tinopener, neutral male dwarven Archeologist --------.--- +..........| |..........| .c@........| |......!...| ------------ [Tinopener the Digger] St5 Dx9 Co12 In6 Wi8 Ch9 ArcDwaMalNeu Dlvl:3 $6 HP0(20) Pw10(10) AC9 Exp1 T44 Latest messages [-1 -> 4] Unknown command '^J'. The turkey chick bites you! [-2 -> 2] Warning: HP low! The turkey chick bites you! [-1 -> 1] Warning: HP low! Unknown command '^J'. (3x) What do you want to drop? [$a-q or ?*] You don't have that object. What do you want to drop? [$a-q or ?*] You don't have that object. What do you want to drop? [$a-q or ?*] You don't have that object. What do you want to drop? [$a-q or ?*] Never mind. Unknown command '^J'. The turkey chick bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 15 Wand drop chance was reduced to 92% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 32518 Monster spawn increase reached its maximum at turn 48837 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 491920 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: albino roach (freq bonus 7) The monster species that spawned more often: lamia (freq bonus 21) The monster species that spawned more often: trap vortex (freq bonus 6) The monster species that spawned more often: armed panther (freq bonus 8) The monster species that spawned more often: giant brass frog (freq bonus 8) The monster species that spawned more often: venom growth (freq bonus 6) The monster species that spawned more often: Merihim, Prince of Pestilence (freq bonus 5) The monster species that spawned more often: undead zyborg (freq bonus 4) The monster species that spawned more often: blind trove (freq bonus 6) The monster species that spawned more often: weezing (freq bonus 8) The monster species that spawned more often: Anselm (freq bonus 9) The monster species that spawned more often: karmic growth (freq bonus 36) The monster species that spawned more often: charged bolt sentry (freq bonus 4) The monster species that spawned more often: eel-lizard (freq bonus 5) The monster species that spawned more often: occult warlock (freq bonus 3) The monster species that spawned more often: steel wolf (freq bonus 4) The monster species that spawned more often: tinker gnome (freq bonus 6) The monster species that spawned more often: wombat (freq bonus 2) The monster species that spawned more often: copper dragon (freq bonus 8) The monster species that spawned more often: plasma turret (freq bonus 6) The monster species that never randomly spawned: martian walker The monster species that never randomly spawned: charisma trove The monster species that never randomly spawned: ultramarine force patch The monster species that never randomly spawned: scramper The monster species that never randomly spawned: adult tatzelworm The monster species that never randomly spawned: shimmering vortex The monster species that never randomly spawned: sweet blonde The monster species that never randomly spawned: evasive brown bear The monster species that never randomly spawned: mimic lich The monster species that never randomly spawned: Kerstin's lovely combat boot The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 17) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 15) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 1) Next attribute increase check would have come at turn 708 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 You had automatic searching You had infravision You had 1457 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (237) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...