tinopener, neutral male dwarven Archeologist ---}-----}}-- |.......=...| +..}........| |.......c.+.| |.}......@..| --- --------- [Tinopener the Digger] St16 Dx9 Co16 In20 Wi19 Ch11 ArcDwaMalNeu Dlvl:4 $16 HP0(20) Pw10(10) AC9 Exp1 T46 Latest messages You kill the ant! You start digging downward. You dig a hole through the floor. You fall through... You miss the giant chick. The giant chick bites you! [-4 -> 13] The giant chick bites you! [-3 -> 10] The giant chick bites you! [-1 -> 9] The giant chick bites you! [-2 -> 7] The giant chick bites you! [-3 -> 4] The giant chick bites you! [-3 -> 2] Warning: HP low! The giant chick bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 71% chance Ring drop chance was reduced to 87% Amulet drop chance was reduced to 77% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39310 Monster spawn increase reached its maximum at turn 58360 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 198631 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: skeleton ettin (freq bonus 8) The monster species that spawned more often: petty ice nymph (freq bonus 10) The monster species that spawned more often: giant dragon turtle (freq bonus 4) The monster species that spawned more often: sarnrog (freq bonus 12) The monster species that spawned more often: volt mushroom (freq bonus 10) The monster species that spawned more often: thematic air elemental (freq bonus 4) The monster species that spawned more often: pleasing patch (freq bonus 8) The monster species that spawned more often: storm naga hatchling (freq bonus 16) The monster species that spawned more often: Grahw (freq bonus 10) The monster species that spawned more often: dire shark (freq bonus 6) The monster species that spawned more often: young adult white dragon (freq bonus 6) The monster species that spawned more often: ball of radiance (freq bonus 6) The monster species that spawned more often: huge brown bat (freq bonus 8) The monster species that spawned more often: master punisher (freq bonus 40) The monster species that spawned more often: quantum force fungus (freq bonus 6) The monster species that spawned more often: tu-tara oathbreaker (freq bonus 3) The monster species that spawned more often: sunbeam (freq bonus 5) The monster species that spawned more often: iron golem (freq bonus 12) The monster species that spawned more often: hobbit reveller (freq bonus 6) The monster species that spawned more often: lethe elemental (freq bonus 8) The monster species that never randomly spawned: lost ufo part The monster species that never randomly spawned: threshold mold The monster species that never randomly spawned: COM2COM The monster species that never randomly spawned: sonicbat The monster species that never randomly spawned: domestic cockatrice The monster species that never randomly spawned: dark shaman The monster species that never randomly spawned: red mold The monster species that never randomly spawned: The Babbage Analytical Engine The monster species that never randomly spawned: small kappa The monster species that never randomly spawned: crunchy spore The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 2) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 16) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 10) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 24) Next attribute increase check would have come at turn 2004 Strength training was 1 Dexterity training was 0 Wisdom training was -3 Constitution training was 1 You had automatic searching You had infravision You had 1451 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (509) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...