tinopener, neutral male dwarven Archeologist --------- |.......| ....r...+ |@r.....| |r......| |..[..*.| --------- [Tinopener the Digger] St9 Dx9 Co14 In17 Wi7 Ch9 ArcDwaMalNeu Dlvl:10 $21 HP-3(20) Pw10(10) AC9 Exp1 T108 Latest messages You fall through... Unknown command '^J'. You hit the large ferret. The large ferret bites you! [-2 -> 18] The large ferret bites you! [-3 -> 16] The large ferret bites you! [-5 -> 11] The grid bug bites you! You get zapped! [-1 -> 10] The large ferret bites you! [-4 -> 6] The large ferret bites you! [-4 -> 2] Warning: HP low! You kill the grid bug! The large ferret bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 65 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 80% Potion drop chance was reduced to 85% Monster death drops spawned with only 89% chance Number of artifacts generated was 2 Monster spawn increase started at turn 21006 Monster spawn increase reached its maximum at turn 84406 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 164791 The monster class that cannot be genocided was lizard The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: deranged shaman (freq bonus 8) The monster species that spawned more often: teal growth (freq bonus 6) The monster species that spawned more often: spit demon (freq bonus 8) The monster species that spawned more often: Magdalena (freq bonus 12) The monster species that spawned more often: bone archer (freq bonus 3) The monster species that spawned more often: moon clan (freq bonus 8) The monster species that spawned more often: pesach sephirah (freq bonus 4) The monster species that spawned more often: multi-hued mushroom (freq bonus 6) The monster species that spawned more often: mystic (freq bonus 16) The monster species that spawned more often: gun chick (freq bonus 14) The monster species that spawned more often: golden heart (freq bonus 6) The monster species that spawned more often: brown patch (freq bonus 8) The monster species that spawned more often: frozen terror (freq bonus 12) The monster species that spawned more often: volcano dragon (freq bonus 10) The monster species that spawned more often: priestess mummy (freq bonus 16) The monster species that spawned more often: force quantum mechanic (freq bonus 6) The monster species that spawned more often: colluded colony (freq bonus 4) The monster species that spawned more often: giant white rat (freq bonus 3) The monster species that spawned more often: Liselotte (freq bonus 18) The monster species that spawned more often: terror fish (freq bonus 10) The monster species that never randomly spawned: decaying mimic The monster species that never randomly spawned: deep gnome The monster species that never randomly spawned: eldritch rubber The monster species that never randomly spawned: chaos rat The monster species that never randomly spawned: Grandmaster Archon The monster species that never randomly spawned: enclave officer The monster species that never randomly spawned: watercaul The monster species that never randomly spawned: bloodthirsty vampire mage The monster species that never randomly spawned: Joker Flack The monster species that never randomly spawned: hidden bird The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 18) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 37) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 1) Next attribute increase check would have come at turn 388 Strength training was 2 Dexterity training was 1 Wisdom training was 3 Constitution training was 5 You had automatic searching You had infravision You had 1390 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (118) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 99% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...