tinopener, neutral male dwarven Archeologist | |..@.. ###, |......f... ,@,` ..<... #ww, ------ [Tinopener the Field Worker] St13 Dx6 Co15 In17 Wi13 Ch10 ArcDwaMalNeu Dlvl:7 $11 HP0(39) Pw18(18) AC10 Exp3 T104 Latest messages [-1 -> 9] [-2 -> 7] Warning: HP low! The yellow worm mass multiplies! The yellow worm mass touches you! [-1 -> 6] Warning: HP low! [-2 -> 4] Warning: HP low! Unknown command '^J'. (2x) The yellow worm mass touches you! You hear the howling of the CwnAnnwn... [-1 -> 3] Warning: HP low! [-1 -> 2] Warning: HP low! The yellow worm mass touches you! [-1 -> 1] Warning: HP low! You die... Final attributes You were aligned Your alignment was 3 Your max alignment was 11 You carried 1 sins Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Book drop chance was reduced to 96% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Monster spawn increase started at turn 62842 Monster spawn increase reached its maximum at turn 106667 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 999531 The monster class that cannot be genocided was major demon The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: undead jester (freq bonus 5) The monster species that spawned more often: charcoal mold (freq bonus 12) The monster species that spawned more often: charred phalanx (freq bonus 4) The monster species that spawned more often: phaser growth (freq bonus 18) The monster species that spawned more often: snakeman (freq bonus 4) The monster species that spawned more often: kalidah (freq bonus 8) The monster species that spawned more often: high gnome lord (freq bonus 8) The monster species that spawned more often: yellow hulk (freq bonus 5) The monster species that spawned more often: mean growth (freq bonus 8) The monster species that spawned more often: porter styx vortex (freq bonus 3) The monster species that spawned more often: adventurer force patch (freq bonus 3) The monster species that spawned more often: tsubotsubo (freq bonus 4) The monster species that spawned more often: spirit thrower (freq bonus 3) The monster species that spawned more often: white blob (freq bonus 4) The monster species that spawned more often: gonadic deva (freq bonus 2) The monster species that spawned more often: giant yellow ant (freq bonus 4) The monster species that spawned more often: High Elvenking (freq bonus 6) The monster species that spawned more often: police officer (freq bonus 3) The monster species that spawned more often: vampire bat (freq bonus 3) The monster species that spawned more often: bamboo golem (freq bonus 8) The monster species that never randomly spawned: violet bladewitch The monster species that never randomly spawned: nautilus engineer The monster species that never randomly spawned: The Jade Dragon The monster species that never randomly spawned: phase knight The monster species that never randomly spawned: blister stalk The monster species that never randomly spawned: hallucination image The monster species that never randomly spawned: giant violet dragonfly The monster species that never randomly spawned: pale warp fungus The monster species that never randomly spawned: Isis The monster species that never randomly spawned: parrot The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: identify (bronze) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 8) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 12) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 2) Next attribute increase check would have come at turn 1246 Strength training was 1 Dexterity training was 5 Wisdom training was 0 Constitution training was 1 You had automatic searching You had infravision You had 1382 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 99% Techniques known in the end Name Level Status research 3X LIMIT(0) rage eruption 3 R LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (29 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...