tinopener, neutral male dwarven Archeologist -------------- |...........)| |...>........| |.....@N.....| |.%..........| |............| -------------- [Tinopener the Digger] St8 Dx5 Co10 In14 Wi9 Ch7 ArcDwaMalNeu Dlvl:7 $0 HP-1(20) Pw10(10) AC11 Exp1 T92 Latest messages Unknown command '^J'. The lotus naga hatchling bites you! [-1 -> 9] The lotus naga hatchling bites you! [-3 -> 6] Unknown command '^J'. The lotus naga hatchling bites you! [-1 -> 5] Unknown command '^J'. (2x) The lotus naga hatchling bites you! [-2 -> 4] Unknown command '^J'. You hear the splashing of a naiad. Unknown command '^J'. The lotus naga hatchling bites you! [-2 -> 2] Warning: HP low! Unknown command '^J'. The lotus naga hatchling bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 58% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 35895 Monster spawn increase reached its maximum at turn 126915 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 198232 The monster class that cannot be genocided was kobold The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: empire state building (freq bonus 7) The monster species that spawned more often: japanese dragon (freq bonus 7) The monster species that spawned more often: hunger vortex (freq bonus 7) The monster species that spawned more often: disgusting fungus (freq bonus 6) The monster species that spawned more often: sage (freq bonus 32) The monster species that spawned more often: secluded force patch (freq bonus 12) The monster species that spawned more often: house ant (freq bonus 18) The monster species that spawned more often: revival spinner (freq bonus 5) The monster species that spawned more often: fire demon (freq bonus 13) The monster species that spawned more often: cackling spirit (freq bonus 6) The monster species that spawned more often: coyote (freq bonus 10) The monster species that spawned more often: treasury golem (freq bonus 6) The monster species that spawned more often: adult wyvern (freq bonus 5) The monster species that spawned more often: vampiric force fungus (freq bonus 6) The monster species that spawned more often: deformed fish (freq bonus 12) The monster species that spawned more often: colorful mushroom (freq bonus 6) The monster species that spawned more often: quantum statistical mechanic (freq bonus 12) The monster species that spawned more often: ECM archer (freq bonus 6) The monster species that spawned more often: drow sharpshooter (freq bonus 6) The monster species that spawned more often: Rivierna (freq bonus 6) The monster species that never randomly spawned: centaur shaman The monster species that never randomly spawned: clear snake The monster species that never randomly spawned: elf veteran The monster species that never randomly spawned: ferrous warp fungus The monster species that never randomly spawned: threshold growth The monster species that never randomly spawned: shayateen lord The monster species that never randomly spawned: young shimmering dragon The monster species that never randomly spawned: shimmering patch The monster species that never randomly spawned: platinum mushroom The monster species that never randomly spawned: Anti-Elbereth Leader The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 6) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 3) Next attribute increase check would have come at turn 306 Strength training was 1 Dexterity training was 2 Wisdom training was 3 Constitution training was 7 You had automatic searching You had infravision You had 1407 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (130) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...