurer hits you! [-9 -> 3] Warning: HP low! The friendly adventurer hits you! [-1 -> 2] Warning: HP low! Unknown command ' '. You kill the scruffy little dog! The mean-looking mercenary hits you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 71% Wand drop chance was reduced to 95% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 77345 Monster spawn increase reached its maximum at turn 110145 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 545517 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: wooden figurine (freq bonus 6) The monster species that spawned more often: hippie lady (freq bonus 3) The monster species that spawned more often: small lich (freq bonus 6) The monster species that spawned more often: %s Rat-Man (freq bonus 3) The monster species that spawned more often: trocopotaca (freq bonus 6) The monster species that spawned more often: cockatrice (freq bonus 24) The monster species that spawned more often: stalking shrieker (freq bonus 6) The monster species that spawned more often: hell swarm (freq bonus 4) The monster species that spawned more often: fire hound (freq bonus 7) The monster species that spawned more often: unearthly drow (freq bonus 2) The monster species that spawned more often: metallic black centipede (freq bonus 6) The monster species that spawned more often: huorn (freq bonus 2) The monster species that spawned more often: silver hawk (freq bonus 8) The monster species that spawned more often: stone mushroom (freq bonus 6) The monster species that spawned more often: humanoid leprechaun (freq bonus 4) The monster species that spawned more often: evil necro mage (freq bonus 4) The monster species that spawned more often: water spore (freq bonus 8) The monster species that spawned more often: big white unicorn (freq bonus 8) The monster species that spawned more often: great wyrm of law (freq bonus 16) The monster species that spawned more often: undead tourist (freq bonus 8) The monster species that never randomly spawned: black prostitute The monster species that never randomly spawned: black poison The monster species that never randomly spawned: thieving type The monster species that never randomly spawned: zombie The monster species that never randomly spawned: glowing draconian The monster species that never randomly spawned: Flying Spaghetti Monster The monster species that never randomly spawned: Klara's high-heeled sandal The monster species that never randomly spawned: 5K guy The monster species that never randomly spawned: man from mars The monster species that never randomly spawned: spike fiend The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 16) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 65) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 4) Next attribute increase check would have come at turn 553 Strength training was 1 Dexterity training was 1 Wisdom training was 1 Constitution training was 1 You had automatic searching You had infravision You had 1455 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (377) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 76% 300% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...