tinopener, neutral male dwarven Archeologist -- . . -- -. .| |. .| --. |.| .. . G .....| .@%..| S....| --....-- |......| --..|.-- ..---- |.-- -- [Tinopener the Field Worker] St9 Dx7 Co15 In9 Wi11 Ch6 ArcDwaMalNeu Dlvl:6 $17 HP0(47) Pw18(18) AC10 Exp3 T167 Latest messages Warning: HP low! You hear the howling of the CwnAnnwn... [-4 -> 2] Warning: HP low! The purple snake bites you! [-1 -> 2] Warning: HP low! Unknown command '^J'. The purple snake bites you! [-1 -> 2] Warning: HP low! The purple snake bites you! [-1 -> 2] Warning: HP low! Unknown command '^J'. The purple snake bites you! [-1 -> 1] Warning: HP low! The purple snake bites you! You die... Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 54% Amulet drop chance was reduced to 13% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Monster spawn increase started at turn 46855 Monster spawn increase reached its maximum at turn 73608 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1607913 The monster class that cannot be genocided was light The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: evasive enemy trooper (freq bonus 14) The monster species that spawned more often: fire bug (freq bonus 6) The monster species that spawned more often: evil patch idea implementator (freq bonus 4) The monster species that spawned more often: zephyr lord (freq bonus 8) The monster species that spawned more often: wounding knight (freq bonus 8) The monster species that spawned more often: Aline (freq bonus 10) The monster species that spawned more often: old cyan dragon (freq bonus 8) The monster species that spawned more often: topaz fungus (freq bonus 3) The monster species that spawned more often: doombat (freq bonus 8) The monster species that spawned more often: Vilea's hugging boot (freq bonus 6) The monster species that spawned more often: lloigor (freq bonus 6) The monster species that spawned more often: nighthunter (freq bonus 3) The monster species that spawned more often: vacuum spore (freq bonus 8) The monster species that spawned more often: umbra growth (freq bonus 4) The monster species that spawned more often: white colony (freq bonus 10) The monster species that spawned more often: floating merman (freq bonus 18) The monster species that spawned more often: shapeshifter (freq bonus 9) The monster species that spawned more often: reddish spore (freq bonus 6) The monster species that spawned more often: gnomish slime mage (freq bonus 14) The monster species that spawned more often: electro archer (freq bonus 12) The monster species that never randomly spawned: Kati's striped sneaker The monster species that never randomly spawned: petty-dwarf mage The monster species that never randomly spawned: novice pretty magical girl The monster species that never randomly spawned: volt monster The monster species that never randomly spawned: mongbat The monster species that never randomly spawned: statue gargoyle The monster species that never randomly spawned: fright The monster species that never randomly spawned: three-headed snake The monster species that never randomly spawned: undead ego snake The monster species that never randomly spawned: baby platinum dragon The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 10) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 2) Next attribute increase check would have come at turn 1183 Strength training was 2 Dexterity training was 2 Wisdom training was 1 Constitution training was 2 You had automatic searching You had infravision You had 1328 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 99% Techniques known in the end Name Level Status research 3X Prepared(0) rage eruption 3 R Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...