tinopener, neutral male dwarven Archeologist ----.--- |...D..| |...@..| |......- .......| -------- [Tinopener the Digger] St9 Dx6 Co5 In7 Wi6 Ch5 ArcDwaMalNeu Dlvl:9 $0 HP-5(20) Pw10(10) AC10 Exp1 T101 Latest messages You start digging downward. You dig a hole through the floor. You fall through... You start digging downward. You dig a pit in the ground. You start digging downward. You dig a hole through the ground. You fall through... Unknown command '^J'. The baby blue dragon bites you! [-7 -> 13] The baby blue dragon bites you! [-6 -> 7] The baby blue dragon bites you! You hear the wailing of the Banshee... [-6 -> 1] Warning: HP low! Unknown command '^J'. The baby blue dragon bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 97% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 60% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 27020 Monster spawn increase reached its maximum at turn 72320 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 3471160 The monster class that cannot be genocided was light The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: tin hen (freq bonus 4) The monster species that spawned more often: Carmilla (freq bonus 20) The monster species that spawned more often: dull stalk (freq bonus 4) The monster species that spawned more often: Liselotte's soft sneaker (freq bonus 18) The monster species that spawned more often: crunchy fungus (freq bonus 16) The monster species that spawned more often: pickpocket (freq bonus 4) The monster species that spawned more often: Idiot Brain (freq bonus 8) The monster species that spawned more often: slimy force patch (freq bonus 20) The monster species that spawned more often: duergar king (freq bonus 5) The monster species that spawned more often: politician (freq bonus 28) The monster species that spawned more often: foul mimic (freq bonus 6) The monster species that spawned more often: neolithic turret (freq bonus 10) The monster species that spawned more often: haunted helmet (freq bonus 3) The monster species that spawned more often: green giant (freq bonus 4) The monster species that spawned more often: force fog cloud (freq bonus 8) The monster species that spawned more often: agent black fungus (freq bonus 4) The monster species that spawned more often: pale wraith (freq bonus 20) The monster species that spawned more often: Gunter (freq bonus 4) The monster species that spawned more often: swamp ghost (freq bonus 4) The monster species that spawned more often: red starlit sky (freq bonus 3) The monster species that never randomly spawned: giant yellow ant The monster species that never randomly spawned: umbra mold The monster species that never randomly spawned: blue giant The monster species that never randomly spawned: undead rogue The monster species that never randomly spawned: carnivorous gel The monster species that never randomly spawned: tree warp patch The monster species that never randomly spawned: petty hobbit brigand thief The monster species that never randomly spawned: bulette The monster species that never randomly spawned: envenomed lady The monster species that never randomly spawned: poison lich The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 16) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 8) Next attribute increase check would have come at turn 860 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 8 You had automatic searching You had infravision You had 1400 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (72) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 99% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...